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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Raid: World War II | |name = ''Raid: World War II'' | ||
|picture = Raidw2standard.jpg | |picture = Raidw2standard.jpg | ||
|caption = ''Official Box Art'' | |caption = ''Official Box Art'' | ||
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|genre=[[First-Person Shooter]] | |genre=[[First-Person Shooter]] | ||
}} | }} | ||
'''''Raid: World War II''''' is a co-operative first-person shooter developed by Lion Game Lion, a Croatian Starbreeze partner studio that made various DLC packs for [[Payday 2]]. Much like that title, it uses the same engine (Diesel 2.0) and features a similar mode of gameplay. Up to four players can play as members of the titular Raid gang, a group of POWs tasked with crippling the German war machine through various sabotage, assassination and heist missions. | |||
'''Raid: World War II''' is a co-operative first-person shooter developed by Lion Game Lion, a Croatian Starbreeze partner studio that made various DLC packs for [[Payday 2]]. Much like that title, it uses the same engine (Diesel 2.0) and features a similar mode of gameplay. Up to four players can play as members of the titular Raid gang, a group of POWs tasked with crippling the German war machine through various sabotage, assassination and heist missions. | |||
{{VG Title}} | {{VG Title}} | ||
=Overview= | =Overview= | ||
Players can assemble a team from four classes: Recon, Assault, Insurgent and Demolitions. Each class has a different range of weaponry, stats, and special abilities known as War Cries. As they level up, they can learn proficiencies that can boost their stats such as more health, speed, or easier lockpicking. | Players can assemble a team from four classes: Recon, Assault, Insurgent and Demolitions. Each class has a different range of weaponry, stats, and special abilities known as War Cries. As they level up, they can learn proficiencies that can boost their stats such as more health, speed, or easier lockpicking. | ||
*Recon - Recon raiders provide long-range fire support for other members. Their Sharpshooter war cry locks on to enemies, restores health for each enemy killed, and boosts the damage of teammates. At max level, the war cry also makes a successful headshot ricochet to nearby enemies, which is effective for clearing large groups. They can wield sniper rifles, SMGs, and assault rifles. | *Recon - Recon raiders provide long-range fire support for other members. Their Sharpshooter war cry locks on to enemies, restores health for each enemy killed, and boosts the damage of teammates. At max level, the war cry also makes a successful headshot ricochet to nearby enemies, which is effective for clearing large groups. They can wield sniper rifles, SMGs, and assault rifles. | ||
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==Mauser C96== | ==Mauser C96== | ||
The [[Mauser C96]] is the first available handgun. This is the same (retextured) model as seen in ''[[Payday 2#Mauser C96 .22Broomhandle.22.28.2A.2A.29|Payday 2]]'', except with different modifications. | The [[Mauser C96]] is the first available handgun. This is the same (retextured) model as seen in ''[[Payday 2#Mauser C96 .22Broomhandle.22.28.2A.2A.29|Payday 2]]'', except with different modifications. | ||
[[file:C96Pistol.jpg|thumb|none|300px| | [[file:C96Pistol.jpg|thumb|none|300px|Mauser C96 "Broomhandle" - 7.63x25mm Mauser.]] | ||
[[file:Rww2 c96 (1).jpg|thumb|none|600px|The base C96.]] | [[file:Rww2 c96 (1).jpg|thumb|none|600px|The base C96.]] | ||
[[file:Rww2 c96 (3).jpg|thumb|none|600px|Holding the C96.]] | [[file:Rww2 c96 (3).jpg|thumb|none|600px|Holding the C96.]] | ||
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[[file:Rww2 c96 (5).jpg|thumb|none|600px|Preparing to push the rounds into the Mauser. The C96 is always reloaded with one full clip, even with extended magazines.]] | [[file:Rww2 c96 (5).jpg|thumb|none|600px|Preparing to push the rounds into the Mauser. The C96 is always reloaded with one full clip, even with extended magazines.]] | ||
[[file:Rww2 c96 (6).jpg|thumb|none|600px|The reloading sequence ends with the raider tugging the bolt, which sends the empty clip flying with a Garand-esque ping.]] | [[file:Rww2 c96 (6).jpg|thumb|none|600px|The reloading sequence ends with the raider tugging the bolt, which sends the empty clip flying with a Garand-esque ping.]] | ||
[[Image:M1917Trench.jpg|thumb|none| | [[Image:M1917Trench.jpg|thumb|none|400px|Mauser M1917 Trench Carbine - 9x19mm Parabellum]] | ||
[[File:C96carbine.jpg|thumb|none|400px|Mauser C96 Carbine - 7.63x25mm Mauser. The in-game stock is referenced from this variant.]] | [[File:C96carbine.jpg|thumb|none|400px|Mauser C96 Carbine - 7.63x25mm Mauser. The in-game stock is referenced from this variant.]] | ||
