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PUBG: Battlegrounds: Difference between revisions
(→CMMG Mk47 Mutant: That burst mode is wrong; pretty sure the real Mk47 is semi-auto only) |
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==Beretta 92F== | ==Beretta 92F== | ||
The [[Beretta 92F]] appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15. | The [[Beretta 92F]] appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15. | ||
[[File:Beretta92F LeftSide.jpg|thumb|none|300px|Beretta 92F- 9x19mm | [[File:Beretta92F LeftSide.jpg|thumb|none|300px|Beretta 92F - 9x19mm]] | ||
[[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|A boxart character holding a Beretta 92F in his hand.]] | [[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|A boxart character holding a Beretta 92F in his hand.]] | ||
[[File:Beretta inventory.jpg|thumb|none|500px|Inventory icon of the "P92".]] | [[File:Beretta inventory.jpg|thumb|none|500px|Inventory icon of the "P92".]] | ||
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==Colt M1911A1== | ==Colt M1911A1== | ||
The [[Colt M1911A1]] appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7. | The [[Colt M1911A1]] appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7. | ||
[[File:NickelM1911A1.jpg|thumb|none|300px|Satin Nickel M1911A1 - .45 ACP | [[File:NickelM1911A1.jpg|thumb|none|300px|Satin Nickel M1911A1 - .45 ACP]] | ||
[[File:PUBG1911icon.jpg|thumb|none|500px|Inventory icon of the "P1911". It originally had wooden grips, but it has since been updated with a noticeable nickel finish and black grips.]] | [[File:PUBG1911icon.jpg|thumb|none|500px|Inventory icon of the "P1911". It originally had wooden grips, but it has since been updated with a noticeable nickel finish and black grips.]] | ||
[[File:PUBG1911Model.jpg|thumb|none|500px|Old world model of the "P1911".]] | [[File:PUBG1911Model.jpg|thumb|none|500px|Old world model of the "P1911".]] | ||
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==Glock 18C== | ==Glock 18C== | ||
The [[Glock 18C]] was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated. | The [[Glock 18C]] was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated. | ||
[[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm | [[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm]] | ||
[[File:PUBG G18CMenu1.jpg|thumb|none|500px|Inventory icon of the "P18C".]] | [[File:PUBG G18CMenu1.jpg|thumb|none|500px|Inventory icon of the "P18C".]] | ||
[[File:PUBG Glock18C spawn.jpg|thumb|none|600px|A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.]] | [[File:PUBG Glock18C spawn.jpg|thumb|none|600px|A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.]] | ||
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==Nagant M1895== | ==Nagant M1895== | ||
The [[Nagant M1895]] appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well. | The [[Nagant M1895]] appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well. | ||
[[File:Nagant-1895.jpg|thumb|none|300px|Nagant M1895 - 7.62x38mmR Nagant | [[File:Nagant-1895.jpg|thumb|none|300px|Nagant M1895 - 7.62x38mmR Nagant]] | ||
[[File:PUBG1895Icon.jpg|thumb|none|500px|Inventory icon of the "R1895"]] | [[File:PUBG1895Icon.jpg|thumb|none|500px|Inventory icon of the "R1895"]] | ||
[[File:PUBG NagantM1895 spawn.jpg|thumb|none|600px|A world spawn of a "R1895" next of a box of clearly rifle-sized "7.62mm" rounds that still manages to fit into the revolver anyway.]] | [[File:PUBG NagantM1895 spawn.jpg|thumb|none|600px|A world spawn of a "R1895" next of a box of clearly rifle-sized "7.62mm" rounds that still manages to fit into the revolver anyway.]] | ||
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[[File:PUBG1895SilencedIcon.jpg|thumb|none|500px|Inventory icon of the "R1895" with the suppressor attached.]] | [[File:PUBG1895SilencedIcon.jpg|thumb|none|500px|Inventory icon of the "R1895" with the suppressor attached.]] | ||
[[File:PUBG NagantM1895 world4.jpg |thumb|none|600px|A player holds up his "R1895" fitted with a suppressor. It is unclear how this is possible on an unmodified revolver without barrel threading.]] | [[File:PUBG NagantM1895 world4.jpg |thumb|none|600px|A player holds up his "R1895" fitted with a suppressor. It is unclear how this is possible on an unmodified revolver without barrel threading.]] | ||
