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PUBG: Battlegrounds: Difference between revisions

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(→‎Norinco QBZ-95-1: I'll be looking for a better image. As long as we have a name we'll get a good image of it.)
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==Norinco QBZ-95-1==
==Norinco QBZ-95-1==
The [[Norinco QBZ-95]]-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the [[QBZ-97]] is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the [[FN SCAR-L]] there), and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
The [[Norinco QBZ-95]]-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the [[QBZ-97]] is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the [[FN SCAR-L]] there), and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
[[File:QBZ-95-1 Picatinny Rail.jpg|thumb|none|400px|Norinco QBZ-95-1 Picatinny rail prototype - 5.8x42mm]]
[[File:QBZ-95-1 Picatinny Rail.jpg|thumb|none|400px|Norinco QBZ-95-1 with custom Picatinny rail system - 5.8x42mm]]
[[File:PUBG QBZ95 promo.jpg|thumb|none|600px|An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.]]
[[File:PUBG QBZ95 promo.jpg|thumb|none|600px|An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.]]
[[File:PUBG_QBZ95_Icon1.jpg|thumb|none|500px|Inventory icon of the QBZ95.]]
[[File:PUBG_QBZ95_Icon1.jpg|thumb|none|500px|Inventory icon of the QBZ95.]]

Revision as of 09:54, 19 July 2018

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:PUBG: Battlegrounds for current discussions. Content is subject to change.



Playerunknown's Battlegrounds
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PC Boxart
Release Date: March 23, 2017 (Early Access) December 20, 2017 (1.0 Release)
Developer: Bluehole, Inc.
Publisher: Bluehole, Inc.
Platforms: PC
Genre: First/Third-Person Survival Shooter


The following weapons appear in the video game Playerunknown's Battlegrounds:

Introduction

Playerunknown's Battlegrounds is a survival shooter designed by Brendan "Playerunknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:

  • Vertical foregrip
  • Angled foregrip
  • Thumb Grip
  • Light Grip
  • Half Grip
  • Flash hider (SMG/Sniper rifle/DMR/AR, S12K): Hides the weapons muzzle flash
  • Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapons firing report, but does not completely silence it, being somewhat realistic in its function.
  • Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire.
  • Choke: tightens the pellet spread of the shotguns.
  • Duckbill: horizontally flattens the pellet spread of the shotguns.
  • Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
  • Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size.
  • Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed.
  • Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above
  • Cheek pad: reduces scope sway while aiming
  • Tactical stock
  • Extended Stock for Micro Uzi

Sights include:

  • Red dot sight
  • Holographic sight
  • 2x scope (Aimpoint)
  • 3x scope
  • 4x scope (ACOG)
  • 6x scope
  • 8x scope
  • 15x scope

As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.

Handguns

Beretta 92F

The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.

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Beretta 92F- 9x19mm.
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A boxart character holding a Beretta 92F in his hand.
Inventory icon of the "P92".
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A "P92" world spawn.
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A "P92" with a Micro Red Dot attached. Note the different markings on the silde compared to the real one, and the Beretta trademark is changed to that of a heart logo.
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A player executes a hapless victim with his "P92". Here you can see the slide locking back, exposing the next round in the magazine.
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Another shot of a "P92" firing.
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The player reloads his "P92" after dispatching a foe.

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders.

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Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
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An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual caliber, ".357 MAGNUM".
Inventory icon of the "R45".
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A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.
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A player reloads her "R45" with a speedloader, which appears to be chrome-plated.
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The Twitch Streamer with her "R45" at the ready. Here you can see what appears to be hollow-pointed .357 magnum bullets through the front of the cylinder.
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Nonplussed about violating holy sanctuary, another player fires his "R45" within a church.

Colt M1911A1

The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.

