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PUBG: Battlegrounds: Difference between revisions
(New weapon: L1A1 SLR. More details including DMR overhaul when the update goes live in a few days) |
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* Vertical foregrip | * Vertical foregrip | ||
* Angled foregrip | * Angled foregrip | ||
* Flash hider (SMG/Sniper rifle/AR,S12K): Hides the weapons muzzle flash | * Thumb Grip | ||
* Suppressor (Pistol/SMG/Sniper rifle/AR,S12K): Suppresses the weapons firing report , but does not completely silence it, being somewhat realistic in it's function. | * Light Grip | ||
* Compensator (SMG/Sniper rifle/AR,S12K): Reduces muzzle climb during automatic fire. | * Half Grip | ||
* Flash hider (SMG/Sniper rifle/DMR/AR,S12K): Hides the weapons muzzle flash | |||
* Suppressor (Pistol/SMG/Sniper rifle/DMR/AR,S12K): Suppresses the weapons firing report , but does not completely silence it, being somewhat realistic in it's function. | |||
* Compensator (SMG/Sniper rifle/DMR/AR,S12K): Reduces muzzle climb during automatic fire. | |||
* Choke: tightens the pellet spread of the shotguns. | * Choke: tightens the pellet spread of the shotguns. | ||
* Duckbill: horizontally flattens the pellet spread of the shotguns. | |||
* Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | * Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | ||
* Extended magazine (Pistol/SMG/Sniper rifle/AR,S12K): increases magazine size. | * Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): increases magazine size. | ||
* Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): enhances reload speed. | * Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): enhances reload speed. | ||
* Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): combination of two above | * Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): combination of the two above | ||
* Cheek pad: reduces scope sway while aiming | * Cheek pad: reduces scope sway while aiming | ||
* Tactical stock | * Tactical stock | ||
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* Red dot sight | * Red dot sight | ||
* Holographic sight | * Holographic sight | ||
* 2x scope | * 2x scope (Aimpoint) | ||
* 3x scope | |||
* 4x scope (ACOG) | * 4x scope (ACOG) | ||
* 6x scope | |||
* 8x scope | * 8x scope | ||
* 15x scope | * 15x scope | ||
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[[Image:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | [[Image:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | ||
[[File:PUBG ChiappaRhino Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual calibre, ".357 MAGNUM".]] | [[File:PUBG ChiappaRhino Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual calibre, ".357 MAGNUM".]] | ||
[[File:PUBG ChiappaRhino menu1.jpg | [[File:PUBG ChiappaRhino menu1.jpg|thumb|none|500px|Inventory icon of the "R45".]] | ||
[[File:PUBG ChiappaRhino spawn.jpg |thumb|none|600px|A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.]] | [[File:PUBG ChiappaRhino spawn.jpg |thumb|none|600px|A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.]] | ||
[[File:PUBG ChiappaRhino world2.jpg|thumb|none|600px|A player reloads her "R45" with a speedloader, which appears to be chrome-plated.]] | [[File:PUBG ChiappaRhino world2.jpg|thumb|none|600px|A player reloads her "R45" with a speedloader, which appears to be chrome-plated.]] | ||
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=Submachine Guns= | =Submachine Guns= | ||
==Heckler & Koch UMP9== | ==Heckler & Koch UMP9== | ||
The [[Heckler & Koch UMP]] appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | The [[Heckler & Koch UMP]] appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | ||
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[[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9 with a holographic sight.]] | [[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9 with a holographic sight.]] | ||
[[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of it's 9x19mm rounds.]] | [[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of it's 9x19mm rounds.]] | ||
[[File:PUBG UMP9 world2.jpg | [[File:PUBG UMP9 world2.jpg|thumb|none|600px|A player reloads his default UMP-9. A close look at the receiver indicates its model as "GMP", and that it was manufactured by "Böttcher & Gerst", a spoof of Heckler & Koch.]] | ||
[[File:PUBG UMP9 world3.jpg | [[File:PUBG UMP9 world3.jpg|thumb|none|600px|Reenacting the opening chase scene from [[Quantum_of_Solace#Heckler_.26_Koch_UMP-9|Quantum of Solace]], a female player performs a drive-by with her suppressed UMP-9 fitted with a red dot sight and speed plate on a 30-round magazine.]] | ||
