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=Machine Guns= | =Machine Guns= | ||
==Lewis Guns== | ==Lewis Guns== | ||
The majority of uninfected FBC agents carry [[ | The majority of uninfected FBC agents carry [[Lewis_gun|Lewis Guns]] | ||
[[Image:Lewis gun.JPG|thumb|none|450px|Lewis Gun - .303 British]] | [[Image:Lewis gun.JPG|thumb|none|450px|Lewis Gun - .303 British]] | ||
[[File:Contlewis.jpg|thumb|none|600px]] | [[File:Contlewis.jpg|thumb|none|600px]] |
Revision as of 20:46, 2 September 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Control for current discussions. Content is subject to change. |
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Control is an action-adventure game developed by Remedy of Max Payne and Alan Wake fame. The protagonist, Jesse Faden, infiltrates the mysterious Federal Bureau of Control only to find it in the midst of an attack by a supernatural force called the Hiss and in total lockdown.
Due to the Old House only allowing technology that has sufficiently taken root in mankind's collective consciousness to function, weapons used by the FBC and Hiss-controlled FBC are (mostly) an eclectic mix of old throwbacks.
Sub-machine Guns
PM-63 RAK
Hiss Rangers can carry the PM-63 RAK with a modern stock.
Shotguns
Neostead 2000
Hiss Rangers can carry a single-barrelled automatic shotgun based on the Neostead.
Serbu Super Shorty
Armored Hiss Guards carry Serbu Super Shorties with wooden furniture.
Rifles
H&K HK416
Low-detailed HK416s can be found strewn on a table in the Research Sector.
H&K G3
A fictional rifle with the front-half of an early G3 and an unknown rear half appears frequently in the game. Hiss Demolition Experts use them to fire homing rifle-grenades, whilst Hiss Snipers use them in conjunction with Vietnam-era rifle-mounted lamps.
Unknown bullpup
Hiss Guards carry a bullpup rifle. It can also be used by Hiss Rangers.
Machine Guns
Lewis Guns
The majority of uninfected FBC agents carry Lewis Guns
Grenade Launchers
RG-6 Grenade Launcher
Hiss Troopers can carry an RG-6 grenade launcher as well as a chaingun.