Hot Dogs, Horseshoes & Hand Grenades/Launchers: Difference between revisions
Hot Dogs, Horseshoes & Hand Grenades/Launchers: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Hot Dogs, Horseshoes & Hand Grenades/Launchers: Difference between revisions
[[File:H3VR M320 Aiming.jpg|thumb|none|600px|And, for that matter, actually making use of the provided iron sights.]]
[[File:H3VR M320 Aiming.jpg|thumb|none|600px|And, for that matter, actually making use of the provided iron sights.]]
==Homemade Flamethrower==
==Homemade Flamethrowers==
Added in Update #60, the "Junkyard Flamethrower" is, as the name implies, a homemade flamethrower composed of various pieces of tubing, wiring, and other miscellaneous bits.
Added in Update #60, the "Junkyard Flamethrower" is, as the name implies, a homemade flamethrower composed of various pieces of tubing, wiring, and other miscellaneous bits, all added onto what appears to be a pressure washer wand.
As it turns out, this was added largely for the sake of preparation; the "Meat Fortress" update added a replica of the ''[[TF2]]'' Pyro's flamethrower, a device based largely on a commercial weed-burner (though possessing a passing resemblance to the [[M1 Flamethrower]]), composed of a gas pump handle, a propane tank, and various pieces of piping and hoses, operating with similar mechanics to the Junkyard Flamethrower.
[[File:H3VR Flamethrower Table.jpg|thumb|none|600px|The "Junkyard Flamethrower" on a table in the Proving Ground scene, along with a tank of fuel and a Molotov cocktail.]]
[[File:H3VR Flamethrower Table.jpg|thumb|none|600px|The "Junkyard Flamethrower" on a table in the Proving Ground scene, along with a tank of fuel and a Molotov cocktail.]]
[[File:H3VR Flamethrower Left.jpg|thumb|none|600px|The left side of the improvised flamethrower, showing off the tape-covered "GAS" tank, presumably serving as the flamethrower's pressure reserve; for gameplay's sake, this never needs replacing.]]
[[File:H3VR Flamethrower Left.jpg|thumb|none|600px|The left side of the improvised flamethrower, showing off the tape-covered "GAS" tank, presumably serving as the flamethrower's pressure reserve; for gameplay's sake, this never needs replacing.]]
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[[File:H3VR Flamethrower Tank.jpg|thumb|none|600px|...before pausing to take a look at what was just loaded. The tank is labeled "Dr. Boner's Industrial Strength Nail polish remover", and features a warning to "USE ONLY IN A WELL-VENTILATED AREA"; from this, it can be inferred that the tanks (seemingly propane tanks, of the sort used in portable camp stoves and the like) are filled with concentrated acetone. While this may be second only to The Fury's [[Flammenwerfer 41]] loaded with unsymmetrical dimethylhydrazine and nitrogen tetroxide (i.e. ''rocket fuel'') from ''[[Metal Gear Solid 3: Snake Eater]]'' in terms of odd flamethrower fuels, it does make some sense: as any bottle of non-industrial nail polish remover will tell you, acetone is highly flammable, and would make a more effective fuel than the gases commonly used in homemade flamethrowers, though its volatility and tendency to evaporate easily would limit its effective range and make it somewhat dangerous - not that an ordinary flamethrower is exactly OSHA-approved, mind you.]]
[[File:H3VR Flamethrower Tank.jpg|thumb|none|600px|...before pausing to take a look at what was just loaded. The tank is labeled "Dr. Boner's Industrial Strength Nail polish remover", and features a warning to "USE ONLY IN A WELL-VENTILATED AREA"; from this, it can be inferred that the tanks (seemingly propane tanks, of the sort used in portable camp stoves and the like) are filled with concentrated acetone. While this may be second only to The Fury's [[Flammenwerfer 41]] loaded with unsymmetrical dimethylhydrazine and nitrogen tetroxide (i.e. ''rocket fuel'') from ''[[Metal Gear Solid 3: Snake Eater]]'' in terms of odd flamethrower fuels, it does make some sense: as any bottle of non-industrial nail polish remover will tell you, acetone is highly flammable, and would make a more effective fuel than the gases commonly used in homemade flamethrowers, though its volatility and tendency to evaporate easily would limit its effective range and make it somewhat dangerous - not that an ordinary flamethrower is exactly OSHA-approved, mind you.]]