[[file:Rww2 c96 (2).jpg|thumb|none|600px|The upgraded C96, which loosely resembles the M1917 trench carbine variant of the weapon. Unfortunately, ''Payday 2'' got the carbine barrel but not the stock, while ''Raid: World War II'' got just the carbine stock.]] | [[file:Rww2 c96 (2).jpg|thumb|none|600px|The upgraded C96, which loosely resembles the M1917 trench carbine variant of the weapon. Unfortunately, ''Payday 2'' got the carbine barrel but not the stock, while ''Raid: World War II'' got just the carbine stock.]] | ||
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==Tokarev TT-33== | ==Tokarev TT-33== | ||
The [[Tokarev TT-33]] was added in update 8 and is unlockable at level 5. | The [[Tokarev TT-33]] was added in update 8 and is unlockable at level 5. | ||
[[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev | [[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]] | ||
[[file:Rww2 tt33 (1).jpg|thumb|none|600px|The base TT-33.]] | [[file:Rww2 tt33 (1).jpg|thumb|none|600px|The base TT-33.]] | ||
[[file:Rww2 tt33 (3).jpg|thumb|none|600px|Holding the TT. This is the only pistol held with two hands in first person, unless we count the M1911 with a front grip attached.]] | [[file:Rww2 tt33 (3).jpg|thumb|none|600px|Holding the TT. This is the only pistol held with two hands in first person, unless we count the M1911 with a front grip attached.]] | ||
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==Webley Mark VI== | ==Webley Mark VI== | ||
The [[Webley | The [[Webley Mk VI]] is available at level 18. | ||
[[File:Webley Mk VI.jpg|thumb|none|300px|Webley Mk VI - .455 Webley]] | [[File:Webley Mk VI.jpg|thumb|none|300px|Webley Mk VI - .455 Webley]] | ||
[[file:Rww2 webley (1).jpg|thumb|none|600px|The Webley. The upgraded model remains visually unchanged.]] | [[file:Rww2 webley (1).jpg|thumb|none|600px|The Webley. The upgraded model remains visually unchanged.]] | ||
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==Colt M1911A1== | ==Colt M1911A1== | ||
The [[M1911A1]] is available at level 30, incorrectly called as "Colt M1911". | The [[M1911A1]] is available at level 30, incorrectly called as "Colt M1911". | ||
[[Image:M1911Colt.jpg|thumb|300px|none|World War II Colt M1911A1 - .45 ACP | [[Image:M1911Colt.jpg|thumb|300px|none|World War II Colt M1911A1 - .45 ACP]] | ||
[[file:Rww2 m1911 (1).jpg|thumb|none|600px|The base M1911A1.]] | [[file:Rww2 m1911 (1).jpg|thumb|none|600px|The base M1911A1.]] | ||
[[file:Rww2 m1911 (3).jpg|thumb|none|600px|Holding the M1911A1.]] | [[file:Rww2 m1911 (3).jpg|thumb|none|600px|Holding the M1911A1.]] | ||
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==Welrod Mark II== | ==Welrod Mark II== | ||
The [[Welrod]] is the only suppressed weapon in the game, balanced by its mediocre stats and very low rate of fire. It has an incorrect capacity of six rounds (should be eight on a .32 model) and only one spare magazine; as such, it's not particularly effective in a heated firefight, and practically useless in bleedout due to the associated inability to aim. | The [[Welrod]] is the only suppressed weapon in the game, balanced by its mediocre stats and very low rate of fire. It has an incorrect capacity of six rounds (should be eight on a .32 model) and only one spare magazine; as such, it's not particularly effective in a heated firefight, and practically useless in bleedout due to the associated inability to aim. | ||
[[File:HPIM0965.jpg|thumb|none|300px|Welrod Mark II - .32 ACP | [[File:HPIM0965.jpg|thumb|none|300px|Welrod Mark II - .32 ACP]] | ||
[[file:Rww2 welrod (1).jpg|thumb|none|600px|The Welrod Mk II. It does not have any visual upgrades.]] | [[file:Rww2 welrod (1).jpg|thumb|none|600px|The Welrod Mk II. It does not have any visual upgrades.]] | ||
[[file:Rww2 welrod (3).jpg|thumb|none|600px|Holding the Welrod while enjoying some stealthy handiwork.]] | [[file:Rww2 welrod (3).jpg|thumb|none|600px|Holding the Welrod while enjoying some stealthy handiwork.]] | ||
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==Sten Mark II== | ==Sten Mark II== | ||
The [[Sten | The [[Sten Mk II]] is the first available SMG. | ||
[[file:Unitsten2.jpg|thumb|none|400px|Sten Mk II (Canadian) - 9x19mm]] | [[file:Unitsten2.jpg|thumb|none|400px|Sten Mk II (Canadian) - 9x19mm]] | ||
[[file:Rww2 sten (1).jpg|thumb|none|600px|The base Sten. It has the Canadian stock.]] | [[file:Rww2 sten (1).jpg|thumb|none|600px|The base Sten. It has the Canadian stock.]] | ||
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==M1A1 Thompson== | ==M1A1 Thompson== | ||
The [[ | The [[M1A1 Thompson]] is available early on, and is a weapon of choice for Rivet and Wolfgang bots. | ||