==Orion Flare Gun== | |||
The [[Orion Flare Gun]] was added to the game. | |||
[[File:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 gauge]] | |||
=Submachine Guns= | =Submachine Guns= | ||
==Heckler & Koch UMP9== | ==Heckler & Koch UMP9== | ||
The [[Heckler & Koch UMP]] appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | The [[Heckler & Koch UMP]] appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | ||
[[File:Hk_ump9.jpg|thumb|none|400px|Heckler & Koch UMP9- 9x19mm | [[File:Hk_ump9.jpg|thumb|none|400px|Heckler & Koch UMP9 - 9x19mm]] | ||
[[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9 with a holographic sight.]] | [[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9 with a holographic sight.]] | ||
[[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of its 9x19mm rounds.]] | [[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of its 9x19mm rounds.]] | ||
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[[File:PUBG MicroUzi world5.jpg|thumb|none|600px|A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.]] | [[File:PUBG MicroUzi world5.jpg|thumb|none|600px|A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.]] | ||
[[File:PUBG MicroUzi world3.jpg |thumb|none|600px|A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting its fate to be replaced with a superior Care Package weapon.]] | [[File:PUBG MicroUzi world3.jpg |thumb|none|600px|A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting its fate to be replaced with a superior Care Package weapon.]] | ||
==M1928/A1 Thompson== | ==M1928/A1 Thompson== | ||
The [[M1928A1 Thompson]] appears in the game as the ''Tommy Gun'', and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines). | The [[M1928A1 Thompson]] appears in the game as the ''Tommy Gun'', and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines). | ||
[[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | [[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1 - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | ||
[[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | [[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | ||
[[File:PUBG Thompson1928A1 spawn.jpg|thumb|none|600px|A world spawn of a "Tommy Gun" on top of a stacked crate, with its accompanying .45 ACP ammo on the crate below it.]] | [[File:PUBG Thompson1928A1 spawn.jpg|thumb|none|600px|A world spawn of a "Tommy Gun" on top of a stacked crate, with its accompanying .45 ACP ammo on the crate below it.]] | ||
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[[File:PUBG Thompson1928 world1.jpg|thumb|none|600px|The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.]] | [[File:PUBG Thompson1928 world1.jpg|thumb|none|600px|The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.]] | ||
[[File:PUBG Thompson world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.]] | [[File:PUBG Thompson world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.]] | ||
==TDI Vector== | |||
The [[TDI Vector]] appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13. | |||
[[File:KrissSuperV.jpg|thumb|none|400px|TDI Vector - .45 ACP]] | |||
[[File:PUBGVectorIcon.jpg|thumb|none|500px|Inventory icon of the Vector.]] | |||
[[File:PUBGVectorIcon2.jpg|thumb|none|500px|An Inventory icon of a fairly modded Vector, with sound suppressor, vertical foregrip, extended magazines, red dot sight and a UBR stock.]] | |||
[[File:PUBG Vector spawn.jpg |thumb|none|600px|A world spawn of a Vector sitting atop of a military crate with a gratuitous amount of .45 ACP ammunition. Note the other Vector on the right side of the image buried under an ammo box.]] | |||
[[File:PUBG Vector world1.jpg|thumb|none|600px|A player carries a Vector equipped with a 25-round extended magazine. Note that the Kriss Vector's "V" logo is replaced with that of continuously tessellating triangles, and that the weapon's trademark on the front of the upper receiver reads "PLAYERUNKNOWNS BATTLEGROUNDS". Also note the threaded barrel.]] | |||
