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* Patriot* - M1919 with a rifle stock (although it resembles the M2HB "Stinger", coincidentally or not) | * Patriot* - M1919 with a rifle stock (although it resembles the M2HB "Stinger", coincidentally or not) | ||
* Longsword II* - (futuristic, fictional rifle) | * Longsword II* - (futuristic, fictional rifle) | ||
== Contract Killer: SNIPER reference list == | |||
Upgraded variants can be crafted/purchased, but they're not covered in this article, only the first incarnation of the upgrade tree. | |||
=== Sniper Weapons === | |||
=== Assault Weapons === | |||
* Commando XM-7 - SIG 553 SB | |||
* Raptor MAR-21 - M14 "Bulldog" conversion | |||
* Viper X-72 - XM8 (without PCAPS and uses ACOG) | |||
* Hoplite - CX4 | |||
* Nessy - Integrally suppressed AR variant | |||
* Boxer - "Viper X-72"/Demon-H1" from CK2 | |||
* Olive - Galil ACE (7.62x51mm NATO, STANAG Magazine) (not STANAG-styled) | |||
* Berberis - G36C | |||
* Hauberk - SCAR-H | |||
* Domovoi - Custom AR variant | |||
* Panda - SIG 553 (but with a weird barrel fore) | |||
* T-Rex - (famas?) | |||
* Copperhead - | |||
* Mongoose - | |||
* Charybdis - AK Alfa | |||
* Centipede - | |||
* Sandstone - MP5 (but in 5.56, it's not a HK33/HK53) | |||
* Banjo - Custom AR variant | |||
* Rakshasa - | |||
* Birch - Skorpion EVO 3 | |||
* Chainmail - AR variant | |||
* Grizzly - HK416 | |||
* Abyssinian - AR variant (but selection picture shows a ARX instead) | |||
* Leshy - AK variant |
Revision as of 12:38, 6 June 2023
This one for mobile games, which will be referenced here in a list as they're not eligible in main articles. Do feel free to suggest what weapons they are in the discussion/my talk page!
Sniper 3D reference list
Weapons are divided into Sniper Rifles, Assault Rifles, Shotguns and Pistols. The former two categories are a misnomer as the former includes certain battle rifles and assault rifles and the latter including submachine guns.
Likely due to the sniping focus in the game, almost every weapon included in this game as a form of variable-zoom scope and without upgrades, it contains a paltry magazine size compared to the real weapon by default.
Tier 1
- Hunting Rifle - Kar98k
- IPR2A1 - Lee-Enfield
- Mosin Sagant - Mosin Nagant
- Dragon-SVD - SVD Dragunov
- Golden HKSL8 - SL8 (but gold)
- PDW19 - F2000
- UAG55 - AUG A2
- GA12-BKL - Remington 870
- 9mm PDW - Glock 17
Tier 2
- ArticWP - AWP (or AWM)
- LRL308 - (AR variant with no forward assist)
- Assault S50 - AS50
- PDW-Semi22 - AR variant (HK416 stock and grip)
- GKA-12 - AK12
- SPSA 12 - SPAS-12 (stock unfolded)
- P622 - P226
Tier 3
- APR308 - B&T APR .308
- K84M Tactical - Kimber 8400 Tactical (scaled up to .50 BMG)
- M107 - M107
- G-36 - G36C
- Heavy Scar AR - SCAR-H
- S114 - M1014
- CA .38 - Raging Bull
Tier 4
- AAW50 PDR - Vintorez (but stripped)
- .308 AW Rifle - (.50? AR variant but with a bolt handle)
- APR Tactical - Barrett MRAD
- AKG-468 - G36C + AK12 hybrid
- Battle Scar - Enlarged AR-15 variant (and crap)
- Banelli - (some large shotgun, not a KS-23)
- OW-PDW - Glock + Hi-Point/S&W Sigma
Tier 5
- SRS - Desert Tech SRS
- SV98 - ditto
- Wader 2000 - WA2000
- Heavy AR - SCAR-H but butchered
- AR Battel PDW - AR-15 variant (butchered)
- Short12 - Stockless and shortened M1014
- Compact 44 - Raging Judge
Tier 6
- DSR1 - DSR-50
- HKSL8 - SL8
- TS500 - Orsis T-5000
- MG5 - MP5K
- Kriss Vector - Vector
- USAS-15 - UTS-15
- Colt Python - Python
Tier 7
- M40A5 - M40A5
- Blaser - Blaser LRS2
- Beret ARX100 - ARX-200 (but with a small round)
- KelTec - Kel-Tec RFB
- SRM - M1216
- AMT - AMT Automag
Tier 8
- M200 - Intervention
- PSG1 - PSG1
- Famas G2 - FAMAS G2
- IWI x95 - Tavor X95
- AA12 - AA-12
- Desert Eagle - Desert Eagle Mark (?)