[[File:Tommy m1.jpg |thumb|none|400px|M1A1 Thompson with 20-round stick magazine - .45 ACP]] | [[File:Tommy m1.jpg |thumb|none|400px|M1A1 Thompson with 20-round stick magazine - .45 ACP]] | ||
[[file:rww2 thompson (9).jpg|thumb|none|600px|The base Thompson.]] | [[file:rww2 thompson (9).jpg|thumb|none|600px|The base Thompson.]] | ||
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==MP 38== | ==MP 38== | ||
The predecessor to the [[MP40]], the [[ | The predecessor to the [[MP40]], the [[MP38]] can be distinguished by its distinct milled receiver as opposed to the stamped receiver of the 40. It is the main weapon carried by regular enemy soldiers. | ||
[[file:Mp38-1.jpg|thumb|400px|none|MP38 - 9x19mm | [[file:Mp38-1.jpg|thumb|400px|none|MP38 - 9x19mm]] | ||
[[file:rww2 mp38 (5).jpg|thumb|none|600px|The base MP38.]] | [[file:rww2 mp38 (5).jpg|thumb|none|600px|The base MP38.]] | ||
[[file:rww2 mp38 (1).jpg|thumb|none|600px|Holding the MP38. Note the bolt handle in the forward position; the gun is animated as a closed-bolt weapon.]] | [[file:rww2 mp38 (1).jpg|thumb|none|600px|Holding the MP38. Note the bolt handle in the forward position; the gun is animated as a closed-bolt weapon.]] | ||
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==Winchester Model 1912== | ==Winchester Model 1912== | ||
The [[Winchester Model 1912]] is available from the start as the "M12 Shotgun". | The [[Winchester Model 1912]] is available from the start as the "M12 Shotgun". | ||
[[file:Winchester Model 1912.jpg|thumb|none| | [[file:Winchester Model 1912.jpg|thumb|none|400px|Winchester Model 1912 - 12 Gauge]] | ||
[[file:rww2 m1912 (1).jpg|thumb|none|600px|Holding the base Winchester while getting harassed by a T-posing Kurgan.]] | [[file:rww2 m1912 (1).jpg|thumb|none|600px|Holding the base Winchester while getting harassed by a T-posing Kurgan.]] | ||
[[file:rww2 m1912 (2).jpg|thumb|none|600px|Finding a quiet spot away from the crazy <s>Russki</s> Sovietski to reload.]] | [[file:rww2 m1912 (2).jpg|thumb|none|600px|Finding a quiet spot away from the crazy <s>Russki</s> Sovietski to reload.]] | ||
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==Double-barreled Shotgun== | ==Double-barreled Shotgun== | ||
A Gustav Genschow & Co [[12 Gauge Double Barreled Shotgun|double-barreled shotgun]] was added in update 3. A hammerless side-by-side Doppelflinte of German make (as noted by its internal name of "geco") is rather period-appropriate, and ironically quite a lot of German soldiers use it against the Raid gang, considering how historically they had some beef with being shot at with shotguns. | A Gustav Genschow & Co [[12 Gauge Double Barreled Shotgun|double-barreled shotgun]] was added in update 3. A hammerless side-by-side Doppelflinte of German make (as noted by its internal name of "geco") is rather period-appropriate, and ironically quite a lot of German soldiers use it against the Raid gang, considering how historically they had some beef with being shot at with shotguns. | ||
[[file:J.P. Sauer Double Barrel Shotgun.jpg|thumb|none| | [[file:J.P. Sauer Double Barrel Shotgun.jpg|thumb|none|400px|J.P. Sauer Shotgun - 12 gauge]] | ||
[[file:rww2 geco (7).jpg|thumb|none|600px|The base double-barreled shotgun.]] | [[file:rww2 geco (7).jpg|thumb|none|600px|The base double-barreled shotgun.]] | ||
[[file:rww2 geco (1).jpg|thumb|none|600px|Holding the shotgun.]] | [[file:rww2 geco (1).jpg|thumb|none|600px|Holding the shotgun.]] | ||
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[[file:rww2 geco (4).jpg|thumb|none|600px|Preparing the fresh shells. Those are the same plastic shells as in Payday 2 and as such are a tad anachronistic.]] | [[file:rww2 geco (4).jpg|thumb|none|600px|Preparing the fresh shells. Those are the same plastic shells as in Payday 2 and as such are a tad anachronistic.]] | ||
[[file:rww2 geco (5).jpg|thumb|none|600px|Flicking the shotgun shut. ''Raid: World War II'' understands that a double barrel shotgun needs a quick reload to shine, unlike a lot of other shooters.]] | [[file:rww2 geco (5).jpg|thumb|none|600px|Flicking the shotgun shut. ''Raid: World War II'' understands that a double barrel shotgun needs a quick reload to shine, unlike a lot of other shooters.]] | ||
[[file:Outlaw.jpg|thumb|none| | [[file:Outlaw.jpg|thumb|none|400px|Dominion Arms Outlaw Sawed Off shotgun - 12 gauge]] | ||
[[file:rww2 geco (6).jpg|thumb|none|600px|The upgraded double-barreled shotgun, which looks a lot like Doom's super shotgun.]] | [[file:rww2 geco (6).jpg|thumb|none|600px|The upgraded double-barreled shotgun, which looks a lot like Doom's super shotgun.]] | ||
==Sawn-off Double-barreled Shotgun== | ==Sawn-off Double-barreled Shotgun== | ||