[[File:PUBG Vector world2.jpg|thumb|none|600px|An upgraded Vector fitted with a tan UBR stock, flash hider, an EOTech holographic sight and the extended magazine as before. The default iron sights are absent when optics are added.]] | |||
=Shotguns= | =Shotguns= | ||
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==Winchester M1897== | ==Winchester M1897== | ||
The [[Winchester Model 1897]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. | The [[Winchester Model 1897]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. | ||
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun"- 12 gauge | [[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 gauge]] | ||
[[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | [[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | ||
[[File:PUBG WinM1897 spawn.jpg|thumb|none|600px|A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.]] | [[File:PUBG WinM1897 spawn.jpg|thumb|none|600px|A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.]] | ||
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[[File:PUBG WinM1897 world2.jpg|thumb|none|600px|A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.]] | [[File:PUBG WinM1897 world2.jpg|thumb|none|600px|A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.]] | ||
==Saiga | ==Saiga 12K== | ||
The [[Saiga | The [[Saiga 12K]] appears in the game as the "S12K", and can be found in random buildings. It can use a duckbill choke, or otherwise is able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8. | ||
[[File:Saiga 12k-1.jpg|thumb|none|400px|Saiga | [[File:Saiga 12k-1.jpg|thumb|none|400px|Saiga 12K - 12 gauge]] | ||
[[File:PUBGSaigaIcon.jpg|thumb|none|500px|Inventory icon of the "S12K".]] | [[File:PUBGSaigaIcon.jpg|thumb|none|500px|Inventory icon of the "S12K".]] | ||
[[File:PUBGSaiga.jpg|thumb|none|600px|World model of the "S12K" with a box of 12 gauge lying above it.]] | [[File:PUBGSaiga.jpg|thumb|none|600px|World model of the "S12K" with a box of 12 gauge lying above it.]] | ||
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[[File:PUBG Saiga12K world3.jpg |thumb|none|600px|Another player fires his "S12K" fitted with a magazine speed plate, just outside of the cartel mansion. Note the impressive muzzle blast.]] | [[File:PUBG Saiga12K world3.jpg |thumb|none|600px|Another player fires his "S12K" fitted with a magazine speed plate, just outside of the cartel mansion. Note the impressive muzzle blast.]] | ||
==Sawed- | ==Sawed-off Shotgun== | ||
A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update. | A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update. | ||
[[Image:SS311A sawed-off-2.jpg|thumb|none|300px|Sawed-off Savage/Stevens 311A - 12 gauge]] | [[Image:SS311A sawed-off-2.jpg|thumb|none|300px|Sawed-off Savage/Stevens 311A - 12 gauge]] | ||
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[[File:PUBG SawedOff world3.jpg|thumb|none|600px|He then replaces both shells one-by-one.]] | [[File:PUBG SawedOff world3.jpg|thumb|none|600px|He then replaces both shells one-by-one.]] | ||
= | =Rifles= | ||
'''Note:''' As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, | '''Note:''' As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk 14, QBU-88, SKS, SLR and VSS) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons. | ||
==AKM== | ==AKM== | ||
The [[AKM]] appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices. | The [[AKM]] appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices. | ||
[[File:AKMRifle.jpg|thumb|none|400px|AKM- 7.62x39mm | [[File:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]] | ||
[[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.]] | [[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.]] | ||
[[File:PUBGAKMIcon.jpg|thumb|none|500px|The AKM's inventory icon.]] | [[File:PUBGAKMIcon.jpg|thumb|none|500px|The AKM's inventory icon.]] | ||