[[File:H3VR Flamethrower Muzzle.jpg|thumb|none|600px|The muzzle of the flamethrower, constructed of a cut-open soda can; judging by the blackening of the end, this flamer's seen some use. Which is simultaneously encouraging and worrying.]]
[[File:H3VR Flamethrower Muzzle.jpg|thumb|none|600px|The muzzle of the flamethrower, constructed of a cut-open soda can; judging by the blackening of the end, this flamer's seen some use. Which is simultaneously encouraging and worrying.]]
[[File:H3VR Flamethrower Aiming.jpg|thumb|none|600px|"Aiming" the flamethrower..]]
[[File:H3VR Flamethrower Aiming.jpg|thumb|none|600px|"Aiming" the flamethrower...]]
[[File:H3VR Flamethrower Lever.jpg|thumb|none|600px|Overjoyed that the weapon didn't explode upon firing, our fire-fighting friend takes a look at the adjustment lever at the flamethrower's rear.]]
[[File:H3VR Flamethrower Lever.jpg|thumb|none|600px|Overjoyed that the weapon didn't explode upon firing, our fire-fighting friend takes a look at the adjustment lever at the flamethrower's rear.]]
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[[File:H3VR Flamethrower Sosig.jpg|thumb|none|600px|This narrow stream allows more precise, long-ranged use, perfect for roasting more distant Sosigs. As for the wide mode, its use in close quarters is unparalleledly lethal; when combined with the tendency of in-game flame particles to spread out and slide along solid surfaces, this leads to...]]
[[File:H3VR Flamethrower Sosig.jpg|thumb|none|600px|This narrow stream allows more precise, long-ranged use, perfect for roasting more distant Sosigs. As for the wide mode, its use in close quarters is unparalleledly lethal; when combined with the tendency of in-game flame particles to spread out and slide along solid surfaces, this leads to...]]
[[File:H3VR Flamethrower Sweeping.jpg|thumb|none|600px|"''It was a pleasure to '''burn'''. It was a special pleasure to see things '''eaten''', to see things '''blackened''' and '''changed'''.''"]]
[[File:H3VR Flamethrower Sweeping.jpg|thumb|none|600px|"''It was a pleasure to '''burn'''. It was a special pleasure to see things '''eaten''', to see things '''blackened''' and '''changed'''.''"]]
[[File:H3VR TF2 Flamethrower Empty.jpg|thumb|none|600px|The Pyro's take on the homemade flamethrower concept. Note that the standard model's propane tank is missing, leaving behind a cradle of solid metal bands.]]
[[File:H3VR TF2 Flamethrower Loading.jpg|thumb|none|600px|This is because, as with the Junkyard Flamethrower, ammunition comes separately, and the tanks must be attached prior to firing...]]
[[File:H3VR TF2 Flamethrower Pilot.jpg|thumb|none|600px|...a process which causes the weapon's forward-mounted pilot light to turn itself on.]]
[[File:H3VR TF2 Flamethrower Right.jpg|thumb|none|600px|Admiring the rear end of the flamethrower, while taking note of the gas pump handle used as a trigger. Hey, as long as it works.]]
[[File:H3VR TF2 Flamethrower Knob.jpg|thumb|none|600px|The pressure-adjustment mechanic from the Junkyard Flamethrower is also present on this version, with the adjustments being preformed via this knob; this appears to be the propane tank's flow-adjustment knob, though it is depicted as part of the flamethrower instead of part of the tank (likely due to the issues with moving parts on removable/attachable objects).]]
[[File:H3VR TF2 Flamethrower Wide.jpg|thumb|none|600px|Twisting it all the way to the left creates a wide area of effect at the cost of range...]]
[[File:H3VR TF2 Flamethrower Narrow.jpg|thumb|none|600px|...while turning it to the right does exactly the opposite.]]
[[File:H3VR TF2 Flamethrower Pointing.jpg|thumb|none|600px|There is one important mechanic, however, that the ''TF2''-derived flamethrower does not share with its prior-added counterpart (but does share with its source material):]]
The twentieth gift added in the 2018 Meatmas event was a FIM-92 Stinger anti-aircraft rocket launcher. It's the game's first (and, so far, only) guided-projectile weapon; it also holds the honor of being quite possibly the most faithful recreation of the Stinger's elaborate firing procedure seen in any piece of media to date.