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Satin Nickel M1911A1 - .45 ACP.
Inventory icon of the "P1911". It originally had wooden grips, but it has since been updated with a noticeable nickel finish and black grips.
Old world model of the "P1911".
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A "P1911" with spare boxes of .45 ACP sits at the bottom of a derelict jacuzzi, amongst the trash and badly rendered cockroaches.
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A player reloads his newly acquired "P1911".
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A "P1911" equipped with a suppressor and magazine speed plate floating in the player's invisible holster. Note the factory markings on the suppressor indicates that it is manufactured by "GG TECH", a possible spoof of the real-life Gemtech Suppressors company.
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The S.T.A.L.K.E.R holds his "P1911" fitted with an extended magazine, suppressor and Micro Red Dot.

Glock 18C

The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.

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Glock 18C (3rd Generation) - 9x19mm.
Inventory icon of the "P18C".
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A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.
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A player's "P18C" locks empty after rapidly expending all 17 rounds, due to its extreme fire rate of 1000 RPM.
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He then reloads his sidearm. Here you can see the compensated barrel through the openings on the top of the slide.
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A masked player retaliates with her "P18C" equipped with an extended magazine.
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Despite meeting a grisly fate, the corpse of the player still has an iron grip on the polymer pistol. A detailed look at the pistol's slide reveals the lack of the Glock trademark as well as the "AUSTRIA" markings being changed to that of "BLUEHOLE", the original development team of the game.

Nagant M1895

The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.

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Nagant M1895 - 7.62x38mmR Nagant.
Inventory icon of the "R1895"
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A world spawn of a "R1895" next of a box of clearly rifle-sized "7.62mm" rounds that still manages to fit into the revolver anyway.
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A player fires a "R1895" creating an impressive muzzle blast. Note that the hammer is not quite hitting the firing pin despite having already fired the round.
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A player ejects the spent cartridges first before replacing them with new ones.
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After painstakingly reloading all 7 chambers, he pushes the loading gate back into the locked position.
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Nagant M1895 with Bramit supressor (modern replica) - 7.62 x 38mm Nagant
Inventory icon of the "R1895" with the suppressor attached.
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A player holds up his "R1895" fitted with a suppressor. It is unclear how this is possible on an unmodified revolver without barrel threading.

Submachine Guns

Heckler & Koch UMP9

The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.

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Heckler & Koch UMP9- 9x19mm.
Inventory icon for the UMP-9 with a holographic sight.
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A UMP-9 world spawn sitting next to several boxes of its 9x19mm rounds.
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A player reloads his default UMP-9. A close look at the receiver indicates its model as "GMP", and that it was manufactured by "Böttcher & Gerst", a spoof of Heckler & Koch.
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Reenacting the opening chase scene from Quantum of Solace, a female player performs a drive-by with her suppressed UMP-9 fitted with a red dot sight and speed plate on a 30-round magazine.
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Totally-not Idris Elba wields an "UMP-9" fitted with a Holographic sight and a vertical foregrip.

IMI Micro Uzi

The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25.

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IMI Micro Uzi with bent trigger guard and folding stock - 9x19mm
The Micro Uzi's inventory icon.
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The Micro Uzi's world model.
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A player reloads a default Micro Uzi.
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Another player fires her Micro-Uzi.
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The Twitch Biker brandishes her Micro Uzi equipped with a flash hider and magazine speed plate. Note the markings suggest that it was manufactured by a fictional "KA ARMS CO.", but correctly adds "MADE IN ISRAEL".
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A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.
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A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting its fate to be replaced with a superior Care Package weapon.

TDI Vector

The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13.

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TDI Vector- .45 ACP.
Inventory icon of the Vector.
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An Inventory icon of a fairly modded Vector, with sound suppressor, vertical foregrip, extended magazines, red dot sight and a UBR stock.
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A world spawn of a Vector sitting atop of a military crate with a gratuitous amount of .45 ACP ammunition. Note the other Vector on the right side of the image buried under an ammo box.
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A player carries a Vector equipped with a 25-round extended magazine. Note that the Kriss Vector's "V" logo is replaced with that of continuously tessellating triangles, and that the weapon's trademark on the front of the upper receiver reads "PLAYERUNKNOWNS BATTLEGROUNDS". Also note the threaded barrel.
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An upgraded Vector fitted with a tan UBR stock, flash hider, an EOTech holographic sight and the extended magazine as before. The default iron sights are absent when optics are added.

