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Crysis: Difference between revisions

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==Tactical Shotgun==
==Tactical Shotgun==
The shotgun in Crysis is based on the [[Benelli M4 Super 90]] but is operated by pump-action. It uses 12 gauge shells (fed from an 8-round integral tube magazine) and has an adjustable choke that can increase or decrease the spread. Unlike most video game shotguns the Crysis shotgun has fairly realistic accuracy. It can be equipped with all scopes and the laser / flashlight module.
The shotgun in Crysis is based on the [[Benelli M4 Super 90]] but is operated by pump-action. It uses 12 gauge shells (fed from an 8-round integral tube magazine) and has an adjustable choke that can increase or decrease the spread. Unlike most video game shotguns the Crysis shotgun has fairly realistic accuracy. It can be equipped with all scopes and the laser / flashlight module. It is used by both KPA and US troops.


[[Image:Benelli_m4_2.jpg|thumb|600px|none|Benelli M4 Super 90]]
[[Image:Benelli_m4_2.jpg|thumb|600px|none|Benelli M4 Super 90]]

Revision as of 00:00, 6 June 2009

The following weapons can be seen in the videogame Crysis:

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SCAR

The weapon used by the Marines and the player is actually a Heckler & Koch XM8 chambered for 6.8x43mm; this implies that in Crysis' world, the XM8 won the SOCOM SCAR competition rather than the FN Mk.16 and Mk.17 as in real life. The assault rifle can be customised in-game; the player can attach either a reflex sight, assault scope or a sniper scope to the upper rail. The forearm side rail accepts a two-mode module that functions as either flashlight or laser sight. The underbarrel mount accepts a grenade launcher with a built-in rangefinding function that provides a reference point for aiming at a set target, or a bizarre device called the 'Tactical Attachment' that functions as a self-replenishing, completely silent dartgun. Finally, a suppressor can be attached.

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XM8 assault rifle
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Warhead's SCAR.

FY-71

The FY-71 is the main weapon for the North Korean soldiers in-game. It is actually based on the AK-74M, chambered for 5.45x39mm. Like the SCAR, it features the ability to be customised. It features all the same modification options as the SCAR, with a single addition; it can fire incendiary bullets as well as regular rounds.

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AK-74M assault rifle
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FY71 assault rifle.

MPX8

The MPX8 is the main weapon for North Korean forest patrols. It closely resembles an Heckler & Koch MP7A1 albeit somewhat longer and uses 4.6x30mm rounds. The MPX8 can also be seen in the hands of some North Korean nanosuit soldiers. The MPX8 has the same modification options as the SCAR, safe that it lacks an underbarrel mount point.

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H&K MP7A1 PDW
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MPX8 being customized.

DSG-1

As the name implies, it's based on the DSR-1 with a forward mounted 10 round detachable box magazine and barrel that resembles that of the Heckler & Koch PSG-1. It can be equipped with all scopes. The weapon is used by North Korean soldiers and North Korean nanosuit commandos. It presumably fires 7.62x51 rounds.

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DSR-Precision GmbH DSR-1
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Heckler & Koch PSG-1
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Crysis DSG-1

Bauer SOCOM

Based on the prototype 4.6x30mm Heckler & Koch "Ultimate Combat Pistol." It is wielded by North Koreans and US Marines. It can be dual wielded, set to a two-round burst firing mode, suppressed and / or equipped with a laser/flashlight combination.

Heckler & Koch UCP prototype from 2004
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Dual SOCOMs

Tactical Shotgun

The shotgun in Crysis is based on the Benelli M4 Super 90 but is operated by pump-action. It uses 12 gauge shells (fed from an 8-round integral tube magazine) and has an adjustable choke that can increase or decrease the spread. Unlike most video game shotguns the Crysis shotgun has fairly realistic accuracy. It can be equipped with all scopes and the laser / flashlight module. It is used by both KPA and US troops.

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Benelli M4 Super 90
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Shotgun

Hurricane Minigun

A homage to Predator's hand-held M134 Minigun, the Hurricane Minigun can only be used by nanosuit soldiers (both the player and the North Korean commandos). It fires from a 500-round drum magazine and can be equipped with a laser sight (quite useful as the minigun doesn't have iron sights) or a flashlight. In Warhead, a mounted version can be seen on vehicles and in fixed installations, which does have an iron sight.

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Hurricane minigun
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Hurricane minigun, vehicle mounting

GK8 Gauss Rifle

Used by US Marines and the player, this is a bolt-action magnetic accelerator that functions similarly to the sniper rifle, but with a substantially more potent round. The name and upper mount rail suggest it is based on the Heckler & Koch SL8 rifle.