A double-barreled shotgun of unknown make that has been sawn-off to pistol size is an available sidearm at level 8 for Demolitions, and level 11 for the others. It's named in the game as "Pocket Double-Barrel" and is treated as a secondary slot shotgun, meaning it benefits from shotgun damage proficiencies but not the pistol ones. | A double-barreled shotgun of unknown make that has been sawn-off to pistol size is an available sidearm at level 8 for Demolitions, and level 11 for the others. It's named in the game as "Pocket Double-Barrel" and is treated as a secondary slot shotgun, meaning it benefits from shotgun damage proficiencies but not the pistol ones. | ||
[[file:SS311A sawed-off-2.jpg|thumb|none| | [[file:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 gauge]] | ||
[[file:rww2 shotty (1).jpg|thumb|none|600px|The sawn-off shotgun. Like the Webley and the Welrod it remains visually unchanged when upgraded.]] | [[file:rww2 shotty (1).jpg|thumb|none|600px|The sawn-off shotgun. Like the Webley and the Welrod it remains visually unchanged when upgraded.]] | ||
[[file:rww2 shotty (5).jpg|thumb|none|600px|Blasting Hitler's personal sommelier hard enough to spawn an extra head.]] | [[file:rww2 shotty (5).jpg|thumb|none|600px|Blasting Hitler's personal sommelier hard enough to spawn an extra head.]] | ||
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[[file:rww2 ithaca (6).jpg|thumb|none|600px|Racking the pump after filling Schloss Blomberg's wall with lead.]] | [[file:rww2 ithaca (6).jpg|thumb|none|600px|Racking the pump after filling Schloss Blomberg's wall with lead.]] | ||
[[file:rww2 ithaca (7).jpg|thumb|none|600px|Reloading with the same anachronistic shells as the other shotguns.]] | [[file:rww2 ithaca (7).jpg|thumb|none|600px|Reloading with the same anachronistic shells as the other shotguns.]] | ||
[[file:Deer.jpg|thumb|none| | [[file:Deer.jpg|thumb|none|400px|Ithaca 37 Deerslayer - 12 gauge. One of the upgrade options is a ribbed long barrel.]] | ||
[[file:Ithaca 37 Deerslayer II.jpg|thumb| | [[file:Ithaca 37 Deerslayer II.jpg|thumb|400px|none|Ithaca Deerslayer II - 12 gauge. One of the upgrade options resembles this stock.]] | ||
[[file:rww2 ithaca (2).jpg|thumb|none|600px|The upgraded Ithaca that looks more like a hunting model. Shame there's no alternative pump model in-game.]] | [[file:rww2 ithaca (2).jpg|thumb|none|600px|The upgraded Ithaca that looks more like a hunting model. Shame there's no alternative pump model in-game.]] | ||
[[File:Ithaca Model 37 Duckbill barrel.jpg|thumb|none| | [[File:Ithaca Model 37 Duckbill barrel.jpg|thumb|none|400px|Ithaca 37 with 'Duckbill' Conversion.]] | ||
[[file:Stakeout-1-.jpg|thumb|none| | [[file:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 "Stakeout", blued finish with wooden forearm - 20 gauge]] | ||
[[file:rww2 ithaca (3).jpg|thumb|none|600px|The other upgrades are a "duckbill" muzzle device (that doesn't increase the horizontal spread unlike the one in ''Payday 2'') and a wooden pistol grip that may be anachronistic but might as well have been carved by the raiders themselves and just so happens to resemble a post-war product.]] | [[file:rww2 ithaca (3).jpg|thumb|none|600px|The other upgrades are a "duckbill" muzzle device (that doesn't increase the horizontal spread unlike the one in ''Payday 2'') and a wooden pistol grip that may be anachronistic but might as well have been carved by the raiders themselves and just so happens to resemble a post-war product.]] | ||
==Browning Auto-5== | ==Browning Auto-5== | ||
The [[Browning Auto-5]] was added in an update as a late unlock. | The [[Browning Auto-5]] was added in an update as a late unlock. | ||
[[File:BrowAut5.jpg|thumb|none|400px|Browning Auto-5 | [[File:BrowAut5.jpg|thumb|none|400px|Browning Auto-5 in sporting/field configuration - 12 gauge]] | ||
[[file:rww2 browning (4).jpg|thumb|none|600px|The base Auto-5.]] | [[file:rww2 browning (4).jpg|thumb|none|600px|The base Auto-5.]] | ||
[[file:rww2 browning (3).jpg|thumb|none|600px|Holding the Auto-5 with an upgraded barrel.]] | [[file:rww2 browning (3).jpg|thumb|none|600px|Holding the Auto-5 with an upgraded barrel.]] | ||
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=Rifles= | =Rifles= | ||
==M1903 Springfield== | ==M1903 Springfield== | ||
The [[M1903 Springfield]] is the first available bolt-action rifle for the Recon class. | The [[M1903 Springfield]] is the first available bolt-action rifle for the Recon class. | ||
[[File:M1903Mark1.jpg|thumb|none| | [[File:M1903Mark1.jpg|thumb|none|400px|M1903 Springfield Mk I - .30-06]] | ||
[[File:Rwiispringfield1.jpg|thumb|none|600px|The base Springfield.]] | [[File:Rwiispringfield1.jpg|thumb|none|600px|The base Springfield.]] | ||
