Freeman: Guerrilla Warfare: Difference between revisions
Freeman: Guerrilla Warfare: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Freeman: Guerrilla Warfare: Difference between revisions
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]
== Desert Eagle ==
== Desert Eagle Mark XIX ==
In-game name Eagle 80.
[[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. In-game model doesn't feature fluted barrel, therefore it is most likely .50AE, but it fires .45ACP ammo.
[[Image:FGWEagle_edit.jpg|thumb|none|300px|Desert Eagle model in game editor]]
[[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]]
[[Image:FGW-Deagle_edit.jpg|thumb|none|300px|Desert Eagle model in game editor]]
[[Image:Eagle_1_3.jpg|thumb|none|600px|Desert Eagle in game]]
[[Image:Eagle_1_3.jpg|thumb|none|600px|Desert Eagle in game]]
[[Image:Eagle_IS.jpg|thumb|none|600px|Aiming with Desert Eagle]]
[[Image:Eagle_IS.jpg|thumb|none|600px|Aiming with Desert Eagle]]
Freeman: Guerrilla Warfare is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.
The following weapons appear in the video game Freeman: Guerrilla Warfare:
Desert Eagle Mark XIX is known as Eagle 80 in game. In-game model doesn't feature fluted barrel, therefore it is most likely .50AE, but it fires .45ACP ammo.
RSA Revolver appears under name R1895. The name is likely a reference to the Nagant M1895 revolver, of which the RSA has little resemblance to.
Walther PPK
In-game name Makarova. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a PPK, but with "star" grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared Makarov PM.
Submachine guns
Brügger & Thomet P26
Used by CFR rebel grenadier. In-game name Coral. Suppressed by default.
Carl Gustav M/45
Carl Gustav M/45 appears in game under the name Gustiv SMG. Low rank SMG, can be bought from arms dealers.
MAC-10
MAC-10, in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.
M1A1 Thompson
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto M1 Thompson carbine ([1]). The sights also come from the M1A1 Thompson and is capable of full-auto fire.
Heckler & Koch MP5A2
MP5A2, in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.
Heckler & Koch UMP45
Heckler & Koch UMP, in game name UMP9, but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.
IMI Uzi
Uzi is the second submachine gun that can fit into the sidearm slot.
TDI Vector
TDI Vector appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.
Shotguns
Remington 870 Field Gun
In-game name Remington, the Remington 870 is used by female civilian fighters and captains.
Franchi SPAS-12
Franchi SPAS-12 is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.
Springfield Armory M1A is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.
Saiga 7.62x39
In-game name VT-14. Used by Pozna fighters, CFR rebels and mountain bandits.
Simonov SKS
Variant of SKS rifle fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen.
Assault rifles
"CQRifle"
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.
AK-12
The AK-12 is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.
AK-74M, named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.
AKS-74U
AKS-74U is named AKS78 in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.
AS Val
AS Val appears as VA VAL. It is used by Federal Sharpshooters. Equipped with a scope by default.
OTs-14 Groza is simply named Groza and is sold by some Arms Dealers.
FN SCAR-H STD
FN SCAR-H appears in the game incorrectly named SCAR-L, despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.
Heckler & Koch HK416
Heckler & Koch HK416 appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.
L85A2
L85A2 Theatre Entry Standard variant, named simply L85 can be bought from Arms Dealers.
AR-15 Carbine
AR-15, named M4A is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.
M16A4
M16A4 appears as M16A5. It is used by Federal infantry and VFA marines. Similar to the M4A above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.
Magpul PDR-C
Magpul PDR-C appears simply as PDR. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.
Steyr AUG A1
Steyr AUG A1 appears as AUG. Can be bought from some Arms Dealers.
Machine guns
M249
M249 without heat shield is in game name as Mini-24. Used by Federal machinegunners.
FN MAG
FN MAG appears under in-game name HMG. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.
RPK
RPK is in game as PKM74. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.