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Siren: Difference between revisions
mNo edit summary |
m (So after more checking (such as seeing if the Shibito seemingly using Murata can fire 8 shots, they can only fire 5)my guess right now (need to get to Kyoya's late-game stages to check his) on the rifle situation is: Kyoya has Remington, Shibito use Arisaka's (perhaps the black version is ment to be late-war rifles with simplified sights?) and Player Akira is the only one using the Murata) |
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[[File:Type22MurataSiren2.jpg|thumb|none|600px|Akira with his rifle held over his shoulder, he amusingly does this even when crouching.]] | [[File:Type22MurataSiren2.jpg|thumb|none|600px|Akira with his rifle held over his shoulder, he amusingly does this even when crouching.]] | ||
[[File:Type22MurataSiren.jpg|thumb|none|600px|A first person view of the rifle.]] | [[File:Type22MurataSiren.jpg|thumb|none|600px|A first person view of the rifle.]] | ||
[[File:Murat22SirenScope.jpg|thumb|none|600px|The scoped view shared by both of the player usable rifles.]] | |||
==Hunting Rifle== | ==Hunting Rifle== | ||
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[[File:SirenShibitoRifle2.jpg|thumb|none|600px|An alerted Shibito fires his rifle at a far off Akira, the bolt on the rifle is only used (without an animation, just a sound effect) when reloading the rifles, all rifles are fired semi-automatically.]] | [[File:SirenShibitoRifle2.jpg|thumb|none|600px|An alerted Shibito fires his rifle at a far off Akira, the bolt on the rifle is only used (without an animation, just a sound effect) when reloading the rifles, all rifles are fired semi-automatically.]] | ||
[[File:SirenShibitoRifle3.jpg|thumb|none|600px|The Shibito reloads his rifle.]] | [[File:SirenShibitoRifle3.jpg|thumb|none|600px|The Shibito reloads his rifle.]] | ||
[[File:A taken out Shibito holds his rifle.|thumb|none|600px|SirenShibitoRifleThirdPerson.jpg.]] | |||
[[File:Murata22ShibitoSiren.jpg|thumb|none|600px|A Shibito Sniper with the darker version.]] | [[File:Murata22ShibitoSiren.jpg|thumb|none|600px|A Shibito Sniper with the darker version.]] | ||
[[File:Murata22ShibitoSiren2.jpg|thumb|none|600px|That Shibito reloads | [[File:Murata22ShibitoSiren2.jpg|thumb|none|600px|That Shibito reloads the alternative rifle.]] | ||
[[File:SirenDarkShibitoRifle.jpg|thumb|none|600px|The view of a Shibito Sniper attempting to shoot Kyoya, who has just ran behind cover.]] | [[File:SirenDarkShibitoRifle.jpg|thumb|none|600px|The view of a Shibito Sniper attempting to shoot Kyoya, who has just ran behind cover.]] | ||
[[File:ShibitoRifleSiren4.jpg|thumb|none|600px|A greedy sniper is distracted by a knocked down opened offering box, you can see the side of the darker version.]] | [[File:ShibitoRifleSiren4.jpg|thumb|none|600px|A greedy sniper is distracted by a knocked down opened offering box, you can see the side of the darker version.]] |
Revision as of 10:55, 8 June 2023
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Siren is a stealth-survival horror title directed by Keiichiro Toyama of Silent Hill fame and developed by Sony Interactive Entertainment's internal Japan Studio for the PS2, released in the UK as Forbidden Siren. The game takes place in the secluded rural Japanese village of Hanuda and follows a group of multiple characters as they are trapped within the village and experience mysterious supernatural events within it. The game is most notable for having several unique twists on regular survival horror gameplay, such as non-linear progession where the player will replay stages or play as other characters in stages set before previously played stages and accomplish sub-objectives that will make progression easier for future characters and most notably, "sightjacking", an ability that allows the player to see through the eyes of enemies as they search for the player, as well as NPC escorts.
