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Freeman: Guerrilla Warfare: Difference between revisions
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[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]] | [[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]] | ||
== Desert Eagle == | |||
In-game name Eagle 80. | In-game name Eagle 80. | ||
[[Image:FGWEagle_edit.jpg|thumb|none|300px|Desert Eagle model in game editor]] | [[Image:FGWEagle_edit.jpg|thumb|none|300px|Desert Eagle model in game editor]] | ||
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== FN Five-seveN == | |||
[[FN Five-seveN]] appears in game as FS7. | |||
[[Image:Five-seveN_FDE.jpg|thumb|none|300px|FN Five-seveN - 5.7x28mm]] | [[Image:Five-seveN_FDE.jpg|thumb|none|300px|FN Five-seveN - 5.7x28mm]] | ||
[[Image:5-7_edit.jpg|thumb|none|300px|Five-seveN model in game editor]] | [[Image:5-7_edit.jpg|thumb|none|300px|Five-seveN model in game editor]] | ||
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[[Image:5-7_IS.jpg|thumb|none|600px|Aiming with Five-seveN]] | [[Image:5-7_IS.jpg|thumb|none|600px|Aiming with Five-seveN]] | ||
== Glock 17 == | |||
[[Glock 17]] appears in game as G19, but seems to be older generation of full size Glock 17 | |||
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]] | [[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]] | ||
[[Image:G19_edit.jpg|thumb|none|300px|Glock 17 in game editor]] | [[Image:G19_edit.jpg|thumb|none|300px|Glock 17 in game editor]] | ||
== M1911A1 == | |||
Nickel plated [[M1911A1]] is available in game under name P1911. | |||
[[Image:NickelM1911A1.jpg|thumb|none|300px|M1911A1 - .45ACP.]] | [[Image:NickelM1911A1.jpg|thumb|none|300px|M1911A1 - .45ACP.]] | ||
[[Image:1911_edit.jpg|thumb|none|300px|M1911A1 model in game editor]] | [[Image:1911_edit.jpg|thumb|none|300px|M1911A1 model in game editor]] | ||
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[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]] | [[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]] | ||
== SIG-Sauer P250 == | |||
[[SIG-Sauer P250]] appears as P250. | |||
[[Image:P250-F-Nitron-detail-L.jpg|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]] | [[Image:P250-F-Nitron-detail-L.jpg|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]] | ||
[[Image:SIG250_edit.jpg|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]] | [[Image:SIG250_edit.jpg|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]] | ||
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[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]] | [[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]] | ||
== Tokarev TT-33 == | |||
[[TT-33]] appears as TT56. Used by female militia. | |||
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]] | [[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]] | ||
[[Image:TT33_edit.jpg|thumb|none|300px|Tokarev TT-33 in game editor.]] | [[Image:TT33_edit.jpg|thumb|none|300px|Tokarev TT-33 in game editor.]] | ||
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[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]] | [[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]] | ||
== RSA Revolver == | |||
[[RSA Revolver]] appears under name ''R1895''. | |||
[[Image:RSA Kobalt.jpg|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]] | [[Image:RSA Kobalt.jpg|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]] | ||
[[Image:1895_edit.jpg|thumb|none|300px|Revolver model in game editor]] | [[Image:1895_edit.jpg|thumb|none|300px|Revolver model in game editor]] | ||
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[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of revolver]] | [[Image:1895_IS.jpg|thumb|none|600px|Iron sights of revolver]] | ||
== Walther PPK == | |||
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a PPK, but with "star" grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]]. | In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with "star" grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]]. | ||
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]] | [[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]] | ||
[[Image:Makarov_edit.jpg|thumb|none|300px|Makarova in game editor]] | [[Image:Makarov_edit.jpg|thumb|none|300px|Makarova in game editor]] | ||
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[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]] | [[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]] | ||
= Submachine guns = | |||
== Brügger & Thomet P26 == | |||
Used by CFR rebel grenadier. In-game name ''Coral''. Suppresed by default. | Used by CFR rebel grenadier. In-game name ''Coral''. Suppresed by default. | ||
[[Image:Coral_edit.jpg|thumb|none|400px|Coral model in game editor.]] | [[Image:Coral_edit.jpg|thumb|none|400px|Coral model in game editor.]] | ||
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[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]] | [[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]] | ||
== Carl Gustav M/45 == | |||
[[Carl Gustav M/45]] appears in game under name Gustiv SMG. Low rank SMG, can be bought by arms dealers. | |||
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]] | [[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]] | ||
[[Image:Gustav_edit.jpg|thumb|none|400px|Carl Gustav model in game editor.]] | [[Image:Gustav_edit.jpg|thumb|none|400px|Carl Gustav model in game editor.]] | ||
== MAC-10 == | |||
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm. | |||
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]] | [[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]] | ||
[[Image:MAC_edit.jpg|thumb|none|300px|MAC-10 in game editor.]] | [[Image:MAC_edit.jpg|thumb|none|300px|MAC-10 in game editor.]] | ||
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[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]] | [[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]] | ||
== M1A1 Thompson == | |||