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The [[CMMG Mk47 Mutant]] is an upcoming assault rifle that will appear in the game simply as the "Mk47 Mutant" and fires "7.62" ammunition. It can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. It fires in single shots and 2-round bursts only (the latter being incorrect, since the real weapon is semi-auto only) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments. | The [[CMMG Mk47 Mutant]] is an upcoming assault rifle that will appear in the game simply as the "Mk47 Mutant" and fires "7.62" ammunition. It can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. It fires in single shots and 2-round bursts only (the latter being incorrect, since the real weapon is semi-auto only) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments. | ||
[[File:CMMG Mutant Mk47.jpg|thumb|none|400px|CMMG Mk47 Mutant - 7.62x39mm | [[File:CMMG Mutant Mk47.jpg|thumb|none|400px|CMMG Mk47 Mutant - 7.62x39mm]] | ||
[[File:PUBG_Mk47Mutant_Promo1.jpg|thumb|none|500px|An officially released render of the Mk47 Mutant in-game model with 30-round Magpul magazines and M67 frag grenades lying nearby, courtesy of the PUBG Steam Game Update #21 page.]] | [[File:PUBG_Mk47Mutant_Promo1.jpg|thumb|none|500px|An officially released render of the Mk47 Mutant in-game model with 30-round Magpul magazines and M67 frag grenades lying nearby, courtesy of the PUBG Steam Game Update #21 page.]] | ||
[[File:PUBG_Mk47Mutant_Icon1.jpg|thumb|none|500px|Inventory icon of the Mk47 Mutant.]] | [[File:PUBG_Mk47Mutant_Icon1.jpg|thumb|none|500px|Inventory icon of the Mk47 Mutant.]] | ||
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==FN SCAR-L== | ==FN SCAR-L== | ||
The [[FN SCAR-L]] appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. | The [[FN SCAR-L]] appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. | ||
[[File:FN_SCAR-L_(Standard).jpg|thumb|none|400px|FN SCAR-L- 5.56x45mm NATO | [[File:FN_SCAR-L_(Standard).jpg|thumb|none|400px|FN SCAR-L - 5.56x45mm NATO]] | ||
[[File:Scar-inventory.jpg|thumb|none|800px|Inventory icon for the SCAR-L. Note the AR-15 style flash hider.]] | [[File:Scar-inventory.jpg|thumb|none|800px|Inventory icon for the SCAR-L. Note the AR-15 style flash hider.]] | ||
[[File:PUBG SCARL spawn.jpg |thumb|none|600px|A world spawn of a SCAR-L on top of a military crate next to a single box of 5.56mm rounds.]] | [[File:PUBG SCARL spawn.jpg |thumb|none|600px|A world spawn of a SCAR-L on top of a military crate next to a single box of 5.56mm rounds.]] | ||
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==Heckler & Koch HK416== | ==Heckler & Koch HK416== | ||
The [[Heckler & Koch HK416]] appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock. | The [[Heckler & Koch HK416]] appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock. | ||
[[File:HK416_14.5_Current.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO | [[File:HK416_14.5_Current.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]] | ||
[[File:PUBGHK416Icon.jpg|thumb|none|800px|Inventory icon of the "M416".]] | [[File:PUBGHK416Icon.jpg|thumb|none|800px|Inventory icon of the "M416".]] | ||
[[File:PUBG HK416 spawn.jpg|thumb|none|600px|A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.]] | [[File:PUBG HK416 spawn.jpg|thumb|none|600px|A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.]] | ||
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==M16A4== | ==M16A4== | ||
The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X. | The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X. | ||
[[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO | [[File:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm NATO]] | ||
[[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | [[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | ||
[[File:PUBG M16A4 spawn.jpg|thumb|none|600px|World model of the M16A4 with its accompanying boxes of 5.56mm ammunition.]] | [[File:PUBG M16A4 spawn.jpg|thumb|none|600px|World model of the M16A4 with its accompanying boxes of 5.56mm ammunition.]] | ||
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[[File:PUBG Mk14 world2.jpg|thumb|none|600px|A player pulls the charging handle of his "Mk14" while reloading.]] | [[File:PUBG Mk14 world2.jpg|thumb|none|600px|A player pulls the charging handle of his "Mk14" while reloading.]] | ||
