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GoldenEye 007: Difference between revisions

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The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the "PP7", available with or without a silencer. It's Bond's main weapon, and is used in all the single-player missions.
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the "PP7", available with or without a silencer. It's Bond's main weapon, and is used in all the single-player missions.


[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]
[[Image:Goleye5.jpg|thumb|none|400px|The "PP7" in ''GoldenEye 007'', fitted with silencer]]
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]
[[Image:PP7 GE.png|thumb|none|400px|The "PP7" in ''GoldenEye 007'']]
[[Image:PP7 GE.png|thumb|none|400px|The "PP7" in ''GoldenEye 007'']]
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]
[[Image:Goleye5.jpg|thumb|none|400px|The "PP7" in ''GoldenEye 007'', fitted with silencer]]


== Tokarev TT-33 ==
== Heckler & Koch MP5K ==
 
The [[Heckler & Koch MP5#Heckler & Koch MP5K|Heckler & Koch MP5K]] appears in the game as the "D5K Deutsche" and is available with or without a silencer. In some levels, the player can wield double D5K's.
 
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler & Koch MP5K 9x19mm]]
[[Image:GE007Control1.jpg|thumb|none|400px|The "D5K Deutsche" in ''GoldenEye 007'']]


The [[Tokarev TT-33]] appears in the game as the "DD44 Dostovei", with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo.
== Micro Uzi ==


[[Image:Tokarev NorincoM213SS.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game as the "ZMG 9mm" and like the D5K can be wielded one in each hand.
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The "DD44 Dostovei" in ''GoldenEye 007'']]


== Skorpion SA vz. 61 ==
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]
[[Image:Goldneye screen015.jpg|thumb|none|400px|The "ZMG 9mm" being double-wielded in ''GoldenEye 007'']]


The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the "Klobb," after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the "Spyder" after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called "Spyder." This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy.
== FN P90 ==


[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz 61 .38 ACP]]
The [[FN P90]] appears in the game as the "RC-P90" (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body.
[[Image:Goldneye screen006.jpg|thumb|none|400px|The "Klobb" being wielded akimbo in ''GoldenEye 007'']]


== Kalashnikov AKMS ==
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]
[[Image:RC-P90 007.png|thumb|none|400px|The "RC-P90" in ''GoldenEye 007'']]


The [[AK-47#AKMS|AKMS]] appears in the game as the "KF-7 Soviet", with the folding stock removed. Unlike the real weapon, it is locked in three-round burst mode, a feature no AK version has. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as "[[AK-47#AK-17|Kalashnikov AK-47]]".
== M16A3 Rifle ==


The developers intended to recreate the russian rifle. This is not a prop gun posing as a real one, it's a bunch of polygons intended to resemble an AKMS. Don't be pedantic about the front sight. It's a video game.
The [[M16 rifle series#M16A2 Rifle|M16A3 rifle]] appears in the game as the "AR33" and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, making it an M16A3, not an "M16 A/2" as the early version was called.


[[Image:AKMS.jpg|thumb|none|350px|Kalashnikov AKMS 7.62x39mm]]
[[Image:M16A2.jpg|thumb|350px|none|M16A3 5.56x45mm]]
[[Image:Goleye6.jpg|thumb|none|400px|The "KF7 Soviet" in ''GoldenEye 007'']]
[[Image:Golden4.jpg|thumb|none|400px|The "AR33" in ''GoldenEye 007'']]


== Micro Uzi ==
== Norinco Type 56-1 ==


The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game as the "ZMG 9mm" and like the D5K can be wielded one in each hand.
The [[AK-47#Norinco Type 56|norinco Type 56-1]] appears in the game as the "KF-7 Soviet", with the folding stock removed. Unlike the real weapon, it is locked in three-round burst mode, a feature no AK version has. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as "[[AK-47#AK-17|Kalashnikov AK-47]]".


[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]
[[Image:Type56S.jpg|thumb|none|350px|Norinco Type 56-1 7.62x39mm]]
[[Image:Goldneye screen015.jpg|thumb|none|400px|The "ZMG 9mm" being double-wielded in ''GoldenEye 007'']]
[[Image:Goleye6.jpg|thumb|none|400px|The "KF7 Soviet" in ''GoldenEye 007'']]


== Heckler & Koch MP5K ==
== Ruger Redhawk ==


The [[Heckler & Koch MP5#Heckler & Koch MP5K|Heckler & Koch MP5K]] appears in the game as the "D5K Deutsche" and is available with or without a silencer. In some levels, the player can wield double D5K's.
The [[Ruger Redhawk]] appears in the game as the "Cougar Magnum". Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force.