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Heckler & Koch SL8 civilian rifle
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GK8 Gauss Rifle

AY-69 SMG

Found only in Crysis Warhead, the AY-69 is a North Korean-made compact version of the MPX8 that takes up the handgun slot and can be dual wielded. It has some similarity to the Jian She submachine gun, the police configuration of the Chinese Type 05 SMG, though it is shorter and loads through the grip rather than the bullpup configuration of the Jian She.


File:AY69 1.jpg
AY-69 being used by player.

FGL40 Grenade Launcher

A six -shot North Korean grenade launcher based on the Milkor MGL. Found only in Crysis Warhead.

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Milkor MGL grenade launcher
File:Crysis-warhead-20080911053931130-000.jpg
Player takes cover with an FGL40 Grenade Launcher.

Molecular Accelerator

An improvised human-adapted alien weapon that takes moisture from the air, freezes it into solid form, and fires the resulting ice shards out. Like all machine guns in the game, it's governed by a heat gauge. The character Prophet apparently made this weapon himself.

File:MOAC.jpg
The MOAC is basically just a portable Shi Ten

Molecular Arrestor

Found only in multiplayer, this is an alien weapon that fires a thermal inversion beam that freezes the target and allows it to be smashed easily.

LAW Missile Launcher

The LAW missile launcher is partly based on the real LAW and partly on the multi-shot rocket launcher from Far Cry, which in turn was based extremely loosely on the M202A1 FLASH rocket launcher. The Crysis LAW is a pre-loaded, disposable three-shot anti-vehicle weapon which fires laser-guided missiles, fitted with an optic sight which stows by folding into the top of the weapon. The rear part of the launcher tube is extended as part of the arming procedure, as with the real-life M72 LAW.

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M72A2 LAW
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Nomad aims a LAW at the alien Exosuit on the deck of the USS Constitution

C4 Demolition Pack

A remote-triggered demolition charge that can be thrown or attached to surfaces. The M112 shown on the game's charge is in fact the real name of a US C4 demolition charge; the Crysis C4 is made from three blocks attached together with duct tape.

Real-life M112 C4 block; note the first two lines of text are identical in the image below
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M112 C4 charge in-game

M15 Anti-Tank Mine

Only useable in multiplayer but also used in Crysis Warhead's singleplayer.

Claymore Mine

The Claymore in Crysis is depicted as a directional proximity triggered antipersonnel mine, and is used by Korean forces to booby-trap fences in one of their outposts. In Crysis Warhead, it is usable by the player.

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Psycho holds a Claymore mine in Crysis Warhead during Korean amateur pilot hour.

TAC Launcher

A handheld nuclear grenade launcher, this weapon is used against the final boss and is a superweapon in multiplayer.

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The Tac Launcher is a weapon only available in the end.

PAX Plasma Accumulator Cannon

Seen only in Crysis Warhead and used in multiplayer, this short-ranged plasma cannon is a superweapon used against the final boss in Crysis Warhead.

File:1838660875.jpg
The PAX is a high damaged gun used in taking down the boss player in the end.

Fragmentation Grenade

The frag grenades in Crysis seem to be based on the M26 hand grenade.

M84 Flashbang Grenade

These can be used to blind enemies.

AN-M18 HC Smoke Grenade

These can be used to hinder the enemy's abilities to attack you.

Nano Disrupter Grenade

Found only in multiplayer, these grenades temporarily disable an opponent's nanosuit.

Type 88 "Shi Ten" Machine Gun

The North Korean mounted machine guns are Chinese made Type 88 GPMGs. They are also a secondary weapons for Korean tank drivers to use. The Type 88 is pretty common on Korean vehicles, and most are seen mounted on rooftops, sandbag emplacements, and even on buildings and vantage points.

Chinese Type 88 General Purpose Machine Gun.
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A Type 88 is seen on a Korean emplacement.

M60 machine gun

The M60 machine gun is seen mounted on U.S. vehicles. The M60s are pretty cheap and are common on tanks. The M60 is also a secondary weapon for U.S. tank drivers can use if their cannon is reloading.

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An M60 is being manned by the player in a captures U.S. tank.

General Electric M61 20mm Vulcan cannon

General Electric M61 Vulcan rotary guns are seen in Phalanx naval CIWS mounts on US carriers in both games, and in Crysis are also used by the Constitution's escorts to fire at the swarms of attacking aliens after the nuclear strike against the Sphere.

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Phalanx CIWS mounting for 20mm M61 Vulcan
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A Phalanx CIWS mounting is visible on the superstructure of the carrier USS Constitution (CVN-80) in Crysis' final level.

Browning M2

The Browning M2 is seen mounted on the train in Crysis Warhead in the 6th level. The Browning M2 is a very effective weapon that could take down jeeps in about 5 or several shots. Like all mounted guns, it has a heat system which stops firing after firing for a long time. Also, the Koreans on another train use these, and some are mounted on emplacements in KPA bases,ASVs(Armoured Scout Vehicle), and villages throughout the game.

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Browning M2 is seen mounted on the train.

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