"Grenade Launcher"
One of the firearms added to H3VR in the "Meat Fortress" update/TF2 crossover was a recreation of the latter game's Demoman's Grenade Launcher, a fictional rotary design drawing cues from the M79 grenade launcher and the Milkor MGL.
Heckler & Koch HK69A1
Adding to the game's slowly-growing collection of grenade launchers, the Heckler & Koch HK69A1 was (rather fittingly) added in Update #69.
Heckler & Koch M320
Update #52's tenth alpha added a Heckler & Koch M320 to the arsenal, in keeping with that alpha's generally explosive-centric nature.
Homemade Flamethrowers
Added in Update #60, the "Junkyard Flamethrower" is, as the name implies, a homemade flamethrower composed of various pieces of tubing, wiring, and other miscellaneous bits, all added onto what appears to be a pressure washer wand.
As it turns out, this was added largely for the sake of preparation; the "Meat Fortress" update added a replica of the TF2 Pyro's flamethrower, a device based largely on a commercial weed-burner (though possessing a passing resemblance to the M1 Flamethrower), composed of a gas pump handle, a propane tank, and various pieces of piping and hoses, operating with similar mechanics to the Junkyard Flamethrower.
M1A1 "Bazooka"
Update #50 added the M1A1 Bazooka to H3's collection of explosive toys. Unfortunately, the reloading procedure is incorrectly simplified, with the rocket simply being shoved into the rear of the tube, without bothering to attach the wire to the electrical contacts at the rear of the launcher (which served to transfer electricity to, and ignite, the rocket's booster charge and motor).
M79
The M79 grenade launcher was one of the first weapons added to H3, predating even the name; it, along with a few other weapons, was added to the early prototype stages of the game before it even received a proper name. In the 9th alpha of Update #52, the weapon got a new model and texture set, along with several new ammo types. These include 5 more-or-less normal rounds - an M381 high-explosive round, an M397 airburst round (which bounces off of whatever surface it hits and explodes in mid-air), an M576 buckshot round, an M781 inert practice round, and a CS gas grenade (which was added later, in the same update's 10th alpha) - and 4 more outlandish rounds (all of which have colorschemes and labels more reminiscent of novelty fireworks than of actual military ordnance). These are:
The "X214 Steelbreaker", a high-velocity armor-piercing saboted round,
The "X477 Cornerfrag", a low-yield fragmentation grenade that airbursts 4 meters from the launcher's muzzle, intended for blindfiring around corners in close quarters (hence the name),
The "X666 Baphomet", essentially a 40mm version of the Dragon's Breath round,
and the later-released "X1776 Freedom Party", a 40mm flashbang that releases red, white, and blue confetti upon detonation.
Milkor MGL
Along with the M320, Update #52's 10th alpha brought along a Milkor MGL; specifically, an MGL-140, a later model with longer chambers to allow for the use of more varied ammunition types.
Orion Flare Gun
The Orion Flare Gun is available in-game, having been added in Update #15. While it is capable of firing 12 gauge shells in-game, doing so with any sort of high-pressure shell (i.e. anything other than flares, "Cannonball" rounds, Dragon's Breath shells, or "Freedomfetti" shells) will destroy the flare gun, rendering it useless. However, Update #17 added a fictional steel-framed version capable of handling high-pressure loads.
RPzB 43/54 "Panzerschreck"
Rounding out Update #50's collection of largely-WWII-centric weaponry is the Panzerschreck. Much like the M1A1 Bazooka, reloading the weapon is a simpler process in-game than it is in reality; whereas in-game the rocket is simply stuffed into the tube and fired, in reality the rocket had to be properly lined up in the tube, and the user had to press down the pin on top of the contact box to allow electricity to be transferred to the rocket, thus allowing its ignition.
RPG-7
The 2016 Meatmas Update added 3 gifts on its 25th and final day, one of these being the game's first rocket launcher, the RPG-7.
Sturmpistole
The final grenade launcher added in the 10th alpha of Update #52 is the Sturmpistole, a WW2-era German experiment in converting the Leuchtpistole flare gun into a grenade launcher.
Click here to return to the main index page, or click here to view the game's unusable/NPC weapons.