The game mostly features the player either unarmed or locked to melee weapons. Unlike future Siren games, they are completely defenseless when unarmed and enemy weaponry cannot be taken from them when they are "killed", as the in-game monsters, known as the Shibito, seemingly hold an incredibly tight grip on their weapons while they recover. (The one time a Shibito drops a weapon as part of a scripted event, they are electrocuted which seemingly makes them release their grip on their revolver.)
Gun Shibito generally come in 2 types, "Patrollers" armed with revolvers, and "Snipers" armed with rifles; Patroller Shibito will usually chase the player if they see them, while Sniper Shibito are generally static and require the player to use distractions/traps in the environment to distract them. The Sniper Shibito are often used as a way to block the player from certain paths. There is also the rare "Fly" Shibito, who fly in the air and armed with revolvers as well.
All firearms are reloaded 1 bullet at time, Shibito will notably only partially reload their weapon during combat, reloading only 2 bullets (the maximum amount required to kill the player) if they can see the player at a distance and only quickly reloading a singular bullet if the player is close enough. The player will always need 2 shots to a kill a Shibito with a revolver unless they can peform a "Sneak Attack" with it by shooting an unalerted Shibito. Rifles in the player's hands will always kill in one shot outside of one of the final bosses.
Siren would be followed up by Forbidden Siren 2, released in English exclusively to PAL regions, which is set on Yamijima Island and is notable for featuring a large amount of JSDF weaponry and Siren: Blood Curse, a remake for the PS3 that is heavily inspired by "Americanized" remakes of Japanese horror films.
Due to the game's isolated rural Japanese setting, a good amount of the firearms that appear in the game are extremely old, pre-20th century models.
The following weapons were used in the videogame Siren:
Revolvers
Unknown .38 Revolver
An unknown .38 Revolver appears primarily as the weapon of Tamon Takeuchi, a university professor. The revolver is later taken by Kei Makino, a priest of Manaism, the local religion of Hanuda. The revolver's internal name within the game's files is "COLT38", a reference to Colt's Manufacturing Company.
Type 26 Revolver
The Type 26 Revolver is exclusively found and used by TV show presenter Naoko Mihama in the Custodian's Shack of the mines in Gojaku Peak. The revolver's internal name within the game files is "26NENSIKI", a reference to the revolver's original military name, the Year 26 Pistol (Year 26 referring to Meiji 26/1893, the year the revolver was adopted by the Imperial Japanese Army).
Nambu Model 60
The Nambu Model 60 is used by the revolver Shibito. Its most notable user is Tetsuo Ishida, a highly drunk police officer who has "half" turned into a Shibito by the time Kyoya meets him and is the first enemy in the game as well as a recurring unique Shibito. Kyoya can eventually obtain the revolver for one of his final levels, though with only the initial 5 shots and no spare ammunition.
Rifles
Type 22 Murata
The Type 22 Murata Rifle appears as the weapon of Akira Shimura, a local hunter, it holds 8 shots and despite the description claiming otherwise, has the same firepower as the normal Hunting Rifle.
Hunting Rifle
An unknown rifle called the "Hunting Rifle" is obtained by Kyoya near the end of the game, it is chambered in 7.62 x 51mm and has a capacity of 5 bullets. The rifle's internal name within the game files is "REMINGTON", a reference to Remington Arms.
Unknown Arisaka Rifles
What appears to be some sort of rifle appears being used by the Sniper Shibito, it appears to use the same model as Akira's Murata but it has different textures and holds only 5 shots as opposed to the Type 22 Murata's 8, these may potentially be some sort of Arisaka Rifle as they are Japanese 5-shot rifles that somewhat resemble the in-game models. Rarely the player will encounter Sniper Shibito with a different version with a darker wood texture, a missing rear sight and a black bolt, while similar looking to Akira's Murata, these rifles still only hold 5 shots, however Shibito with this version fire much faster than other Firearm Shibito.
Grenades
Type 99 Hand grenade
The Type 99 hand grenade appears as an inventory item late in the game, the player cannot use the grenades and instead they are used off-screen to blow up a dam. Kyoya is seen with some of the grenades strapped to his chest in the game's ending.