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TheHunter: Call of the Wild: Difference between revisions

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m (Minor rewording of some lines.)
(+Malmer 7mm Magnum)
Line 257: Line 257:
[[File:CanningCOTW.jpg|thumb|none|400px|In-game render of the Canning Magnum.]]
[[File:CanningCOTW.jpg|thumb|none|400px|In-game render of the Canning Magnum.]]
[[File:MartenssonCOTW.jpg|thumb|none|400px|Render of the Mårtensson in-game, this one has an after-market stock.]]
[[File:MartenssonCOTW.jpg|thumb|none|400px|Render of the Mårtensson in-game, this one has an after-market stock.]]
==''Malmer 7mm Magnum''==
The ''Malmer 7mm Magnum'' came with the '''Hunter Power Pack''' DLC.
[[File:Grasyl thehunter cotw Malmer 7mm Magnum side.jpg|thumb|none|600px|Malmer 7mm Magnum in-game]]
[[File:Grasyl thehunter cotw Malmer 7mm Magnum ego.jpg|thumb|none|600px|Malmer 7mm Magnum render]]]]


= Muzzle Loading Rifles =
= Muzzle Loading Rifles =

Revision as of 21:18, 19 March 2023

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Nice, but where's the trigger?

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theHunter: Call of the Wild
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Game boxart
Release Date: 2017
Developer: Expansive Worlds
Publisher: Expansive Worlds, Avalanche Studios
Series: theHunter
Platforms: PC, PlayStation 4, Xbox One
Genre: First-Person Shooter



theHunter: Call of the Wild is the 2017 successor to the 2009 video game theHunter. Like its predecessor, it is a hunting simulator which aims to depict realistic animal behavior and hunting techniques as players hunt across vast tracts of game reserves in multiple biomes.

The following weapons appear in theHunter: Call of the Wild:


Sidearms

Glock 40

The Glock 40 was introduced into the game with the "Assorted Sidearms" DLC as the "10mm Davani 40". Chambered in 10mm Auto, it features a 15 round magazine and compatibility with a micro red dot sight. An alternate custom variation also exists, though differences are only really cosmetic.

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Glock 40 - 10mm Auto
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Render of the Davani 40A in-game.
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Aiming down the sights.
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Davani 40GL variant, pointed forward and equipped with its red dot sight.
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Reloading, with a good view of the custom work done to the pistol.

Ruger GP100 / Taurus Raging Bull hybrid

The Ruger GP100, known in-game as "Rhino 454", appears modelled with the barrel of a Taurus Raging Bull. It is obtainable though the in-game store, although it is score-locked. As the name suggests, it is chambered in .454 Casull, it also features a 5 round cylinder and is compatible with either a reflex sight, handgun scope or tritium sights. An alternate version with many decorative features such as engraving and a pearl grip also exists as "Sundberg 454" which was added during celebration of the fifth anniversary of the game. Like the Rhino, the Sundberg is also obtained through the store, although differs in that it is both free and not score-locked.

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Ruger GP100 in Blued Finish with 6" Barrel, adjustable rear sights & Hogue Grips - .357 Magnum
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Taurus Raging Bull 454 Matte Stainless with 6 1/2" barrel - .454 Casull
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In-game render of the Rhino.
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The Rhino, as held by the player.
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Reloading, it only holds five rounds instead of six, like the .454 Casull Raging Bull.
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Aiming down the sights.

Ruger Mark IV

The Ruger Mk IV was introduced in the "Weapon Pack 3" DLC under the name "Andersson .22LR", though interestingly the markings on the in-game model show the very different name of "Roger Mark II". Chambered in .22LR, it has a 10 round magazine and is compatible with a micro red dot sight, reflex sight, handgun scope and tritium sights. Two alternate variants exist with only cosmetic differences.

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Ruger Mk. IV Hunter - .22 LR
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Render of the in-game Ruger
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The pistol in-game, with the markings stating it was manufactured by the famous firearms company "Roger".
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Reloading.
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Aiming down the sights.

