Metro: Last Light: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Metro: Last Light: Difference between revisions
A simple improvised single-barreled, single-shot shotgun is one of the new weapons found very early on in ''Last Light''. It comes in a short package by default, but can be upgraded with a proper wood stock and forend as well as a barrel extension to make it more respectable in form and function outside of blasting things at close range. It is common in the Reich-occupied stations, but is gradually phased out as the game goes on by the more advanced shotguns.
A simple improvised single-barreled, single-shot shotgun, whitch swing-out barrel loading system, is one of the new weapons found very early on in ''Last Light''. It comes in a short package by default, but can be upgraded with a proper wood stock and forend as well as a barrel extension to make it more respectable in form and function outside of blasting things at close range. It is common in the Reich-occupied stations, but is gradually phased out as the game goes on by the more advanced shotguns.
It's external appearance is strangely based on [[Reichsrevolver M1883]], while its swing-out loading system somewhat similar to the Czech [[Vz. 30 Flare Pistol]].
It's external appearance is strangely based on [[Reichsrevolver M1883]].
Curiously, concept art showed the ability to equip Ashot with a revolving cylinder, however, this feature is missing in the released game, obviously to avoid duplicating the "Shambler" with its similar six-shot feed system.
Curiously, concept art showed the ability to equip Ashot with a revolving cylinder, however, this feature is missing in the released game, obviously to avoid duplicating the "Shambler" with its similar six-shot feed system.
[[File:MLL Ashot (2).jpg|thumb|none|600px|Aiming down the sights.]]
[[File:MLL Ashot (2).jpg|thumb|none|600px|Aiming down the sights.]]
Revision as of 15:53, 6 December 2020
Metro: Last Light
Promotional artwork for Metro: Last Light
Release Date:
2013
Developer:
4A
Publisher:
Deep Silver
Series:
Metro
Platforms:
Xbox 360 PC Playstation 3 Redux version available on PC, PlayStation 4, Xbox One
Genre:
First-Person Shooter
Metro: Last Light (also known unofficially as "Metro 2034") is the sequel of the acclaimed horror-shooter, Metro 2033. The story follows Artyom, the main protagonist in the previous game, trying to make contact with the last Dark One alive on Earth following the canon ending of the 2033. Compared to the previous game, Last Light features a streamlined inventory system, removing the ability to manually equip items such as the trench knife or pipe bombs. The focus on combat and stealth approaches has also been overhauled to allow players to tailor their experience towards either method. The game was released on May 14, 2013, and a Redux edition for the eighth generation of consoles and PC was released on August 26, 2014. This was bundled with the Redux of the original Metro 2033, which overhauls the first game with the same improvements described above. In the case of Last Light, the only significant change is that most firearms now track +1 in the chamber and had their reload animations altered to realistically portray this.
The sequel, Metro Exodus, was announced in E3 2017 and released on February 15, 2019.
The following weapons can be seen in the video game Metro: Last Light:
The "Revolver" returns from the previous game, and can be modified with various attachments. Like in Metro 2033, the model is not based on any particular real firearm, but it does bear a resemblance to S&W revolvers, especially the custom "Smython".
"Lolife" pistol
The "Lolife" is a makeshift pistol chambered in .44 Magnum. First found in the hands of a Russian neo-Nazi officer in the "Pavel" mission. This pistol can be modified with a vast variety of attachments including a full-auto firing mode (which will significantly reduce accuracy due to the kicking recoil). The pistol grip and trigger assembly strongly resemble the Bergmann No.5 Model 1897 pistol and the square receiver, bolt, and charging handle also resemble the Kedr PP-91.
Assault Rifles
AK-74M
The AK-74M appears as the "Kalash" and can be modified with various attachments, including a sound suppressor, laser sight, 45-round magazine, and various optics. It differs from the Metro 2033 version by having a darker paintjob, a heatshield on the fore end, and more realistic rear ironsights.
AKS-74U
The AKS-74U is a Ranger Mode exclusive carbine, with stats very similar to the base Kalash of the game. It can accept the same attachments as its big brother. It is indexed as the "AKSU."
"Kalash 2012"
The "Kalash 2012" or "AK-2012" (a fictional bullpup assault rifle based on the FN P90) return from the previous game. It has similar stats as in the first game; high damage, good accuracy and a 40-round capacity.
"Bastard"
The home-made 5.45 carbine based on the Sten with a Hotchkiss M1909-type feed system returns from the previous game. The new model is more detailed and has a longer barrel, thinner profiled barrel. It can be customized with an AK-74M type synthetic stock, the game's various optical sights, a laser, suppressor, or a barrel shroud that replaces the water cooling jacket.