[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler & Koch MP5K 9x19mm]]
[[Image:Rugrh44.gif|thumb|none|300px|Ruger Redhawk .44 Magnum]]
[[Image:GE007Control1.jpg|thumb|none|400px|The "D5K Deutsche" in ''GoldenEye 007'']]
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The "Cougar Magnum" in ''GoldenEye 007'']]


== Spectre M4 ==
== Tokarev TT-33 ==


The [[Spectre M4]] appears in the game as the "Phantom" and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same sound effect as the KF7 Soviet.
The [[Tokarev TT-33]] appears in the game as the "DD44 Dostovei", with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo.


[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]
[[Image:Tokarev NorincoM213SS.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]
[[Image:007 Phantom.png|thumb|none|400px|The "Phantom" being wielded akimbo in ''GoldenEye 007'']]
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The "DD44 Dostovei" in ''GoldenEye 007'']]


== M16A3 Rifle ==
== Skorpion SA Vz 61 ==


The [[M16 rifle series#M16A2 Rifle|M16A3 rifle]] appears in the game as the "AR33" and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, making it an M16A3, not an "M16 A/2" as the early version was called.
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the "Klobb," after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the "Spyder" after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called "Spyder." This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy.


[[Image:M16A2.jpg|thumb|350px|none|M16A3 5.56x45mm]]
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz 61 .38 ACP]]
[[Image:Golden4.jpg|thumb|none|400px|The "AR33" in ''GoldenEye 007'']]
[[Image:Goldneye screen006.jpg|thumb|none|400px|The "Klobb" being wielded akimbo in ''GoldenEye 007'']]


== FN P90 ==
== Spectre M4 ==


The [[FN P90]] appears in the game as the "RC-P90" (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body.
The [[Spectre M4]] appears in the game as the "Phantom" and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same sound effect as the KF7 Soviet.


[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]
[[Image:RC-P90 007.png|thumb|none|400px|The "RC-P90" in ''GoldenEye 007'']]
[[Image:007 Phantom.png|thumb|none|400px|The "Phantom" being wielded akimbo in ''GoldenEye 007'']]


== Remington 870 Folding Stock ==
== Accuracy International L96A1 Sniper Rifle ==


An unused Shotgun, known in games as simply "Shotgun" can be unlocked with the "All Guns" cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock.
The "Sniper Rifle" is a silenced sniper rifle based very loosely on the British Army's [[Accuracy International Arctic Warfare series#AW|Accuracy International L96A1]] sniper rifle; unlike that weapon, it's semi-automatic (most likely because no Goldeneye weapon has any reloading animation, let alone one for operating the bolt between shots) and has wooden furniture and a pistol grip instead of a thumbhole stock and no magazine well.


[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Remington 870 folding stock 12 gauge]]
[[Image:AW.gif|thumb|none|350px|L96A1 sniper rifle 7.62x51mm NATO]]
[[Image:GE Shotgun.png|thumb|none|400px|The "Shotgun" in ''GoldenEye 007'']]
[[Image:GoldenEye Sniper.png|thumb|none|400px|The "Sniper Rifle" in ''GoldenEye 007'']]


== Fictional Semiautomatic Shotgun ==
== Fictional Semiautomatic Shotgun ==
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[[image:GE Auto Shotgun.png|thumb|none|400px|The "Auto Shotgun" in ''GoldenEye 007'']]
[[image:GE Auto Shotgun.png|thumb|none|400px|The "Auto Shotgun" in ''GoldenEye 007'']]


== Fictional Sniper Rifle ==
== GE M134 Minigun ==


The "Sniper Rifle" is a silenced semiautomatic sniper rifle. It resembles no existing sniper rifle design. Especially not any bolt action rifle.
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of remote-controlled gun turrets mounted on the ceiling equipped with [[GE M134 Minigun]]s. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.


[[Image:GoldenEye Sniper.png|thumb|none|400px|The "Sniper Rifle" in ''GoldenEye 007'']]
[[Image:M134.JPG|thumb|none|300px|GE M134 Minigun in 7.62x51mm NATO]]
 
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007'']]
== Ruger Redhawk ==
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun in later levels of ''GoldenEye 007'']]
 
The [[Ruger Redhawk]] appears in the game as the "Cougar Magnum". Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force.
 