[[File:PUBG UMP9 world1.jpg|thumb|none|600px|Totally-not [[Idris Elba]] wields an "UMP-9" fitted with a Holographic sight and a vertical foregrip.]] | [[File:PUBG UMP9 world1.jpg|thumb|none|600px|Totally-not [[Idris Elba]] wields an "UMP-9" fitted with a Holographic sight and a vertical foregrip.]] | ||
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[[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | [[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | ||
[[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | [[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | ||
[[File:PUBG Thompson1928A1 spawn.jpg | [[File:PUBG Thompson1928A1 spawn.jpg|thumb|none|600px|A world spawn of a "Tommy Gun" on top of a stacked crate, with it's accompanying .45 ACP ammo on the crate below it.]] | ||
[[File:PUBG Thompson1928A1 world1.jpg | [[File:PUBG Thompson1928A1 world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.]] | ||
[[File:PUBG Thompson1928A1 world2.jpg | [[File:PUBG Thompson1928A1 world2.jpg|thumb|none|600px|While taking cover indoor from the randomised artillery strikes, he reloads his "Tommy Gun".]] | ||
[[File:PUBG Thompson1928A1 world3.jpg | [[File:PUBG Thompson1928A1 world3.jpg|thumb|none|600px|Another player fires his "Tommy Gun" from behind a HESCO barrier.]] | ||
[[File:M1928.jpg|thumb|none|400px|Thompson M1928- .45 ACP.]] | [[File:M1928.jpg|thumb|none|400px|Thompson M1928- .45 ACP.]] | ||
[[File:PUBGTommyIcon.jpg|thumb|none|500px|Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default.]] | [[File:PUBGTommyIcon.jpg|thumb|none|500px|Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default.]] | ||
[[File:PUBG Thompson1928 world1.jpg|thumb|none|600px|The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.]] | [[File:PUBG Thompson1928 world1.jpg|thumb|none|600px|The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.]] | ||
[[File:PUBG Thompson world1.jpg | [[File:PUBG Thompson world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.]] | ||
=Shotguns= | =Shotguns= | ||
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==Winchester M1897== | ==Winchester M1897== | ||
The [[Winchester Model 1897]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. | The [[Winchester Model 1897]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. | ||
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun"- 12 gauge.]] | [[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun"- 12 gauge.]] | ||
[[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | [[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | ||
[[File:PUBG WinM1897 spawn.jpg|thumb|none|600px|A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.]] | [[File:PUBG WinM1897 spawn.jpg|thumb|none|600px|A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.]] | ||
[[File:PUBG WinM1897 world1.jpg | [[File:PUBG WinM1897 world1.jpg|thumb|none|600px|A player fires his "S1897".]] | ||
[[File:PUBG WinM1897 world2.jpg|thumb|none|600px|A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.]] | [[File:PUBG WinM1897 world2.jpg|thumb|none|600px|A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.]] | ||
==Saiga-12K== | ==Saiga-12K== | ||
The [[Saiga-12K]] appears in the game as the "S12K", and can be found in random buildings. It | The [[Saiga-12K]] appears in the game as the "S12K", and can be found in random buildings. It can only use a duckbill choke, or otherwise able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8. | ||
[[File:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K- 12 gauge.]] | [[File:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K- 12 gauge.]] | ||
[[File:PUBGSaigaIcon.jpg|thumb|none|500px|Inventory icon of the "S12K".]] | [[File:PUBGSaigaIcon.jpg|thumb|none|500px|Inventory icon of the "S12K".]] | ||
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==Sawed-Off== | ==Sawed-Off== | ||
A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" | A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update. | ||
[[Image:SS311A sawed-off-2.jpg|thumb|none|300px|Sawed-off Savage/Stevens 311A - 12 gauge]] | [[Image:SS311A sawed-off-2.jpg|thumb|none|300px|Sawed-off Savage/Stevens 311A - 12 gauge]] | ||
[[File:PUBG SawedOff Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG SawedOff Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
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[[File:PUBG SawedOff world3.jpg|thumb|none|600px|He then replaces both shells one-by-one.]] | [[File:PUBG SawedOff world3.jpg|thumb|none|600px|He then replaces both shells one-by-one.]] | ||