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have long barrel | Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have long barrel similar to civilian semi-auto [[Auto Ordnance M1927 Thompson]] carbine, but without the compensator or ribbed barrel. Also sights come from [[M1A1 Thompson]] and is capable of full-auto. | ||
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]] | [[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]] | ||
[[Image:M1927AutoOrd_Black.jpg|thumb|none|400px|Auto Ordnance Thompson Model 1927A1 - .45 ACP.]] | |||
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]] | [[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]] | ||
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]] | [[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]] | ||
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]] | [[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]] | ||
== Heckler & Koch MP5A2 == | |||
[[MP5A2]], in game named MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without flashlight. Used by Gangsters, Raiders and Looters. | |||
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler & Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]] | [[Image:SWATMP5.jpg|thumb|none|400px|Heckler & Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]] | ||
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]] | [[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]] | ||
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[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]] | [[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]] | ||
== Heckler & Koch UMP45 == | |||
[[Heckler & Koch UMP]], in game named UMP9, but consumes .45ACP ammo and has straight magazine. Used by Armed Bodyguards and Raiders. | |||
[[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP45 - .45 ACP.]] | [[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP45 - .45 ACP.]] | ||
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]] | [[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]] | ||
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[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]] | [[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]] | ||
== | == IMI Uzi == | ||
[[Uzi]] is second submachine gun that can fit into sidearm slot. | |||
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]] | [[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]] | ||
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]] | [[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]] | ||
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[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of Uzi]] | [[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of Uzi]] | ||
== TDI Vector == | |||
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip and third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads. | |||
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]] | [[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]] | ||
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]] | [[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]] | ||
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[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]] | [[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]] | ||
= Shotguns = | |||
== Remington 870 Field Gun == | |||
In-game name Remington | In-game name Remington, [[Remington 870]] is used by Female civilian fighters and capitans. | ||
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge]] | [[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge]] | ||
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]] | [[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]] | ||
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[[Image:M870_IS.jpg|thumb|none|600px|Aiming with Remington 870]] | [[Image:M870_IS.jpg|thumb|none|600px|Aiming with Remington 870]] | ||
== Franchi SPAS-12 == | |||
[[Franchi SPAS-12]] is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards. | |||
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]] | [[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]] | ||
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 in game editor.]] | [[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 in game editor.]] | ||
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[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with SPAS-12]] | [[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with SPAS-12]] | ||
== SWD/Cobray Street Sweeper == | |||
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads. | |||
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]] | [[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]] | ||
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in game editor.]] | [[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in game editor.]] | ||
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[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with Street Sweeper]] | [[Image:Striker_IS.jpg|thumb|none|600px|Aiming with Street Sweeper]] | ||
= Rifles = | |||
== Springfield Armory M1A == | |||
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi auto and model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits and looters. Third person model has no iron sights, while first person model sights seem to be front sight from AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics. | [[Springfield Armory M1A]] is named Mk14 in game, but fires only semi auto and model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits and looters. Third person model has no iron sights, while first person model sights seem to be front sight from AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics. | ||
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]] | [[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]] | ||
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[[Image:M14_IS.jpg|thumb|none|600px|Aiming with M1A.]] | [[Image:M14_IS.jpg|thumb|none|600px|Aiming with M1A.]] | ||
== Saiga 7.62x39 == | |||