[[File:ScopedSpringfield.jpg|thumb|none| | [[File:ScopedSpringfield.jpg|thumb|none|400px|M1903A1 Springfield with a 7.8x Unertl scope - .30-06]] | ||
[[Image:1903airservice.jpg|thumb|none| | [[Image:1903airservice.jpg|thumb|none|400px|An M1903 with an air service magazine equipped - .30-06]] | ||
[[File:Rwiispringfield2.jpg|thumb|none|600px|The upgraded Springfield, which turns it into an A1 sniper variant with a box magazine.]] | [[File:Rwiispringfield2.jpg|thumb|none|600px|The upgraded Springfield, which turns it into an A1 sniper variant with a box magazine.]] | ||
==M1 Garand== | ==M1 Garand== | ||
The [[M1 Garand]] is available for all classes at level 10. | The [[M1 Garand]] is available for all classes at level 10. | ||
[[Image:M1 Garand.jpg|thumb|none| | [[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand - .30-06]] | ||
[[File:Rwiigarand1.jpg|thumb|none|600px|The base M1 Garand.]] | [[File:Rwiigarand1.jpg|thumb|none|600px|The base M1 Garand.]] | ||
[[Image:Garand T20.jpg|thumb|none| | [[Image:Garand T20.jpg|thumb|none|400px|Springfield T20E2: select-fire Garand with 20-round detachable magazine, a forerunner to the [[M14 Rifle]] - .30-06]] | ||
[[File:Rwiigarand2.jpg|thumb|none|600px|The upgraded Garand, which has the earlier conical flash hider from the M1D and a magazine from the T20. The extended magazine does not change the weapon's animations, which still depict it being loaded with en-bloc clips.]] | [[File:Rwiigarand2.jpg|thumb|none|600px|The upgraded Garand, which has the earlier conical flash hider from the M1D and a magazine from the T20. The extended magazine does not change the weapon's animations, which still depict it being loaded with en-bloc clips.]] | ||
[[File:Rwiigoldgarand1.jpg|thumb|none|600px|The base Garand with gold-plated receiver and barrel.]] | [[File:Rwiigoldgarand1.jpg|thumb|none|600px|The base Garand with gold-plated receiver and barrel.]] | ||
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==M1 Carbine== | ==M1 Carbine== | ||
The [[M1 Carbine]] is available for all classes from the start. | The [[M1 Carbine]] is available for all classes from the start. | ||
[[File:M1A1Carbine.jpg|thumb|none| | [[File:M1A1Carbine.jpg|thumb|none|400px|M1A1 Carbine - .30 Carbine]] | ||
[[File:Rwiicarbine1.jpg|thumb|none|600px|The base M1, which is basically an M1A1 carbine.]] | [[File:Rwiicarbine1.jpg|thumb|none|600px|The base M1, which is basically an M1A1 carbine.]] | ||
[[Image:M1ExtdMag.jpg|thumb|none| | [[Image:M1ExtdMag.jpg|thumb|none|400px|Post-war M1 Carbine with 30-round magazine and metal barrel shroud - .30 Carbine]] | ||
[[File:Rwiicarbine2.jpg|thumb|none|600px|The upgraded M1 Carbine, which basically has a full stock and extended magazine.]] | [[File:Rwiicarbine2.jpg|thumb|none|600px|The upgraded M1 Carbine, which basically has a full stock and extended magazine.]] | ||
==Karabiner 98k== | ==Karabiner 98k== | ||
The [[Karabiner 98k]] is available for the Recon class at level 10. The scoped Kar98k is also the main weapon used by enemy snipers. | The [[Karabiner 98k]] is available for the Recon class at level 10. The scoped Kar98k is also the main weapon used by enemy snipers. | ||
[[File:Karabiner-98K.jpg|thumb|none| | [[File:Karabiner-98K.jpg|thumb|none|400px|Karabiner 98k - 7.92x57mm Mauser]] | ||
[[File:Rwiik98k1.jpg|thumb|none|600px|The base Kar98k.]] | [[File:Rwiik98k1.jpg|thumb|none|600px|The base Kar98k.]] | ||
[[File:Rwiik98k2.jpg|thumb|none|600px|The upgraded Kar98k, which like the Springfield also has an extended box magazine. The real rare "trench" magazine was 20-round, and the semi-pistol grip was only on sportized versions.]] | [[File:Rwiik98k2.jpg|thumb|none|600px|The upgraded Kar98k, which like the Springfield also has an extended box magazine. The real rare "trench" magazine was 20-round, and the semi-pistol grip was only on sportized versions.]] | ||
==Mosin-Nagant== | ==Mosin-Nagant== | ||
The [[Mosin | The [[Mosin Nagant M38 Carbine|M38 Carbine]] variant of the Mosin-Nagant is available for the Recon class at level 23. | ||
[[Image:M38Carbine.jpg|thumb|none| | [[Image:M38Carbine.jpg|thumb|none|400px|Mosin Nagant M38 Carbine - 7.62x54mmR]] | ||
[[File:Rwiimosin2.jpg|thumb|none|600px|The base Mosin-Nagant.]] | [[File:Rwiimosin2.jpg|thumb|none|600px|The base Mosin-Nagant.]] | ||
[[Image:M9130.jpg|thumb|none|400px| | [[Image:M9130.jpg|thumb|none|400px|Mosin Nagant M91/30 - 7.62x54mmR]] | ||
[[File:Rwiimosin1.jpg|thumb|none|600px|The upgraded Mosin-Nagant, which is basically the full-length M91/30 variant.]] | [[File:Rwiimosin1.jpg|thumb|none|600px|The upgraded Mosin-Nagant, which is basically the full-length M91/30 variant.]] | ||
==Lee-Enfield No.5 Mk.I Jungle Carbine== | ==Lee-Enfield No.5 Mk.I Jungle Carbine== | ||