=Assault Rifles= | =Assault Rifles and Designated Marksman Rifles= | ||
<b>Note:</b> As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk14, SKS and SLR) can now utilize both Assualt Rifle and/or Sniper Rifle attachments interchangably. Assualt rifles no longer have the capability of using the 8X and 15X scopes for balance reasons. | |||
==AKM== | ==AKM== | ||
The [[AKM]] appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights (as it has a picatinny rail on the receiver cover plate), and muzzle devices. | The [[AKM]] appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices. | ||
[[File:AKMRifle.jpg|thumb|none|400px|AKM- 7.62x39mm.]] | [[File:AKMRifle.jpg|thumb|none|400px|AKM- 7.62x39mm.]] | ||
[[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.]] | [[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.]] | ||
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==FN SCAR-L== | ==FN SCAR-L== | ||
The [[FN SCAR-L]] appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, | The [[FN SCAR-L]] appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. | ||
[[File:FN_SCAR-L_(Standard).jpg|thumb|none|400px|FN SCAR-L- 5.56x45mm NATO.]] | [[File:FN_SCAR-L_(Standard).jpg|thumb|none|400px|FN SCAR-L- 5.56x45mm NATO.]] | ||
[[File:Scar-inventory.jpg|thumb|none|800px|Inventory icon for the SCAR-L. Note the AR-15 style flash hider.]] | [[File:Scar-inventory.jpg|thumb|none|800px|Inventory icon for the SCAR-L. Note the AR-15 style flash hider.]] | ||
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==Heckler & Koch HK416== | ==Heckler & Koch HK416== | ||
The [[Heckler & Koch HK416]] appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, | The [[Heckler & Koch HK416]] appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock. | ||
[[File:HK416_14.5_Current.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]] | [[File:HK416_14.5_Current.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]] | ||
[[File:PUBGHK416Icon.jpg|thumb|none|800px|Inventory icon of the "M416".]] | [[File:PUBGHK416Icon.jpg|thumb|none|800px|Inventory icon of the "M416".]] | ||
[[File:PUBG HK416 spawn.jpg|thumb|none|600px|A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.]] | [[File:PUBG HK416 spawn.jpg|thumb|none|600px|A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.]] | ||
[[File:PUBG HK416 world1.jpg|thumb|none|600px|A player in a firefight with her "M416". It is fitted a UBR "tactical stock", a red dot for optics, vertical foregrip and a 40-round PMAG.]] | [[File:PUBG HK416 world1.jpg|thumb|none|600px|A player in a firefight with her "M416". It is fitted a UBR "tactical stock", a red dot for optics, vertical foregrip and a 40-round PMAG.]] | ||
[[File:PUBG HK416 world3.jpg | [[File:PUBG HK416 world3.jpg|thumb|none|600px|The view of the left side of the receiver. The receiver markings read "M416, MADE IN GERMANY, 5.56x45mm". On another note, the fire selector markings humorously reads: "NO PEW", "PEW" and "PEW PEW PEW".]] | ||
[[File:PUBG HK416 world2.jpg|thumb|none|600px|A desert Ghille operator reloads a suppressed "M416". Note the 5.56 rounds in the magazine are actually modelled out in 3D.]] | [[File:PUBG HK416 world2.jpg|thumb|none|600px|A desert Ghille operator reloads a suppressed "M416". Note the 5.56 rounds in the magazine are actually modelled out in 3D.]] | ||
==L1A1 SLR== | |||
The [[L1A1]] with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. | |||
[[File:L1A1-SLR.jpg|thumb|none|400px|L1A1 SLR - 7.62x51mm NATO. This is the later, typical version of the L1A1 which used black fiberglass furniture.]] | |||
[[File:PUBG L1A1SLR Promo1.jpg|thumb|none|500px|An officially released render of the in-game SLR model, courtesy of the PUBG Twitter page.]] | |||
==M16A4== | ==M16A4== | ||
The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices | The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X. | ||
[[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO.]] | [[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO.]] | ||
[[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | [[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | ||
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[[File:PUBG M16A4 world2.jpg|thumb|none|600px|A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.]] | [[File:PUBG M16A4 world2.jpg|thumb|none|600px|A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.]] | ||
