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Postal 4: No Regerts: Difference between revisions
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The [[Desert Eagle Mark XIX]] returns as the "Pistol" and functions similarly to its ''Postal 2'' counterpart. It has a 7-round capacity, correct for the model in-game. | The [[Desert Eagle Mark XIX]] returns as the "Pistol" and functions similarly to its ''Postal 2'' counterpart. It has a 7-round capacity, correct for the model in-game. | ||
[[Image:DesertEagle50AE.jpg|thumb|none|350px|IMI Desert Eagle Mark XIX - .50AE]] | [[Image:DesertEagle50AE.jpg|thumb|none|350px|IMI Desert Eagle Mark XIX - .50AE]] | ||
[[Image:Postal 4 No Regerts Pistol HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts Pistol HUD Icon.jpg|thumb|none|350px|Pistol HUD icon.]] | ||
[[Image:P4deagle-1.jpg|thumb|none| | [[Image:P4deagle-1.jpg|thumb|none|600px|The Desert Eagle as seen in the inventory.]] | ||
[[Image:P4deagle-2.jpg|thumb|none|600px|The Dude pulls out his Desert Eagle at the back of a fire station; unlike ''Postal 2'', there is no slide releasing when readying the weapon, nor is there a physics-defying automatically locking slide when holstering.]] | [[Image:P4deagle-2.jpg|thumb|none|600px|The Dude pulls out his Desert Eagle at the back of a fire station; unlike ''Postal 2'', there is no slide releasing when readying the weapon, nor is there a physics-defying automatically locking slide when holstering.]] | ||
[[Image:P4deagle-3.jpg|thumb|none|600px|Holding the pistol; also unlike ''2'', the hammer is now properly cocked.]] | [[Image:P4deagle-3.jpg|thumb|none|600px|Holding the pistol; also unlike ''2'', the hammer is now properly cocked.]] | ||
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==SIG-Sauer P250 Compact== | ==SIG-Sauer P250 Compact== | ||
Introduced in the "The Cure" update, the SIG-Sauer P250 appears in-game as the "P350". It is one of the few weapons to not have appeared or have an equivalent in any previous ''Postal'' game. | Introduced in the "The Cure" update, the [[SIG-Sauer P250]] appears in-game as the "P350". It is one of the few weapons to not have appeared or have an equivalent in any previous ''Postal'' game. | ||
[[Image:SIG P250c right.JPG|thumb|none|350px|SIG-Sauer P250 Compact - 9x19mm Parabellum.]] | [[Image:SIG P250c right.JPG|thumb|none|350px|SIG-Sauer P250 Compact - 9x19mm Parabellum.]] | ||
[[Image:Postal 4 No Regerts - P350 HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - P350 HUD Icon.jpg|thumb|none|350px|P350 HUD icon.]] | ||
[[Image:P4p250-2.jpg|thumb|none|600px|The P250 | [[Image:P4p250-2.jpg|thumb|none|600px|The P250 in the inventory; for some reason, it lacks a description.]] | ||
[[Image:P4p250-1.jpg|thumb|none|600px|Official render of the P250. Note that it is marked as a "P350".]] | [[Image:P4p250-1.jpg|thumb|none|600px|Official render of the P250. Note that it is marked as a "P350".]] | ||
==Smith & Wesson 629 Stealth Hunter== | ==Smith & Wesson 629 Stealth Hunter== | ||
The Smith & Wesson Model 629 Stealth Hunter appears in-game as the "Revolver" and functions not unlike its ''Postal 2: Paradise Lost'' counterpart. It has an incorrect 7-round cylinder. | The [[Smith & Wesson Model 629 Stealth Hunter]] appears in-game as the "Revolver" and functions not unlike its ''Postal 2: Paradise Lost'' counterpart. It has an incorrect 7-round cylinder. | ||
[[Image:S&W M629 Stealth Hunter.jpg|thumb|none|350px|Smith & Wesson 629 Stealth Hunter - 44 Magnum]] | [[Image:S&W M629 Stealth Hunter.jpg|thumb|none|350px|Smith & Wesson 629 Stealth Hunter - 44 Magnum]] | ||