Ruger Super Redhawk

The Ruger Super Redhawk appears as the ".44 Panther Magnum" and is acquired through the in-game store. It is chambered in .44 Magnum with a 6 round cylinder and compatibility with a reflex sight, handgun scope or tritium sights. Two other interesting variations exist, one being the ".44 Wildcat Magnum", a fancy and engraved version which is for some reason not score-locked, and the even fancier ".44 Gaucho Magnum", which will only appear in the store after completing a series of missions on the "Parque Fernando" DLC map, it will be free but is still score-locked.

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Ruger Super Redhawk with 7 1/2" inch barrel and stainless steel finish - .44 Magnum
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In-game render.
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The Super Redhawk in the hands of the player.
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Ejecting spent casings.
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Aiming down the sights.

Taurus Judge / Smith & Wesson Model 327 hybrid

The Taurus Judge was added in the "Weapon Pack 2" DLC with the name "Mangiafico 410/45 Colt", though modelled in-game with a barrel from the Smith & Wesson Model 327. True to the name, it can be loaded with either .410 shotshells or .45 Long Colt, it also features a 6 round cylinder and compatibility with a handgun scope. Two other variations also appear with only cosmetic differences.

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Taurus Judge - .45 Long Colt/.410 Bore
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Smith & Wesson Model 327 Performance Center TRR8 - .357 Magnum
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Render of the in-game Judge.
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The player holding the Flat Black variation.
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Reloading the Muertos variation.
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Aiming the Polished Steel variation.

Thompson Center Arms Contender

The Thompson Center Arms Contender was introduced with the "Assorted Sidearms" DLC as ".243 R.Cuomo". It is chambered in .243 Winchester and is compatible with a reflex sight and most rifle scopes, another cosmetically different variant is also available.

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Contender with Leupold Scope
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In-game render of the R.Cuomo.
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The Contender as it appears in-game.
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Aiming down the sights, although use of a scope is intended.
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Loading the gun, which is equipped with a night vision scope on this occasion.

Single Action Army

A Single Action Army was added in the "Assorted Sidearms" DLC under the name ".45 Rolleston". As one would expect, it is chambered in .45 Colt and operates only in single action, it is modelled with a 6 round cylinder although the player will always skip over one of the chambers and only load five rounds instead. It is not compatible with any optic but does still have an alternate cosmetically different variant available. This gun is unique in that it features a special idle animation specifically when not loaded which has the player spin the gun around, additionally the hammer is fanned by the player when firing from the hip repeatedly.

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Nickel plated Single Action Army with 7.5" barrel
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In-game render of the Rolleston.
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The "Cavalry" as held by the player.
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Aiming.
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Fanning the hammer of the Frontier variant.
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An early stage in the slow process of reloading, ejecting each round one by one.
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A later stage of the process, during which a chamber is intentionally skipped.

Smith & Wesson Performance Center Hunter

The Smith & Wesson Model 629 Performance Center Hunter makes an appearance as the initial handgun available to the player under the name "Focoso .357". It is chambered in .357 Magnum with a 6 round cylinder and is compatible with either a reflex sight, handgun scope or tritium sights. The gun has clear markings which read "MADE IN ITALY Focoso 357 Morreiti".

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Smith & Wesson Model 629 Performance Center Hunter - .44 Magnum‎
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Render of the Focoso in-game.
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The revolver in-game.
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Side view.
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Aiming down the sights.

Shotguns

M30 Luftwaffe Drilling

The M30 Luftwaffe Drilling was introduced in the "Weapon Pack 2" DLC as the "Grelck Drilling Rifle". It is chambered in 16 Gauge and 9.3x74mmR and is compatible with a special 3-9x scope, three variations in total exist with only cosmetic differences.

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M30 Luftwaffe Drilling - 12 gauge & 9.3x74mmR
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In-game render of the Drilling.
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The Drilling with a scope
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Ejecting a used 9.3mm round.

Over/Under 12 Gauge

An Over and Under Shotgun appears with the name "Caversham Steward 12G" as the initial shotgun available to the player. It is chambered in 12 Gauge and is compatible with a reflex sight, shotgun scope or tritium sights, though unlike the most of the guns in-game, the model is always equipped with a rail even without an optic. Two alternate variants exist, the "Gamekeeper 12G" which is available through the in-game store, and the rusted "Grankin's Shotgun", obtained (technically stolen) during a specific mission on the "Medved-Taiga National Park" DLC map.