M1928/A1 Thompson

The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).

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Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.
Inventory icon of the "Tommy Gun".
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A world spawn of a "Tommy Gun" on top of a stacked crate, with its accompanying .45 ACP ammo on the crate below it.
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A player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.
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While taking cover indoor from the randomised artillery strikes, he reloads his "Tommy Gun".
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Another player fires his "Tommy Gun" from behind a HESCO barrier.
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Thompson M1928- .45 ACP.
Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default.
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The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.
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A player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.

Shotguns

Beretta 686

The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.

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Beretta 686 - 12 gauge
Inventory icon of the "S686".
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A world spawn of a "S686" next to a box of 12 gauge shells and a shotgun choke kit. Here you can make out the engravings, which includes an almost accurate Berreta trademark, but being spelt as "BERATTA".
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A huntress lines up her shot with her "S686". Here you can see the shell holders wrapped around the stock.
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A player runs with his "S686".
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A player ejects the shells of his "S686". Note the smoke emitting from the freshly fired-from barrels, even if it's a newly acquired gun.
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He replaces the shells one-by-one.

Winchester M1897

The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.

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Winchester M1897 "Trench Gun"- 12 gauge.
Inventory icon for the "S1897".
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A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.
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A player sprints with his newly acquired "S1897".
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The same player inserts 12 gauge shells into his "S1897" before running a live-fire obstacle course.
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Meanwhile in Miramar, another player fires his "S1897".
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A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.

Saiga-12K

The Saiga-12K appears in the game as the "S12K", and can be found in random buildings. It can only use a duckbill choke, or otherwise able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.

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Saiga-12K- 12 gauge.
Inventory icon of the "S12K".
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World model of the "S12K" with a box of 12 gauge lying above it.
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The Spetznaz Businessman acquires a new "S12K". Note the slightly longer extended magazine attached to it.
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Convinced that it's just a flesh wound, the player calmly reloads his shotgun. Note the spare "S12K" lying in the closet behind him.
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Another player fires his "S12K" fitted with a magazine speed plate, just outside of the cartel mansion. Note the impressive muzzle blast.

Sawed-Off

A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.

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Sawed-off Savage/Stevens 311A - 12 gauge
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon for the Sawed-off.
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A Sawed-off mysteriously hooked onto a recently-deceased player's leg.
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A player wields a Sawed-off in the Mexican desert heat. The markings on the frame is stylised as "SUPER COACH GUN".
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The player then ejects the two shells from his Sawed-off. Both are ejected even if only one barrel was fired.
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He then replaces both shells one-by-one.

Assault Rifles and Designated Marksman Rifles

Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk14, SKS and SLR) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.

AKM

The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices.

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AKM- 7.62x39mm.
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The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.
The AKM's inventory icon.
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A world spawn of an AKM with a box of copper-jacketed "7.62mm" rounds clipping into the stock and pistol grip.
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A player wielding an AKM with a holographic sight, a suppressor, and a 40-round RPK magazine with a speed plate attached. Note the Vector on his back.
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A pair of players with AKMs at the ready. The foremost player has one equipped with an Aimpoint 2X scope, a 40-round RPK mag with a speed plate, and a compensator resembling that of the AK-74. The background player has another fitted with an ACOG 4X scope and a flash hider.
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A player fires her AKM. Note that it has a different flash hider, which only slightly reduces the muzzle flash.
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Another player racks a magazine into her AKM fitted with an Aimpoint 2X scope. This one, unlike the one above, has a standard slanted muzzle brake.

FN SCAR-L

The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.