[[Image:Postal 4 No Regerts - Revolver HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - Revolver HUD Icon.jpg|thumb|none|350px|Revolver HUD icon.]] | ||
[[Image:P4629-1.jpg|thumb|none| | [[Image:P4629-1.jpg|thumb|none|600px|The M629 in the inventory.]] | ||
=Shotguns= | =Shotguns= | ||
==Fabarm Martial Pro Forces== | ==Fabarm Martial Pro Forces== | ||
The Fabarm Martial Pro Forces appears as the "Shotgun". It has an 8-round capacity, three rounds higher than its modeled magazine tube. | The [[Fabarm SDASS|Fabarm Martial Pro Forces]] appears as the "Shotgun". It has an 8-round capacity, three rounds higher than its modeled magazine tube. | ||
[[Image:Fabarmmartial.jpg|thumb|none|450px|Fabarm Martial Pro Forces 14"- 12 Gauge]] | [[Image:Fabarmmartial.jpg|thumb|none|450px|Fabarm Martial Pro Forces 14"- 12 Gauge]] | ||
[[Image:Postal 4 No Regerts - Shotgun HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - Shotgun HUD Icon.jpg|thumb|none|450px|The Shotgun HUD icon.]] | ||
[[Image:P4fabarm-1.jpg|thumb|none| | [[Image:P4fabarm-1.jpg|thumb|none|600px|The Fabarm's HUD Icon in the inventory entry.]] | ||
[[Image:P4fabarm-2.jpg|thumb|none|600px|Getting bored of just looking at the inventory entry, the Dude pulls out his Fabarm.]] | [[Image:P4fabarm-2.jpg|thumb|none|600px|Getting bored of just looking at the inventory entry, the Dude pulls out his Fabarm.]] | ||
[[Image:P4fabarm-3.jpg|thumb|none|600px|Holding the weapon; note that it has a rather odd green receiver.]] | [[Image:P4fabarm-3.jpg|thumb|none|600px|Holding the weapon; note that it has a rather odd green receiver.]] | ||
[[Image:P4fabarm-4.jpg|thumb|none|600px|Aiming down the iron sights.]] | [[Image:P4fabarm-4.jpg|thumb|none|600px|Aiming down the iron sights.]] | ||
[[Image:P4fabarm-5.jpg|thumb|none|600px|Firing the weapon...]] | [[Image:P4fabarm-5.jpg|thumb|none|600px|Firing the weapon...]] | ||
[[Image:P4fabarm-6.jpg|thumb|none| | [[Image:P4fabarm-6.jpg|thumb|none|600px|...and racking the pump, this time with the Dude's hand actually touching the pump handle.]] | ||
[[Image:P4fabarm-7.jpg|thumb|none| | [[Image:P4fabarm-7.jpg|thumb|none|600px|Inserting in some shells. The Dude never actually reaches for new shells; instead, he simply materializes one into his hand.]] | ||
[[Image:P4fabarm-8.jpg|thumb|none| | [[Image:P4fabarm-8.jpg|thumb|none|600px|Chambering a round.]] | ||
=="The Fournicator"== | |||
A fictional quad-barreled shotgun known as "The Fournicator" was added in the "Dream of Scooter Fournication" update, and its model being updated in the "The Cure" update. It holds an appropriate 4 shells and has two firing modes: the first firing one barrel at a time, and the second firing all four barrels. | |||
[[Image:Postal 4 No Regerts - Fournicator HUD Icon.jpg|thumb|none|450px|The Fournicator HUD icon in the inventory.]] | |||
[[Image:P4fournicator-1.jpg|thumb|none|600px|Official render of the Fournicator's "The Cure" model.]] | |||
=Submachine Guns= | =Submachine Guns= | ||
==Ingram MAC-10== | ==Ingram MAC-10== | ||
Added in the "Tuesday" update, the Ingram MAC-10 appears in-game as the "Ingram". | Added in the "Tuesday" update, the [[Ingram MAC-10]] appears in-game as the "Ingram". | ||
[[Image:IngramMAC10.jpg|thumb|none| | [[Image:IngramMAC10.jpg|thumb|none|350px|Ingram MAC-10 - 9x19mm Parabellum]] | ||
[[Image:Postal 4 No Regerts - Ingram HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - Ingram HUD Icon.jpg|thumb|none|350px|The Ingram HUD icon.]] | ||