In-game name VT-14. Used by Pozna fighters, CFR rebels and mountain bandits. | In-game name VT-14. Used by Pozna fighters, CFR rebels and mountain bandits. | ||
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]] | [[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]] | ||
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== Simonov SKS == | |||
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen. | Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen. | ||
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]] | [[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]] | ||
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[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with SKS.]] | [[Image:SKS_IS.jpg|thumb|none|600px|Aiming with SKS.]] | ||
= Assault rifles = | |||
== "CQRifle" == | |||
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with pistol grip from 1st pattern FG 42 and H&K G36 stock. The handguard, muzzle and magazine appear to be entirely fictional. | The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with pistol grip from 1st pattern FG 42 and H&K G36 stock. The handguard, muzzle and magazine appear to be entirely fictional. | ||
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]] | [[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]] | ||
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[[Image:CQBRifle_edit.jpg|thumb|none|400px|CQRifle model in game editor]] | [[Image:CQBRifle_edit.jpg|thumb|none|400px|CQRifle model in game editor]] | ||
== AK-12 == | |||
[[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has 5,45 magazine. Seen used by Uman militants, pirate leaders and cossack rebel squads. | [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has 5,45 magazine. Seen used by Uman militants, pirate leaders and cossack rebel squads. | ||
[[Image:Ak-12.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]] | [[Image:Ak-12.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]] | ||
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[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in hands of pirate leader.]] | [[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in hands of pirate leader.]] | ||
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with AK-12.]] | [[Image:AK12_IS.jpg|thumb|none|600px|Aiming with AK-12.]] | ||
== AKM == | |||
[[AKM]] is used by desert bandits and cossack rebels. | [[AKM]] is used by desert bandits and cossack rebels. | ||
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | [[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | ||
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== AK-74M == | |||
[[AK-74M]], named AKM-74 is seen in game in hands of cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing standard-issue muzzle brake. | [[AK-74M]], named AKM-74 is seen in game in hands of cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing standard-issue muzzle brake. | ||
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]] | [[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]] | ||
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[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]] | [[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]] | ||
== AKS-74U == | |||
[[AKS-74U]] is named AKS78 in game. Just as AK-74M, it fires 7,62mm ammo despite being modeled with 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists and desert bandits. | [[AKS-74U]] is named AKS78 in game. Just as AK-74M, it fires 7,62mm ammo despite being modeled with 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists and desert bandits. | ||
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]] | [[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]] | ||
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[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]] | [[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]] | ||
== AS Val == | |||
[[AS Val]] appears as VA VAL. It is used by Federal Sharpshooters. Equipped with scope by default. | [[AS Val]] appears as VA VAL. It is used by Federal Sharpshooters. Equipped with scope by default. | ||
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]] | [[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]] | ||
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[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]] | [[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]] | ||
== Bofors Ak 5C == | |||
[[Bofors Ak 5C]] is sold by some Arms dealers. | [[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms dealers. | ||
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]] | [[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]] | ||
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in game editor.]] | [[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in game editor.]] | ||
== Beretta ARX-160 == | |||
[[Beretta ARX-160]] is most notably being used by FCA grenadiers. | [[Beretta ARX-160]] is most notably being used by FCA grenadiers. | ||
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]] | [[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]] | ||
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[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of ARX-160.]] | [[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of ARX-160.]] | ||
== OTs-14-1A Groza == | |||
[[OTs-14 | [[OTs-14 Groza]] is simply named Groza and is sold by some Arms dealers. | ||
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]] | [[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]] | ||
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]] | [[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]] | ||
== FN SCAR-H STD == | |||
[[ FN SCAR-H]] is in game incorrectly named SCAR-L, despite being modelled with 7,62x51 magazines. Its iron sights are front sight from AR-15 and Troy rear sight, the same as those on in-game M1A. Used by armed desert bandits. | [[ FN SCAR-H]] is in game incorrectly named SCAR-L, despite being modelled with 7,62x51 magazines. Its iron sights are front sight from AR-15 and Troy rear sight, the same as those on in-game M1A. Used by armed desert bandits. | ||