Shotguns
"Ashot"
A simple improvised single-barreled, single-shot shotgun, whitch swing-out barrel loading system, is one of the new weapons found very early on in Last Light. It comes in a short package by default, but can be upgraded with a proper wood stock and forend as well as a barrel extension to make it more respectable in form and function outside of blasting things at close range. It is common in the Reich-occupied stations, but is gradually phased out as the game goes on by the more advanced shotguns.
Curiously, concept art showed the ability to equip Ashot with a revolving cylinder, however, this feature is missing in the released game, obviously to avoid duplicating the "Shambler" with its similar six-shot feed system.
"Abzats"
The DShK-based "Heavy Automatic Shotgun" from Metro 2033's DLC returns in Last Light, under the moniker "Abzats" (Abzats literally means "Paragraph" in Russian, can also be roughly translated as "Total end"). It can be found or bought later in the game. Be default, it is semi-automatic and cannot be aimed; instead the alternate fire lets out a burst of shells and temporarily jams the weapon. It can be upgraded to fix this and fire permanently in full auto, and can also take an extended magazine and a muzzle brake.
"Bigun"
Another improvised shotgun in the style of Colt Defender, being made from bicycle parts, the "Bigun" ("Bigun" is an Ukrainian word "Бігун", i.e."Runner") was added in the Developer Pack and is only available on its exclusive level. The "Bigun" is a revolving shotgun similar to the "Shambler," but is pepperbox-style with 6 barrels instead. It was retroactively added to the Redux version of Metro 2033.
"Duplet"
The home-made double barreled SxS shotgun also returns from Metro 2033. As with the "Ashot," it comes in a rather short form by default, but it can be modified, among everything else, by adding two more barrels. The gun then can also be fired two or all four barrels at once, the latter capable of bringing down almost any enemy at point-blank range.
Saiga-12
The Saiga-12 is the ultimate close-quarters weapon with its high damage and automatic fire mode. While real Saiga shotguns are semi-automatic, it is not completely impossible to convert them to be able to fire fully automatic. The Saiga can accept a sound suppressor, drum mag, and three types of sights.
"Shambler"
The revolving, toggle-action "Uboinik" from 2033 returns as the "Shambler" Automatic Shotgun. This time around, it trades its melee abilities for usable iron sights. It can mount the reflex or IR sights, an extended or suppressed barrel, and the laser sight.
Machine Guns
DShk
DShK machine guns return from 2033 as the standard emplaced HMG in the Metro, though Artyom doesn't get to use any Last Light.
"Gatling"
A so-called "Gatling" man portable, 12.7x108mm heavy machine gun is used by Artyom in the finale. However, it uses a wind-up electric system to power the barrels (which can be upgraded to some sort of gas-powered motor) and comes with three barrels, similar to the American General Dynamics GAU-19/A or the General Dynamics M197 Vulcan. It can also be upgraded with a five-barrel cluster, a "dynamo" system to reduce recoil, and a hip stabilizer to aid firing while moving. In the "Heavy Squad" DLC mission, an upgraded "Gatling" is used by the player character Hans.
RPK-74M
The RPK-74M appears as the "RPK" in the Limited Edition of the game. It can be used with a 45-round or 100-round drum magazine, although the latter one is incorrect for a real life RPK-74.
Sniper Rifles
VSK-94
The VSK-94 returns and appears in the later parts of the game. It is fully automatic, and is rechambered for 5.45x39mm rounds. It has an extended barrel when not equipped with a suppressor.
VSSK
The VSSK appears in Faction Pack and Developer Pack DLCs, named as the "Clapper." As with many games, it is incorrectly depicted to be semi-automatic; while the real VSSK is straight-pull bolt-action. It uses the same 12.7mm ammunition as the "Preved."
"Valve"
The "Valve" is a homemade straight-pull, bolt action rifle that resembles the Mosin-Nagant (bolt and front sight) and the Schmidt-Rubin K-31 (bolt handle with the distinctive wooden knob and the bolt carrier that makes it a straight-pull action). The rifle is fed by a detachable magazine mounted on the left side. It can by modified with the usual assortment of gunsights, equip an extended magazine or laser sight, and can also gain a muzzle brake.
A straight-pull bolt action rifle is an interesting but somewhat unrealistic design choice for a post-apocalyptic Moscow Metro, being both more complicated to manufacture and less reliable compared to a traditional turn-bolt action rifle.
"Preved"
The "Preved" ("Preved" is a corruption of the Russian word "privet", i.e."hello", and a formerly popular meme in the Russian-speaking Internet) is the most powerful rifle in the game and uses 12.7x108 mm ammo. Though described as self-made, it is very reminiscent the PTRD-41, implying that it's a homemade copy. By default it is a single-shot rifle with some sort of glass aperture rear sight. It can be upgraded to feed from detachable magazines, and can take a scope and muzzle brake as well.
Other
Homemade Claymore Mine
Homemade MON-50 Mines can be used as proximity mines.