[[Image:P4mac10-1.jpg|thumb|none|600px|Official render of the MAC-10. The markings say "INGRAM MINI SMG" "9X19 MM" and "RWS0010069", along with some rather nonsensical fire selector markings.]] | [[Image:P4mac10-1.jpg|thumb|none|600px|Official render of the MAC-10. The markings say "INGRAM MINI SMG" "9X19 MM" and "RWS0010069", along with some rather nonsensical fire selector markings.]] | ||
=Rifles= | =Rifles= | ||
==AKM== | ==AKM== | ||
The AKM appears in-game as the "AK", and is the standard automatic weapon in the game. Its presence may be a reference to a CNN report on the original ''Postal'', where a silhouette of an M16 was described as the "unmistakable image of an AK-47 rifle". It received a new model in the "Thursday" update. | The [[AKM]] appears in-game as the "AK", and is the standard automatic weapon in the game. Its presence may be a reference to a CNN report on the original ''Postal'', where a silhouette of an M16 was described as the "unmistakable image of an AK-47 rifle". It received a new model in the "Thursday" update. | ||
[[Image: | [[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | ||
[[Image:Postal 4 No Regerts - AKM HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - AKM HUD Icon.jpg|thumb|none|450px|AKM HUD icon.]] | ||
[[Image:P4akm-1.jpg|thumb|none| | [[Image:P4akm-1.jpg|thumb|none|600px|The AKM HUD Icon in the inventory.]] | ||
[[Image:P4akm-2.jpg|thumb|none|600px|Official render of the "Thursday" model of the AKM.]] | [[Image:P4akm-2.jpg|thumb|none|600px|Official render of the "Thursday" model of the AKM.]] | ||
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The [[M16A4]] was added in the "Tuesday" update and is referred to as the "M16". It has an incorrect 35-round capacity and has a higher rate of fire and more controllable recoil than the AKM, but has a seperate ammo type and deals less damage. Of note is that when it was first added, it had two front sights. | The [[M16A4]] was added in the "Tuesday" update and is referred to as the "M16". It has an incorrect 35-round capacity and has a higher rate of fire and more controllable recoil than the AKM, but has a seperate ammo type and deals less damage. Of note is that when it was first added, it had two front sights. | ||
[[Image:FN_M16A4.jpg|thumb|none|450px|FN M16A4 - 5.56x45mm NATO]] | [[Image:FN_M16A4.jpg|thumb|none|450px|FN M16A4 - 5.56x45mm NATO]] | ||
[[Image:Postal 4 No Regerts - M16 HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - M16 HUD Icon.jpg|thumb|none|450px|The M16 HUD icon.]] | ||
==Sako 85== | ==Sako 85== | ||
The [[Sako 85]] was added in the "Thursday" update as the "Hunting Rifle". | The [[Sako 85]] was added in the "Thursday" update as the "Hunting Rifle". | ||
[[Image:SAKO-Hunter.jpg|thumb|none|450px|Sako 85 Hunter - .308 Winchester]] | [[Image:SAKO-Hunter.jpg|thumb|none|450px|Sako 85 Hunter - .308 Winchester]] | ||
[[Image:Postal 4 No Regerts - Hunting Rifle HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - Hunting Rifle HUD Icon.jpg|thumb|none|450px|The Hunting Rifle HUD icon.]] | ||
[[Image:P4sako-1.jpg|thumb|none| | [[Image:P4sako-1.jpg|thumb|none|600px|Official render of the Sako 85; when viewed at full-size, the marking "SAKO 85 L" can be seen on the buttplate.]] | ||
=Machine Gun= | =Machine Gun= | ||
== | ==M60E3== | ||
An [[M60E3]] with a [[Mk 43 Mod 1]] handguard is featured in the game, and is usable by the player unlike the M60 in ''Postal III''. The M60E4 in-game contains RIS mounts similar those on the Mk 43 Mod 0/1 variant of the M60E4. | |||
[[ | [[File:USOM60E3.jpg|thumb|none|450px|M60E3 - 7.62x51mm NATO]] | ||