[[File:PUBG Mk14 world1.jpg|thumb|none|600px|A Ghille sniper in his shrubby element fires his "Mk14" at an unsuspecting victim. Here it is attached with a ACOG scope, note the ejected brass casing in front of the helmet visor.]] | [[File:PUBG Mk14 world1.jpg|thumb|none|600px|A Ghille sniper in his shrubby element fires his "Mk14" at an unsuspecting victim. Here it is attached with a ACOG scope, note the ejected brass casing in front of the helmet visor.]] | ||
==Norinco QBZ-95-1== | ==Norinco QBZ-95-1== | ||
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==SKS== | ==SKS== | ||
The [[SKS]] rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition. | The [[SKS]] rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition. | ||
[[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|400px|SKS fitted with a Tapco Intrafuse stock- 7.62x39mm | [[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|400px|SKS fitted with a Tapco Intrafuse stock - 7.62x39mm]] | ||
[[File:Sks_inventory.jpg|thumb|none|500px|Inventory icon for the SKS.]] | [[File:Sks_inventory.jpg|thumb|none|500px|Inventory icon for the SKS.]] | ||
[[File:PUBG SKS spawn.jpg|thumb|none|600px|A world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.]] | [[File:PUBG SKS spawn.jpg|thumb|none|600px|A world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.]] | ||
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[[File:PUBG AUGA3 world4.jpg|thumb|none|600px|Having never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.]] | [[File:PUBG AUGA3 world4.jpg|thumb|none|600px|Having never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.]] | ||
=Rifles= | ==Winchester 1894== | ||
The [[Winchester 1894]] appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds. | |||
[[Image:PheonixentWinchester1894.jpg|thumb|none|400px|Winchester 1894 - .30-30]] | |||
[[File:PUBG Winchester1894 Promo1.jpg|thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | |||
[[File:PUBG Winchester1894 Icon1.jpg|thumb|none|500px|Inventory icon of the "Win94"]] | |||
[[File:PUBG Win1894 spawn.jpg |thumb|none|600px|A world spawn of a "Win94" next to two boxes of .45 ACP ammunition.]] | |||
[[File:PUBG Win1894 world1.jpg |thumb|none|600px|The player reloads his "Win94" by thumbing rounds into the breech.]] | |||
[[File:PUBG Win1894 world2.jpg|thumb|none|600px|After taking shelter, the player cocks the lever-action of his rifle in relative safety.]] | |||
=Sniper Rifles= | |||
==Accuracy International AWM== | ==Accuracy International AWM== | ||
The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). | The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). | ||
[[File:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM- .300 Winchester Magnum | [[File:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM - .300 Winchester Magnum]] | ||
[[File:PUBGAWMIcon.jpg|thumb|none|500px|Inventory icon of the AWM.]] | [[File:PUBGAWMIcon.jpg|thumb|none|500px|Inventory icon of the AWM.]] | ||
[[File:PUBGAWMModel.jpg|thumb|none|400px|The AWM on player characters back.]] | [[File:PUBGAWMModel.jpg|thumb|none|400px|The AWM on player characters back.]] | ||
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==Karabiner 98k== | ==Karabiner 98k== | ||
The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon. | The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon. | ||
[[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k- 7.92x57mm Mauser | [[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k - 7.92x57mm Mauser]] | ||
[[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98k".]] | [[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98k".]] | ||
[[File:PUBG Kar98K spawn.jpg|thumb|none|600px|A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.]] | [[File:PUBG Kar98K spawn.jpg|thumb|none|600px|A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.]] | ||
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==M24A2 SWS== | ==M24A2 SWS== | ||
The [[M24|M24A2]] appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition. | The [[M24|M24A2]] appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition. | ||
[[File:Remington_M24.jpg|thumb|none|400px|M24 SWS- 7.62x51mm NATO | [[File:Remington_M24.jpg|thumb|none|400px|M24 SWS - 7.62x51mm NATO]] | ||