The [[ | The [[Lee-Enfield No. 5 Mk I "Jungle Carbine"]] is available for the Recon Class at level 33. | ||
[[Image:No5JungleCarbine.jpg|thumb|none| | [[Image:No5JungleCarbine.jpg|thumb|none|400px|Lee-Enfield No.5 Mk.I Jungle Carbine - .303 British]] | ||
[[File:Rwiienfield2.jpg|thumb|none|600px|The base Lee-Enfield.]] | [[File:Rwiienfield2.jpg|thumb|none|600px|The base Lee-Enfield.]] | ||
[[Image:LeeEnfield4Rifle.jpg|thumb|none| | [[Image:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I - .303 British]] | ||
[[File:Rwiienfield1.jpg|thumb|none|600px|The upgraded Lee-Enfield, which turns it into a full-size No.4 Mk.I variant, with No.4 Mk.I(T) buttstock.]] | [[File:Rwiienfield1.jpg|thumb|none|600px|The upgraded Lee-Enfield, which turns it into a full-size No.4 Mk.I variant, with No.4 Mk.I(T) buttstock.]] | ||
==Sturmgewehr 44== | ==Sturmgewehr 44== | ||
The [[Sturmgewehr 44]] is the only assault rifle in the game, available to all classes at level 33. It is also the main weapon used by veteran enemy soldiers. | The [[Sturmgewehr 44]] is the only assault rifle in the game, available to all classes at level 33. It is also the main weapon used by veteran enemy soldiers. | ||
[[Image:Sturmgewehr 44.jpg|thumb|none| | [[Image:Sturmgewehr 44.jpg|thumb|none|400px|Sturmgewehr 44 - 7.92x33mm Kurz]] | ||
[[File:Rwiisturm1.jpg|thumb|none|600px|The base Sturmgewehr. The short magazine is based on the 10-round magazine developed for the StG-45; it holds 15 rounds unupgraded.]] | [[File:Rwiisturm1.jpg|thumb|none|600px|The base Sturmgewehr. The short magazine is based on the 10-round magazine developed for the StG-45; it holds 15 rounds unupgraded.]] | ||
[[Image:StG44 ZF41.jpg|thumb|none| | [[Image:StG44 ZF41.jpg|thumb|none|400px|MP43/1 with ZF41 scope - 7.92x33mm Kurz]] | ||
[[File:Rwiisturm2.jpg|thumb|none|600px|The upgraded Sturmgewehr, with a ZF41-derived scope and jungle-taped full-length magazines.]] | [[File:Rwiisturm2.jpg|thumb|none|600px|The upgraded Sturmgewehr, with a ZF41-derived scope and jungle-taped full-length magazines.]] | ||
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==M1918A2 Browning Automatic Rifle== | ==M1918A2 Browning Automatic Rifle== | ||
The [[M1918A2 Browning Automatic Rifle]] appears as the "BAR Heavy Rifle", available to the Assault and Demolition classes at level 3. | The [[M1918A2 Browning Automatic Rifle]] appears as the "BAR Heavy Rifle", available to the Assault and Demolition classes at level 3. | ||
[[Image:BAR.jpg|thumb| | [[Image:BAR.jpg|thumb|400px|none|M1918A2 Browning Automatic Rifle - .30-06]] | ||
[[File:Rwiibar1.jpg|thumb|none|600px|The base BAR, without bipod.]] | [[File:Rwiibar1.jpg|thumb|none|600px|The base BAR, without bipod.]] | ||
[[File:Coltmonitor.jpg|thumb| | [[File:Coltmonitor.jpg|thumb|400px|none|Colt R80 Monitor with Cutts Compensator - .30-06]] | ||
[[File:Rwiibar2.jpg|thumb|none|600px|The upgraded BAR, with a wooden pistol grip, extended magazine, bipod and carry handle.]] | [[File:Rwiibar2.jpg|thumb|none|600px|The upgraded BAR, with a wooden pistol grip, extended magazine, bipod and carry handle.]] | ||
==Degtyarov DP-28== | ==Degtyarov DP-28== | ||
The [[DP-28]] machine gun is available to the Demolitions class at level 13, and to the Assault class at level 15. | The [[DP-28]] machine gun is available to the Demolitions class at level 13, and to the Assault class at level 15. | ||
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 | [[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 - 7.62x54mm R]] | ||
[[File:Rwiidp281.jpg|thumb|none|600px|The base DP.]] | [[File:Rwiidp281.jpg|thumb|none|600px|The base DP.]] | ||
[[Image:Dpm.jpg|thumb|none|400px|Degtyarev DPM - 7.62x54mm R]] | [[Image:Dpm.jpg|thumb|none|400px|Degtyarev DPM - 7.62x54mm R]] | ||
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==Bren gun== | ==Bren gun== | ||
The [[Bren gun]] is available to the Demolitions class at level 28, and to the Assault class at level 25. | The [[Bren gun]] is available to the Demolitions class at level 28, and to the Assault class at level 25. | ||
[[File:Inglis 792 Bren.jpg|thumb|none|400px|Bren Gun - 7.92x57mm Mauser | [[File:Inglis 792 Bren.jpg|thumb|none|400px|Bren Gun - 7.92x57mm Mauser]] | ||
[[File:Rwiibren1.jpg|thumb|none|600px|The base Bren, which is based on the Canadian-manufactured model supplied to China as evidenced by the straighter box magazine and shorter barrel.]] | [[File:Rwiibren1.jpg|thumb|none|600px|The base Bren, which is based on the Canadian-manufactured model supplied to China as evidenced by the straighter box magazine and shorter barrel.]] | ||
[[Image:Bren mk1-2.jpg|thumb|none|400px|Bren Mk1 - .303 British | [[Image:Bren mk1-2.jpg|thumb|none|400px|Bren Mk1 - .303 British]] | ||
