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Siren: Difference between revisions

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[[File:ColtDetectiveSpec SquareButt.jpg|thumb|none|400px|Colt Detective Special 1st Gen with square butt - .38 Special]]
[[File:ColtDetectiveSpec SquareButt.jpg|thumb|none|400px|Colt Detective Special 1st Gen with square butt - .38 Special]]
[[File:SirenTamonRevolver.jpg|thumb|600px|none|"Tamon Takeuchi's .38 caliber revolver. Holds six rounds."]]
[[File:SirenTamonRevolver.jpg|thumb|600px|none|"Tamon Takeuchi's .38 caliber revolver. Holds six rounds."]]
[[File:SirenTamonRevolverbag.jpg|thumb|600px|none|In his first cutscene, Tamon retrieves his revolver from a small bag upon realizing things as the situation escalates.]]
[[File:SirenTamonRevolverbag.jpg|thumb|600px|none|In his first cutscene, Tamon retrieves his revolver from a small bag as the situation escalates.]]
[[File:SirenTamonRevolver2.jpg|thumb|600px|none|Tamon aims his gun at an approaching "Spider" Shibito. The red crosshair over its head appears if the player sightjacks into an alerted enemy.]]
[[File:SirenTamonRevolver2.jpg|thumb|600px|none|Tamon aims his gun at an approaching "Spider" Shibito. The red crosshair over its head appears if the player sightjacks into an alerted enemy.]]
[[File:TamonRevolverSirenFPS.jpg|thumb|600px|none|A first person view of the Revolver. Siren 1, unlike future games in the series, doesn't let the player go into first person while using a non-rifle weapon, however, you can tap the aim button and go into first person view while the animation for raising the weapon plays.]]
[[File:TamonRevolverSirenFPS.jpg|thumb|600px|none|A first person view of the Revolver. Siren 1, unlike future games in the series, doesn't let the player go into first person while using a non-rifle weapon, however, you can tap the aim button and go into first person view while the animation for raising the weapon plays.]]

Revision as of 11:10, 8 June 2023

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Nice, but where's the trigger?

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Unidentified

This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.



Siren
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Release Date: 2003
Developer: Japan Studio
Publisher: Sony Computer Entertainment
Series: Siren
Platforms: Playstation 2
Genre: Stealth Horror


Siren is a stealth-survival horror title directed by Keiichiro Toyama of Silent Hill fame and developed by Sony Interactive Entertainment's internal Japan Studio for the PS2, released in the UK as Forbidden Siren. The game takes place in the secluded rural Japanese village of Hanuda and follows a group of multiple characters as they are trapped within the village and experience mysterious supernatural events within it. The game is most notable for having several unique twists on regular survival horror gameplay, such as non-linear progession where the player will replay stages or play as other characters in stages set before previously played stages and accomplish sub-objectives that will make progression easier for future characters and most notably, "sightjacking", an ability that allows the player to see through the eyes of enemies as they search for the player, as well as NPC escorts.

The game mostly features the player either unarmed or locked to melee weapons. Unlike future Siren games, they are completely defenseless when unarmed and enemy weaponry cannot be taken from them when they are "killed", as the in-game monsters, known as the Shibito, seemingly hold an incredibly tight grip on their weapons while they recover. (The one time a Shibito drops a weapon as part of a scripted event, they are electrocuted which seemingly makes them release their grip on their revolver.)

Gun Shibito generally come in 2 types, "Patrollers" armed with revolvers, and "Snipers" armed with rifles; Patroller Shibito will usually chase the player if they see them, while Sniper Shibito are generally static and require the player to use distractions/traps in the environment to distract them. The Sniper Shibito are often used as a way to block the player from certain paths. There is also the rare "Fly" Shibito, who fly in the air and armed with revolvers as well.

All firearms are reloaded 1 bullet at time, Shibito will notably only partially reload their weapon during combat, reloading only 2 bullets (the maximum amount required to kill the player) if they can see the player at a distance and only quickly reloading a singular bullet if the player is close enough. The player will always need 2 shots to a kill a Shibito with a revolver unless they can peform a "Sneak Attack" with it by shooting an unalerted Shibito. Rifles in the player's hands will always kill in one shot outside of one of the final bosses.

Siren would be followed up by Forbidden Siren 2, released in English exclusively to PAL regions, which is set on Yamijima Island and is notable for featuring a large amount of JSDF weaponry and Siren: Blood Curse, a remake for the PS3 that is heavily inspired by "Americanized" remakes of Japanese horror films.

Due to the game's isolated rural Japanese setting, a good amount of the firearms that appear in the game are extremely old, pre-20th century models.