[[Image:Rugrh44.gif|thumb|none|300px|Ruger Redhawk .44 Magnum]]
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The "Cougar Magnum" in ''GoldenEye 007'']]


== Golden Gun ==
== Golden Gun ==
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[[Image:GE Goldengun.png|thumb|none|400px|The "Golden Gun" in ''GoldenEye 007'']]
[[Image:GE Goldengun.png|thumb|none|400px|The "Golden Gun" in ''GoldenEye 007'']]


== Moonraker Laser ==
== Remington 870 Folding Stock ==
 
An unused Shotgun, known in games as simply "Shotgun" can be unlocked with the "All Guns" cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock.
 
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Remington 870 folding stock 12 gauge]]
[[Image:GE Shotgun.png|thumb|none|400px|The "Shotgun" in ''GoldenEye 007'']]
 
== Type 69 RPG ==


The [[Moonraker Laser]] makes an appearance in the ''[[Moonraker]]''-based multiplayer level.
A weapon called the "Rocket Launcher" appears in the game, seemingly based loosely on the [[RPG-7#Type 69|Type 69 RPG]], but horribly inaccurately rendered.


[[Image:Moonraker Laser GE.png‎|thumb|none|400px|The "Moonraker Laser" in ''GoldenEye 007'']]
[[Image:Type69RPG.jpg|thumb|none|350px|Type 69 RPG 40mm]]
[[Image:GE Rocket Launcher.png|thumb|none|400px|The "Rocket Launcher" in ''GoldenEye 007'']]


== Fictional Grenade Launcher ==
== Fictional Grenade Launcher ==
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The Russians do use a 6 shot grenade launcher, this looks nothing like it. It's based on the idea of a repeating grenade launcher, of which there are many models. This particular one looks nothing like any of them.
The Russians do use a 6 shot grenade launcher, this looks nothing like it. It's based on the idea of a repeating grenade launcher, of which there are many models. This particular one looks nothing like any of them.
[[Image:Grenade Launcher GE.png|thumb|none|400px|The "Grenade Launcher" in ''GoldenEye 007'']]‎
[[Image:Grenade Launcher GE.png|thumb|none|400px|The "Grenade Launcher" in ''GoldenEye 007'']]‎
== Fictional Rocket Launcher ==
A weapon called the "Rocket Launcher" appears in the game, seemingly based loosely on the [[RPG-7]], but horribly inaccurately rendered.
The game is set in Russia, the soldiers are Russians, they use Russian weapons. It's supposed to be the Russian RPG-7v, sorta kinda not really, they screwed it up.
[[Image:GE Rocket Launcher.png|thumb|none|400px|The "Rocket Launcher" in ''GoldenEye 007'']]


== Mk 2 Hand Grenade ==
== Mk 2 Hand Grenade ==
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[[Image:Remote Mine GE.png|thumb|none|400px|The "Remote Mine" in ''GoldenEye 007'']]
[[Image:Remote Mine GE.png|thumb|none|400px|The "Remote Mine" in ''GoldenEye 007'']]
== Moonraker Laser ==
The [[Moonraker Laser]] makes an appearance in the ''[[Moonraker]]''-based multiplayer level.
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|The "Moonraker Laser" in ''GoldenEye 007'']]


== Taser ==
== Taser ==
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[[Category:Video Game]]
[[Category:Video Game]]
[[Category:James Bond Game]]
[[Category:James Bond Game]]
== GE M134 Minigun ==
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of remote-controlled gun turrets mounted on the ceiling equipped with [[GE M134 Minigun]]s. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.
[[Image:M134.JPG|thumb|none|300px|GE M134 Minigun in 7.62x51mm NATO]]
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007'']]
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun in later levels of ''GoldenEye 007'']]‎

Revision as of 04:59, 19 June 2009

The following weapons were used in the video game GoldenEye 007:

Walther PPK

The Walther PPK appears in the game as the "PP7", available with or without a silencer. It's Bond's main weapon, and is used in all the single-player missions.

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Walther PPK with silencer .380 ACP
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The "PP7" in GoldenEye 007, fitted with silencer
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Walther PPK .380 ACP
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The "PP7" in GoldenEye 007

Heckler & Koch MP5K

The Heckler & Koch MP5K appears in the game as the "D5K Deutsche" and is available with or without a silencer. In some levels, the player can wield double D5K's.

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Heckler & Koch MP5K 9x19mm
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The "D5K Deutsche" in GoldenEye 007

Micro Uzi

The Micro Uzi appears in the game as the "ZMG 9mm" and like the D5K can be wielded one in each hand.

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Micro Uzi 9x19mm with 32-round magazine
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The "ZMG 9mm" being double-wielded in GoldenEye 007

FN P90

The FN P90 appears in the game as the "RC-P90" (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body.