[[File:Rwiibren2.jpg|thumb|none|600px|The upgraded Bren, which looks much more like the original Mk.I variant.]] | [[File:Rwiibren2.jpg|thumb|none|600px|The upgraded Bren, which looks much more like the original Mk.I variant.]] | ||
==MG42== | ==MG42== | ||
The [[MG42]] machine gun is available to the Assault and Demolitions classes at level 38. | The [[MG42]] machine gun is available to the Assault and Demolitions classes at level 38. | ||
[[File:MG42 Left.jpg|thumb|none|400px|MG42 | [[File:MG42 Left.jpg|thumb|none|400px|MG42 - 7.92x57mm Mauser]] | ||
[[File:Rwiimg422.jpg|thumb|none|600px|The base MG42 with a 50-round belt drum.]] | [[File:Rwiimg422.jpg|thumb|none|600px|The base MG42 with a 50-round belt drum.]] | ||
[[Image:mg-34.jpg|thumb|none|400px|MG34 | [[Image:mg-34.jpg|thumb|none|400px|MG34 - 7.92x57mm Mauser]] | ||
[[File:Rwiimg421.jpg|thumb|none|600px|The upgraded MG42, which has the barrel and saddle magazine of the earlier [[MG34]].]] | [[File:Rwiimg421.jpg|thumb|none|600px|The upgraded MG42, which has the barrel and saddle magazine of the earlier [[MG34]].]] | ||
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==Model 24 Stielhandgranate== | ==Model 24 Stielhandgranate== | ||
The [[Model 24 Stielhandgranate]] is the first available hand grenade. | The [[Model 24 Stielhandgranate]] is the first available hand grenade. | ||
[[Image:M24handgrenade.JPG|thumb|none|300px|Model 24 Stielhandgranate | [[Image:M24handgrenade.JPG|thumb|none|300px|Model 24 Stielhandgranate]] | ||
==Mills Bomb== | ==Mills Bomb== | ||
The [[Mills Bomb]] is available at level 31. It deals the same damage as the Model 24 but has a wider explosive radius. | The [[Mills Bomb]] is available at level 31. It deals the same damage as the Model 24 but has a wider explosive radius. | ||
[[Image:Mills Bomb SGM-1.jpg|thumb|none|200px|No. 36M Mk.I "Mills Bomb" | [[Image:Mills Bomb SGM-1.jpg|thumb|none|200px|No. 36M Mk.I "Mills Bomb"]] | ||
=Other= | =Other= | ||
==Flammenwerfer 41== | ==Flammenwerfer 41== | ||
German flame troopers are equipped with [[Flammenwerfer 41]] | German flame troopers are equipped with the [[Flammenwerfer 41]]. | ||
[[Image:Flammenwerfer 41.jpg|thumb|none|400px|Flammenwerfer mit Strahlpatrone 41.]] | [[Image:Flammenwerfer 41.jpg|thumb|none|400px|Flammenwerfer mit Strahlpatrone 41.]] | ||
Revision as of 18:48, 11 April 2023
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
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Raid: World War II is a co-operative first-person shooter developed by Lion Game Lion, a Croatian Starbreeze partner studio that made various DLC packs for Payday 2. Much like that title, it uses the same engine (Diesel 2.0) and features a similar mode of gameplay. Up to four players can play as members of the titular Raid gang, a group of POWs tasked with crippling the German war machine through various sabotage, assassination and heist missions.
The following weapons appear in the video game Raid: World War II:
Overview
Players can assemble a team from four classes: Recon, Assault, Insurgent and Demolitions. Each class has a different range of weaponry, stats, and special abilities known as War Cries. As they level up, they can learn proficiencies that can boost their stats such as more health, speed, or easier lockpicking.
- Recon - Recon raiders provide long-range fire support for other members. Their Sharpshooter war cry locks on to enemies, restores health for each enemy killed, and boosts the damage of teammates. At max level, the war cry also makes a successful headshot ricochet to nearby enemies, which is effective for clearing large groups. They can wield sniper rifles, SMGs, and assault rifles.
- Assault - Assault raiders provide heavy firepower against the enemy. Their Berserk war cry reduces the ammo spent and continuously heals the team for its duration. At higher levels the ammo is not spent at all, and at maximum the war cry even refills the current magazine. They can wield assault rifles, SMGs, and LMGs.
- Insurgent - Insurgent raiders specialize in close-quarters combat. Their Untouchable war cry grants the team a speed boost, a chance to dodge enemy fire, and also an ability to see nearby enemies through walls for the user. At max level, the dodge chance is 100%, essentially being god mode, but you can still be damaged by explosions. They can wield SMGs, shotguns, and LMGs.
- Demolitions - Demolitions raiders obviously specialize in blowing things up. Their Ignition war cry gives them cluster grenades and grants some damage reduction for the team. At higher levels you pull a couple extra throwables out of nowhere when using the war cry, and they also explode when close to enemies as opposed to being timed. They can wield shotguns, assault rifles, and LMGs.