[[File:PUBG M16A4 world3.jpg|thumb|none|600px|In a desert town of Miramar, a player puts an incapacitated enemy out of their misery by firing her M16A4 fitted with a holographic sight and custom compensator.]] | [[File:PUBG M16A4 world3.jpg|thumb|none|600px|In a desert town of Miramar, a player puts an incapacitated enemy out of their misery by firing her M16A4 fitted with a holographic sight and custom compensator.]] | ||
==Mk 14 Mod 0== | |||
The [[Mk 14 Mod 0]] Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto. | |||
[[File:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]] | |||
[[File:PUBG Mk14 Promo1.jpg|thumb|none|500px|An officially released render of the in-game Mk 14 model, courtesy of the PUBG Twitter page.]] | |||
[[Image:PUBG Mk14 menu1.jpg|thumb|none|800px|Inventory icon of the "Mk14". Here you can see the bipod folded-in.]] | |||
[[File:PUBG Mk14 world3.jpg|thumb|none|600px|A "Mk14" with an ACOG attached to the top rail. The markings on the receiver indicates it as an "EBR CHASSIS STOCK" being manufactured by a fictional "MASON INTERNATIONAL LTD.".]] | |||
[[File:PUBG Mk14 world2.jpg|thumb|none|600px|A player pulls the charging handle of his "Mk14" while reloading.]] | |||
[[File:PUBG Mk14 world1.jpg|thumb|none|600px|A Ghille sniper in his shrubby element fires his "Mk14" at an unsuspecting victim. Here it is attached with a ACOG scope, note the ejected brass casing in front of the helmet visor.]] | |||
==OTs-14-1A Groza== | ==OTs-14-1A Groza== | ||
The [[OTs-14 Groza]] was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights and a suppressor. | The [[OTs-14 Groza]] was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor. | ||
[[File:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A-01 Groza - 7.62x39mm]] | [[File:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A-01 Groza - 7.62x39mm]] | ||
[[File:PUBG GrozaMenu1.jpg|thumb|none|800px|Inventory icon of the Groza.]] | [[File:PUBG GrozaMenu1.jpg|thumb|none|800px|Inventory icon of the Groza.]] | ||
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[[File:PUBG Groza world1.jpg|thumb|none|600px|Another player in Miramar leans while firing her Groza fitted with a red dot sight and an RPK-style 40-round magazine. Note the AWM on her back.]] | [[File:PUBG Groza world1.jpg|thumb|none|600px|Another player in Miramar leans while firing her Groza fitted with a red dot sight and an RPK-style 40-round magazine. Note the AWM on her back.]] | ||
[[File:PUBG Groza world2.jpg|thumb|none|600px|The same player reloads her Groza after putting it to good use.]] | [[File:PUBG Groza world2.jpg|thumb|none|600px|The same player reloads her Groza after putting it to good use.]] | ||
==SKS== | |||
The [[SKS]] rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition. | |||
[[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|400px|SKS fitted with a Tapco Intrafuse stock- 7.62x39mm.]] | |||
[[File:Sks_inventory.jpg|thumb|none|500px|Inventory icon for the SKS.]] | |||
[[File:PUBG SKS spawn.jpg|thumb|none|600px|A world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.]] | |||
[[File:PUBG SKS world1.jpg|thumb|none|600px|A player fires her SKS fitted with an 8X scope. Note the bolt cycling and the next round in the magazine ready to be pushed into the chamber. ]] | |||
[[File:PUBG SKS world2.jpg|thumb|none|600px|The same player reloads her SKS. Note her newly acquired vertical foregrip which clips into her magazine mid-reload.]] | |||
==Steyr AUG A3== | ==Steyr AUG A3== | ||
The [[Steyr AUG A3]] with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights and muzzle devices. | The [[Steyr AUG A3]] with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights up to the 6X and muzzle devices. | ||
[[Image:STEYR_AUG_A3_16.jpg|thumb|400px|none|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]] | [[Image:STEYR_AUG_A3_16.jpg|thumb|400px|none|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]] | ||
[[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
[[File:PUBG AUGA3 Icon2.jpg |thumb|800px|none|Inventory icon of the AUG.]] | [[File:PUBG AUGA3 Icon2.jpg|thumb|800px|none|Inventory icon of the AUG.]] | ||
[[File:PUBG AUGA3 world1.jpg |thumb|none|600px|A vanilla AUG held by it's off-screen dying owner. While the world model of weapons are correctly rendered with it's attachments, they are automatically discarded into the inventory upon death.]] | [[File:PUBG AUGA3 world1.jpg|thumb|none|600px|A vanilla AUG held by it's off-screen dying owner. While the world model of weapons are correctly rendered with it's attachments, they are automatically discarded into the inventory upon death.]] | ||
[[File:PUBG AUGA3 world2.jpg |thumb|none|600px|A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.]] | [[File:PUBG AUGA3 world2.jpg |thumb|none|600px|A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.]] | ||