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Fabrique Nationale P90 5.7x28mm
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The "RC-P90" in GoldenEye 007

M16A3 Rifle

The M16A3 rifle appears in the game as the "AR33" and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, making it an M16A3, not an "M16 A/2" as the early version was called.

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M16A3 5.56x45mm
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The "AR33" in GoldenEye 007

Norinco Type 56-1

The norinco Type 56-1 appears in the game as the "KF-7 Soviet", with the folding stock removed. Unlike the real weapon, it is locked in three-round burst mode, a feature no AK version has. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as "Kalashnikov AK-47".

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Norinco Type 56-1 7.62x39mm
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The "KF7 Soviet" in GoldenEye 007

Ruger Redhawk

The Ruger Redhawk appears in the game as the "Cougar Magnum". Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force.

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Ruger Redhawk .44 Magnum
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The "Cougar Magnum" in GoldenEye 007

Tokarev TT-33

The Tokarev TT-33 appears in the game as the "DD44 Dostovei", with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo.

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Tokarev TT-33 7.62x25m Tokarev
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The "DD44 Dostovei" in GoldenEye 007

Skorpion SA Vz 61

The Skorpion SA Vz 61 appears in the game as the "Klobb," after Goldeneye staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the "Spyder" after the original name was dropped for copyright reasons; this name also had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called "Spyder." This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy.

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Skorpion SA Vz 61 .38 ACP
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The "Klobb" being wielded akimbo in GoldenEye 007

Spectre M4

The Spectre M4 appears in the game as the "Phantom" and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same sound effect as the KF7 Soviet.

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Spectre M4 9x19mm
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The "Phantom" being wielded akimbo in GoldenEye 007

Accuracy International L96A1 Sniper Rifle

The "Sniper Rifle" is a silenced sniper rifle based very loosely on the British Army's Accuracy International L96A1 sniper rifle; unlike that weapon, it's semi-automatic (most likely because no Goldeneye weapon has any reloading animation, let alone one for operating the bolt between shots) and has wooden furniture and a pistol grip instead of a thumbhole stock and no magazine well.

File:AW.gif
L96A1 sniper rifle 7.62x51mm NATO
File:GoldenEye Sniper.png
The "Sniper Rifle" in GoldenEye 007

Fictional Semiautomatic Shotgun

This gun is found in a few levels late in the game being used by Janus forces. It may or may not be based on a Benelli or Remington shotgun. It looks nothing at all like a Franchi SPAS-12.

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The "Auto Shotgun" in GoldenEye 007

GE M134 Minigun

In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of remote-controlled gun turrets mounted on the ceiling equipped with GE M134 Miniguns. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.

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GE M134 Minigun in 7.62x51mm NATO
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An automated Minigun turret in GoldenEye 007
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The second design of the automated Minigun in later levels of GoldenEye 007

Golden Gun

The fictional Golden Gun makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.

Golden Gun
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The "Golden Gun" in GoldenEye 007

Remington 870 Folding Stock

An unused Shotgun, known in games as simply "Shotgun" can be unlocked with the "All Guns" cheat. It appears similar to the Remington 870 folding stock used in Terminator 2: Judgement Day, including the spare shotshells on top of the folded stock.

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Remington 870 folding stock 12 gauge
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The "Shotgun" in GoldenEye 007

Type 69 RPG

A weapon called the "Rocket Launcher" appears in the game, seemingly based loosely on the Type 69 RPG, but horribly inaccurately rendered.

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Type 69 RPG 40mm
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The "Rocket Launcher" in GoldenEye 007

Fictional Grenade Launcher

The Russians do use a 6 shot grenade launcher, this looks nothing like it. It's based on the idea of a repeating grenade launcher, of which there are many models. This particular one looks nothing like any of them.

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The "Grenade Launcher" in GoldenEye 007

Mk 2 Hand Grenade

The Mk 2 hand grenade appears in the game as the "Hand Grenade". When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player.

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Mk 2 High-Explosive Fragmentation hand grenade
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The "Grenade" in mid-throw in GoldenEye 007

Mines

In the game four different mines were seen, 3 based off of the Remote Mine design seen in GoldenEye (the "Remote Mine", "Timed Mine", and a "Proximity Mine"), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.

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The "Remote Mine" in GoldenEye 007

Moonraker Laser

The Moonraker Laser makes an appearance in the Moonraker-based multiplayer level.

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The "Moonraker Laser" in GoldenEye 007

Taser

A comically designed Taser, known in-game as a "Tazer Boy" can be unlocked with the "All Guns" cheat.

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The "Tazer Boy" in GoldenEye 007