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FN SCAR-L- 5.56x45mm NATO.
Inventory icon for the SCAR-L. Note the AR-15 style flash hider.
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A world spawn of a SCAR-L on top of a military crate next to a single box of 5.56mm rounds.
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A player navigates the abandoned cartel mansion with a default SCAR-L.
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Another player fires her SCAR-L fitted with a red dot, 40-round PMAG and a flash hider (which is modelled after the SCAR-H version). Note that the default ironsights are folded down whenever any optics are added to to top rail.
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Meanwhile in Erangel, a player reloads her SCAR-L. Note that the model's magazine well is filled-in and completely solid.

Heckler & Koch HK416

The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock.

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Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.
Inventory icon of the "M416".
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A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.
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A player in a firefight with her "M416". It is fitted a UBR "tactical stock", a red dot for optics, vertical foregrip and a 40-round PMAG.
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The view of the left side of the receiver. The receiver markings read "M416, MADE IN GERMANY, 5.56x45mm". On another note, the fire selector markings humorously reads: "NO PEW", "PEW" and "PEW PEW PEW".
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A desert Ghille operator reloads a suppressed "M416". Note the 5.56 rounds in the magazine are actually modelled out in 3D.

L1A1 SLR

The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.

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L1A1 SLR - 7.62x51mm NATO. This is the later, typical version of the L1A1 which used black fiberglass furniture.
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An officially released render of the in-game SLR model, courtesy of the PUBG Twitter page. Note the shorter 10-round magazine.
Inventory icon of the SLR.
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A highlighted world spawn of a SLR with a box of "7.62mm" nearby.
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The 'Commando' Desert Commando runs with his SLR equipped with a 20-round extended magazine. Note the carry handle.
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The player then fires his SLR. Note the spent brass and muzzle flash.
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Not to be outdone, another player approaches with his own fully kitted SLR, equipped with a 20-round extended magazine, 8X scope, a cheek pad and a (now-functioning) flash hider.
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The player fires his SLR. Note that the present flash hider does a better job at masking the muzzle flash than the one seen two images above.
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Satisfied, he reloads his SLR while in cover.

M16A4

The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X.

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M16A4- 5.56x45mm NATO.
Inventory icon of the M16A4
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World model of the M16A4 with its accompanying boxes of 5.56mm ammunition.
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A Ghille suited player fires his M16A4 fitted with a red dot sight and a 40-round PMAG. Note that the bolt in this shot is cycling and loading the next round into the chamber.
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A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.
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In a desert town of Miramar, a player puts an incapacitated enemy out of their misery by firing her M16A4 fitted with a holographic sight and custom compensator.

Mk 14 Mod 0

The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.

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Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO
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An officially released render of the in-game Mk 14 model, courtesy of the PUBG Twitter page.
Inventory icon of the "Mk14". Here you can see the bipod folded-in.
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A "Mk14" with an ACOG attached to the top rail. The markings on the receiver indicates it as an "EBR CHASSIS STOCK" being manufactured by a fictional "MASON INTERNATIONAL LTD.".
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A player pulls the charging handle of his "Mk14" while reloading.
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A Ghille sniper in his shrubby element fires his "Mk14" at an unsuspecting victim. Here it is attached with a ACOG scope, note the ejected brass casing in front of the helmet visor.

Norinco QBU-88/KBU-97A

The Norinco QBU-88 is an upcoming designated marksman rifle and will appear in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the Ruger Mini-14 there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.

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Norinco QBU-88 - 5.8x42mm
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An officially released render of the "QBU" in-game model, courtesy of the PUBG Steam Game Update 18# page.
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World spawn of the QBU with its accompanying boxes of 5.56mm ammunition. Note the different earth finish on the receiver and a holographic sight clipping in-between the pistol grip and magazine.

Norinco QBZ-95-1

The Norinco QBZ-95-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the QBZ-97 is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the FN SCAR-L there), and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.