[[File:PUBGM24Icon.jpg|thumb|none|500px|Inventory icon for the M24.]] | [[File:PUBGM24Icon.jpg|thumb|none|500px|Inventory icon for the M24.]] | ||
[[File:PUBGM24Model.jpg|thumb|none|600px|A highlighted world model of the M24 with a box of "7.62mm" rounds.]] | [[File:PUBGM24Model.jpg|thumb|none|600px|A highlighted world model of the M24 with a box of "7.62mm" rounds.]] | ||
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[[File:PUBG M24 world1.jpg|thumb|none|600px|A female player ejects a spent round from her M24 fitted with a 8X scope and a cheek pad. Note the adjustable stock pad clipping into the vest.]] | [[File:PUBG M24 world1.jpg|thumb|none|600px|A female player ejects a spent round from her M24 fitted with a 8X scope and a cheek pad. Note the adjustable stock pad clipping into the vest.]] | ||
[[File:PUBG M24 world2.jpg|thumb|none|600px|Another player in Miramar reloads his M24 with similar attachments as the above image.]] | [[File:PUBG M24 world2.jpg|thumb|none|600px|Another player in Miramar reloads his M24 with similar attachments as the above image.]] | ||
==Norinco QBU-88/KBU-97A== | |||
The [[Norinco QBU-88]] is a designated marksman rifle added in the July 2018 update and appears in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the [[Ruger Mini-14]] there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. | |||
[[File:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]] | |||
[[File:PUBG QBU88 Promo1.jpg|thumb|none|500px|An officially released render of the "QBU" in-game model, courtesy of the PUBG Steam Game Update 18# page.]] | |||
[[File:PUBG QBU88 Icon1.jpg|thumb|none|500px|Inventory icon of the QBU. Here you can see the bipod folded-in.]] | |||
[[File:PUBG QBU88 spawn.jpg|thumb|none|600px|World spawn of the QBU with its accompanying boxes of 5.56mm ammunition. Note the different earth finish on the receiver and a holographic sight clipping in-between the pistol grip and magazine.]] | |||
[[File:PUBG QBU88 world1.jpg|thumb|none|600px|A player reloads his QBU with a compensator and ironsights flipped up.]] | |||
[[File:PUBG QBU88 world2.jpg |thumb|none|600px|The same player runs with his QBU fitted with a 4x ACOG scope. Note that the built-in ironsights are now flipped down, which happens when sights are attached.]] | |||
[[File:PUBG QBU88 world3.jpg|thumb|none|600px|Safe from the blue zone, he takes a prone position within a hut. The bipod is seen here deployed.]] | |||
==VSS Vintorez== | ==VSS Vintorez== | ||
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[[File:PUBG VSS world1.jpg|thumb|none|600px|A player holds his VSS.]] | [[File:PUBG VSS world1.jpg|thumb|none|600px|A player holds his VSS.]] | ||
[[File:PUBG VSS world2.jpg|thumb|none|600px|The same player reloading the VSS by unceremoniously tossing aside the magazine.]] | [[File:PUBG VSS world2.jpg|thumb|none|600px|The same player reloading the VSS by unceremoniously tossing aside the magazine.]] | ||
=Machine Guns= | =Machine Guns= | ||
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==M249 SAW== | ==M249 SAW== | ||
The [[M249-E2 SAW]] appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments. | The [[M249-E2 SAW]] appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments. | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW- 5.56x45mm NATO | [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW - 5.56x45mm NATO]] | ||
[[File:PUBGSAWIcon.jpg|thumb|none|500px|Inventory icon of the "M249".]] | [[File:PUBGSAWIcon.jpg|thumb|none|500px|Inventory icon of the "M249".]] | ||
[[File:PUBG M249 spawn.jpg|thumb|none|600px|Unique world spawn of a highlighted M249 only available in the pre-match phase of a game on the warm-up island. This pre-game weapons have since been removed in favour of stable framerates.]] | [[File:PUBG M249 spawn.jpg|thumb|none|600px|Unique world spawn of a highlighted M249 only available in the pre-match phase of a game on the warm-up island. This pre-game weapons have since been removed in favour of stable framerates.]] | ||
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==M67 Frag Grenade== | ==M67 Frag Grenade== | ||
The [[M67]] appears in game simply as the "Frag Grenade". | The [[M67]] appears in game simply as the "Frag Grenade". | ||