Tier 9
- LAR50bmg - LAR Grizzly Big Boar
- Fort301 - Fort 301 (Galil Sniper Rifle variant)
- AK47 - AK47 (Type 2)
- M16A1 - M16A2
- Striker - Street Sweeper
- Magnum - (SW500?)
Tier 10
- PGW LRT3 - ditto
- M14 - M14 EBR
- Beretta Cx4 Storm - Cx4 Storm
- SAR21 - SAR 21
- M26 MASS - MASS
- DL-44 Mauser - DL-44 (star wars)
Tier 11
- Zbroyar - Zbroyar Z-008 Tactical Pro
- HKSL81 - SL8 (but Asimov)
- SA80 - L85A2 (but in a literal .22 LR magazine)
- STG44 - STG (but with extended mag and no sights)
- Saiga 12 - Saiga 12 (but in a flame skin and a PU scope)
- Claridge - Claridge Hi-Tec S9
Tier 12
- Vintorez - Vintorez VSS
- PTRS41 - PTRS-41 (but with a literal mag shoved and clipped in)
- KAC-PDW -
- HKXM8 - XM8 (rifle variant)
- Serbu - Super Shorty
- Beretta Auto 9mm - Auto 9
Tier 13
- Orsis T5000 -
- Barrett M82A1 -
- CZ805BREN -
- Bushmaster ACR -
- KelTec-SH0 - KSG
- Beretta U22 Neos - ditto
Tier 14
- Steyr Scout - Scout rifle
- Orca - DSR(1/50)
- QBZ95 - QBZ95(?)
- FNTPS - FN Tactical Police
- Appa Rhionerus - Chippa Rhino
Tier 15
- Ruger M14 - Ruger 14
- Walter WA2000 - WA2000 (but in blue camo)
- M200 - Intervention (blue camo)
- Red Buck - K98K/MAS-36 hybrid
- Hopping Hare - Galil Sniper Rifle (but easter)
- AKMS - AKMS
- Carrot Shooter - QBZ (but easter)
- Serbu - Super Shorty (but easter)
- Hare Head - Claridge Hi-Tec S9 (but easter)
Tier 16
- Remington 700 CDL -
- Fort Crimson - Galil Sniper Rifle (red camo)
- Franchi SPAS15 - SPAS-15
Tier 17
- Chiappa X Caliber - M6 Aircrew Survival Weapon(-ish???)
- Blaser Two -
- Vektor - CP1
Tier 18
- Gulf Remington - Remington 700 CDL
- Ruger - Ruger 10/22 (with a massive mag)
- HK147 - HK416
- Witchcraft - Zbroyar Z-008 Tactical Pro (but witchcrafted and surpressed)
- Groza - OTS Groza
- Dark Phillip - Bushmaster ACR (with no safety nor charging handle)
- Devilish Eye - (?)
- B.Death U22 - Beretta U22 Neos
Tier 19
- Dragunov SVU - SVU
- AMPDSR Green - DSR(1/50, but green)
- Xmas Fort 301 - (Galil???)
- Sniper Tree - (heck if i know)
- WA2000 Soccer - WA2000 (but blue soccer)
- Ruldolph IWIX95 - Tavor X95?
- SRM19 - 1219
- Candy Cane - a literal candy cane gun
- Xmas Spirit - Beretta U22 Neos
Tier 20
- Mb77 - R700 with left-handed custom MDT TAC-21 chassis
- Ksw87 - SL8 (but butchered)
- BrownBess - Musket (with a heckin scope and more than one bullet inside)
- Sunburn118 - (?)
- ColtM16 - M16A4 w. M16A1 fore (note the upper reciever)
- DoubleBarrel - Hammered SBS Double Barrel Shotgun
- FlintLock - Flintlock pistol
Tier 21
- DOAHunter -
- PSG1Elite - PSG1 but modified
- MM-Choco Gun - WA2000 (but XMas again)
- WaterGun - Bullpup water gun
- Krugmeister - ???
- Korean Thompson - Thompson M1928
- M4A1 - M4 but butchered
- Greaser - M3 (but with an extra charging handle because why not)
- Iraq Thompson - Mossberg(?), not to be confused with the Thompson Shotgun /s
- KelTec BOS - KSG12
- A-5 - Auto 5
- Vietnam Kolt - M1911 variant
- High-Power - M1911A1, not to be confused with the FN M1911
Tier 22
- Golden Shot - PSG1
- Stout - ACR
Tier 23
- La Revolucion - Mini-14 without a stock
Tier 25
- MSR Sniper - MSR
- Amphibian -
- Coldblood - ???
Tier 26
- Nevermore - hella fictional
- Glacier -
- Metal Ox - Barrett AMR variant, but dual-barreled with a belt-fed box magazine that can hold 5 rounds(!!)
Tier 27
- Spectre - ?
- Annihilation - Fictional, tho resembles a Vector
- Moneymaker - Resembles a Barrett, otherwise fictional
Tier 28
- Ambush-22- ?
- Verdict - Sage M14
- Lieutenant - Garand M1C
Tournament (Tier 29)
- Ophidian - ???
Contract Killer 2 reference list
In order of rank (bold indicates weapons bought with Glu coins):
Sniper Weapons
- Bronson S86 - M40A5(?)
- Patriot Elite/NATO VSK-99 -
- Defender II/Ranger Model-12 - VSS Vintorez (gold for the glu version)
- M390 ASR - M14 EBR / Used during starting sequence
- XSR-50 - .50 Cal F2000 (with an m82 barrel)
- Wraith CM-7 - Crossbow / Silenced
Assault Weapons
- DK-516 Carbine - HK416 / Picked up during starting sequence
- SWAT 1200 - SPAS 12 (folded stock)
- Raptor SMG - Vector-ish (with blue camo) / Level 5
- Predator .50 Cal - Desert Eagle Mark (?) / Level 8, comes with suppressor by default
- ZRU-12 SMG/Falcon 9mm - SMG45 (green camo/no camo) / Level 12, with EOTech and suppressor by default
- Delta X9 - Micro Uzi / Unlocked by daily bonus for 15 days
- Viper X-72/Demon-H1 - Tavor/SCAR (with some Vector elements, green for the glu version)/XM8 hybrid / Level 14, with EOTech
- Mortara M75 - FN Minimi Paratrooper (with a really wide handguard) / Killing Spree gamemode final reward
- MD1 Scorpion - Modernized-ish Jackhammer
- AKR 2000/The Marauder - Galil ACE (tan camo/urban camo)
- NT-80 Avenger - AA12
- Venom ECD - F2000 (but sci-fi)
- Hellfire - Fictional handheld minigun / Infinite ammo
LONEWOLF reference list
While sniper rifles are mainly used throughout the majority of the levels, a few other weapons that don't use magnified scopes are used in certain levels (often having a sort of "danger" bar which represents health (getting hit will hit cover), filling up means death). After a completing a level, however, it allows you to access the level in "Bonus Gameplay" which allows the player to freely use every other weapon. For balance purposes, using other weapons other than a sniper rifle in "Bonus Gameplay" mode disables distance and wind compensation, meaning your weapons will shoot where they are pointing (no modeled projectiles).
Weapons are sorted in appearance:
Sniper Rifles
- Mosin Nagant
- Hunting Rifle - (.308, 4-cap, either a Savage Model 16 or a Winchester Model 70)
- 700 Tactical - Remington 700
- Scout Tactical
- VSS
- Soviet SSD - Dragunov
- M14 - (may be a M1A?)