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Norinco QBZ-95-1 with custom Picatinny rail system - 5.8x42mm
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An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.
Inventory icon of the QBZ95.
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World spawn of the QBZ95. Note that it is one of the few weapons in the game to spawn without a magazine in the well.
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A female player runs with her QBZ95 on hand. It is fitted with a 3X scope and a vertical foregrip.
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The same player fires her QBZ95 from cover. Note the Micro Uzi stock sticking out from her holstered weapon.
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Another player reloads her QBZ95, this one with an ACOG 4X scope, vertical foregrip, 40-round extended magazine with speed plates and suppressor attached. Apparently trigger discipline in PUBG is reserved only for this bullpup weapon.

OTs-14-1A Groza

The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.

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OTs-14-1A-01 Groza - 7.62x39mm
Inventory icon of the Groza.
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A default Groza still held by its dying owner.
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Back during happier times, a prone player fires his recently-acquired Groza fitted with an EOTech holographic sight and a 40-round RPK magazine.
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He reloads his Groza while still prone. Note his terrible trigger discipline.
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Another player in Miramar leans while firing her Groza fitted with a red dot sight and an RPK-style 40-round magazine. Note the AWM on her back.
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The same player reloads her Groza after putting it to good use.

Ruger Mini-14

The Ruger Mini-14, specifically a GB-F variant appears in the September 2017 update as the "Mini 14". It fires "5.56mm" ammunition and accepts muzzle and magazines attachments as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.

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Stainless Steel Ruger Mini-14 GB-F ("Government Barrel, Folding Stock") - 5.56x45mm
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An officially released render of the in-game Mini-14 model, courtesy of the PUBG Twitter page.
Inventory icon of the Mini 14
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A Mini 14 sits at the bottom of a cartel mansion's empty pool. This is one of the few weapons in the game that spawns without a magazine in the well.
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A jacketed player sweltering in the desert heat hold a Mini 14 fitted with an Aimpoint 2X scope and the default 20-round magazine.
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A player fires his Mini 14 fitted with an ACOG 4X scope and an extended 30-round magazine with speed plates attached from the confines of a house. Note the bolt locking back with the next round visible.
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A player with atrocious trigger discipline racks a fresh 30-round magazine into his Mini 14.

SKS

The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.

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SKS fitted with a Tapco Intrafuse stock- 7.62x39mm.
Inventory icon for the SKS.
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A world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.
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A player fires her SKS fitted with an 8X scope. Note the bolt cycling and the next round in the magazine ready to be pushed into the chamber.
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The same player reloads her SKS. Note her newly acquired vertical foregrip which clips into her magazine mid-reload.

Steyr AUG A3

The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights up to the 6X and muzzle devices.

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Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon of the AUG.
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A vanilla AUG held by its off-screen dying owner. While the world model of weapons are correctly rendered with its attachments, they are automatically discarded into the inventory upon death.
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A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.
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Another player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope(no longer possible due to balance changes) and an extended 42-round magazine with speed plates, but it only holds 40 rounds.
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Having never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.

Rifles

Accuracy International AWM

The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).

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Accuracy International AWSM- .300 Winchester Magnum.
Inventory icon of the AWM.
The AWM on player characters back.
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A player fires her AWM fitted with a ACOG, a flash hider and a extended magazine with a speed plate. Note that the muzzle flash is reduced, but not completely eliminated; the intended effect of equipping a flash hider.
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A Ghille sniper in Erangel pulls the bolt and ejects a cartridge from his AWM equipped with an ACOG.

Karabiner 98k

The Karabiner 98k appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.

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Karabiner 98k- 7.92x57mm Mauser.
Inventory icon of the "Kar98k".
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A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.
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A pair of snipers on overwatch with their "Kar98k" rifles at the ready. The foremost player has a 8X scope attached to its top rail as well as a compensator somehow screwed onto the muzzle while the background player's rifle has an ACOG and a cheek pad on its stock.
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A player pulls the bolt and ejects a round of her "Kar98K"
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An opposing sniper loads her "Kar98K" round-by-round. Note a visual bug in the form of a stripper clip clipping into her left leg pants.
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A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.
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The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on the bolt handle and safety tab indicates 'No. 879'.