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Baikal MP-27M-1C O/U - 12 gauge
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In-game render of the Caversham.
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The O/U in-game with a scope attached.

Remington 870 Wingmaster

The Remington 870 Wingmaster appears under the name "Cacciatore 12G" (Cacciatore meaning Hunter in Italian). It is acquired through the in-game store, though is score-locked. As in the previous game, it is mixed with elements of the Mossberg 500 and Winchester Model 1200/1300, in the form of an extended magazine and trigger guard respectively. It features a 6 round capacity and compatibility with a reflex sight, shotgun scope or tritium sights.

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Remington 870 Wingmaster - 12 gauge
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In-game render of the 870.
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The 870 in-game.
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Ejecting a used shell.

Remington Versa Max

The Remington Versa Max was introduced as a part of the "Duck and Cover" DLC under the name "Nordin 20SA". It is chambered in 20 Gauge with a capacity of 3 rounds, it is also compatible with a shotgun scope. Three very cosmetically different variants exist in total.

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Remington Versa Max - 12 gauge
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In-game render of the Nordin.
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The Remington Versa Max in-game.
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Chambering a shell.

Side-By-Side Shotgun

A Side by Side Shotgun was added as a part of the "Wild Goose Chase Gear" DLC with the name "Strecker SxS 20G". It is chambered in 20 Gauge and is compatible with a red dot sight. In total, four cosmetically different variants exist.

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Remington SPR220 Shotgun - 12 gauge
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In-game render of the Strecker.
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The shotgun in-game.

Winchester Model 1887

The Winchester Model 1887 was introduced in the "Smoking Barrels" DLC as the "Miller Model 1891". It is chambered in 10 Gauge with a capacity of 3 rounds and no compatibility with any optic, though none of this prevents it from being the most powerful shotgun in the game.

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Winchester 1887 - 12 gauge
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In-game render of the Miller 1891.
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The 1887 in-game.
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Reloading with brass shells.
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Aiming.

Winchester Model 1897

The Winchester Model 1897 was introduced with the "Rancho del Arroyo" DLC map with the name "Couso Model 1897" and is available through the in-game store. It is chambered in 16 Gauge with a capacity of 5 rounds and is compatible with a shotgun scope. Three cosmetically different variants exist in total, though one of them is unique in that it is unlocked for free after completing a series of missions on the same DLC map as it was introduced with.

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Winchester Model 1897 Field shotgun - 12 gauge
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In-game render of the Couso 1897.
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The Model 1897 in-game.
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Aiming the Model 1897.

Rifles

AR-10

An AR-10 was added in the "Modern Rifle Pack" DLC under the name "Zarza-10 .308". It is chambered in .308 Winchester with a 5 round magazine and compatibility with a reflex sight and most rifle scopes, an alternate variant also exists with only cosmetic changes. According to the in-game description, it features a custom 24 inch barrel.

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In-game render of the Zarza-10 .308.
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The "Zarza-10" as it appears in-game.
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Aiming down the sights, which will fold down out the way should one equip any optic.

AR-15

Two variations of AR-15 were also added in the "Modern Rifle Pack" DLC with the names "Zarza-15 .223" and "Zarza-15 .22LR" respectively. They each are chambered in what their names would suggest and both feature a 5 round magazine, compatibility with a reflex sight & most rifle scopes, and each feature a cosmetically different variant. According to their in-game descriptions, the .223 features a custom 20 inch barrel while the .22LR features a custom 16 inch barrel.

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In-game render of the Zarza-15 .223.
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The "Zarza-15 .223" in-game.
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Aiming down the sights. When any optic is equipped it will replace the carry handle and the front sight won't be visible while aiming.
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In-game render of the Zarza-15 .22LR.
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The "Zarza-15 .22LR" in-game.
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Aiming down the sights, which will fold down like those seen on the Zarza-10.