Weapons are unlocked by leveling up (every class has different unlock levels for weapons) and when upgraded can resemble different variants like in some other WWII shooters, like Call of Duty: Vanguard. To give the game credit, most of the visual upgrades are based on real and period-appropriate options.
Handguns
Handguns are available as a secondary backup weapon to all classes. These are the only weapons the raiders can use while in bleedout mode but with no ability to aim down the sights.
Mauser C96
The Mauser C96 is the first available handgun. This is the same (retextured) model as seen in Payday 2, except with different modifications.
Tokarev TT-33
The Tokarev TT-33 was added in update 8 and is unlockable at level 5.
Webley Mark VI
The Webley Mk VI is available at level 18.
Colt M1911A1
The M1911A1 is available at level 30, incorrectly called as "Colt M1911".
The upgraded M1911A1 is based on the Himan Lebman .38 Super machine pistol variant, wich was used by John Dillinger's gang, but with additional buttstock. It's actually based on this gun: [1].
Welrod Mark II
The Welrod is the only suppressed weapon in the game, balanced by its mediocre stats and very low rate of fire. It has an incorrect capacity of six rounds (should be eight on a .32 model) and only one spare magazine; as such, it's not particularly effective in a heated firefight, and practically useless in bleedout due to the associated inability to aim.
Luger P08
The Luger P08 is only used by the enemy NPCs, and is not available to the Raiders to the point of it being a meme in the Raid community. The fact that it appeared in a Payday 2 update made by the same company only adds insult to injury.
Submachine Guns
Submachine guns are available for the Recon, Assault, and Insurgent classes.
Sten Mark II
The Sten Mk II is the first available SMG.
M1A1 Thompson
The M1A1 Thompson is available early on, and is a weapon of choice for Rivet and Wolfgang bots.
MP 38
The predecessor to the MP40, the MP38 can be distinguished by its distinct milled receiver as opposed to the stamped receiver of the 40. It is the main weapon carried by regular enemy soldiers.
Sterling SMG
The Sterling SMG appears as an unlockable SMG late in progression, simply named "Sterling" (previously known as Sterling Machine Carbine). While it sounds anachronistic, the earliest Sterling models did see action in late November of 1944, so it makes sense for it to be a late yet formidable replacement to the Sten. The in-game model, however, is not based on the wartime prototypes that used the straight Sten magazines, and is the same one as seen in Payday 2, albeit textured differently and, sadly, without the suppressed barrel version.
Shotguns
Shotguns are available for the Insurgent and Demolitions classes.
Winchester Model 1912
The Winchester Model 1912 is available from the start as the "M12 Shotgun".
Double-barreled Shotgun
A Gustav Genschow & Co double-barreled shotgun was added in update 3. A hammerless side-by-side Doppelflinte of German make (as noted by its internal name of "geco") is rather period-appropriate, and ironically quite a lot of German soldiers use it against the Raid gang, considering how historically they had some beef with being shot at with shotguns.
Sawn-off Double-barreled Shotgun
A double-barreled shotgun of unknown make that has been sawn-off to pistol size is an available sidearm at level 8 for Demolitions, and level 11 for the others. It's named in the game as "Pocket Double-Barrel" and is treated as a secondary slot shotgun, meaning it benefits from shotgun damage proficiencies but not the pistol ones.
Ithaca 37
The Ithaca 37 was added in update 17. It is available for Demolitions at 23, and for the Insurgent class at 28.
Browning Auto-5
The Browning Auto-5 was added in an update as a late unlock.
Rifles
M1903 Springfield
The M1903 Springfield is the first available bolt-action rifle for the Recon class.
M1 Garand
The M1 Garand is available for all classes at level 10.
M1 Carbine
The M1 Carbine is available for all classes from the start.
Karabiner 98k
The Karabiner 98k is available for the Recon class at level 10. The scoped Kar98k is also the main weapon used by enemy snipers.
Mosin-Nagant
The M38 Carbine variant of the Mosin-Nagant is available for the Recon class at level 23.
Lee-Enfield No.5 Mk.I Jungle Carbine
The Lee-Enfield No. 5 Mk I "Jungle Carbine" is available for the Recon Class at level 33.
Sturmgewehr 44
The Sturmgewehr 44 is the only assault rifle in the game, available to all classes at level 33. It is also the main weapon used by veteran enemy soldiers.
Machine Guns
Machine guns are available to the Assault and Demolitions classes.
M1918A2 Browning Automatic Rifle
The M1918A2 Browning Automatic Rifle appears as the "BAR Heavy Rifle", available to the Assault and Demolition classes at level 3.
Degtyarov DP-28
The DP-28 machine gun is available to the Demolitions class at level 13, and to the Assault class at level 15.
Bren gun
The Bren gun is available to the Demolitions class at level 28, and to the Assault class at level 25.
MG42
The MG42 machine gun is available to the Assault and Demolitions classes at level 38.
Grenades & Explosives
Grenades are available to all classes.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the first available hand grenade.
Mills Bomb
The Mills Bomb is available at level 31. It deals the same damage as the Model 24 but has a wider explosive radius.
Other
Flammenwerfer 41
German flame troopers are equipped with the Flammenwerfer 41.