[[Image:Postal 4 No Regerts - M60 HUD Icon.jpg|thumb|none| | [[File:M60E4-mk43.jpg|thumb|none|450px|Mk 43 Mod 1 - 7.62x51mm NATO]] | ||
[[Image:Postal 4 No Regerts - M60 HUD Icon.jpg|thumb|none|450px|The Machine Gun HUD icon]] | |||
[[Image:Postal 4 No Regerts - M60.jpg|thumb|none|600px|Official render of the M60E4.]] | [[Image:Postal 4 No Regerts - M60.jpg|thumb|none|600px|Official render of the M60E4.]] | ||
=Other= | =Other= | ||
==Orion Flare Gun== | ==Orion Flare Gun== | ||
The Orion Flare Gun was added in the "Frames, flares and feet" update, and is known simply as the "Flare Gun". While the player is under effect of catnip, the Postal Dude will reload the flare gun by cramming a live flare through its muzzle. | The [[Orion Flare Gun]] was added in the "Frames, flares and feet" update, and is known simply as the "Flare Gun". While the player is under effect of catnip, the Postal Dude will reload the flare gun by cramming a live flare through its muzzle. | ||
[[Image:Orion_Flare_gun.jpg|thumb|none|350px|Orion Flare Gun - 12 Gauge]] | [[Image:Orion_Flare_gun.jpg|thumb|none|350px|Orion Flare Gun - 12 Gauge]] | ||
[[Image:Postal 4 No Regerts - Flare Gun HUD Icon.jpg|thumb|none| | [[Image:Postal 4 No Regerts - Flare Gun HUD Icon.jpg|thumb|none|350px|The Flare Gun HUD icon.]] | ||
[[Image:P4orion-1.jpg|thumb|none| | [[Image:P4orion-1.jpg|thumb|none|600px|The Flare Gun in the inventory.]] | ||
== | ==Mk 2 Hand Granade== | ||
The | The [[Mk 2 hand grenade]] appears in-game as the "Grenade". | ||
[[ | [[File:MK2_grenade_DoD.jpg|thumb|none|200px|RG-42 Hand Grenade]] | ||
=Unusable Weapons= | =Unusable Weapons= | ||
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The [[Remington 870 Folding Stock|Remington 870 Police Folder]] appears in the intro cinematic during a scene depicting the Dude during the battle with Krotchy. | The [[Remington 870 Folding Stock|Remington 870 Police Folder]] appears in the intro cinematic during a scene depicting the Dude during the battle with Krotchy. | ||
[[Image:Remington870PoliceFolded.jpg|thumb|none|450px|Remington 870 Police Folder with Stock Folded - 12 gauge]] | [[Image:Remington870PoliceFolded.jpg|thumb|none|450px|Remington 870 Police Folder with Stock Folded - 12 gauge]] | ||
[[Image:Dudes Vs. Krotchy.jpg|thumb|none| | [[Image:Dudes Vs. Krotchy.jpg|thumb|none|600px|The Remington 870 Police Folder has its only appearance in the hands of the Postal Dude.]] | ||
==Saab Bofors Dynamics AT4== | ==Saab Bofors Dynamics AT4== | ||
A low-detail and somewhat stylized [[Saab Bofors Dynamics AT4]] can be seen in the hands of Krotchy during the aforementioned cinematic. | A low-detail and somewhat stylized [[Saab Bofors Dynamics AT4]] can be seen in the hands of Krotchy during the aforementioned cinematic. | ||
[[Image:AT-4Launcher.jpg|thumb|none|450px|Saab Bofors Dynamics AT4 - 88mm]] | [[Image:AT-4Launcher.jpg|thumb|none|450px|Saab Bofors Dynamics AT4 - 88mm]] | ||
[[Image:Dudes Vs. Krotchy.jpg|thumb|none| | [[Image:Dudes Vs. Krotchy.jpg|thumb|none|600px|Krotchy aims the AT4 at the Dude.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Comedy]] | [[Category:Comedy]] |
Revision as of 10:36, 9 June 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Postal 4: No Regerts for current discussions. Content is subject to change. |
Postal 4: No Regerts (sic) is a 2022 satirical first-person shooter developed and published by Running with Scissors. It is a direct sequel to Postal 2, ignoring the events of the critically and fan-panned Postal III.
