Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
User:MP-3008/Island of useless people: Difference between revisions
StanTheMan (talk | contribs) |
mNo edit summary |
||
Line 7: | Line 7: | ||
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet ("pig sticker") which was standard on PLA-issue Type 56s - 7.62x39mm]] | [[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet ("pig sticker") which was standard on PLA-issue Type 56s - 7.62x39mm]] | ||
[[File:Island of useless people T56.jpg|thumb|none|500px]] | [[File:Island of useless people T56.jpg|thumb|none|500px]] | ||
= Sacred 2: Fallen Angel = | |||
[[File:Sacred_2_Game_Cover.jpg|thumb|right|300px|''Sacred 2'' (2008). CD Cover.]] | |||
'''''Sacred 2: Fallen Angel''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2008. | |||
Compared to it's sequel, [[Sacred]] (the second chapter being a prequel), the game now almost lacks any kind of usable firearms, instead featuring so-called "energy weapons", sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim and look like generic fantasy weapons not based off any real firearms even remotely. However, there is a sole exception, and a few of non-usable weapons. | |||
{{Game Title}} | |||
__TOC__<br clear="all"> | |||
= Usable Firearms = | |||
== Desert Eagle Mark VII == | |||
One unique energy weapon, called "Sand Eagle", was considered for adding and even has proper textures, models and animation, but for some reason it doesn't drop in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch or ones replacing the Seraphim's "BFG" weapon with that pistol. | |||
[[Image:DesertEagle357Black.jpg|thumb|390px|none|IMI Desert Eagle Mark VII - .357 Magnum]] | |||
= Unusable Firearms = | |||
== Naval Cannon == | |||
In some of the towns (such as Thylyseum and Kufferath Castle) the cannons at the walls or in the ports can be noticed. They are, however, merely an ambiance and cannot be interacted with in any way. | |||
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]] | |||
Additionally, in some of the caves in the southwestern part of Tyr-Lysia region the player can find few cannons as the enemies in the "Traps" category. These traps are very weak and do not reappear upon defeat. | |||
== Handheld M134 "Minigun" == | |||
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun. | |||
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]] |
Revision as of 20:22, 28 February 2023
Ekol Viper
Thompson M1A1
Norinco Type 56
Sacred 2: Fallen Angel
Sacred 2: Fallen Angel is an action role-playing game developed by Ascaron Entertainment company and released in 2008.
Compared to it's sequel, Sacred (the second chapter being a prequel), the game now almost lacks any kind of usable firearms, instead featuring so-called "energy weapons", sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim and look like generic fantasy weapons not based off any real firearms even remotely. However, there is a sole exception, and a few of non-usable weapons.
The following weapons appear in the video game MP-3008/Island of useless people:
Usable Firearms
Desert Eagle Mark VII
One unique energy weapon, called "Sand Eagle", was considered for adding and even has proper textures, models and animation, but for some reason it doesn't drop in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch or ones replacing the Seraphim's "BFG" weapon with that pistol.
Unusable Firearms
In some of the towns (such as Thylyseum and Kufferath Castle) the cannons at the walls or in the ports can be noticed. They are, however, merely an ambiance and cannot be interacted with in any way.
Additionally, in some of the caves in the southwestern part of Tyr-Lysia region the player can find few cannons as the enemies in the "Traps" category. These traps are very weak and do not reappear upon defeat.
Handheld M134 "Minigun"
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun.