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The [[Beretta M9A1]] was added as part of Season 4. It is available for 2300 GP for one day or permanently for 12000. | The [[Beretta M9A1]] was added as part of Season 4. It is available for 2300 GP for one day or permanently for 12000. | ||
[[File:BerettaM9A1.jpg|thumb|none|300px|Beretta M9A1 - 9x19mm Parabellum]] | [[File:BerettaM9A1.jpg|thumb|none|300px|Beretta M9A1 - 9x19mm Parabellum]] | ||
[[File:Ironsightm9a1-1.jpg|thumb|none|600px|]] | [[File:Ironsightm9a1-1.jpg|thumb|none|600px|The M9A1 in the loadout menu.]] | ||
==Beretta Px4 Storm== | ==Beretta Px4 Storm== | ||
The [[Beretta Px4 Storm]] is available for 2300 GP for one day or permanently for 12000. It holds 13 rounds, which is not correct for any calibre the Px4 is offered in. | The [[Beretta Px4 Storm]] is available for 2300 GP for one day or permanently for 12000. It holds 13 rounds, which is not correct for any calibre the Px4 is offered in. | ||
[[Image:Px4 Storm.jpg|thumb|none|300px|Beretta Px4 Storm - 9x19mm]] | [[Image:Px4 Storm.jpg|thumb|none|300px|Beretta Px4 Storm - 9x19mm]] | ||
[[File:Ironsight Px4 Storm.jpg|thumb|600px|none|]] | [[File:Ironsight Px4 Storm.jpg|thumb|600px|none|The Px4 Storm in the loadout menu. Note that the description describes the pistol as "large caliber"; the largest calibre the Px4 is available in is .45 ACP, but the in-game weapon holds too many rounds for it to be that version.]] | ||
==Chiappa Rhino 60DS== | ==Chiappa Rhino 60DS== | ||
The [[Chiappa Rhino 60DS]] was added in the 13th April 2020 update and is available for 2300 GP for one day or permanently for 12000. | The [[Chiappa Rhino 60DS]] was added in the 13th April 2020 update and is available for 2300 GP for one day or permanently for 12000. | ||
[[File:Chiappa_Rhino_6".jpg|thumb|none|300px|Chiappa Rhino 60DS - .357 Magnum]] | [[File:Chiappa_Rhino_6".jpg|thumb|none|300px|Chiappa Rhino 60DS - .357 Magnum]] | ||
[[File:Ironsightrhino-1.jpg|thumb|none|600px|]] | [[File:Ironsightrhino-1.jpg|thumb|none|600px|The Chiappa Rhino in the loadout menu.]] | ||
==Colt M1911A1== | ==Colt M1911A1== | ||
The [[Colt M1911A1]] was added in Season 5. It is available for 2300 GP for one day or permanently for 12000. | The [[Colt M1911A1]] was added in Season 5. It is available for 2300 GP for one day or permanently for 12000. | ||
[[File:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]] | [[File:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]] | ||
[[File:Ironsight1911-1.jpg|thumb|none|600px|]] | [[File:Ironsight1911-1.jpg|thumb|none|600px|The M1911A1 in the loadout menu.]] | ||
==Colt Python== | ==Colt Python== | ||
The [[Colt Python]] is available for 2300 GP for one day or permanently for 12000 | The [[Colt Python]] is available for 2300 GP for one day or permanently for 12000. | ||
[[Image:Pythstainless6.jpg|thumb|300px|none|Colt Python Stainless Steel variant with 6" Barrel and Colt marked rubber combat grips - .357 Magnum]] | [[Image:Pythstainless6.jpg|thumb|300px|none|Colt Python Stainless Steel variant with 6" Barrel and Colt marked rubber combat grips - .357 Magnum]] | ||
[[File:Ironsight Python.jpg|thumb|600px|none|]] | [[File:Ironsight Python.jpg|thumb|600px|none|The Python in the loadout menu. The description erroneously states that it uses an 8-inch barrel while it's actually modelled with a 6-inch.]] | ||
==Glock 18C== | ==Glock 18C== | ||
The [[Glock 18C]] was added in the Centaurus Update and is available for 2300 GP for one day or permanently for 12000. It has a 19-round capacity despite using standard 17-round magazines. | The [[Glock 18C]] was added in the Centaurus Update and is available for 2300 GP for one day or permanently for 12000. It has a 19-round capacity despite using standard 17-round magazines. | ||
[[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm]] | [[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm]] | ||
[[File:Ironsightglock-1.jpg|thumb|none|600px|]] | [[File:Ironsightglock-1.jpg|thumb|none|600px|The Glock 18C in the loadout menu. The description somewhat oddly describes it as an SMG.]] | ||
==Heckler & Koch P30L== | ==Heckler & Koch P30L== | ||
The [[Heckler & Koch P30L]] was added in Season 7. It is available for 2300 GP for one day or permanently for 12000. | The [[Heckler & Koch P30L]] was added in Season 7. It is available for 2300 GP for one day or permanently for 12000. | ||
[[File:HK_P30L.jpg|thumb|none|300px|Heckler & Koch P30L - 9x19mm Parabellum]] | [[File:HK_P30L.jpg|thumb|none|300px|Heckler & Koch P30L - 9x19mm Parabellum]] | ||
[[File:Ironsightp30-1.jpg|thumb|none|600px|]] | [[File:Ironsightp30-1.jpg|thumb|none|600px|The P30L in the loadout menu.]] | ||
==IMI Desert Eagle Mark XIX== | ==IMI Desert Eagle Mark XIX== | ||
The [[Desert Eagle Mark XIX]] is available for 2300 GP for one day or permanently for 12000. | The [[Desert Eagle Mark XIX]] is available for 2300 GP for one day or permanently for 12000. | ||
[[Image:DesertEagle50AE.jpg|thumb|300px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | [[Image:DesertEagle50AE.jpg|thumb|300px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | ||
[[File:Ironsight Desert Eagle.jpg|thumb|600px|none|]] | [[File:Ironsight Desert Eagle.jpg|thumb|600px|none|The Desert Eagle in the loadout menu.]] | ||
==Luger P08== | ==Luger P08== | ||
The [[Luger P08]] was added as part of the WWII-themed Season 6. It is available for 2300 GP for one day or permanently for 12000. | The [[Luger P08]] was added as part of the WWII-themed Season 6. It is available for 2300 GP for one day or permanently for 12000. | ||
[[File:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm Parabellum]] | [[File:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm Parabellum]] | ||
[[File:Ironsightluger-1.jpg|thumb|none|600px|]] | [[File:Ironsightluger-1.jpg|thumb|none|600px|The Luger in the loadout menu.]] | ||
=="TAC-OPS"== | =="TAC-OPS"== | ||
The "TAC-OPS" appears to be a modified tactical [[M1911]] modeled after Tokyo Marui airsoft M1911s, and is the default secondary given to players. It also appears in Mission: EMP used by Sentinel drones when the player walks up close to them. | The "TAC-OPS" appears to be a modified tactical [[M1911]] modeled after Tokyo Marui airsoft M1911s, and is the default secondary given to players. It also appears in Mission: EMP used by Sentinel drones when the player walks up close to them. | ||
[[File:TM Foliage.jpg|thumb|none|300px|Tokyo Marui Foliage Warrior - 6mm BB]] | [[File:TM Foliage.jpg|thumb|none|300px|Tokyo Marui Foliage Warrior - 6mm BB]] | ||
[[File:Ironsight TAC-OPS.jpg|thumb|600px|none|]] | [[File:Ironsight TAC-OPS.jpg|thumb|600px|none|The TAC-OPS in the loadout menu.]] | ||
[[File:Ironsight TAC-OPS First Person.jpg|thumb|600px|none|First person view of the TAC-OPS.]] | [[File:Ironsight TAC-OPS First Person.jpg|thumb|600px|none|First person view of the TAC-OPS.]] | ||
[[File:Ironsight TAC-OPS ADS.jpg|thumb|600px|none|Aiming the TAC-OPS.]] | [[File:Ironsight TAC-OPS ADS.jpg|thumb|600px|none|Aiming the TAC-OPS.]] | ||
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The [[TDI Kard]] is available for 2300 GP for one day or permanently for 12000. Similarly to ''[[Call of Duty: Black Ops II]]'', it fires in automatic rather than semi-automatic. | The [[TDI Kard]] is available for 2300 GP for one day or permanently for 12000. Similarly to ''[[Call of Duty: Black Ops II]]'', it fires in automatic rather than semi-automatic. | ||
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]] | [[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]] | ||
[[File:Ironsight KARD.jpg|thumb|600px|none|]] | [[File:Ironsight KARD.jpg|thumb|600px|none|The Kard in the loadout menu.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
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The [[AR-57]] is available for 4200 GP for one day or permanently for 20000. | The [[AR-57]] is available for 4200 GP for one day or permanently for 20000. | ||
[[Image:AR-57.jpg|thumb|none|450px|AR-57 - 5.7x28mm]] | [[Image:AR-57.jpg|thumb|none|450px|AR-57 - 5.7x28mm]] | ||
[[File:Ironsight AR-57.jpg|thumb|600px|none|]] | [[File:Ironsight AR-57.jpg|thumb|600px|none|The AR-57 in the loadout menu.]] | ||
[[File:Ironsight AR-57 First Person.jpg|thumb|600px|none|First person view of the AR-57.]] | [[File:Ironsight AR-57 First Person.jpg|thumb|600px|none|First person view of the AR-57.]] | ||
[[File:Ironsight AR-57 ADS.jpg|thumb|600px|none|Aiming the AR-57.]] | [[File:Ironsight AR-57 ADS.jpg|thumb|600px|none|Aiming the AR-57.]] | ||
[[File:Ironsight AR-57 Reload.jpg|thumb|600px|none|Reloading.]] | [[File:Ironsight AR-57 Reload.jpg|thumb|600px|none|Reloading.]] | ||
[[File:Ironsight AR-57 Inspection.jpg|thumb|600px|none|The player inspects the AR-57.]] | [[File:Ironsight AR-57 Inspection.jpg|thumb|600px|none|The player inspects the AR-57. Note the accurate trademarks and the two-position fire selector.]] | ||
==Beretta Mx4 Storm== | ==Beretta Mx4 Storm== | ||
The [[Beretta Mx4 Storm]] is available for 4200 GP for one day or permanently for 20000. | The [[Beretta Mx4 Storm]] is available for 4200 GP for one day or permanently for 20000. | ||
[[File:Beretta_Mx4_Storm.jpg|thumb|none|450px|Beretta Mx4 Storm - 9x19mm Parabellum]] | [[File:Beretta_Mx4_Storm.jpg|thumb|none|450px|Beretta Mx4 Storm - 9x19mm Parabellum]] | ||
[[File:Ironsightmx4-1.jpg|thumb|none|600px|]] | [[File:Ironsightmx4-1.jpg|thumb|none|600px|The Mx4 in the loadout menu.]] | ||
==Brügger & Thomet MP9== | ==Brügger & Thomet MP9== | ||
The [[Brügger & Thomet MP9]] is available for 4200 GP for one day or permanently for 20000. Its stock cannot be unfolded. | The [[Brügger & Thomet MP9]] is available for 4200 GP for one day or permanently for 20000. Its stock cannot be unfolded. | ||
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger & Thomet MP9 - 9x19mm]] | [[Image:Mp9tmp.jpg|thumb|none|350px|Brügger & Thomet MP9 - 9x19mm]] | ||
[[File:Ironsight MP9.jpg|thumb|600px|none|]] | [[File:Ironsight MP9.jpg|thumb|600px|none|The MP9 in the loadout menu. The "contracting breechblock" mentioned in the description likely refers to the weapon's telescoping bolt.]] | ||
==FN P90 TR== | ==FN P90 TR== | ||
The [[FN P90 TR]] is available for 4200 GP for one day or permanently for 20000. A variant called Chapeau Bleu appears as one of the login rewards and features a unique reload animation. | The [[FN P90 TR]] is available for 4200 GP for one day or permanently for 20000. A variant called Chapeau Bleu appears as one of the login rewards and features a unique reload animation. | ||
[[file:FN P90 Triple Rail (TR).jpg|thumb|450px|none|FN P90 TR - | [[file:FN P90 Triple Rail (TR).jpg|thumb|450px|none|FN P90 TR - 5.7x28mm]] | ||
[[File:Ironsight P90 TR.jpg|thumb|600px|none|]] | [[File:Ironsight P90 TR.jpg|thumb|600px|none|The P90 in the loadout menu.]] | ||
==Heckler & Koch MP5A5== | ==Heckler & Koch MP5A5== | ||
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[[Image:H&KMP5A5.jpg|thumb|none|450px|Heckler & Koch MP5A5 - 9x19mm.]] | [[Image:H&KMP5A5.jpg|thumb|none|450px|Heckler & Koch MP5A5 - 9x19mm.]] | ||
[[File:G&G TGM A5 Retractable.jpg|thumb|none|450px|G&G TGM A5 Retractable Airsoft Gun.]] | [[File:G&G TGM A5 Retractable.jpg|thumb|none|450px|G&G TGM A5 Retractable Airsoft Gun.]] | ||
[[File:Ironsight MP5 A5.jpg|thumb|600px|none]] | [[File:Ironsight MP5 A5.jpg|thumb|600px|none|The MP5A5 in the loadout menu.]] | ||
==Heckler & Koch MP7A1== | ==Heckler & Koch MP7A1== | ||
The [[Heckler & Koch MP7A1]] is available for 4200 GP for one day or permanently for 20000. Despite being modelled with a 40-round magazine, the MP7 in-game only holds 30 rounds. | The [[Heckler & Koch MP7A1]] is available for 4200 GP for one day or permanently for 20000. Despite being modelled with a 40-round magazine, the MP7 in-game only holds 30 rounds. | ||
[[Image:H&K MP71A1.jpg|thumb|none|450px|Heckler & Koch MP7A1 with 40-round magazine - 4.6x30mm]] | [[Image:H&K MP71A1.jpg|thumb|none|450px|Heckler & Koch MP7A1 with 40-round magazine - 4.6x30mm]] | ||
[[File:Ironsight MP7A1.jpg|thumb|600px|none|]] | [[File:Ironsight MP7A1.jpg|thumb|600px|none|The MP7 in the loadout menu.]] | ||
==Heckler & Koch UMP45== | ==Heckler & Koch UMP45== | ||
The [[Heckler & Koch UMP45]] was added in Season 9. is available for 4200 GP for one day or permanently for 20000. | The [[Heckler & Koch UMP45]] was added in Season 9. is available for 4200 GP for one day or permanently for 20000. | ||
[[File:UMP45_RIS.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]] | [[File:UMP45_RIS.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]] | ||
[[File:Ironsightump-1.jpg|thumb|none|600px| | [[File:Ironsightump-1.jpg|thumb|none|600px|The UMP45 in the loadout menu. It incorrectly uses the description for the AKS-74U; this is rather strange considering that the UMP predates the AKS-74U in the game by two seasons.]] | ||
==LWRC SMG-45== | ==LWRC SMG-45== | ||
The prototype version of the [[LWRC SMG-45]] is available for 4200 GP for one day or permamently for 20000. | The prototype version of the [[LWRC SMG-45]] is available for 4200 GP for one day or permamently for 20000. | ||
[[File:LWRC SMG-45.jpg|thumb|450px|none|LWRC SMG-45, 2015 prototype - .45 ACP]] | [[File:LWRC SMG-45.jpg|thumb|450px|none|LWRC SMG-45, 2015 prototype - .45 ACP]] | ||
[[File:Ironsight LWRC 45.jpg|thumb|600px|none|]] | [[File:Ironsight LWRC 45.jpg|thumb|600px|none|The SMG-45 in the loadout menu.]] | ||
[[File:Ironsight LWRC 45 First Person.jpg|thumb|none|600px|First person view of the LWRC.]] | [[File:Ironsight LWRC 45 First Person.jpg|thumb|none|600px|First person view of the LWRC.]] | ||
[[File:Ironsight LWRC 45 ADS.jpg|thumb|none|600px|Aiming the LWRC.]] | [[File:Ironsight LWRC 45 ADS.jpg|thumb|none|600px|Aiming the LWRC.]] | ||
[[File:Ironsight LWRC 45 Reload.jpg|thumb|none|600px|Reloading.]] | [[File:Ironsight LWRC 45 Reload.jpg|thumb|none|600px|Reloading.]] | ||
[[File:Ironsight LWRC 45 Inspection.jpg|thumb|none|600px|The player inspects the LWRC.]] | [[File:Ironsight LWRC 45 Inspection.jpg|thumb|none|600px|The player inspects the LWRC. Note the selector pointed towards semi-auto.]] | ||
==M1928 Thompson== | ==M1928 Thompson== | ||
The [[M1928 Thompson]] was added in Season 6. It is available for 4200 for one day or permanently for 20000. | The [[M1928 Thompson]] was added in Season 6. It is available for 4200 for one day or permanently for 20000. | ||
[[File:M1928.jpg|thumb|none|450px|M1928 Thompson - .45 ACP]] | [[File:M1928.jpg|thumb|none|450px|M1928 Thompson - .45 ACP]] | ||
[[File:Ironsightm1928-1.jpg|thumb|none|600px|]] | [[File:Ironsightm1928-1.jpg|thumb|none|600px|The M1928 in the loadout menu.]] | ||
==PP-2000== | ==PP-2000== | ||
The [[PP-2000]] is available for 4200 for one day or permanently for 20000. | The [[PP-2000]] is available for 4200 for one day or permanently for 20000. | ||
[[ | [[File:Pp-2000.jpg|thumb|450px|none|PP-2000 - 9x19mm]] | ||
[[File:Ironsight PP-2000.jpg|thumb|600px|none|]] | [[File:Ironsight PP-2000.jpg|thumb|600px|none|The PP-2000 in the loadout menu.]] | ||
==PP-90M1== | ==PP-90M1== | ||
The [[PP-90M1]] is available for 4200 for one day or permanently for 20000. The in-game PP-90M1 only carries half of its magazine capacity, having 32 rounds instead of the usual 64 rounds. | The [[PP-90M1]] is available for 4200 for one day or permanently for 20000. The in-game PP-90M1 only carries half of its magazine capacity, having 32 rounds instead of the usual 64 rounds. | ||
[[Image:Pp90m1-2.jpg|thumb|none|450px|PP-90M1 with 64-round helical magazine - 9x19mm]] | [[Image:Pp90m1-2.jpg|thumb|none|450px|PP-90M1 with 64-round helical magazine - 9x19mm]] | ||
[[File:Ironsight PP-90M1.jpg|thumb|600px|none|]] | [[File:Ironsight PP-90M1.jpg|thumb|600px|none|The PP-90M1 in the loadout menu.]] | ||
==Sa vz. 61 Skorpion== | ==Sa vz. 61 Skorpion== | ||
The [[Sa vz. 61 Skorpion]] was added in the Centaurus Update. It is available for 4200 GP for one day or permanently for 20000. | The [[Sa vz. 61 Skorpion]] was added in the Centaurus Update. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:CZ_Vz.61.jpg|thumb|none|350px|Sa vz. 61 Skorpion - .32 ACP]] | [[File:CZ_Vz.61.jpg|thumb|none|350px|Sa vz. 61 Skorpion - .32 ACP]] | ||
[[File:Ironsightvz61-1.jpg|thumb|none|600px|]] | [[File:Ironsightvz61-1.jpg|thumb|none|600px|The vz. 61 in the loadout menu.]] | ||
==TDI Vector== | ==TDI Vector== | ||
The [[TDI Vector]] is available for 4200 GP for one day or permanently for 20000. Despite functioning like the full-auto SMG version, it is modeled after the civilian SBR/SO variant, as it lacks a select-fire lever. | The [[TDI Vector]] is available for 4200 GP for one day or permanently for 20000. Despite functioning like the full-auto SMG version, it is modeled after the civilian SBR/SO variant, as it lacks a select-fire lever. | ||
[[File:Vector-SBR-SO.jpg|thumb|none|450px|TDI Vector SBR/SO Gen 1 - .45 ACP]] | [[File:Vector-SBR-SO.jpg|thumb|none|450px|TDI Vector SBR/SO Gen 1 - .45 ACP]] | ||
[[File:Ironsight Vector.jpg|thumb|600px|none|]] | [[File:Ironsight Vector.jpg|thumb|600px|none|The Vector in the loadout menu.]] | ||
[[File:Ironsight Vector First Person.jpg|thumb|none|600px|First person view of the Vector.]] | [[File:Ironsight Vector First Person.jpg|thumb|none|600px|First person view of the Vector.]] | ||
[[File:Ironsight Vector ADS.jpg|thumb|none|600px|Aiming the Vector.]] | [[File:Ironsight Vector ADS.jpg|thumb|none|600px|Aiming the Vector.]] | ||
[[File:Ironsight Vector Reload.jpg|thumb|none|600px|Reloading.]] | [[File:Ironsight Vector Reload.jpg|thumb|none|600px|Reloading.]] | ||
[[File:Ironsight Vector Inspection.jpg|thumb|none|600px|The player inspects the Vector.]] | [[File:Ironsight Vector Inspection.jpg|thumb|none|600px|The player inspects the Vector. Note that the safety is on.]] | ||
=Shotguns= | =Shotguns= | ||
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The [[Benelli M4 Super 90]] was added in the 1st December 2020 update, and is available for 2300 GP for one day or permanently for 12000. It uses a 5-round tube that holds an incorrect 8 rounds. | The [[Benelli M4 Super 90]] was added in the 1st December 2020 update, and is available for 2300 GP for one day or permanently for 12000. It uses a 5-round tube that holds an incorrect 8 rounds. | ||
[[File:Benelli_m4_2.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 gauge]] | [[File:Benelli_m4_2.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 gauge]] | ||
[[File:Ironsightsuper90-1.jpg|thumb|none|600px|]] | [[File:Ironsightsuper90-1.jpg|thumb|none|600px|The Benelli M4 in the loadout menu.]] | ||
==Franchi SPAS-12== | ==Franchi SPAS-12== | ||
The [[Franchi SPAS-12]] is one of the default secondaries the player can choose. | The [[Franchi SPAS-12]] is one of the default secondaries the player can choose, used exclusively in pump-action mode. | ||
[[Image:Franchi-SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]] | [[Image:Franchi-SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]] | ||
[[File:Ironsight SPAS-12.jpg|thumb|600px|none|]] | [[File:Ironsight SPAS-12.jpg|thumb|600px|none|]] | ||
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The [[Pancor Jackhammer]] is available 2300 GP for one day or permanently for 12000. | The [[Pancor Jackhammer]] is available 2300 GP for one day or permanently for 12000. | ||
[[Image:Jackhammer.jpg|thumb|none|450px|Pancor Jackhammer Mk3-A2 - proprietary 12 gauge]] | [[Image:Jackhammer.jpg|thumb|none|450px|Pancor Jackhammer Mk3-A2 - proprietary 12 gauge]] | ||
[[File:Ironsight Jackhammer.jpg|thumb|600px|none|]] | [[File:Ironsight Jackhammer.jpg|thumb|600px|none|The Jackhammer in the loadout menu.]] | ||
==Winchester Model 1887== | ==Winchester Model 1887== | ||
A sawn-off [[Winchester Model 1887]] was added as part of Season 11, currently only available as a Battle Pass reward. | A sawn-off [[Winchester Model 1887]] was added as part of Season 11, currently only available as a Battle Pass reward. | ||
[[File:Norinco_Winchester_1887.jpg|thumb|none|450px|Sawn-off Winchester Model 1887 (Norinco replica) - 12 gauge]] | [[File:Norinco_Winchester_1887.jpg|thumb|none|450px|Sawn-off Winchester Model 1887 (Norinco replica) - 12 gauge]] | ||
[[File:Ironsight1887-1.jpg|thumb|none|600px|]] | [[File:Ironsight1887-1.jpg|thumb|none|600px|The 1887 in the loadout menu.]] | ||
=Assault Rifles & Battle Rifles= | =Assault Rifles & Battle Rifles= | ||
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The [[AAC Honey Badger]] was added in the 18th August 2020 update, available for 4200 GP for one day or permanently for 20000. | The [[AAC Honey Badger]] was added in the 18th August 2020 update, available for 4200 GP for one day or permanently for 20000. | ||
[[File:AAC honey badger.jpg|thumb|none|450px|AAC Honey Badger with magazine removed - .300 AAC Blackout]] | [[File:AAC honey badger.jpg|thumb|none|450px|AAC Honey Badger with magazine removed - .300 AAC Blackout]] | ||
[[File:Ironsighthoneybadger-1.jpg|thumb|none|600px|]] | [[File:Ironsighthoneybadger-1.jpg|thumb|none|600px|The Honey Badger in the loadout menu.]] | ||
==AK-12== | ==AK-12== | ||
The 2012 prototype of the [[AK-12]] is available for 4200 GP for one day or permanently for 20000. | The 2012 prototype of the [[AK-12]] is available for 4200 GP for one day or permanently for 20000. | ||
[[File:AK-12 2012.jpg|thumb|none|450px|AK-12 - 5.45x39mm | [[File:AK-12 2012.jpg|thumb|none|450px|AK-12, 2012 prototype - 5.45x39mm]] | ||
[[File:Ironsight AK-12.jpg|thumb|600px|none|]] | [[File:Ironsight AK-12.jpg|thumb|600px|none|The AK-12 in the loadout menu.]] | ||
==AK-47== | ==AK-47== | ||
The [[AK-47]] is available for 4200 GP for one day or permanently for 20000. | The [[AK-47]] is available for 4200 GP for one day or permanently for 20000. | ||
[[Image:AK-47_type_II_Part_DM.jpg|thumb|none|450px|Type II AK-47 - 7.62x39mm]] | [[Image:AK-47_type_II_Part_DM.jpg|thumb|none|450px|Type II AK-47 - 7.62x39mm]] | ||
[[File:Ironsight AK-47.jpg|thumb|600px|none|]] | [[File:Ironsight AK-47.jpg|thumb|600px|none|The AK-47 in the loadout menu.]] | ||
==AKS-74U== | ==AKS-74U== | ||
The [[AKS-74U]] was added as part of Season 11. It is currently only available as a Battle Pass reward. The game classifies the AKS-74U as an SMG and treats it as such, even though it uses a rifle round. | The [[AKS-74U]] was added as part of Season 11. It is currently only available as a Battle Pass reward. The game classifies the AKS-74U as an SMG and treats it as such, even though it uses a rifle round. | ||
[[File:AKS74U.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]] | [[File:AKS74U.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]] | ||
[[File:Ironsightaks74u-1.jpg|thumb|none|600px|]] | [[File:Ironsightaks74u-1.jpg|thumb|none|600px|The AKS-74U in the loadout menu.]] | ||
==AN-94== | ==AN-94== | ||
The [[AN-94]] is available for 4200 GP for one day or permanently for 20000; it only fires in its 2-round burst mode. Adding any sights will not remove the front sight. | The [[AN-94]] is available for 4200 GP for one day or permanently for 20000; it only fires in its 2-round burst mode. Adding any sights will not remove the front sight. | ||
[[file:An94-1.jpg|thumb|none|450px|AN-94 - 5.45x39mm]] | [[file:An94-1.jpg|thumb|none|450px|AN-94 - 5.45x39mm]] | ||
[[File:Ironsight AN-94.jpg|thumb|600px|none|]] | [[File:Ironsight AN-94.jpg|thumb|600px|none|The AN-94 in the loadout menu.]] | ||
[[File:Ironsight AN-94 First Person.jpg|thumb|none|600px|First person view of the AN-94.]] | [[File:Ironsight AN-94 First Person.jpg|thumb|none|600px|First person view of the AN-94.]] | ||
[[File:Ironsight AN-94 ADS.jpg|thumb|none|600px|Aiming the | [[File:Ironsight AN-94 ADS.jpg|thumb|none|600px|Aiming through the non-standard iron sights.]] | ||
[[File:Ironsight AN-94 Reload.jpg|thumb|none|600px|Reloading.]] | [[File:Ironsight AN-94 Reload.jpg|thumb|none|600px|Reloading.]] | ||
[[File:Ironsight AN-94 Inspection.jpg|thumb|none|600px|The player inspects the AN-94.]] | [[File:Ironsight AN-94 Inspection.jpg|thumb|none|600px|The player inspects the AN-94. The markings on the rail mount states that it was "Made in S.S.R." by "Midwest industries Inc".]] | ||
==Beretta ARX-160== | ==Beretta ARX-160== | ||
The [[Beretta ARX-160]] is available for 4200 GP for one day or permanently for 20000; it also appears in the first tutorial mission used by Sarah. | The [[Beretta ARX-160]] is available for 4200 GP for one day or permanently for 20000; it also appears in the first tutorial mission used by Sarah. | ||
[[File:Arx-160 CQB Coyote brown.jpg|thumb|450px|none|Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm]] | [[File:Arx-160 CQB Coyote brown.jpg|thumb|450px|none|Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm]] | ||
[[File:Ironsight ARX160.jpg|thumb|600px|none| | [[File:Ironsight ARX160.jpg|thumb|600px|none|The ARX-160 in the loadout menu. The "Future Soldier Program" that it is referring to is the ''Soldato Futurons'', which is the Italian Army's modernization program.]] | ||
[[File:Ironsight Sarah with ARX-160.jpg|thumb|600px|none|Sarah with her ARX-160.]] | [[File:Ironsight Sarah with ARX-160.jpg|thumb|600px|none|Sarah with her ARX-160.]] | ||
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The [[Colt Model 723]] appears as the "Training M4". It was originally hidden and would only appear when the player equips a weapon with 0 durability or an expired timed weapon, the equipped weapon turning into the Training M4 the moment the player enters a game. It was made available as a regular weapon in Season 9. | The [[Colt Model 723]] appears as the "Training M4". It was originally hidden and would only appear when the player equips a weapon with 0 durability or an expired timed weapon, the equipped weapon turning into the Training M4 the moment the player enters a game. It was made available as a regular weapon in Season 9. | ||
[[File:Colt-M-16-A-2-m723.jpg|thumb|none|450px|Colt Model 723 - 5.56x45mm]] | [[File:Colt-M-16-A-2-m723.jpg|thumb|none|450px|Colt Model 723 - 5.56x45mm]] | ||
[[File:Ironsight723-1.jpg|thumb|none|600px|]] | [[File:Ironsight723-1.jpg|thumb|none|600px|The M723 in the loadout menu.]] | ||
==Daewoo K2C== | ==Daewoo K2C== | ||
The [[Daewoo K2C]] is the default weapon given to players and appears in Mission: EMP used by Sentinel drones. The K2C is also used by the player in the first tutorial mission with a Monitor Sight. | The [[Daewoo K2C]] is the default weapon given to players and appears in Mission: EMP used by Sentinel drones. The K2C is also used by the player in the first tutorial mission with a Monitor Sight. | ||
[[Image:Daewoo K2C.jpg|thumb|none|450px|Daewoo K2C - 5.56x45mm NATO]] | [[Image:Daewoo K2C.jpg|thumb|none|450px|Daewoo K2C - 5.56x45mm NATO]] | ||
[[File:Ironsight K2C.jpg|thumb|600px|none|]] | [[File:Ironsight K2C.jpg|thumb|600px|none|The K2C in the loadout menu.]] | ||
[[File:Ironsight K2C First Person.jpg|thumb|600px|none|First person view of the K2C.]] | [[File:Ironsight K2C First Person.jpg|thumb|600px|none|First person view of the K2C.]] | ||
[[File:Ironsight K2C ADS.jpg|thumb|600px|none|Aiming the K2C.]] | [[File:Ironsight K2C ADS.jpg|thumb|600px|none|Aiming the K2C.]] | ||
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==DSA SA58 OSW== | ==DSA SA58 OSW== | ||
The [[DSA SA58 OSW]] is available for 4200 GP for one day or permanently for 20000. | The [[DSA SA58 OSW]] is available for 4200 GP for one day or permanently for 20000. | ||
[[Image:DSA-SA-58-OSW.jpg|thumb|450px|none|DSA SA58 OSW | [[Image:DSA-SA-58-OSW.jpg|thumb|450px|none|DSA SA58 OSW - 7.62x51mm NATO]] | ||
[[File:Ironsight SA58 OSW.jpg|thumb|600px|none|]] | [[File:Ironsight SA58 OSW.jpg|thumb|600px|none|The SA58 OSW in the loadout menu.]] | ||
==FAMAS G1== | ==FAMAS G1== | ||
The [[FAMAS G1]], referred to as a G2 in-game, is available for 4200 GP for one day or permanently for 20000. | The [[FAMAS G1]], referred to as a G2 in-game and holding 30 rounds in each magazine, is available for 4200 GP for one day or permanently for 20000. | ||
[[File:FAMAS G1.jpg|thumb|none|450px|FAMAS G1 - 5.56x45mm NATO]] | [[File:FAMAS G1.jpg|thumb|none|450px|FAMAS G1 - 5.56x45mm NATO]] | ||
[[File:Ironsight FAMAS G2.jpg|thumb|none|600px|]] | [[File:Ironsight FAMAS G2.jpg|thumb|none|600px|The FAMAS in the loadout menu.]] | ||
==FB MSBS-5.56B Radon== | ==FB MSBS-5.56B Radon== | ||
The [[FB_MSBS_Grot#FB_MSBS_Grot_B|FB MSBS-5.56B Radon]] is available for 4200 for one day or permanently for 20000. | The [[FB_MSBS_Grot#FB_MSBS_Grot_B|FB MSBS-5.56B Radon]] is available for 4200 for one day or permanently for 20000. | ||
[[file:Msbs-5.45B - 2014.JPG|thumb|none|450px|MSBS-5.56B Radon (2014-2015 model) - 5.56x45mm]] | [[file:Msbs-5.45B - 2014.JPG|thumb|none|450px|MSBS-5.56B Radon (2014-2015 model) - 5.56x45mm]] | ||
[[File:Ironsight MSBS 556B.jpg|thumb|600px|none|]] | [[File:Ironsight MSBS 556B.jpg|thumb|600px|none|The MSBS in the loadout menu.]] | ||
==FN SCAR-H== | ==FN SCAR-H== | ||
The [[FN SCAR-H]] is available for 4200 GP for one day or permanently for 20000. | The [[FN SCAR-H]] is available for 4200 GP for one day or permanently for 20000. | ||
[[File:SCAR-H CQC.jpg|thumb|none|450px|FN SCAR-H CQC - 7.62x51mm NATO.]] | [[File:SCAR-H CQC.jpg|thumb|none|450px|FN SCAR-H CQC - 7.62x51mm NATO.]] | ||
[[File:Ironsight SCAR-H.jpg|thumb|600px|none|]] | [[File:Ironsight SCAR-H.jpg|thumb|600px|none|The SCAR-H in the loadout menu.]] | ||
[[File:Ironsight SCAR-H First Person.jpg|thumb|none|600px|First person view of the SCAR-H.]] | [[File:Ironsight SCAR-H First Person.jpg|thumb|none|600px|First person view of the SCAR-H.]] | ||
[[File:Ironsight SCAR-H ADS.jpg|thumb|none|600px|Aiming the SCAR-H.]] | [[File:Ironsight SCAR-H ADS.jpg|thumb|none|600px|Aiming the SCAR-H.]] | ||
[[File:Ironsight SCAR-H Reload.jpg|thumb|none|600px|Reloading.]] | [[File:Ironsight SCAR-H Reload.jpg|thumb|none|600px|Reloading.]] | ||
[[File:Ironsight SCAR-H Inspection.jpg|thumb|none|600px|The player inspects the SCAR-H.]] | [[File:Ironsight SCAR-H Inspection.jpg|thumb|none|600px|The player inspects the SCAR-H. Note that the fire selector markings have been moved one position counter-clockwise; in early versions of the game, it pointed to what would be safe on a real SCAR (semi on the in-game model), but this has since been changed to point to semi (full-auto in-game).]] | ||
==Heckler & Koch G36C== | ==Heckler & Koch G36C== | ||
The [[Heckler & Koch G36C]] is available for 4200 GP for one day or permanently for 20000. A unique version of the G36C called the Atrium is also available. | The [[Heckler & Koch G36C]] is available for 4200 GP for one day or permanently for 20000. A unique version of the G36C called the Atrium is also available. | ||
[[Image:Hkg36c.jpg|thumb|none|450px|Heckler & Koch G36C - 5.56x45mm NATO]] | [[Image:Hkg36c.jpg|thumb|none|450px|Heckler & Koch G36C - 5.56x45mm NATO]] | ||
[[File:Ironsight G36C.jpg|thumb|600px|none|]] | [[File:Ironsight G36C.jpg|thumb|600px|none|The G36C in the loadout menu.]] | ||
==Heckler & Koch HK416== | ==Heckler & Koch HK416== | ||
The [[Heckler & Koch HK416]] was added in Season 7. It is available for 4200 GP for one day or permanently for 20000. | The [[Heckler & Koch HK416]] was added in Season 7. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:HK416_14.5_Current.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5" barrel - 5.56x45mm NATO]] | [[File:HK416_14.5_Current.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5" barrel - 5.56x45mm NATO]] | ||
[[File:Ironsight416-1.jpg|thumb|none|600px|]] | [[File:Ironsight416-1.jpg|thumb|none|600px|The HK416 in the loadout menu.]] | ||
==Heckler & Koch HK417== | ==Heckler & Koch HK417== | ||
The [[Heckler & Koch HK417]] is one of two DMRs available in game, the M39 being the second. It's available for for 4200 GP for one day or permanently for 20000. | The [[Heckler & Koch HK417]] is one of two DMRs available in game, the M39 being the second. It's available for for 4200 GP for one day or permanently for 20000. | ||
[[Image:Hk417 16in.jpg|thumb|none|450px|Heckler & Koch HK417 with 16" barrel - 7.62x51mm NATO]] | [[Image:Hk417 16in.jpg|thumb|none|450px|Heckler & Koch HK417 with 16" barrel - 7.62x51mm NATO]] | ||
[[File:Ironsight HK417.jpg|thumb|600px|none|]] | [[File:Ironsight HK417.jpg|thumb|600px|none|The HK417 in the loadout menu.]] | ||
[[File:Ironsight HK417 First Person.jpg|thumb|none|600px|First person view of the HK417.]] | [[File:Ironsight HK417 First Person.jpg|thumb|none|600px|First person view of the HK417.]] | ||
[[File:Ironsight HK417 ADS.jpg|thumb|none|600px|Aiming the HK417.]] | [[File:Ironsight HK417 ADS.jpg|thumb|none|600px|Aiming the HK417.]] | ||
[[File:Ironsight HK417 Reload.jpg|thumb|none|600px|Reloading.]] | [[File:Ironsight HK417 Reload.jpg|thumb|none|600px|Reloading.]] | ||
[[File:Ironsight HK417 Inspection.jpg|thumb|none|600px|The player inspects the HK417.]] | [[File:Ironsight HK417 Inspection.jpg|thumb|none|600px|The player inspects the HK417. Note the selector pointing towards full-auto despite it firing semi in-game; this has since been fixed.]] | ||
==Howa Type 89== | ==Howa Type 89== | ||
The [[Howa Type 89]] was added in the Hidden Risk Update. It is available for 4200 GP for one day or permanently for 20000. | The [[Howa Type 89]] was added in the Hidden Risk Update. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:HowaType89FullStock.jpg|thumb|none|450px|Howa Type 89 - 5.56x45mm NATO]] | [[File:HowaType89FullStock.jpg|thumb|none|450px|Howa Type 89 - 5.56x45mm NATO]] | ||
[[File:Ironsighttype89-1.jpg|thumb|none|600px|]] | [[File:Ironsighttype89-1.jpg|thumb|none|600px|The Type 89 in the loadout menu.]] | ||
==Karabiner 98k== | ==Karabiner 98k== | ||
The [[Karabiner 98k]] was added in Season 6, classed as a sniper rifle in-game. It is available for 4200 GP for one day or permanently for 20000. | The [[Karabiner 98k]] was added in Season 6, classed as a sniper rifle in-game. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]] | [[File:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]] | ||
[[File:Ironsightk98k-1.jpg|thumb|none|600px|]] | [[File:Ironsightk98k-1.jpg|thumb|none|600px|The K98k in the loadout menu.]] | ||
==LoneStar Future Weapons RM277== | ==LoneStar Future Weapons RM277== | ||
The [[LoneStar Future Weapons RM277]] was added as part of Season 8. It is available for 4200 GP for one day or permanently for 20000. | The [[LoneStar Future Weapons RM277]] was added as part of Season 8. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:RM277-AR.jpg|thumb|none|450px|LoneStar Future Weapons RM277-AR - 6.8mm TVCM]] | [[File:RM277-AR.jpg|thumb|none|450px|LoneStar Future Weapons RM277-AR - 6.8mm TVCM]] | ||
[[File:Ironsightrm277-1.jpg|thumb|none|600px|]] | [[File:Ironsightrm277-1.jpg|thumb|none|600px|The RM277 in the loadout menu.]] | ||
==M16A4== | ==M16A4== | ||
The [[M16A4]] was added in Season 4. It is available for 4200 GP for one day or permanently for 20000. | The [[M16A4]] was added in Season 4. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, KAC foregrip, AN/PEQ-2 IR designator, and Trijicon TA01 ACOG - 5.56x45mm NATO]] | [[File:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, KAC foregrip, AN/PEQ-2 IR designator, and Trijicon TA01 ACOG - 5.56x45mm NATO]] | ||
[[File:Ironsightm16-1.jpg|thumb|none|600px|]] | [[File:Ironsightm16-1.jpg|thumb|none|600px|The M16 in the loadout menu.]] | ||
==M39 Enhanced Marksman Rifle== | ==M39 Enhanced Marksman Rifle== | ||
The [[M39 Enhanced Marksman Rifle]] is one of the two DMRs available in game, the HK417 being the first. It's available for 4200 GP for one day or permanently for 20000. | The [[M39 Enhanced Marksman Rifle]] is one of the two DMRs available in game, the HK417 being the first. It's available for 4200 GP for one day or permanently for 20000. | ||
[[Image:M-39EMR.jpg|thumb|none|450px|M39 Enhanced Marksman Rifle - 7.62x51mm NATO]] | [[Image:M-39EMR.jpg|thumb|none|450px|M39 Enhanced Marksman Rifle - 7.62x51mm NATO]] | ||
[[File:Ironsight M39 EMR.jpg|thumb|600px|none|]] | [[File:Ironsight M39 EMR.jpg|thumb|600px|none|The M39 in the loadout menu. Its description states that it has a short barrel despite the fact that it has the full-length 22" barrel.]] | ||
=="M4 ACC-M"== | =="M4 ACC-M"== | ||
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[[File:Tokyo Marui M4 S-System.jpg|thumb|none|450px|'''Airsoft''' Tokyo Marui M4A1 S-System]] | [[File:Tokyo Marui M4 S-System.jpg|thumb|none|450px|'''Airsoft''' Tokyo Marui M4A1 S-System]] | ||
[[File:Colt P0923 APC.jpg|thumb|none|450px|Colt Advanced Piston Carbine, for comparison - 5.56×45mm NATO. The APC and ACC-M both feature the same monolithic upper receiver, differing only in the ACC-M being direct-impingement operated.]] | [[File:Colt P0923 APC.jpg|thumb|none|450px|Colt Advanced Piston Carbine, for comparison - 5.56×45mm NATO. The APC and ACC-M both feature the same monolithic upper receiver, differing only in the ACC-M being direct-impingement operated.]] | ||
[[File:Ironsight M4 ACC-M.jpg|thumb|600px|none|]] | [[File:Ironsight M4 ACC-M.jpg|thumb|600px|none|The M4 ACC-M in the loadout menu.]] | ||
[[File:Ironsight M4 ACC-M First Person.jpg|thumb|600px|none|First Person view of the M4 ACC-M.]] | [[File:Ironsight M4 ACC-M First Person.jpg|thumb|600px|none|First Person view of the M4 ACC-M.]] | ||
[[File:Ironsight M4 ACC-M ADS.jpg|thumb|600px|none|Aiming the M4 ACC-M.]] | [[File:Ironsight M4 ACC-M ADS.jpg|thumb|600px|none|Aiming the M4 ACC-M.]] | ||
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The [[Magpul PDR-C]] is available for 4200 GP for one day or permanently for 20000. Like the AKS-74U, it is classed as a submachine gun in-game. | The [[Magpul PDR-C]] is available for 4200 GP for one day or permanently for 20000. Like the AKS-74U, it is classed as a submachine gun in-game. | ||
[[Image:PDR-C (Airsoft).jpg|thumb|none|450px|Magpul PTS PDR Airsoft Gun]] | [[Image:PDR-C (Airsoft).jpg|thumb|none|450px|Magpul PTS PDR Airsoft Gun]] | ||
[[File:Ironsight PDR-C.jpg|thumb|600px|none|]] | [[File:Ironsight PDR-C.jpg|thumb|600px|none|The PDR in the loadout menu.]] | ||
==Norinco QBZ-95== | ==Norinco QBZ-95== | ||
The [[Norinco QBZ-95]] was added in the 2020 Spring Season update. It is available for 4200 GP for one day or permanently for 20000. | The [[Norinco QBZ-95]] was added in the 2020 Spring Season update. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:Type95-1.jpg|thumb|none|450px|Norinco QBZ-95 - 5.8x42mm]] | [[File:Type95-1.jpg|thumb|none|450px|Norinco QBZ-95 - 5.8x42mm]] | ||
[[File:Ironsightqbz95-1.jpg|thumb|none|600px|]] | [[File:Ironsightqbz95-1.jpg|thumb|none|600px|The QBZ-95 in the loadout menu.]] | ||
==OTs-14-4A-01 Groza== | ==OTs-14-4A-01 Groza== | ||
The [[OTs-14-4A-01 Groza]] was added in the 1st December 2020 update; it is available for 4200 GP for one day or permanently for 20000. It is incorrectly described as using 7.62x39mm and has a 30-round capacity. | The [[OTs-14-4A-01 Groza]] was added in the 1st December 2020 update; it is available for 4200 GP for one day or permanently for 20000. It is incorrectly described as using 7.62x39mm and has a 30-round capacity. | ||
[[File:OTS-14.jpg|thumb|none|450px|OTs-14-4A-01 Groza - 9x39mm]] | [[File:OTS-14.jpg|thumb|none|450px|OTs-14-4A-01 Groza - 9x39mm]] | ||
[[File:Ironsightots14-1.jpg|thumb|none|600px|]] | [[File:Ironsightots14-1.jpg|thumb|none|600px|The Groza in the loadout menu.]] | ||
==SIG-Sauer MCX-SPEAR== | ==SIG-Sauer MCX-SPEAR== | ||
The [[SIG-Sauer MCX-SPEAR]] was added as part of Season 10. It is available for 4200 GP for one day or permanently for 20000. | The [[SIG-Sauer MCX-SPEAR]] was added as part of Season 10. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:SIG_MCX_Spear.jpg|thumb|none|450px|SIG-Sauer MCX-SPEAR - 6.8x51mm FURY]] | [[File:SIG_MCX_Spear.jpg|thumb|none|450px|SIG-Sauer MCX-SPEAR - 6.8x51mm FURY]] | ||
[[File:Ironsightspear-1.jpg|thumb|none|600px|]] | [[File:Ironsightspear-1.jpg|thumb|none|600px|The MCX-SPEAR in the loadout menu.]] | ||
==SIG SG 553== | ==SIG SG 553== | ||
The [[SIG SG 553]] is available for 4200 GP for one day or permanently for 20000. A variant called Dragon Fang appears as one of the login rewards with a unique reload animation. It holds 30 rounds in a 20-round magazine. | The [[SIG SG 553]] is available for 4200 GP for one day or permanently for 20000. A variant called Dragon Fang appears as one of the login rewards with a unique reload animation. It holds 30 rounds in a 20-round magazine. | ||
[[File:SG 553.jpg|thumb|450px|none|Swiss Arms (formerly SIG Arms) SG 553 SB (Short Barrel) - 5.56x45mm]] | [[File:SG 553.jpg|thumb|450px|none|Swiss Arms (formerly SIG Arms) SG 553 SB (Short Barrel) - 5.56x45mm]] | ||
[[File:Ironsight SG553.jpg|thumb|600px|none|]] | [[File:Ironsight SG553.jpg|thumb|600px|none|The SG 553 in the loadout menu.]] | ||
[[File:Ironsight SG553 First Person.jpg|thumb|600px|none|First person view of the SG553.]] | [[File:Ironsight SG553 First Person.jpg|thumb|600px|none|First person view of the SG553.]] | ||
[[File:Ironsight SG553 ADS.jpg|thumb|600px|none|Aiming the SG553.]] | [[File:Ironsight SG553 ADS.jpg|thumb|600px|none|Aiming the SG553.]] | ||
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The [[Steyr AUG A3-CQC]] is available for 4200 GP for one day or permanently for 20000. It's also featured in Mission: EMP, used by Sentinel drones later in the mission. | The [[Steyr AUG A3-CQC]] is available for 4200 GP for one day or permanently for 20000. It's also featured in Mission: EMP, used by Sentinel drones later in the mission. | ||
[[file:6.Steyr AUG A3.jpg|thumb|none|450px|Steyr AUG A3-CQC, 18-inch barrel with Surefire M900 weaponlight foregrip and EOTech red dot sight - 5.56x45mm.]] | [[file:6.Steyr AUG A3.jpg|thumb|none|450px|Steyr AUG A3-CQC, 18-inch barrel with Surefire M900 weaponlight foregrip and EOTech red dot sight - 5.56x45mm.]] | ||
[[File:Ironsight AUG A3.jpg|thumb|600px|none]] | [[File:Ironsight AUG A3.jpg|thumb|600px|none|The AUG in the loadout menu.]] | ||
[[File:Ironsight AUG A3 First Person.jpg|thumb|none|600px|First person view of the AUG A3.]] | [[File:Ironsight AUG A3 First Person.jpg|thumb|none|600px|First person view of the AUG A3.]] | ||
[[File:Ironsight AUG A3 ADS.jpg|thumb|none|600px|Aiming the AUG A3.]] | [[File:Ironsight AUG A3 ADS.jpg|thumb|none|600px|Aiming the AUG A3.]] | ||
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The [[Tavor TAR-21]] is available for 4200 GP for one day or permanently for 20000. It appears in Mission: EMP, used by Sentinel drones. | The [[Tavor TAR-21]] is available for 4200 GP for one day or permanently for 20000. It appears in Mission: EMP, used by Sentinel drones. | ||
[[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]] | [[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]] | ||
[[File:Ironsight TAR-21.jpg|thumb|600px|none]] | [[File:Ironsight TAR-21.jpg|thumb|600px|none|The Tavor in the loadout menu.]] | ||
[[File:Ironsight TAR-21 First Person.jpg|thumb|600px|none|First person view of the TAR-21.]] | [[File:Ironsight TAR-21 First Person.jpg|thumb|600px|none|First person view of the TAR-21.]] | ||
[[File:Ironsight TAR-21 ADS.jpg|thumb|none|600px|Aiming the TAR-21.]] | [[File:Ironsight TAR-21 ADS.jpg|thumb|none|600px|Aiming the TAR-21.]] | ||
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The [[Accuracy International AWM]] is available for 4200 GP for one day or permanently for 20000 and was added in the June 2nd, 2020 update. It is referred to as the "L96A1", which is the British designation for the [[Accuracy International Precision Marksman|Precision Marksman]] and not the AWM; the proper designation for the weapon in-game is the L115A1. | The [[Accuracy International AWM]] is available for 4200 GP for one day or permanently for 20000 and was added in the June 2nd, 2020 update. It is referred to as the "L96A1", which is the British designation for the [[Accuracy International Precision Marksman|Precision Marksman]] and not the AWM; the proper designation for the weapon in-game is the L115A1. | ||
[[File:AWSM_fixed.jpg|thumb|none|450px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]] | [[File:AWSM_fixed.jpg|thumb|none|450px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]] | ||
[[File:Ironsightawm-1.jpg|thumb|none|600px|]] | [[File:Ironsightawm-1.jpg|thumb|none|600px|The AWM in the loadout menu. Note that it is described as using 7.62x51mm NATO rounds, which, again, would be correct for a PM but not an AWM.]] | ||
==Blaser R93== | ==Blaser R93== | ||
The [[Blaser R93]] is available for 4200 GP for one day or permanently for 20000. It appears in Mission: EMP, used Sentinel sniper drones. | The [[Blaser R93]] is available for 4200 GP for one day or permanently for 20000. It appears in Mission: EMP, used Sentinel sniper drones. | ||
[[Image:BlaserR93WithHarrisBipod.jpg|thumb|none|450px|Blaser R93 LRS2 Precision Sniper Rifle - .338 Lapua Magnum | [[Image:BlaserR93WithHarrisBipod.jpg|thumb|none|450px|Blaser R93 LRS2 Precision Sniper Rifle - .338 Lapua Magnum]] | ||
[[File:Ironsight Blaser R93.jpg|thumb|600px|none|]] | [[File:Ironsight Blaser R93.jpg|thumb|600px|none|The Blaser R93 in the loadout menu.]] | ||
[[File:Ironsight Blaser R93 First Person.jpg|thumb|600px|none|First person view of the Blaser R93.]] | [[File:Ironsight Blaser R93 First Person.jpg|thumb|600px|none|First person view of the Blaser R93.]] | ||
[[File:Ironsight Blaser R93 ADS.jpeg|thumb|600px|none|Aiming the Blaser R93.]] | [[File:Ironsight Blaser R93 ADS.jpeg|thumb|600px|none|Aiming the Blaser R93.]] | ||
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The CF-X50 appears to be a fictional, futurized model of the [[Barrett M95]] and is available for 4200 GP for one day or permanently for 20000. Unlike the M95, the CF-X50 is semi-automatic. | The CF-X50 appears to be a fictional, futurized model of the [[Barrett M95]] and is available for 4200 GP for one day or permanently for 20000. Unlike the M95, the CF-X50 is semi-automatic. | ||
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]] | [[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]] | ||
[[File:Ironsight CF-X50.jpg|thumb|600px|none|]] | [[File:Ironsight CF-X50.jpg|thumb|600px|none|The CF-X50 in the loadout menu.]] | ||
==Cheyenne Tactical M200 Intervention== | ==Cheyenne Tactical M200 Intervention== | ||
The [[Cheyenne Tactical M200 Intervention]] is available for 4200 GP for one day or permanently for 20000; it was added in the Centaurus Update. | The [[Cheyenne Tactical M200 Intervention]] is available for 4200 GP for one day or permanently for 20000; it was added in the Centaurus Update. | ||
[[File:M200.jpg|thumb|none|450px|Cheyenne Tactical M200 Intervention - .408 CheyTac]] | [[File:M200.jpg|thumb|none|450px|Cheyenne Tactical M200 Intervention - .408 CheyTac]] | ||
[[File:Ironsightm200-1.jpg|thumb|none|600px|]] | [[File:Ironsightm200-1.jpg|thumb|none|600px|The Intervention in the loadout menu. For some reason, it is described as "revolving" in the description.]] | ||
==DSR-Precision DSR-1== | ==DSR-Precision DSR-1== | ||
The [[DSR-Precision DSR-1]] is the starting sniper rifle. | The [[DSR-Precision DSR-1]] is the starting sniper rifle. | ||
[[Image:Dsr1.jpg|thumb|450px|none|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO]] | [[Image:Dsr1.jpg|thumb|450px|none|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO]] | ||
[[File:Ironsight DSR-1.jpg|thumb|600px|none|]] | [[File:Ironsight DSR-1.jpg|thumb|600px|none|The DSR-1 in the loadout menu. The second magazine is never used.]] | ||
==Heckler & Koch PSG-1== | ==Heckler & Koch PSG-1== | ||
The [[Heckler & Koch PSG-1]] is available for 4200 GP for one day or permanently for 20000. It has wooden furniture and buying it with a camo or skin will cover it. Incorrectly has 10 rounds in the 5-round magazine it's modelled with. | The [[Heckler & Koch PSG-1]] is available for 4200 GP for one day or permanently for 20000. It has wooden furniture and buying it with a camo or skin will cover it. Incorrectly has 10 rounds in the 5-round magazine it's modelled with. | ||
[[Image:H&KPSG01.jpg|thumb|none|450px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | [[Image:H&KPSG01.jpg|thumb|none|450px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | ||
[[File:Ironsight PSG-1.jpg|thumb|600px|none|]] | [[File:Ironsight PSG-1.jpg|thumb|600px|none|The PSG-1 in the loadout menu.]] | ||
==SVD Dragunov== | ==SVD Dragunov== | ||
The [[SVD Dragunov]] is available for 4200 GP for one day or permanently for 20000. | The [[SVD Dragunov]] is available for 4200 GP for one day or permanently for 20000. | ||
[[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov | [[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mmR]] | ||
[[File:Ironsight SVD.jpg|thumb|600px|none|]] | [[File:Ironsight SVD.jpg|thumb|600px|none|The SVD in the loadout menu.]] | ||
==VSS Vintorez== | ==VSS Vintorez== | ||
The [[VSS Vintorez]] was added in the 2019 Winter Update. It is available for 4200 GP for one day or permanently for 20000. | The [[VSS Vintorez]] was added in the 2019 Winter Update. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:Vss1.jpg|thumb|none|450px|VSS Vintorez - 9x39mm]] | [[File:Vss1.jpg|thumb|none|450px|VSS Vintorez - 9x39mm]] | ||
[[File:Ironsightvss-1.jpg|thumb|none|600px|]] | [[File:Ironsightvss-1.jpg|thumb|none|600px|The Vintorez in the loadout menu.]] | ||
=Machine Guns= | =Machine Guns= | ||
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The [[M240 machine gun|Barrett 240LWS]] was added as part of Season 5. It is available for 4200 GP for one day or permanently for 20000. | The [[M240 machine gun|Barrett 240LWS]] was added as part of Season 5. It is available for 4200 GP for one day or permanently for 20000. | ||
[[File:Barrett M240LWS.jpg|thumb|none|450px|Barrett 240LWS - 7.62x51mm NATO]] | [[File:Barrett M240LWS.jpg|thumb|none|450px|Barrett 240LWS - 7.62x51mm NATO]] | ||
[[File:Ironsightm240-1.jpg|thumb|none|600px|]] | [[File:Ironsightm240-1.jpg|thumb|none|600px|The 240LWS in the loadout menu.]] | ||
==M249== | ==M249== | ||
The [[M249]] is available | The [[M249]] is available for 4200 GP for one day or permanently for 20000. It is intended to pass for a [[Mk 46 Mod 0]] as it is referred to as the "MK46" and has the Mk 46's heat shield, but also has the M249's STANAG adaptor which a Mk 46 does not have. | ||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm]] | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm]] | ||
[[File:Mk 46 Mod 0.jpg|thumb|none|450px|Mk 46 Mod 0 - 5.56x45mm]] | [[File:Mk 46 Mod 0.jpg|thumb|none|450px|Mk 46 Mod 0 - 5.56x45mm]] | ||
[[File:Ironsight MK46.jpg|thumb|600px|none|]] | [[File:Ironsight MK46.jpg|thumb|600px|none|The not-a-Mk 46 in the loadout menu.]] | ||
==MG3== | ==MG3== | ||
The [[MG3]] is available for 4200 GP for one day or permanently for 20000. | The [[MG3]] is available for 4200 GP for one day or permanently for 20000. | ||
[[Image:MG3 Black furniture.jpg|thumb|none|450px|MG3 | [[Image:MG3 Black furniture.jpg|thumb|none|450px|MG3 - 7.62x51mm NATO]] | ||
[[File:Ironsight MG3.jpg|thumb|600px|none|]] | [[File:Ironsight MG3.jpg|thumb|600px|none|The MG3 in the loadout menu.]] | ||
==PKP Pecheneg== | ==PKP Pecheneg== | ||
The [[PKP Pecheneg]] is available for 4200 GP for one day or permanently for 20000. As is typical for video game PKs, the model is mirrored, with the belt feeding from the left instead of the right. | The [[PKP Pecheneg]] is available for 4200 GP for one day or permanently for 20000. As is typical for video game PKs, the model is mirrored, with the belt feeding from the left instead of the right. | ||
[[Image:Pecheneg.jpg|thumb|none|450px|PKP Pecheneg - 7.62x54mmR]] | [[Image:Pecheneg.jpg|thumb|none|450px|PKP Pecheneg - 7.62x54mmR]] | ||
[[File:Ironsight PKP.jpg|thumb|600px|none|]] | [[File:Ironsight PKP.jpg|thumb|600px|none|The PKP in the loadout menu.]] | ||
==STK Ultimax 100 Mark 8== | ==STK Ultimax 100 Mark 8== | ||
The 2012 prototype of the [[Ultimax 100#Ultimax 100 Mark 8|STK Ultimax 100 Mark 8]] is available for 4200 GP for one day or permanently for 20000. It uses Beta C-Mag drum magazines. | The 2012 prototype of the [[Ultimax 100#Ultimax 100 Mark 8|STK Ultimax 100 Mark 8]] is available for 4200 GP for one day or permanently for 20000. It uses Beta C-Mag drum magazines. | ||
[[File:STK Ultimax 100 MK8.jpg|thumb|450px|none|STK Ultimax 100 Mark 8, prototype version - 5.56x45mm NATO]] | [[File:STK Ultimax 100 MK8.jpg|thumb|450px|none|STK Ultimax 100 Mark 8, prototype version - 5.56x45mm NATO]] | ||
[[File:Ironsight Ultimax 100.jpg|thumb|600px|none|]] | [[File:Ironsight Ultimax 100.jpg|thumb|600px|none|The Ultimax 100 in the loadout menu.]] | ||
=Launchers= | =Launchers= | ||
All of the available launchers in-game are treated as secondary weapons, having EMP capabilities with the exception of the M320, being the only one that uses | All of the available launchers in-game are treated as secondary weapons, having EMP capabilities with the exception of the M320, being the only one that uses explosive rounds. | ||
==Heckler & Koch M320== | ==Heckler & Koch M320== | ||
The [[Heckler & Koch M320]] is available for 2300 GP for one day or permanently for 12000. | The [[Heckler & Koch M320]] is available for 2300 GP for one day or permanently for 12000. | ||
[[Image:XM320 stock extended.jpg|thumb|450px|none|Heckler & Koch M320 - 40x46mm]] | [[Image:XM320 stock extended.jpg|thumb|450px|none|Heckler & Koch M320 - 40x46mm]] | ||
[[File:Ironsight M320 GLM.jpg|thumb|600px|none]] | [[File:Ironsight M320 GLM.jpg|thumb|600px|none|The M320 in the loadout menu.]] | ||
==Milkor Mark 14 MGL== | ==Milkor Mark 14 MGL== | ||
The [[Milkor Mark 14 MGL]] was added via the content update "Downtown" on July 6th 2018, making it the first weapon to appear in a update. Like the EMP Launcher, it fires EMP rounds and as such is named the "EMP MSGL". It's available for 2300 GP for one day or permanently for 12000. | The [[Milkor Mark 14 MGL]] was added via the content update "Downtown" on July 6th 2018, making it the first weapon to appear in a update. Like the EMP Launcher, it fires EMP rounds and as such is named the "EMP MSGL". It's available for 2300 GP for one day or permanently for 12000. | ||
[[File:Milkor Mark 14.jpg|thumb|450px|none|Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm]] | [[File:Milkor Mark 14.jpg|thumb|450px|none|Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm]] | ||
[[File:Ironsight EMP MSGL.jpg|thumb|none|600px]] | [[File:Ironsight EMP MSGL.jpg|thumb|none|600px|The MGL in the loadout menu.]] | ||
==Mk 153 SMAW== | ==Mk 153 SMAW== | ||
The [[Mk 153 SMAW]] appears as the EMP Launcher and is one of the starting secondaries. | The [[Mk 153 SMAW]] appears as the EMP Launcher and is one of the starting secondaries. | ||
[[Image:Mk153SMAW.jpg|thumb|none|450px|Mk 153 Mod 0 SMAW - 83mm]] | [[Image:Mk153SMAW.jpg|thumb|none|450px|Mk 153 Mod 0 SMAW - 83mm]] | ||
[[File:Ironsight EMP Launcher.jpg|thumb|600px|none|]] | [[File:Ironsight EMP Launcher.jpg|thumb|600px|none|The SMAW in the loadout menu.]] | ||
=Grenades & Explosives= | =Grenades & Explosives= | ||
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The Claymore appears to be a futurized [[M18A1 Claymore]]. | The Claymore appears to be a futurized [[M18A1 Claymore]]. | ||
[[File:M18a1 07.jpg|thumb|none|500px|M18A1 Claymore anti-personnel mine]] | [[File:M18a1 07.jpg|thumb|none|500px|M18A1 Claymore anti-personnel mine]] | ||
[[File:Ironsight_Claymore.jpg|thumb|none|600px]] | [[File:Ironsight_Claymore.jpg|thumb|none|600px|The Claymore in the loadout menu.]] | ||
[[File:Ironsight Claymore Planted.jpg|thumb|none|600px|A claymore planted by a teammate.]] | [[File:Ironsight Claymore Planted.jpg|thumb|none|600px|A claymore planted by a teammate.]] | ||
=="M14 Frag Grenade"== | =="M14 Frag Grenade"== | ||
The fictional M14 Frag Grenade is available by default for all players. It cannot be cooked and won't explode until the player throws it. | The fictional M14 Frag Grenade is available by default for all players. It cannot be cooked and won't explode until the player throws it. | ||
[[File:Ironsight_Frag_Grenade.jpg|thumb|none|600px]] | [[File:Ironsight_Frag_Grenade.jpg|thumb|none|600px|The Frag Grenade in the loadout menu.]] | ||
[[File:Ironsight Frag Grenade Pulling Pin.jpg|thumb|none|600px|The player pulls the pin and about to throw the M14 grenade.]] | [[File:Ironsight Frag Grenade Pulling Pin.jpg|thumb|none|600px|The player pulls the pin and about to throw the M14 grenade.]] | ||
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The [[M18 smoke grenade]] appears as a fictional M19 model. | The [[M18 smoke grenade]] appears as a fictional M19 model. | ||
[[File:M18red.jpg|150px|thumb|none|M18 smoke grenade]] | [[File:M18red.jpg|150px|thumb|none|M18 smoke grenade]] | ||
[[File:Ironsight_Smoke_Grenade.jpg|thumb|none|600px]] | [[File:Ironsight_Smoke_Grenade.jpg|thumb|none|600px|The "M19" in the loadout menu.]] | ||
==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
The [[M84 stun grenade]] appears as both the "Flash Grenade" and the "Shock Grenade". The Flash Grenade is available by default while the Shock grenade has to be purchased. | The [[M84 stun grenade]] appears as both the "Flash Grenade" and the "Shock Grenade". The Flash Grenade is available by default while the Shock grenade has to be purchased. | ||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | ||
[[File:Ironsight_Flash_Grenade.jpg|thumb|none|600px]] | [[File:Ironsight_Flash_Grenade.jpg|thumb|none|600px|The "Flash Grenade" variant of the M84 in the loadout menu. Note that it is marked as an "XW84".]] | ||
=Mounted= | =Mounted= | ||
==M134 Minigun== | ==M134 Minigun== | ||
An [[M134 Minigun]] is mounted on | An [[M134 Minigun]] is mounted on the Metal Reaper drone's left arm. | ||
[[File:M134.JPG|thumb|450px|none|General Electric M134 - 7.62x51mm NATO]] | [[File:M134.JPG|thumb|450px|none|General Electric M134 - 7.62x51mm NATO]] | ||
[[File:Ironsight_Metal_Reaper_M134.jpg|thumb|none|600px]] | [[File:Ironsight_Metal_Reaper_M134.jpg|thumb|none|600px|The Metal Reaper in the drone menu.]] | ||
[[File:Ironsight_Metal_Reaper_M134_First_Person.jpg|thumb|none|600px|The player controlling a Metal Reaper.]] | [[File:Ironsight_Metal_Reaper_M134_First_Person.jpg|thumb|none|600px|The player controlling a Metal Reaper.]] | ||
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An [[M61 Vulcan]] is mounted on the Hellbird drone. | An [[M61 Vulcan]] is mounted on the Hellbird drone. | ||
[[File:M61_Vulcan_machine_gun.jpg|thumb|none|450px|GE M61 Vulcan Cannon - 20x102mm]] | [[File:M61_Vulcan_machine_gun.jpg|thumb|none|450px|GE M61 Vulcan Cannon - 20x102mm]] | ||
[[File:Ironsight_Hellbird_M61_Vulcan.jpg|thumb|none|600px|Curiously, someone already overheated the Vulcan before being deployed.]] | [[File:Ironsight_Hellbird_M61_Vulcan.jpg|thumb|none|600px|The Hellbird in the drone menu. Curiously, someone already overheated the Vulcan before being deployed.]] | ||
[[File:Ironsight_Hellbird_M61_Vulcan_First_Person.jpg|thumb|none|600px|The player controlling a Hellbird.]] | [[File:Ironsight_Hellbird_M61_Vulcan_First_Person.jpg|thumb|none|600px|The player controlling a Hellbird.]] | ||
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==Combat Crossbow== | ==Combat Crossbow== | ||
A Combat Crossbow appears as a secondary weapon and is available for 2300 GP for one day or permanently for 12000. | A Combat Crossbow appears as a secondary weapon and is available for 2300 GP for one day or permanently for 12000. | ||
[[File:Ironsight Combat Crossbow.jpg|thumb|none|600px]] | [[File:Ironsight Combat Crossbow.jpg|thumb|none|600px|The crossbow in the loadout menu.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Science Fiction]] | [[Category:Science Fiction]] |
Revision as of 10:03, 17 January 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Ironsight for current discussions. Content is subject to change. |
|
Ironsight is a South Korean free-to-play multiplayer first-person shooter developed by WipleGames. Originally only available in South Korea, the game was globally released later in 2018.
The following weapons appear in the video game Ironsight:
Handguns
Beretta M9A1
The Beretta M9A1 was added as part of Season 4. It is available for 2300 GP for one day or permanently for 12000.
Beretta Px4 Storm
The Beretta Px4 Storm is available for 2300 GP for one day or permanently for 12000. It holds 13 rounds, which is not correct for any calibre the Px4 is offered in.
Chiappa Rhino 60DS
The Chiappa Rhino 60DS was added in the 13th April 2020 update and is available for 2300 GP for one day or permanently for 12000.
Colt M1911A1
The Colt M1911A1 was added in Season 5. It is available for 2300 GP for one day or permanently for 12000.
Colt Python
The Colt Python is available for 2300 GP for one day or permanently for 12000.
Glock 18C
The Glock 18C was added in the Centaurus Update and is available for 2300 GP for one day or permanently for 12000. It has a 19-round capacity despite using standard 17-round magazines.
Heckler & Koch P30L
The Heckler & Koch P30L was added in Season 7. It is available for 2300 GP for one day or permanently for 12000.
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX is available for 2300 GP for one day or permanently for 12000.
Luger P08
The Luger P08 was added as part of the WWII-themed Season 6. It is available for 2300 GP for one day or permanently for 12000.
"TAC-OPS"
The "TAC-OPS" appears to be a modified tactical M1911 modeled after Tokyo Marui airsoft M1911s, and is the default secondary given to players. It also appears in Mission: EMP used by Sentinel drones when the player walks up close to them.
TDI Kard
The TDI Kard is available for 2300 GP for one day or permanently for 12000. Similarly to Call of Duty: Black Ops II, it fires in automatic rather than semi-automatic.
Submachine Guns
AR-57
The AR-57 is available for 4200 GP for one day or permanently for 20000.
Beretta Mx4 Storm
The Beretta Mx4 Storm is available for 4200 GP for one day or permanently for 20000.
Brügger & Thomet MP9
The Brügger & Thomet MP9 is available for 4200 GP for one day or permanently for 20000. Its stock cannot be unfolded.
FN P90 TR
The FN P90 TR is available for 4200 GP for one day or permanently for 20000. A variant called Chapeau Bleu appears as one of the login rewards and features a unique reload animation.