Blaser K95

The Blaser K95 makes an appearance in two forms, the "7mm Regent Magnum" and the "Rangemaster 338", both acquired through the in-game store. They are chambered in 7mm Remington Magnum and .338 Lapua Magnum respectively and both are compatible with a reflex sight, most rifle scopes and tritium sights. The Regent has an alternate cosmetically different variant while the Rangemaster does not.

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Blaser K95
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In-game render of the Rangemaster.
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The "Rangemaster 338" in-game.
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Removing a spent cartridge and loading a single fresh one.
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In-game render of the Regent.

Bolt Action .223

The very same unknown .223 bolt-action rifle from the previous game makes a comeback with the name ".223 Docent". Chambered in .223 Remington with a capacity of 6 rounds, it is also compatible with the usual options, a reflex sight and most standard rifle scopes.

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In-game render of the Docent.
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Aiming.
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The in-game .223 rifle fitted with a scope.

Browning A-Bolt

The Browning A-Bolt was added in the "Weapon Pack 3" DLC as the "Eckers .30-06". Chambered in .30-06 Springfield with a capacity of 4 rounds and the typical options of a reflex sight, any standard rifle scope or tritium sights. Three cosmetically different variants exist.

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Browning A-Bolt - .30-06
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In-game render of the Eckers.
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Reloading.

Lee-Enfield Rifle

A sporterized Lee-Enfield was added with the "Te Awaroa National Park" DLC map as the "F.L. Sporter .303", and is obtained through the in-game store. It is chambered in .303 and has a magazine capacity of 5 rounds, it is not compatible with a reflex sight but still can be equipped with most rifle scopes. Three cosmetically different variants exist, one of them is unique in that it is unlocked for free after completing a series of missions on the same DLC map it was added with.

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Enfield 303 Sporter - .303 British
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In-game render of the F.L. Sporter.
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The Enfield as it appears in-game.
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Aiming down the sights.

Marlin Model 1895 / 336 Hybrid

A hybrid of a Marlin Model 1895 and a Marlin Model 336 appears as "Coachmate Lever .45-70" and is available through the in-game store. It is chambered in .45-70 and has a capacity of 3 rounds, it is also compatible with only a non-standard rifle scope and tritium sights.

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Marlin Model 1895SBL - 45-70 Government
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Marlin 336C Carbine - .30-30 Carbine
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In-game render of the Coachmate.
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The Marlin(s) as it appears in-game.
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Aiming down the sights.

Marlin Model 995

The Marlin Model 995 (indentified as such and not a Ruger 10/22 due to the form of the stock/reciever & use of straight magazines) was added in the "Weapon Pack 1" DLC under the name "Virant .22LR". It is chambered in .22 Long Rifle with a 10 round magazine and compatibility with the usual options, a reflex sight and most standard rifle scopes. Two cosmetically different variants exist in total. According to the in-game description, it was developed in Slovenia.

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Marlin Model 995 - .22 Long Rifle
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In-game render of the Virant.
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The 995 in-game

Mosin Nagant M1938 Carbine

A Mosin-Nagant Model 1938 Carbine was added in the "Weapon Pack 2" DLC as the "Solokhin MN1890", the model is noticably very undersized. It is chambered in 7.62x54mmR and has a capacity of 5 rounds, it is also compatible with most standard rifle scopes, and three cosmetically different variants are available in total. This rifle is reloaded differently depending on whether the player has fired off all five rounds or not, a detail not shared by most guns in-game.

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Mosin Nagant M38 Carbine - 7.62x54mmR
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In-game render of the Solokhin.
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The Mosin in-game.
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Reloading the Mosin with a stripper clip
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Aiming down the sights.

M1 Garand

The M1 Garand was added in the "Smoking Barrels" DLC under the name "M1 Iwaniec", the model is very noticably undersized. It is chambered in .30-06 with a capacity of only 5 rounds as opposed to its real life counterpart, it is also compatible with most standard rifle scopes and has three cosmetically different variants in total. The iconic "ping" will be heard should all five rounds be fired, but if reloaded without being emptied, it will not be heard.