The following weapons were used in the videogame Siren:


Revolvers

Colt Detective Special

A Colt Detective Special appears as the ".38 caliber revolver" and is primarily used by Tamon Takeuchi, a university professor. The revolver is later taken by Kei Makino, a priest of Manaism, the local religion of Hanuda. The revolver's internal name within the game's files is "COLT38", a reference to Colt's Manufacturing Company, the gun's manufacturer.

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Colt Detective Special 1st Gen with square butt - .38 Special
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"Tamon Takeuchi's .38 caliber revolver. Holds six rounds."
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In his first cutscene, Tamon retrieves his revolver from a small bag as the situation escalates.
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Tamon aims his gun at an approaching "Spider" Shibito. The red crosshair over its head appears if the player sightjacks into an alerted enemy.
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A first person view of the Revolver. Siren 1, unlike future games in the series, doesn't let the player go into first person while using a non-rifle weapon, however, you can tap the aim button and go into first person view while the animation for raising the weapon plays.

Type 26 Revolver

The Type 26 Revolver is exclusively found and used by TV show presenter Naoko Mihama in the Custodian's Shack of the mines in Gojaku Peak. The revolver's internal name within the game files is "26NENSIKI", a reference to the revolver's original military name, the Year 26 Pistol (Year 26 referring to Meiji 26/1893, the year the revolver was adopted by the Imperial Japanese Army).

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Type 26 Revolver - 9x22mmR Japanese Revolver
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"An old revolver found in the abandoned mine. Holds six rounds."
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The Type 26 Revolver on the Shack's table.
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Naoko quickly uses her found Type 26 on an attacking Shibito.
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Raising the revolver in first person.

Nambu Model 60

The Nambu Model 60 is used by the revolver Shibito. Its most notable user is Tetsuo Ishida, a highly drunk police officer who has "half" turned into a Shibito by the time Kyoya meets him and is the first enemy in the game as well as a recurring unique Shibito. Kyoya can eventually obtain the revolver for one of his final levels, though with only the initial 5 shots and no spare ammunition.

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Nambu Model 60 snub-nose - .38 special
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The Sightjacked view of a Revolver Shibito with his Nambu Model 60.
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Tomoko finds last thing you want to see while sightjacking, an armed shibito already aiming at you...
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After escaping him, the Shibito reloads his Nambu Model 60.
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A Fly Shibito fires his Nambu Model 60 sideways at Tamon.
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Having lost sight of Tamon, the Fly Shibito reloads his revolver.
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The Revolver in the hands of a defeated Shibito.

Rifles

Type 22 Murata

The Type 22 Murata Rifle appears as the weapon of Akira Shimura, a local hunter, it holds 8 shots and despite the description claiming otherwise, has the same firepower as the normal Hunting Rifle.

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Murata Type 22 - 8x53mmR Murata
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"An old hunting rifle used by Akira Shimura. Not as powerful as newer models. Holds eight rounds."
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Akira with his rifle held over his shoulder, he amusingly does this even when crouching.
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A first person view of the rifle.
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The scoped view shared by both of the player usable rifles.

Unknown rifle

An unknown rifle called the "Hunting rifle" is obtained by Kyoya near the end of the game, it is chambered in 7.62 x 51mm and has a capacity of 5 bullets. The rifle's internal name within the game files is "REMINGTON", a reference to Remington Arms.

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"A popular long-range rifle used for hunting. Holds five rounds."

Unknown Arisaka rifles

What appears to be some sort of Arisaka Rifle are exclusively used by the Sniper Shibito. They appear to use the same model as Akira's Murata but has different textures and holds only 5 shots as opposed to the Type 22 Murata's 8. Rarely, the player will encounter Sniper Shibito equipped with a different version of the rifle with a darker wood texture, a missing rear sight and a black bolt, possibly intended to be late-war Arisaka Rifles with their simplified sights. Shibito with this version of the rifle fire much faster than other firearm-equipped Shibito.

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Arisaka Type 38 rifle - 6.5x50mm Arisaka
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A Shibito holds his rifle at the ready while being sightjacked.
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An alerted Shibito fires his rifle at a distant Akira, the bolt on the rifle is only used (without an animation, just a sound effect) when reloading the rifles, all rifles are fired semi-automatically.
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The Shibito reloads his rifle.
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A downed Shibito holds his rifle.
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A Shibito Sniper holding the darker, alternate version.
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The Shibito reloads the alternate rifle.
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A sightjacked Shibito Sniper attempts to shoot Kyoya hiding behind cover.
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A greedy sniper Shibito is distracted by a knocked down offering box. The alternate version of the rifle is visible in their grip.

Grenades

Type 99 Hand grenade

The Type 99 hand grenade appears as an inventory item late in the game, the player cannot use the grenades and instead they are used off-screen to blow up a dam. Kyoya is seen with some of the grenades strapped to his chest in the game's ending.

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Type 99 hand grenade
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"Explosives found hidden at the bottom of the well in the abandoned village."