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NEO Scavenger: Difference between revisions
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Revision as of 02:59, 22 October 2019
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NEO Scavenger is a 2014 permadeath indie survival RPG where the player awakes from cryogenic sleep to ruined post-apocalyptic and cryptid-infested Michigan where the city of Detriot is a central point of the map.
The following firearms appear in NEO Scavenger:
Long-arms
Remington 870
Known in-game as the Cathcart North "Perforator" 12-gauge shotgun, the Remington 870 is most commonly found scavenging and sometimes in the hands of looters. It is the most powerful weapon in the game, a trait it shares with the Benelli M4. It has a capacity of 5 shotgun shell where both buckshot and slugs are available.
Benelli M4 Super 90
Known in-game as the Deltec SBS4 12-gauge shotgun the Benelli M4 is primarily carried by SkyCorps private security force, DMC guards of the Detroit Megacity. It is an excessively rare shotgun that shares the same damage output as the Remington 870, as such it also has both buckshot and shotgun slug ammunition available.
Remington Model 7600
Known in-game as the .308 Cathcart North "Buckmaster" hunting rifle, it is the weapon with the longest range in the game and while retaining good stopping damage. Both FMJ and soft-point ammunition is available.
Pistols
Colt M1911
Known in-game as Deltec "1911" .45 semi-auto, the Colt M1911 is a competent firearms suitable for medium to short range, it's biggest advantages are it's small size as well as being relatively common, it is at rare times seen in the hands of looters.
Smith & Wesson Model 10
Known in-game as Cathcart North "Detective" .38 revolver the S&W Model 10 is the most common firearm in the game, it lacks the stopping power of other guns featured it is the runt of the litter, however it has two major advantages over them being both light and common, often seen carried by looters and other low-lives. It has a capacity of 6 bullets and has both FMJ and Jacketed Hollow-Point available.