[[File:PUBG AUGA3 world3.jpg | [[File:PUBG AUGA3 world3.jpg|thumb|none|600px|Another player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope and an extended 42-round magazine with speed plates, but it only holds 40 rounds.]] | ||
[[File:PUBG AUGA3 world4.jpg | [[File:PUBG AUGA3 world4.jpg|thumb|none|600px|Having never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.]] | ||
=Rifles= | =Rifles= | ||
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[[File:PUBG AWM world1.jpg|thumb|none|600px|A player fires her AWM fitted with a ACOG, a flash hider and a extended magazine with a speed plate. Note that the muzzle flash is reduced, but not completely eliminated; the intended effect of equipping a flash hider.]] | [[File:PUBG AWM world1.jpg|thumb|none|600px|A player fires her AWM fitted with a ACOG, a flash hider and a extended magazine with a speed plate. Note that the muzzle flash is reduced, but not completely eliminated; the intended effect of equipping a flash hider.]] | ||
[[File:PUBG AWM world2.jpg |thumb|none|600px|A Ghille sniper in Erangel pulls the bolt and ejects a cartridge from his AWM equipped with an ACOG.]] | [[File:PUBG AWM world2.jpg |thumb|none|600px|A Ghille sniper in Erangel pulls the bolt and ejects a cartridge from his AWM equipped with an ACOG.]] | ||
==Karabiner 98k== | ==Karabiner 98k== | ||
The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced | The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon. | ||
[[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k- 7.92x57mm Mauser.]] | [[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k- 7.92x57mm Mauser.]] | ||
[[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98".]] | [[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98".]] | ||
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[[File:PUBG Kar98KL world4.jpg|thumb|none|600px|A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.]] | [[File:PUBG Kar98KL world4.jpg|thumb|none|600px|A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.]] | ||
[[File:PUBG Kar98KL world5.jpg|thumb|none|600px|The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on bolt handle and safety tab indicates it's rifle 'No. 879'.]] | [[File:PUBG Kar98KL world5.jpg|thumb|none|600px|The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on bolt handle and safety tab indicates it's rifle 'No. 879'.]] | ||
==M24 SWS== | ==M24 SWS== | ||
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[[File:PUBGM24Model.jpg|thumb|none|800px|World model of the M24.]] | [[File:PUBGM24Model.jpg|thumb|none|800px|World model of the M24.]] | ||
[[File:PUBG M24 world3.jpg|thumb|none|600px|The Streaker Sniper runs with her equally naked M24. Note that it does not have any rear sight in its default state rendering it impossible to aim with in reality.]] | [[File:PUBG M24 world3.jpg|thumb|none|600px|The Streaker Sniper runs with her equally naked M24. Note that it does not have any rear sight in its default state rendering it impossible to aim with in reality.]] | ||
[[File:PUBG M24 world1.jpg |thumb|none|600px|A female player ejects a spent round from her M24 fitted with a 8X scope and a cheek pad. Note the adjustable stock pad clipping into the vest.]] | [[File:PUBG M24 world1.jpg|thumb|none|600px|A female player ejects a spent round from her M24 fitted with a 8X scope and a cheek pad. Note the adjustable stock pad clipping into the vest.]] | ||
[[File:PUBG M24 world2.jpg|thumb|none|600px|Another player in Miramar reloads his M24 with similar attachments as the above image.]] | [[File:PUBG M24 world2.jpg|thumb|none|600px|Another player in Miramar reloads his M24 with similar attachments as the above image.]] | ||
==VSS Vintorez== | ==VSS Vintorez== | ||
The [[VSS Vintorez]] appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed scope. Extended magazines increases it's capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life. | The [[VSS Vintorez]] appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. Extended magazines increases it's capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life. | ||
[[File:Vss1.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | [[File:Vss1.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | ||
[[File:PUBG VSS spawn.jpg|thumb|none|600px|A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious calibre difference.]] | [[File:PUBG VSS spawn.jpg|thumb|none|600px|A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious calibre difference.]] | ||
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==Winchester 1894== | ==Winchester 1894== | ||