- Enhanced BR - M14 EBR
- A5 M40 - M40A5
- MK 11-0 - MK11 Mod. 0
- 7.62 OBR - LaRue Tactical OBR 7.62
- HK 417
- XM2100 - Remington M2010 ESR
- Artic WM - AI AWM
- SR System - Desert Tactical Arms HTI (mislabeled as Stealth Recon Scout)
- OMEN Recon - OMEN Magnum AR (either the Watchman (very, very likely due to tiger stripe finish) or Match 3.0, NOT the Recon due to barrel length)
- Bravo 98 - M98B
- SKO 42 - Sako TRG-42
- SA-338 - SWORD Mk 18 Mod 1 Mjolnir (but flipped)
- 200M-TAC - Intervention
- M MK82 - Barrett M82
Others
- 9mm - Glock pistol (suppressed)
- .45 - FNX45 Tactical
- .22 - Ruger(?)
- M4A1/M4 (carrying handle only appears on bonus play, it uses carrying handle sight by default)
- S&W M&P (pistol icon in bonus game play menu)
SIERRA 7 reference list
This lists weapons in both the Flash and the Mobile versions.
Weapons are sorted in appearance:
FLASH VERSION:
Primary
- Heckler & Koch MP5 A5/MP5NAVY (Surefire dedicated forend weaponlight)
- Heckler & Koch MP5 SD5
- Colt M4A1 (with KAC fore, flashlight and aimpoint scope, with green rail covers, pistol grip and stock)
- Colt M4A1 SPEC OPS Modified/SOCOM (with KAC fore, sling, aimpoint scope, foregrip, A2 sights and suppressor with tan camo)
- Heckler & Koch G36C
- AK47 (no gallery picture oddly enough)
- Mossberg 590 Tactical (with pistol grip and M4 stock)
- Benelli M4 Super/XM1014
- US Government Issued M60/M60E4
- USMC Issued M40A3
Secondary
- Steyr Glock 17
- SIG Sauer P226 (oddly named as P228 chambered in .40 S&W (a caliber not chambered for the P228, but is chambered for the P226) in the loadout menu, when it has the same damage as the glock in 9mm but has the capacity of 12, like the .40 variant)
- Springfield Operator
- Heckler & Koch USP (in .45 ACP)
- Heckler & Koch MK23 SOCOM (incorrectly chambered in 9mm in the gallery menu, but correctly chambered in .45 in loadout menu. Phase III version)
MOBILE VERSION: * - indicates premium gun
Primary
- MAC 11
- M1 Carbine
- M 590
- MP5 (A5 variant ala flash version)
- MP5 SD (SD5)
- UMP .45 (bravo kit IAP)
- Vector* (in .40 S&W, but deals lower damage than .380 ACP MAC 11 when not upgraded, uses extended glock mags) (hybrid model; prototype trigger, but all features of a gen I (such as later 45 degree safety) and a gen II magwell)
- PP Bizon*
- ACR*
- G36C*
- M4A1*
- AK-47*
- XCR*
- M 1014*
- M60*
Secondary
- SIG 226 (in 9mm)
- Glock 17
- Operator 1911
- USP (oddly in .40 S&W)
- Five-Seven (bravo kit IAP)
- Magnum (in .357)* -
- Desert Eagle*
- TMP*
Others
- M67 Frag
- M84 Stun
- M40A3
- MP5A2/4 (primary weapon icon)
Terrorist weapons:
- Generic pistol (a USP?)