Following the destruction of his hometown, the Postal Dude and his dog find themselves stranded in the town of Edensin, Arizona after their car is stolen. Much like Postal 2, the game is divided into several days, where players must complete errands and jobs daily in an attempt to get the Postal Dude's car back.
The following weapons appear in the video game Postal 4: No Regerts:
Handguns
Desert Eagle Mark XIX
The Desert Eagle Mark XIX returns as the "Pistol" and functions similarly to its Postal 2 counterpart. It has a 7-round capacity, correct for the model in-game.
SIG-Sauer P250 Compact
Introduced in the "The Cure" update, the SIG-Sauer P250 appears in-game as the "P350". It is one of the few weapons to not have appeared or have an equivalent in any previous Postal game.
Smith & Wesson 629 Stealth Hunter
The Smith & Wesson Model 629 Stealth Hunter appears in-game as the "Revolver" and functions not unlike its Postal 2: Paradise Lost counterpart. It has an incorrect 7-round cylinder.
Shotguns
Fabarm Martial Pro Forces
The Fabarm Martial Pro Forces appears as the "Shotgun". It has an 8-round capacity, three rounds higher than its modeled magazine tube.
"The Fournicator"
A fictional quad-barreled shotgun known as "The Fournicator" was added in the "Dream of Scooter Fournication" update, and its model being updated in the "The Cure" update. It holds an appropriate 4 shells and has two firing modes: the first firing one barrel at a time, and the second firing all four barrels.
Submachine Guns
Ingram MAC-10
Added in the "Tuesday" update, the Ingram MAC-10 appears in-game as the "Ingram".
Rifles
AKM
The AKM appears in-game as the "AK", and is the standard automatic weapon in the game. Its presence may be a reference to a CNN report on the original Postal, where a silhouette of an M16 was described as the "unmistakable image of an AK-47 rifle". It received a new model in the "Thursday" update.
M16A4
The M16A4 was added in the "Tuesday" update and is referred to as the "M16". It has an incorrect 35-round capacity and has a higher rate of fire and more controllable recoil than the AKM, but has a seperate ammo type and deals less damage. Of note is that when it was first added, it had two front sights.
Sako 85
The Sako 85 was added in the "Thursday" update as the "Hunting Rifle".
Machine Gun
M60E3
An M60E3 with a Mk 43 Mod 1 handguard is featured in the game, and is usable by the player unlike the M60 in Postal III. The M60E4 in-game contains RIS mounts similar those on the Mk 43 Mod 0/1 variant of the M60E4.
Other
Orion Flare Gun
The Orion Flare Gun was added in the "Frames, flares and feet" update, and is known simply as the "Flare Gun". While the player is under effect of catnip, the Postal Dude will reload the flare gun by cramming a live flare through its muzzle.
Mk 2 Hand Granade
The Mk 2 hand grenade appears in-game as the "Grenade".
Unusable Weapons
Remington 870 Police Folder
The Remington 870 Police Folder appears in the intro cinematic during a scene depicting the Dude during the battle with Krotchy.
Saab Bofors Dynamics AT4
A low-detail and somewhat stylized Saab Bofors Dynamics AT4 can be seen in the hands of Krotchy during the aforementioned cinematic.