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[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on first person model.]] | [[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on first person model.]] | ||
== Heckler & Koch HK416 == | |||
[[Heckler & Koch HK416]] appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as SCAR-H. | [[Heckler & Koch HK416]] appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as SCAR-H. | ||
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]] | [[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]] | ||
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[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of HK416.]] | [[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of HK416.]] | ||
== L85A2 == | |||
[[L85A2]] Theatre Entry Standard variant, named simply L85 can be bought from arms dealers. | [[L85A2]] Theatre Entry Standard variant, named simply L85 can be bought from arms dealers. | ||
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]] | [[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]] | ||
[[Image:L85_edit.jpg|thumb|none|450px|L85 in game editor.]] | [[Image:L85_edit.jpg|thumb|none|450px|L85 in game editor.]] | ||
== AR-15 Carbine == | |||
[[AR-15]], named M4A is used by Pozna commando and Federal armed police. Third person model has sights and gas block removed, iron sights in first person model are AR-15 front sight and what appears to be part of ladder sight of some kind in the rear. Also barrel seems to be too long for M4, and looks more like one of civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stock on a very thin buffer tube. | [[AR-15]], named M4A is used by Pozna commando and Federal armed police. Third person model has sights and gas block removed, iron sights in first person model are AR-15 front sight and what appears to be part of ladder sight of some kind in the rear. Also barrel seems to be too long for M4, and looks more like one of civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stock on a very thin buffer tube. | ||
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.]] | [[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.]] | ||
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[[Image:M4_side.jpg|thumb|none|600px|M4A with suppresor and iron sights attached.]] | [[Image:M4_side.jpg|thumb|none|600px|M4A with suppresor and iron sights attached.]] | ||
== M16A4 == | |||
[[M16A4]] appears as M16A5. It is used by Federal infantry and VFA marines. Similary to M4A above, Thrid person model has no sights or gas block, First person model has standard front sight with gas block and carry handle. | |||
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | |||
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in game editor.]] | |||
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]] | |||
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of M16A4.]] | |||
== Magpul PDR-C == | |||
[[Magpul PDR-C]] appears simply as PDR. It is used by pirate squads. It has longer barrel than real-life variant and front end equipped with vertical grip (like PDR-D), despite having pistol grip and forend of PDR-C. It loads 30 rounds despite being modelled with 20 round magazine. | |||
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]] | |||
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in game editor.]] | |||
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]] | |||
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of PDR.]] | |||
== Steyr AUG A1 == | |||
[[Steyr AUG A1]] appears as AUG. Can be bought from some arms dealers. | |||
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]] | |||
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]] | |||
= Machine guns = | |||
== FN Minimi == | |||
In-game name Mini-24. | In-game name Mini-24. | ||
== FN MAG == | |||
In-game name HMG. | In-game name HMG. | ||
== Sniper Rifles | == RPK == | ||
= Sniper Rifles = | |||
== Desert Tech SRS == | |||
In-game name AWR. | In-game name AWR. | ||
== M40A5 == | |||
In-game name SR100. | In-game name SR100. | ||
== Steyr SSG-08 == | |||
== Izhmash SV-98 == | |||
== SVD Dragunov == | |||
= Launchers = | |||
== RPG-7 == | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 00:38, 5 February 2020
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Freeman: Guerrilla Warfare for current discussions. Content is subject to change. |
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Freeman: Guerrilla Warfare is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.
It is set on fictional island of Cherniv, during civil war. Player becomes a leader of new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.
Strategic part of the game contains moving around island, visiting cities and villages, trading, recruiting troops, and meeting squads of other factions' troopers. When option to attack squad or stronghold, capture town or plunder village is chosen, game will switch into FPS mode and player will lead their forces into a firefight.
The following weapons appear in the video game Freeman: Guerrilla Warfare:
Handguns
Beretta M9A1
The Beretta M9 is in the game as the "Beretta".
Desert Eagle
In-game name Eagle 80.
FN Five-seveN
FN Five-seveN appears in game as FS7.
Glock 17
Glock 17 appears in game as G19, but seems to be older generation of full size Glock 17
M1911A1
Nickel plated M1911A1 is available in game under name P1911.
SIG-Sauer P250
SIG-Sauer P250 appears as P250.
Tokarev TT-33
TT-33 appears as TT56. Used by female militia.
RSA Revolver
RSA Revolver appears under name R1895.
Walther PPK
In-game name Makarova. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a PPK, but with "star" grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared Makarov PM.
Submachine guns
Brügger & Thomet P26
Used by CFR rebel grenadier. In-game name Coral. Suppresed by default.