M24 SWS

The M24 appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.

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M24 SWS- 7.62x51mm NATO.
Inventory icon for the M24.
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A highlighted world model of the M24 with a box of "7.62mm" rounds.
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The Streaker Sniper runs with her equally naked M24. Note that it does not have any rear sight in its default state rendering it impossible to aim with in reality.
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A player peeks from behind a tree with her suppressed M24, equipped with a cheek pad, 8X scope, extended magazine and suppressor.
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A female player ejects a spent round from her M24 fitted with a 8X scope and a cheek pad. Note the adjustable stock pad clipping into the vest.
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Another player in Miramar reloads his M24 with similar attachments as the above image.

VSS Vintorez

The VSS Vintorez appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.

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VSS Vintorez with PSO-1 scope - 9x39mm
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A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious caliber difference.
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A player holds his VSS.
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The same player reloading the VSS by unceremoniously tossing aside the magazine.

Winchester 1894

The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds.

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Winchester 1894 - .30-30
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon of the "Win94"
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A world spawn of a "Win94" next to two boxes of .45 ACP ammunition.
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The player reloads his "Win94" by thumbing rounds into the breech.
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After taking shelter, the player cocks the lever-action of his rifle in relative safety.

Machine Guns

DP-28

The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.

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Degtyaryov DP-28 machine gun - 7.62x54mm R
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.
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A DP-28 world spawn with a generous amount of "7.62mm" ammo boxes and the oh-so-totally-helpful SMG magazine upgrade.
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A well-dressed marauder fires her DP-28 with a holographic sight attached to the rails. Neat bits of detail is that its spent casings are correctly depicted ejecting from the bottom of the weapon but for some reason the bipod freely wobbles on every shot.
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Another player replaces the pan magazine of his DP-28 fitted with a ACOG.
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A player riding on her team's motorbike's sidecar with the DP-28 at the ready. It is fitted with an Aimpoint 2X scope.

M249 SAW

The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments.

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M249 SAW- 5.56x45mm NATO.
Inventory icon of the "M249".
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Unique world spawn of a highlighted M249 only available in the pre-match phase of a game on the warm-up island. This pre-game weapons have since been removed in favour of stable framerates.
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Hoping to turn the tide of the final battle, a player retrieves a M249 and attaches an ACOG to it.
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With the blue zone behind her, the player provides suppressing fire for her teammate. Here you can see the bipod deployed while she is in a prone position.
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Unsuccessful at her first attempt, she replaces the belt to try again.

Grenades

M67 Frag Grenade

The M67 appears in game simply as the "Frag Grenade".

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M67 hand grenade.
Inventory icon of the "Frag Grenade".
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A world spawn of a "Frag Grenade", with its prospective owner standing by.
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A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.
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A player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet another pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.
Old Early Access menu screen showing an M67 frag grenade on top of an ammo box (top right).

M18 Smoke Grenade

The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.

M18 smoke grenade.
The inventory icon of the M18 smoke grenade.
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A world spawn of a "Smoke Grenade". Note the markings.
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The Fashion Commissar readies her "Smoke Grenade".

M84 Stun Grenade

The M84 stun grenade appears ingame as the "Stun Grenade".

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M84 stun grenade.
The inventory icon of the M84 stun grenade.
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A world spawn of a "Stun Grenade". Note the markings almost accurate to the image above.
The old Early Access menu screen showing M84 stun grenades on top of an ammo box (left).

Mk. 2 Frag Grenade

Mk 2 hand grenades appear in the Early Access menu screen, but are not usable ingame.

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Mk. 2 hand grenade.
A menu screen showing Mk. 2 frag grenades on top of two ammo boxes (2nd and 3rd from right).

M26 Frag Grenade

Much like the Mk. 2s, M26 hand grenades appear in the Early Access menu screen, but aren't usable in game.

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M26 hand grenade.
A menu screen showing an M26 fragmentation grenade on top of a box (right).