The [[Winchester 1894]] appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop. It has a capacity of 8. | The [[Winchester 1894]] appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds. | ||
[[Image:PheonixentWinchester1894.jpg|thumb|none|400px|Winchester 1894 - .30-30]] | [[Image:PheonixentWinchester1894.jpg|thumb|none|400px|Winchester 1894 - .30-30]] | ||
[[File:PUBG Winchester1894 Promo1.jpg|thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG Winchester1894 Promo1.jpg|thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
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==DP-28== | ==DP-28== | ||
The [[Degtyaryov DP-28]] machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a | The [[Degtyaryov DP-28]] machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification. | ||
[[Image:DP-28.jpg|thumb|400px|none|Degtyaryov DP-28 machine gun - 7.62x54mm R]] | [[Image:DP-28.jpg|thumb|400px|none|Degtyaryov DP-28 machine gun - 7.62x54mm R]] | ||
[[File:PUBG DP-28 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG DP-28 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
[[File:PUBG DP28 Icon1.jpg|thumb|none|500px|Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.]] | [[File:PUBG DP28 Icon1.jpg|thumb|none|500px|Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.]] | ||
[[File:PUBG DP28 world1.jpg | [[File:PUBG DP28 world1.jpg|thumb|none|600px|A well-dressed marauder fires her DP-28 with a holographic sight attached to the rails. Neat bits of detail is that it's spent casings are correctly depicted ejecting from the bottom of the weapon and that the bipod freely wobbles on every shot.]] | ||
[[File:PUBG DP28 world3.jpg|thumb|none|600px|Another player replaces the pan magazine of his DP-28 fitted with a ACOG.]] | [[File:PUBG DP28 world3.jpg|thumb|none|600px|Another player replaces the pan magazine of his DP-28 fitted with a ACOG.]] | ||
==M249 SAW== | ==M249 SAW== | ||
The [[M249-E2 SAW]] appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes as attachments. | The [[M249-E2 SAW]] appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments. | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW- 5.56x45mm NATO.]] | [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW- 5.56x45mm NATO.]] | ||
[[File:PUBGSAWIcon.jpg|thumb|none|600px|Inventory icon of the "M249".]] | [[File:PUBGSAWIcon.jpg|thumb|none|600px|Inventory icon of the "M249".]] | ||
[[File:PUBG M249 spawn.jpg|thumb|none|600px|Unique world spawn of a highlighted M249 only available in the pre-match phase of a game on the warm-up island.]] | [[File:PUBG M249 spawn.jpg|thumb|none|600px|Unique world spawn of a highlighted M249 only available in the pre-match phase of a game on the warm-up island. This pre-game weapons have since been removed in favour of stable framerates.]] | ||
[[File:PUBG M249 world1.jpg|thumb|none|600px|Hoping to turn the tide of the final battle, a player retrieves a M249 and attaches an ACOG to it.]] | [[File:PUBG M249 world1.jpg|thumb|none|600px|Hoping to turn the tide of the final battle, a player retrieves a M249 and attaches an ACOG to it.]] | ||
[[File:PUBG M249 world2.jpg|thumb|none|600px|With the blue zone behind her, the player provides suppressing fire for her teammate. Here you can see the bipod deployed while she is in a prone position.]] | [[File:PUBG M249 world2.jpg|thumb|none|600px|With the blue zone behind her, the player provides suppressing fire for her teammate. Here you can see the bipod deployed while she is in a prone position.]] | ||
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[[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | [[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | ||
[[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with it's prospective owner standing by.]] | [[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with it's prospective owner standing by.]] | ||
[[File:PUBG M67Frag world1.jpg |thumb|none|600px|A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.]] | [[File:PUBG M67Frag world1.jpg|thumb|none|600px|A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.]] | ||
[[File:PUBG M67Frag world2.jpg | [[File:PUBG M67Frag world2.jpg|thumb|none|600px|A player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet ''another'' pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.]] | ||
[[File:Pubg menu 2.jpg|thumb|none|800px|Old Early Access menu screen showing an M67 frag grenade on top of an ammo box (top right).]] | [[File:Pubg menu 2.jpg|thumb|none|800px|Old Early Access menu screen showing an M67 frag grenade on top of an ammo box (top right).]] | ||