Carl Gustav M/45
Carl Gustav M/45 appears in game under name Gustiv SMG. Low rank SMG, can be bought by arms dealers.
MAC-10
MAC-10, in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.
M1A1 Thompson
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have long barrel similar to civilian semi-auto Auto Ordnance M1927 Thompson carbine, but without the compensator or ribbed barrel. Also sights come from M1A1 Thompson and is capable of full-auto.
Heckler & Koch MP5A2
MP5A2, in game named MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without flashlight. Used by Gangsters, Raiders and Looters.
Heckler & Koch UMP45
Heckler & Koch UMP, in game named UMP9, but consumes .45ACP ammo and has straight magazine. Used by Armed Bodyguards and Raiders.
IMI Uzi
Uzi is second submachine gun that can fit into sidearm slot.
TDI Vector
TDI Vector appears as Vector. In-game model is fitted with drum magazine, foregrip and third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.
Shotguns
Remington 870 Field Gun
In-game name Remington, Remington 870 is used by Female civilian fighters and capitans.
Franchi SPAS-12
Franchi SPAS-12 is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.
SWD/Cobray Street Sweeper
SWD/Cobray Street Sweeper appears as Striker-12. Used by VFA special police squads.
Rifles
Springfield Armory M1A
Springfield Armory M1A is named Mk14 in game, but fires only semi auto and model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits and looters. Third person model has no iron sights, while first person model sights seem to be front sight from AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.
Saiga 7.62x39
In-game name VT-14. Used by Pozna fighters, CFR rebels and mountain bandits.
Simonov SKS
Variant of SKS rifle fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen.
Assault rifles
"CQRifle"
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with pistol grip from 1st pattern FG 42 and H&K G36 stock. The handguard, muzzle and magazine appear to be entirely fictional.
AK-12
AK-12 is depicted as its prototype variant. It fires 7,62 ammo but has 5,45 magazine. Seen used by Uman militants, pirate leaders and cossack rebel squads.
AKM
AKM is used by desert bandits and cossack rebels.
AK-74M
AK-74M, named AKM-74 is seen in game in hands of cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing standard-issue muzzle brake.
AKS-74U
AKS-74U is named AKS78 in game. Just as AK-74M, it fires 7,62mm ammo despite being modeled with 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists and desert bandits.
AS Val
AS Val appears as VA VAL. It is used by Federal Sharpshooters. Equipped with scope by default.
Bofors Ak 5C
Bofors Ak 5C is sold by some Arms dealers.
Beretta ARX-160
Beretta ARX-160 is most notably being used by FCA grenadiers.
OTs-14-1A Groza
OTs-14 Groza is simply named Groza and is sold by some Arms dealers.
FN SCAR-H STD
FN SCAR-H is in game incorrectly named SCAR-L, despite being modelled with 7,62x51 magazines. Its iron sights are front sight from AR-15 and Troy rear sight, the same as those on in-game M1A. Used by armed desert bandits.
Heckler & Koch HK416
Heckler & Koch HK416 appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as SCAR-H.
L85A2
L85A2 Theatre Entry Standard variant, named simply L85 can be bought from arms dealers.
AR-15 Carbine
AR-15, named M4A is used by Pozna commando and Federal armed police. Third person model has sights and gas block removed, iron sights in first person model are AR-15 front sight and what appears to be part of ladder sight of some kind in the rear. Also barrel seems to be too long for M4, and looks more like one of civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stock on a very thin buffer tube.
M16A4
M16A4 appears as M16A5. It is used by Federal infantry and VFA marines. Similary to M4A above, Thrid person model has no sights or gas block, First person model has standard front sight with gas block and carry handle.
Magpul PDR-C
Magpul PDR-C appears simply as PDR. It is used by pirate squads. It has longer barrel than real-life variant and front end equipped with vertical grip (like PDR-D), despite having pistol grip and forend of PDR-C. It loads 30 rounds despite being modelled with 20 round magazine.
Steyr AUG A1
Steyr AUG A1 appears as AUG. Can be bought from some arms dealers.
Machine guns
FN Minimi
In-game name Mini-24.
FN MAG
In-game name HMG.
RPK
Sniper Rifles
Desert Tech SRS
In-game name AWR.
M40A5
In-game name SR100.