[[File:Baseball.jpg|thumb|none|200px|M67 hand grenade | [[File:Baseball.jpg|thumb|none|200px|M67 hand grenade]] | ||
[[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | [[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | ||
[[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with its prospective owner standing by.]] | [[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with its prospective owner standing by.]] | ||
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==M18 Smoke Grenade== | ==M18 Smoke Grenade== | ||
The [[M18 smoke grenade]] appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke. | The [[M18 smoke grenade]] appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke. | ||
[[File:M18red.jpg|thumb|none|200px|M18 smoke grenade | [[File:M18red.jpg|thumb|none|200px|M18 smoke grenade]] | ||
[[File:PUBGM18Smoke.jpg|thumb|none|500px|The inventory icon of the M18 smoke grenade.]] | [[File:PUBGM18Smoke.jpg|thumb|none|500px|The inventory icon of the M18 smoke grenade.]] | ||
[[File:PUBG M18Smoke spawn.jpg|thumb|none|600px|A world spawn of a "Smoke Grenade". Note the markings.]] | [[File:PUBG M18Smoke spawn.jpg|thumb|none|600px|A world spawn of a "Smoke Grenade". Note the markings.]] | ||
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==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
The [[M84 stun grenade]] appears ingame as the "Stun Grenade". | The [[M84 stun grenade]] appears ingame as the "Stun Grenade". | ||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]] | ||
[[File:PUBG M84Stun icon.jpg|thumb|none|600px|The inventory icon of the M84 stun grenade.]] | [[File:PUBG M84Stun icon.jpg|thumb|none|600px|The inventory icon of the M84 stun grenade.]] | ||
[[File:PUBG M84Stun spawn.jpg |thumb|none|600px|A world spawn of a "Stun Grenade". Note the markings almost accurate to the image above.]] | [[File:PUBG M84Stun spawn.jpg |thumb|none|600px|A world spawn of a "Stun Grenade". Note the markings almost accurate to the image above.]] | ||
[[File:Pubg menu 2.jpg|thumb|none|500px|The old Early Access menu screen showing M84 stun grenades on top of an ammo box (left).]] | [[File:Pubg menu 2.jpg|thumb|none|500px|The old Early Access menu screen showing M84 stun grenades on top of an ammo box (left).]] | ||
==Mk | ==Mk 2 Frag Grenade== | ||
[[Mk 2 hand grenade]]s appear in the Early Access menu screen, but are not usable ingame. | [[Mk 2 hand grenade]]s appear in the Early Access menu screen, but are not usable ingame. | ||
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk | [[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade]] | ||
[[File:Pubg menu 2.jpg|thumb|none|500px|A menu screen showing Mk | [[File:Pubg menu 2.jpg|thumb|none|500px|A menu screen showing Mk 2 frag grenades on top of two ammo boxes (2nd and 3rd from right).]] | ||
==M26 Frag Grenade== | ==M26 Frag Grenade== | ||
Much like the Mk | Much like the Mk 2s, [[M26 hand grenade]]s appear in the Early Access menu screen, but aren't usable in game. | ||
[[File:200px-M-67handgrenade.jpg|thumb|none|400px|M26 hand grenade | [[File:200px-M-67handgrenade.jpg|thumb|none|400px|M26 hand grenade]] | ||
[[File:Pubg menu 1.jpg|thumb|none|500px|A menu screen showing an M26 fragmentation grenade on top of a box (right).]] | [[File:Pubg menu 1.jpg|thumb|none|500px|A menu screen showing an M26 fragmentation grenade on top of a box (right).]] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 17:52, 24 September 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:PUBG: Battlegrounds for current discussions. Content is subject to change. |
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The following weapons appear in the video game Playerunknown's Battlegrounds:
Introduction
Playerunknown's Battlegrounds is a survival shooter designed by Brendan "Playerunknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:
- Vertical foregrip
- Angled foregrip
- Thumb Grip
- Light Grip
- Half Grip
- Flash hider (SMG/Sniper rifle/DMR/AR, S12K): Hides the weapons muzzle flash
- Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapons firing report, but does not completely silence it, being somewhat realistic in its function.
- Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire.
- Choke: tightens the pellet spread of the shotguns.
- Duckbill: horizontally flattens the pellet spread of the shotguns.
- Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
- Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size.
- Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed.
- Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above
- Cheek pad: reduces scope sway while aiming
- Tactical stock
- Extended Stock for Micro Uzi
Sights include:
- Red dot sight
- Holographic sight
- 2x scope (Aimpoint)
- 3x scope
- 4x scope (ACOG)
- 6x scope
- 8x scope
- 15x scope
As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.
Chiappa Rhino 60DS
The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders.
Colt M1911A1
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.
Glock 18C
The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.
Nagant M1895
The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
Orion Flare Gun
The Orion Flare Gun was added to the game.
Submachine Guns
Heckler & Koch UMP9
The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
IMI Micro Uzi
The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25.
M1928/A1 Thompson
The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13.
Shotguns
Beretta 686
The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.
Winchester M1897
The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.
Saiga 12K
The Saiga 12K appears in the game as the "S12K", and can be found in random buildings. It can use a duckbill choke, or otherwise is able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
Sawed-off Shotgun
A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.
Rifles
Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk 14, QBU-88, SKS, SLR and VSS) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices.
Beryl M762
The M762 version of the Polish Kbs wz.96 Beryl is an upcoming assault rifle that will appear in the game correctly the "Beryl M762" and fires "7.62mm" ammunition. It can be found in random spawns locations and can also be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. It features semi-auto, 3-round burst and full-auto firing modes.
CMMG Mk47 Mutant
The CMMG Mk47 Mutant is an upcoming assault rifle that will appear in the game simply as the "Mk47 Mutant" and fires "7.62" ammunition. It can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. It fires in single shots and 2-round bursts only (the latter being incorrect, since the real weapon is semi-auto only) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments.
FN SCAR-L
The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock.
L1A1 SLR
The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
M16A4
The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X.
Mk 14 Mod 0
The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.
Norinco QBZ-95-1
The Norinco QBZ-95-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the QBZ-97 is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the FN SCAR-L there), and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
OTs-14-1A Groza
The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.
Ruger Mini-14
The Ruger Mini-14, specifically a GB-F variant appears in the September 2017 update as the "Mini 14". It fires "5.56mm" ammunition and accepts muzzle and magazines attachments as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.
SKS
The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.
Steyr AUG A3
The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights up to the 6X and muzzle devices.
Winchester 1894
The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds.
Sniper Rifles
Accuracy International AWM
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).
Karabiner 98k
The Karabiner 98k appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.
M24A2 SWS
The M24A2 appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.
Norinco QBU-88/KBU-97A
The Norinco QBU-88 is a designated marksman rifle added in the July 2018 update and appears in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the Ruger Mini-14 there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
VSS Vintorez
The VSS Vintorez appears in the game simply as "VSS" and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and AR/DMR magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. It also has semi-auto and full-auto firing modes. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.
Machine Guns
DP-28
The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.
M249 SAW
The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments.
Grenades
M67 Frag Grenade
The M67 appears in game simply as the "Frag Grenade".
M18 Smoke Grenade
The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.
M84 Stun Grenade
The M84 stun grenade appears ingame as the "Stun Grenade".
Mk 2 Frag Grenade
Mk 2 hand grenades appear in the Early Access menu screen, but are not usable ingame.
M26 Frag Grenade
Much like the Mk 2s, M26 hand grenades appear in the Early Access menu screen, but aren't usable in game.