- Sawed-off double barreled shotgun
- Uzi
- AK-pattern rifle
Into the Dead 2 reference list
Pistols
- Defender D9 - M1911A1 (backwards slide serrations)
- G911 Enforcer/Black Veil - Glock 18 (compact and with compensator)
- Hammerhead 357 - Python .357
- Cartel Twins - dual 92FSes
- R77 Rapid - M9 Raffica with some SIG P210 elements
- Dragoon IX - LeMat Revolver from Johnny Ringo
- Alpha & Omega - dual Desert Eagles with slides that barely resemble a 1911
Shotguns
- Brute Double - Hammer SBS double shotgun, sawed off
- Justice M32 - Remington-Mossberg hybrid
- S-12 Riot - R870 MCS/Tactical
- ASH-20 Breacher - custom AR-15/USAS-12 drum-fed shotgun (with an AK stock)
- Brute Inferno - Hammer SBS double shotgun, with incendiary rounds
- The Surgeon - Super Shorty (with FP6 elements0
- X-12 Tyrant - DP-12
- Colossus - Blunderbuss
SMG
- Bandit T9 - TEC-9
- MT-56A Tactical - MP7/CPW
- Redacted - Magpul PDW/F2000
- Fate & Fortune - dual Steyr SPPs
- Ezek - Uzi
- T19 Rattlesnake - MP34
- A45 Apex - thumbhole stock Vector
- PP20 Dolbenkov - PP19 Bizon
Assault Rifle
- Militia HK-5A - AK rifle
- ARC-7 Legion - AR15 variant with an ACR stock and G36 rail
- ARC-9 Battalion - M4A1, with a M203, taped mag and ACOG
- Escorpion III - Underfolding AK variant, with drum mag
- ARC-11 Shadow - Custom AR variant
- ARC-12 Vanguard - Custom AR variant, with masterkey
- ARC-4 Guerrilla - M16A1
- K1 Stryker - AUG A1
Rifles
- Predator 308 - generic bolt-action hunting rifle (resembles a R700)
- Wild Spur - Winchester Model 1866 "Yellow Boy", but proportionally uses .22
- Javelin AP51 - AW rifle (AW-50 because .50 cal)
- F3000 Carbine - M1 Carbine but with a Lee-Enfield stock and trigger group
- COBALT Mk. IV - Mostly fictional, but has F2000 features
Special Weapon
- GL-03 Krampus - M79, with harmonica magazine from the T148
- MGN-6 Judgement - Predator M134 minigun
- Brainbridge M14 - Lewis gun with PKM (stock) elements
- XM-4 Titan - M202 FLASH
- M2020 Harbinger - M1919A4 MMG
- G-8 Marauder - MGL
Hitman Sniper reference list
In order of rank:
* - indicates time-limited weapon
- Izanami - Sporterized Mauser rifle with a detachable magazine
- Erebus - (vaguely AR15 receiver? with a magpul UBR stock)
- Narcissus -
- Largo - Scuffed-looking AI rifle?
- Baroque -
- Furia -
- Mantis -
- Brutus - Altered M700 in a MDT TAC21 chassis
- Cipher -
- Jackal - Altered Nemesis Arms Vanquisher
- Aria (and gold version) - WA2000 (with green polymer furniture instead of wood)
- Griffin - Some generic bolt-action
- The Final Argument - Custom namesake weapon in JC3
- Volante - Aftermarket M700 variant
- Jaeger - Hitman's (2013) "Jaeger 7"
- The Judicator CO-78 - Bolt-action SOCOM 16 with TAC-50 elements with others
- Adagio - AW rifle, but with wood furniture
- The Merry Maker* - (custom grip and PSG1 stock, AW frame)
- Dragun* - (revolving rifle with a springfield unathi scope)
- Exorcist* - (crossbow, with a drum magazine, with a grip shape of a ithaca stakeout)
- Patriot* - M1919 with a rifle stock (although it resembles the M2HB "Stinger", coincidentally or not)
- Longsword II* - (futuristic, fictional rifle)
Contract Killer: SNIPER reference list
Upgraded variants can be crafted/purchased, but they're not covered in this article, only the first incarnation of the upgrade tree.
Sniper Weapons
Assault Weapons
- Commando XM-7 - SIG 553 SB
- Raptor MAR-21 - M14 "Bulldog" conversion
- Viper X-72 - XM8 (without PCAPS and uses ACOG)
- Hoplite - CX4
- Nessy - Integrally suppressed AR variant
- Boxer - "Viper X-72"/Demon-H1" from CK2
- Olive - Galil ACE (7.62x51mm NATO, STANAG Magazine) (not STANAG-styled)
- Berberis - G36C
- Hauberk - SCAR-H
- Domovoi - Custom AR variant
- Panda - SIG 553 (but with a weird barrel fore)
- T-Rex - (famas?)
- Copperhead -
- Mongoose -
- Charybdis - AK Alfa
- Centipede -
- Sandstone - MP5 (but in 5.56, it's not a HK33/HK53)
- Banjo - Custom AR variant
- Rakshasa -
- Birch - Skorpion EVO 3
- Chainmail - AR variant
- Grizzly - HK416
- Abyssinian - AR variant (but selection picture shows a ARX instead)
- Leshy - AK variant