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M1 Garand - 30-06
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In-game render of the Iwaniec.
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The M1 in-game
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Reloading
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Aiming down the sights.

Nitro Express Rifle

A Side-by-Side rifle by the name of "King 470DB" was added with the "Vurhonga Savanna" DLC map, it is acquired though the store, though it is the most expensive firearm in-game. It is chambered in .470 Nitro Express and is compatible with only a micro red dot sight, two cosmetically different variants exist in total, though one alone takes long enough to afford. It is one of the most powerful rifles in the game.

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Holland & Holland 'Royal' Double Rifle
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In-game render of the King 470DB.
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The Nitro in-game
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Reloading

Ruger M77

The Ruger M77 was added as a part of the "Mississippi Acres Preserve" DLC map as the "Kullman .22H", it is obtained through the in-game store. Chambered in .22 Hornet, it has a capacity of 6 rounds and is compatible with most standard rifle scopes, three cosmetically different variations exist in total.

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Ruger M77 - .30-06 Springfield
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In-game render of the Kullman.
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The "Kullman" in-game.
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Aiming down the sights.

Sako 85

The Sako 85 appears as the initial rifle available to the player under the name "Ranger .243". It is chambered in .243 Winchester and has a capacity of 5 rounds, it is also compatible with a reflex sight, most standard rifle scopes and tritium sights. This rifle shares its model from Generation Zero.

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Sako 85 Bavarian
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In-game render of the Ranger.
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Working the bolt.

Winchester Model 1866 / 1886 Hybrid

A hybrid of a Winchester Model 1866 and a Winchester Model 1886 appears as "Whitlock Model 86" and is acquired through the in-game store. It is chambered in .30-30 Winchester and has a capacity of 4 rounds, it is also compatible with only a non-standard rifle scope and tritium sights.

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Winchester 1886
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Winchester 1866 "Yellow Boy" Rifle - .44 RF
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Render of the Whitlock in-game. Note the Model 1886 lever and receiver mated to a Model 1866 forend, along with a non-standard for any Winchester lever-action rifle pistol-grip stock.
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The .30-30 rifle in-game.
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Working the lever.
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Aiming.

Winchester Model 70

The Winchester Model 70 appears in several forms.

The ".270 Huntsman" is chambered in .270 Winchester with a capacity of 4 rounds and compatibility with a reflex sight, most standard rifle scopes and tritium sights. Three cosmetically different variants exist in total, one is unique in that it features engravings and, according to the in-game description, was "unlocked by the community by players participating in the 2017 Holiday Event".

The ".300 Canning Magnum" was added in the "Yukon Valley" DLC map, it is chambered in .300 Winchester Magnum and has a capacity of 4 rounds, it is also compatible with a reflex sight and most standard rifle scopes with two cosmetically different variants existing in total. It is one of the most expensive firearms in-game.

The "Mårtensson 6.5mm" was added in the "Cuatro Colinas Game Reserve" DLC map, it is chambered in 6.5mm Creedmoor with a capacity of 5 rounds and compatibility with a reflex sight, most standard rifle scopes and tritium sights. Three cosmetically different variants exist, with one being unlocked for free after completing a series of missions on the same DLC map as the rifles was added with.

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Winchester Model 70 Alaskan
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In-game render of the Huntsman.
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The in-game .270 rifle.
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Working the bolt.
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In-game render of the Canning Magnum.
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Render of the Mårtensson in-game, this one has an after-market stock.

Malmer 7mm Magnum

The Malmer 7mm Magnum came with the Hunter Power Pack DLC.

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Malmer 7mm Magnum in-game
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Malmer 7mm Magnum render

]]

Muzzle Loading Rifles

Hawken Muzzle Loading Rifle

The Hawken Rifle was introduced in the "Smoking Barrels" DLC under the name "Hudzik .50 Caplock". It is loaded with a .50 caliber lead ball and takes roughly a minute to reload, it is compatible with only its own unique muzzleloader scope and appears in three cosmetically different forms.

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Thompson Center reproduction Hawken Plains Rifle - .50 caliber
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In-game render of the Hudzik.
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Firing
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Adding powder
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Ramming a .50 round
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And putting a new cap
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Aiming down the sights without its special scope equipped.

