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7 Days To Die: Difference between revisions
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Pyr0m4n14c (talk | contribs) (→Shotguns: Honestly, the talk page images should be added here. I'd add them myself, but I'm a bit busy listening to a buddy commentate fighting games on Twitch. I don't really understand what he's talking about, but I wanna support him.) |
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=Shotguns= | =Shotguns= | ||
== | ==Mossberg 500A== | ||
One of two shotguns in the game, the "Shotgun" is one of the strongest weapons in the entire game, able to deliver devastating damage up close. Like the .44 Magnum, the | One of two shotguns in the game, the "Shotgun" is a [[Mossberg 500|Mossberg 500A Field Gun]]. It is one of the strongest weapons in the entire game, able to deliver devastating damage up close. Two variants are available: a standard full-length version, and a variant with a shortened barrel and a sawn-off stock. Like the .44 Magnum, the weapons are colorized in their icons, but their actual models are blackened. | ||
[[File:2016-02-25_00002.jpg|thumb|none|600px| | [[File:Mossberg500fieldShotgun.jpg|thumb|none|450px|Mossberg 500A Field Gun - 12 gauge]] | ||
[[File:2016-02-25_00003.jpg|thumb|none|600px|Firing the | [[File:2016-02-25_00002.jpg|thumb|none|600px|Standing before a wall of fog with a Mossberg.]] | ||
[[File:2016-02-25_00003.jpg|thumb|none|600px|Firing the shotgun at nothing important (unless you think [[Mist, The (2007)|fog is deadly or something]]).]] | |||
[[File:Sawed-off mossberg.jpg|thumb|none|450px|Sawn-off Mossberg 500A Field Gun - 12 gauge]] | |||
[[File:2016-02-25_00001.jpg|thumb|none|600px|The player holding the sawed off shotgun. Note that it seems to basically be the original shotgun but, well, sawed-off.]] | [[File:2016-02-25_00001.jpg|thumb|none|600px|The player holding the sawed off shotgun. Note that it seems to basically be the original shotgun but, well, sawed-off.]] | ||
==Blunderbuss== | ==Blunderbuss== | ||
The oldest weapon in the game, the Blunderbuss is the only gun in the game to not require weapon parts to craft. | The oldest weapon in the game (at least in terms of design), the [[Blunderbuss]] is the only gun in the game to not require weapon parts to craft; this is rather strange, seeing as it appears to be completely handmade from various bits and pieces. | ||
[[File:7DTDBlunderbuss.jpg|thumb|none|600px|The player holds the Blunderbuss while staring out at the desert]] | [[File:7DTDBlunderbuss.jpg|thumb|none|600px|The player holds the Blunderbuss while staring out at the desert]] | ||
[[File:7DTDBlunderbussAim.jpg|thumb|none|600px|Thinking he saw a rattlesnake, the player takes aim with the Blunderbuss]] | [[File:7DTDBlunderbussAim.jpg|thumb|none|600px|Thinking he saw a rattlesnake, the player takes aim with the Blunderbuss]] |
Revision as of 23:40, 16 April 2020
Work In Progress This article is still under construction. It may contain factual errors. See Talk:7 Days To Die for current discussions. Content is subject to change. |
The following weapons are seen in the video game 7 Days To Die.
NOTE: You can either find the weapons in loot containers (airdrops and zombies included), except for the "44 Magnum" and "AK47", or find the weapons' parts and assemble them, as long as you had found a specific book/manual.
Handguns
Beretta M9
The Beretta M9 appears in the game as the "Pistol", and is the first handgun in-game. In a odd design choice, the slide never moves when the pistol is either fired nor reloaded.
.Smith & Wesson Model 629
The Smith & Wesson Model 629 appears in the game as the ".44 Magnum", and is the only revolver in the game. The .44 Magnum is the strongest handgun the player can find, using the .44 Cartridge. Strangely, the icon for the magnum has a silver color while the actual model is darker. Another odd thing is that the hammer seems to be non-functional, as it's never cocked or moves when the weapon is fired. Lastly, the description of the gun references the film Dirty Harry.
Submachine Guns
Heckler & Koch MP5SD
The Heckler & Koch MP5SD appears in the game as the "SMG", and much like the other firearms it remains the only submachine gun in-game. Oddly though, the gun is never fired suppressed nor the "suppressor" hide the weapons flash.
Shotguns
Mossberg 500A
One of two shotguns in the game, the "Shotgun" is a Mossberg 500A Field Gun. It is one of the strongest weapons in the entire game, able to deliver devastating damage up close. Two variants are available: a standard full-length version, and a variant with a shortened barrel and a sawn-off stock. Like the .44 Magnum, the weapons are colorized in their icons, but their actual models are blackened.
Blunderbuss
The oldest weapon in the game (at least in terms of design), the Blunderbuss is the only gun in the game to not require weapon parts to craft; this is rather strange, seeing as it appears to be completely handmade from various bits and pieces.
Assault Rifles
AKMS
The last of the rifles you can craft, the AKMS is also the only one to be fully automatic (at the cost of a very poor framerate). In game it is identified as the "Ak 47".
Sniper Rifles
Remington R11 RSASS
The Remington R11 RSASS appears in the game as the "Sniper Rifle", and is the strongest of the two sniper rifles you can acquire in-game. Surprisingly, unlike the Magnum and Shotguns, both the icon and real-world model are the same color. Again, the weapon is fitted with a suppressor but it seems to just be there for cosmetic reasons.
Remington Model 700 BDL
The Remington Model 700 BDL appears in the game as the The "Hunting Rifle". Oddly, it gun can only fire one round before needing to be reloaded despite being based on a magazine fed rifle. In another odd design choice, you can't put a scope on it.