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 is one of the starting primary weapons.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 is available for 4200 GP for one day or permanently for 20000. Despite being modelled with a 40-round magazine, the MP7 in-game only holds 30 rounds.
Heckler & Koch UMP45
The Heckler & Koch UMP45 was added in Season 9. is available for 4200 GP for one day or permanently for 20000.
LWRC SMG-45
The prototype version of the LWRC SMG-45 is available for 4200 GP for one day or permamently for 20000.
M1928 Thompson
The M1928 Thompson was added in Season 6. It is available for 4200 for one day or permanently for 20000.
PP-2000
The PP-2000 is available for 4200 for one day or permanently for 20000.
PP-90M1
The PP-90M1 is available for 4200 for one day or permanently for 20000. The in-game PP-90M1 only carries half of its magazine capacity, having 32 rounds instead of the usual 64 rounds.
Sa vz. 61 Skorpion
The Sa vz. 61 Skorpion was added in the Centaurus Update. It is available for 4200 GP for one day or permanently for 20000.
TDI Vector
The TDI Vector is available for 4200 GP for one day or permanently for 20000. Despite functioning like the full-auto SMG version, it is modeled after the civilian SBR/SO variant, as it lacks a select-fire lever.
Shotguns
The game classifies the shotguns as secondary weapons instead of primaries. Like the other secondaries, they cannot be customized.
Benelli M4 Super 90
The Benelli M4 Super 90 was added in the 1st December 2020 update, and is available for 2300 GP for one day or permanently for 12000. It uses a 5-round tube that holds an incorrect 8 rounds.
Franchi SPAS-12
The Franchi SPAS-12 is one of the default secondaries the player can choose, used exclusively in pump-action mode.
Pancor Jackhammer
The Pancor Jackhammer is available 2300 GP for one day or permanently for 12000.
Winchester Model 1887
A sawn-off Winchester Model 1887 was added as part of Season 11, currently only available as a Battle Pass reward.
Assault Rifles & Battle Rifles
AAC Honey Badger
The AAC Honey Badger was added in the 18th August 2020 update, available for 4200 GP for one day or permanently for 20000.
AK-12
The 2012 prototype of the AK-12 is available for 4200 GP for one day or permanently for 20000.
AK-47
The AK-47 is available for 4200 GP for one day or permanently for 20000.
AKS-74U
The AKS-74U was added as part of Season 11. It is currently only available as a Battle Pass reward. The game classifies the AKS-74U as an SMG and treats it as such, even though it uses a rifle round.
AN-94
The AN-94 is available for 4200 GP for one day or permanently for 20000; it only fires in its 2-round burst mode. Adding any sights will not remove the front sight.
Beretta ARX-160
The Beretta ARX-160 is available for 4200 GP for one day or permanently for 20000; it also appears in the first tutorial mission used by Sarah.
Colt Model 723
The Colt Model 723 appears as the "Training M4". It was originally hidden and would only appear when the player equips a weapon with 0 durability or an expired timed weapon, the equipped weapon turning into the Training M4 the moment the player enters a game. It was made available as a regular weapon in Season 9.
Daewoo K2C
The Daewoo K2C is the default weapon given to players and appears in Mission: EMP used by Sentinel drones. The K2C is also used by the player in the first tutorial mission with a Monitor Sight.
DSA SA58 OSW
The DSA SA58 OSW is available for 4200 GP for one day or permanently for 20000.
FAMAS G1
The FAMAS G1, referred to as a G2 in-game and holding 30 rounds in each magazine, is available for 4200 GP for one day or permanently for 20000.
FB MSBS-5.56B Radon
The FB MSBS-5.56B Radon is available for 4200 for one day or permanently for 20000.
FN SCAR-H
The FN SCAR-H is available for 4200 GP for one day or permanently for 20000.
Heckler & Koch G36C
The Heckler & Koch G36C is available for 4200 GP for one day or permanently for 20000. A unique version of the G36C called the Atrium is also available.
Heckler & Koch HK416
The Heckler & Koch HK416 was added in Season 7. It is available for 4200 GP for one day or permanently for 20000.
Heckler & Koch HK417
The Heckler & Koch HK417 is one of two DMRs available in game, the M39 being the second. It's available for for 4200 GP for one day or permanently for 20000.
Howa Type 89
The Howa Type 89 was added in the Hidden Risk Update. It is available for 4200 GP for one day or permanently for 20000.
Karabiner 98k
The Karabiner 98k was added in Season 6, classed as a sniper rifle in-game. It is available for 4200 GP for one day or permanently for 20000.
LoneStar Future Weapons RM277
The LoneStar Future Weapons RM277 was added as part of Season 8. It is available for 4200 GP for one day or permanently for 20000.
M16A4
The M16A4 was added in Season 4. It is available for 4200 GP for one day or permanently for 20000.
M39 Enhanced Marksman Rifle
The M39 Enhanced Marksman Rifle is one of the two DMRs available in game, the HK417 being the first. It's available for 4200 GP for one day or permanently for 20000.
"M4 ACC-M"
An M4A1 model primarily based on a Tokyo Marui airsoft M4A1 appears as the M4 ACC-M (Advanced Colt Carbine-Monolithic). It's available for 4200 GP for one day or permanently for 20000 and appears in Mission: EMP, used by Sentinel drones.
Magpul PDR-C
The Magpul PDR-C is available for 4200 GP for one day or permanently for 20000. Like the AKS-74U, it is classed as a submachine gun in-game.
Norinco QBZ-95
The Norinco QBZ-95 was added in the 2020 Spring Season update. It is available for 4200 GP for one day or permanently for 20000.
OTs-14-4A-01 Groza
The OTs-14-4A-01 Groza was added in the 1st December 2020 update; it is available for 4200 GP for one day or permanently for 20000. It is incorrectly described as using 7.62x39mm and has a 30-round capacity.
SIG-Sauer MCX-SPEAR
The SIG-Sauer MCX-SPEAR was added as part of Season 10. It is available for 4200 GP for one day or permanently for 20000.
SIG SG 553
The SIG SG 553 is available for 4200 GP for one day or permanently for 20000. A variant called Dragon Fang appears as one of the login rewards with a unique reload animation. It holds 30 rounds in a 20-round magazine.
Steyr AUG A3-CQC
The Steyr AUG A3-CQC is available for 4200 GP for one day or permanently for 20000. It's also featured in Mission: EMP, used by Sentinel drones later in the mission.
Tavor TAR-21
The Tavor TAR-21 is available for 4200 GP for one day or permanently for 20000. It appears in Mission: EMP, used by Sentinel drones.
Sniper Rifles
Accuracy International Arctic Warfare Magnum
The Accuracy International AWM is available for 4200 GP for one day or permanently for 20000 and was added in the June 2nd, 2020 update. It is referred to as the "L96A1", which is the British designation for the Precision Marksman and not the AWM; the proper designation for the weapon in-game is the L115A1.
Blaser R93
The Blaser R93 is available for 4200 GP for one day or permanently for 20000. It appears in Mission: EMP, used Sentinel sniper drones.
"CF-X50"
The CF-X50 appears to be a fictional, futurized model of the Barrett M95 and is available for 4200 GP for one day or permanently for 20000. Unlike the M95, the CF-X50 is semi-automatic.
Cheyenne Tactical M200 Intervention
The Cheyenne Tactical M200 Intervention is available for 4200 GP for one day or permanently for 20000; it was added in the Centaurus Update.
DSR-Precision DSR-1
The DSR-Precision DSR-1 is the starting sniper rifle.
Heckler & Koch PSG-1
The Heckler & Koch PSG-1 is available for 4200 GP for one day or permanently for 20000. It has wooden furniture and buying it with a camo or skin will cover it. Incorrectly has 10 rounds in the 5-round magazine it's modelled with.
SVD Dragunov
The SVD Dragunov is available for 4200 GP for one day or permanently for 20000.
VSS Vintorez
The VSS Vintorez was added in the 2019 Winter Update. It is available for 4200 GP for one day or permanently for 20000.
Machine Guns
Barrett 240LWS
The Barrett 240LWS was added as part of Season 5. It is available for 4200 GP for one day or permanently for 20000.
M249
The M249 is available for 4200 GP for one day or permanently for 20000. It is intended to pass for a Mk 46 Mod 0 as it is referred to as the "MK46" and has the Mk 46's heat shield, but also has the M249's STANAG adaptor which a Mk 46 does not have.
MG3
The MG3 is available for 4200 GP for one day or permanently for 20000.
PKP Pecheneg
The PKP Pecheneg is available for 4200 GP for one day or permanently for 20000. As is typical for video game PKs, the model is mirrored, with the belt feeding from the left instead of the right.
STK Ultimax 100 Mark 8
The 2012 prototype of the STK Ultimax 100 Mark 8 is available for 4200 GP for one day or permanently for 20000. It uses Beta C-Mag drum magazines.
Launchers
All of the available launchers in-game are treated as secondary weapons, having EMP capabilities with the exception of the M320, being the only one that uses explosive rounds.
Heckler & Koch M320
The Heckler & Koch M320 is available for 2300 GP for one day or permanently for 12000.
Milkor Mark 14 MGL
The Milkor Mark 14 MGL was added via the content update "Downtown" on July 6th 2018, making it the first weapon to appear in a update. Like the EMP Launcher, it fires EMP rounds and as such is named the "EMP MSGL". It's available for 2300 GP for one day or permanently for 12000.
Mk 153 SMAW
The Mk 153 SMAW appears as the EMP Launcher and is one of the starting secondaries.
Grenades & Explosives
Throwables and explosives can only be bought for temporary use; the maximum days that a player can have these are 11 days in total for 11500 GP.
"Claymore"
The Claymore appears to be a futurized M18A1 Claymore.
"M14 Frag Grenade"
The fictional M14 Frag Grenade is available by default for all players. It cannot be cooked and won't explode until the player throws it.
M18 Smoke Grenade
The M18 smoke grenade appears as a fictional M19 model.
M84 Stun Grenade
The M84 stun grenade appears as both the "Flash Grenade" and the "Shock Grenade". The Flash Grenade is available by default while the Shock grenade has to be purchased.
Mounted
M134 Minigun
An M134 Minigun is mounted on the Metal Reaper drone's left arm.
M61 Vulcan
An M61 Vulcan is mounted on the Hellbird drone.
Others
Combat Crossbow
A Combat Crossbow appears as a secondary weapon and is available for 2300 GP for one day or permanently for 12000.