Thompson Center Arms Muzzleloader

This rifle was added as a part of the "New England Mountains" DLC map under the name "Curman .50 Inline", and is unlocked for free upon purchase of said DLC. It is loaded with a .50 caliber saboted bullet and the actual process of loading is not quick as one may expect from such a rifle. It is compatible with most basic rifle scopes and only appears in one form, no other cosmetically different variations.

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In-game render of the Curman.
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The "Curman .50 Inline" in-game.
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Aiming down the sights.

Air Guns

Hatsan Hercules

The Hatsan Hercules was introduced in the "Weapon Pack 3" DLC as the "Vasquez Cyclone .45". It is loaded with .45 caliber cast lead pellets and has a capacity of 7 rounds and compatibility with a reflex sight, most standard rifle scopes and tritium sights. Due to it being an air rifle, it is quieter than a regular gun, which does effect animal response times and more.

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Hatsan Hercules
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The in-game render of the Vasquez Cyclone.
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Using the action
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Aiming down the sights, although a scope is intended.

Bows & Crossbows

Classical Bows

Two variations of classical bows exist in the game so far, each with multiple cosmetic variations. These bows have no form of sights, the idea of aiming one of these is a dubious idea at best. These bows are used with either 350 grain, 540 grain or 700 grain traditional arrows, for small, medium and large game respectively. They are quieter than firearms, meaning they won't scare animals as badly.

The "Alexander Longbow" was added with the "Silver Ridge Peaks" map DLC and is described in-game as flexible but sturdy. It has a peak draw weight of 60lb.

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In-game render of the Alexander Longbow.

The "Houyi Recurve Bow" was added in the "Weapon Pack 1" DLC and is described in-game as being based on the designs of traditional Chinese Qing recurve bows. It has a peak draw weight of 70lb and uses the same arrows as the Alexander Longbow. Despite the name, this is actually a Reflex Bow.

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In-game render of the Houyi Recurve Bow.
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"Aiming" with a classical bow, both examples are like this.

Compound Bows

Several variations of compound bows are in the game, most having no cosmetically different variants. These bows are extremely effective when used right, they are all compatible with a range of bow sights, including one sight with laser rangefinder. They are used with either 300 grain point arrows, 420 grain broadhead arrows or 600 grain broadhead arrows for small, medium and large game respectively.

The "Razorback CB 60" is described in-game as being sleek, quiet and deadly accurate, which holds true in gameplay. It features a peak draw weight of 60lb

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In-game render of the Razorback Lite CB 60.

The "Bearclaw CB 60" was added in its own DLC of the same name as the weapon itself. It is largely the same as the Razorback with same peak draw weight, but is also described as having a pre-installed stabilizer, it is also heavier.

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In-game render of the Bearclaw Lite CB 60.

The "Koter CB 65" was added in the "High Tech Hunting Pack" DLC and is the only compound bow with a single cosmetically different variation. It is described in-game as being versatile and within a sweet spot between the other compound bows. It features a peak draw weight of 65lb.

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In-game Render of the Koter CB 65.

The "Hawk Edge CB 70" is described as being state-of-the-art, incredibly powerful and firing arrows at unusually flat trajectories. It features a peak draw weight of 70lb.

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In-game render of the Hawk Edge CB 70

Crossbows

The "CrossPoint CB 165" was added in the "Weapon Pack 1" DLC and is, as of this writing, the only crossbow in the game aside from its other cosmetic variants. It is described in-game as precision-crafted and powerful enough to take down the largest game animals. It is also described as featuring a woven carbon fiber barrel, a built-in rope-cocking device and a 4-arrow quiver, complete with a peak draw weight of 165lb. It is compatible with only a specific crossbow scope and either 300 grain point bolts, 420 grain broadhead bolts or 600 grain broadhead bolts for small, medium and large game respectively. This weapon will not frighten animals like a gun will, due to being much quieter.

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In-game render of the CrossPoint CB 165.
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The CrossPoint as it appears in the game.
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Aiming the CrossPoint.