Revision as of 09:06, 4 May 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:PUBG: Battlegrounds for current discussions. Content is subject to change. |
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The following weapons appear in the video game Playerunknown's Battlegrounds:
Introduction
Playerunknown's Battlegrounds is a survival shooter designed by Brendan "Playerunknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:
- Vertical foregrip
- Angled foregrip
- Thumb Grip
- Light Grip
- Half Grip
- Flash hider (SMG/Sniper rifle/DMR/AR,S12K): Hides the weapons muzzle flash
- Suppressor (Pistol/SMG/Sniper rifle/DMR/AR,S12K): Suppresses the weapons firing report , but does not completely silence it, being somewhat realistic in it's function.
- Compensator (SMG/Sniper rifle/DMR/AR,S12K): Reduces muzzle climb during automatic fire.
- Choke: tightens the pellet spread of the shotguns.
- Duckbill: horizontally flattens the pellet spread of the shotguns.
- Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
- Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): increases magazine size.
- Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): enhances reload speed.
- Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): combination of the two above
- Cheek pad: reduces scope sway while aiming
- Tactical stock
- Extended Stock for Micro Uzi
Sights include:
- Red dot sight
- Holographic sight
- 2x scope (Aimpoint)
- 3x scope
- 4x scope (ACOG)
- 6x scope
- 8x scope
- 15x scope
As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.
Chiappa Rhino 60DS
The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders.
Colt M1911A1
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.
Glock 18C
The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.
Nagant M1895
The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
Submachine Guns
Heckler & Koch UMP9
The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
IMI Micro Uzi
The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25.
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13.
M1928/A1 Thompson
The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase it's initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).
Shotguns
Beretta 686
The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.
Winchester M1897
The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.
Saiga-12K
The Saiga-12K appears in the game as the "S12K", and can be found in random buildings. It can only use a duckbill choke, or otherwise able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
Sawed-Off
A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.
Assault Rifles and Designated Marksman Rifles
Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk14, SKS and SLR) can now utilize both Assualt Rifle and/or Sniper Rifle attachments interchangably. Assualt rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices.
FN SCAR-L
The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock.
L1A1 SLR
The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
M16A4
The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X.
Mk 14 Mod 0
The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.
OTs-14-1A Groza
The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.
SKS
The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.
Steyr AUG A3
The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights up to the 6X and muzzle devices.
Rifles
Accuracy International AWM
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).
Karabiner 98k
The Karabiner 98k appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.
M24 SWS
The M24 appears in the game as the "M24", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.
VSS Vintorez
The VSS Vintorez appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. Extended magazines increases it's capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.
Winchester 1894
The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds.
Machine Guns
DP-28
The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.
M249 SAW
The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments.
Grenades
M67 Frag Grenade
The M67 appears in game simply as the "Frag Grenade".
M18 Smoke Grenade
The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.
M84 Stun Grenade
The M84 stun grenade appears ingame as the "Stun Grenade".
Mk. 2 Frag Grenade
Mk 2 hand grenades appear in the Early Access menu screen, but are not usable ingame.
M26 Frag Grenade
Much like the Mk. 2s, M26 hand grenades appear in the Early Access menu screen, but aren't usable in game.