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Talk:Far Cry 5: Difference between revisions

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::::[[Image:MATEN.jpg|thumb|none|600px|Mega Arms MATEN ambidextrous billet upper and lower set - .308]]
::::[[Image:MATEN.jpg|thumb|none|600px|Mega Arms MATEN ambidextrous billet upper and lower set - .308]]
::::[[Image:AR-C image.jpg|thumb|none|600px|"AR-C"]]
::::[[Image:AR-C image.jpg|thumb|none|600px|"AR-C"]]
::::Obvious basis, though still not quite the same, can chalk that up to modelling error. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:23, 15 April 2018 (EDT)
::::Obvious basis, though still not quite the same, can chalk that up to modelling error. Looks like they referenced the .308 MATEN for most of the receiver but copied the magwell from one of the company's 5.56mm lowers onto it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:23, 15 April 2018 (EDT)

Revision as of 06:33, 15 April 2018

Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains are a crazy, religious cult (Like the Westboro Baptist Church, I guess).--SeanWolf (talk) 14:42, 24 May 2017 (EDT)

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Wonder if the enemies will all still be running around with AK-103s and P416s as they have been in the last two games...., also, I hope they paid the NFA tax on those short-barreled carbines or we'll be ATF simulator-ing that dog.--AgentGumby (talk) 15:42, 24 May 2017 (EDT)
I bet it'll be full auto weapons all around because Ubisoft, a French company with developers in Canada thinks every American is a white red neck with full auto M16s in their back yard Excalibur01 (talk) 17:48, 24 May 2017 (EDT)
To be fair, a combination of black market usage, home gunsmithing/machining, and theft could net one a fair amount of fully-automatic weaponry (especially if, as seems to be the case here, the group in question effectively operates without any law enforcement supervision), but still, there have to be some limits. Full-auto converted AR-15 carbines and Luty-style SMGs I could understand; FAMASes and QLZ-87s, well, I'd be a fair bit less forgiving. Then again, this is Far Cry, so it's not exactly meant to make a whole lot of sense. Pyr0m4n14c (talk) 21:27, 24 May 2017 (EDT)
Ubisoft just doesn't care all that much about realism and prefers to include cool guns in their games. I can't imagine the weapon set in Far Cry 5 will be any attempt at a political statement at all, though people will certainly take it as such given the new setting. It's gonna be a big amalgamation of different cool to use but ultimately probably not very realistic weapons. --Sergeant Simpleton (talk) 18:29, 25 May 2017 (EDT)

To be serious, aside from how this may be a dumb story plot, I do hope they use different weapon templates. I will be pissed if I see the same AK, POF 416, SIG and for the love of God, there better not be any FAMASs in this game set in America. Also, the image already confirmed RPGs...even though really no one can get them here Excalibur01 (talk) 17:48, 24 May 2017 (EDT)

Nah, man, they're totally gonna keep reusing weapons from previous games. I mean, it's apparently not an Ubisoft game these days if it doesn't have the Far Cry 3 P416 model in it somewhere (I'm legit surprised they haven't thrown it into R6 Siege yet), plus there's all these other models from Watch_Dogs 2 and Wildlands just begging to be put into another game or two... Kadorhal (talk) 05:54, 25 May 2017 (EDT)
in all seriousness though I would love at least a different AK model or something. This one's gonna be set in America, give us a 5.56mm AK. Wouldn't even need much work to turn the AK-103 model into a believable AK-101, I'd like to imagine. Kadorhal (talk) 05:56, 25 May 2017 (EDT)
The P416 actually shows up in the initial startup screen of Siege, lol. Also, there's no reason why an AK in America has to be 5.56; it just shouldn't be an AK-100 series since those aren't exactly imported in America (Arsenal SLR is probably the closest thing).--AgentGumby (talk) 10:43, 25 May 2017 (EDT)

I'm just hoping they're let you use more than 3 attachments in the single player.

Honestly, it's not even the "3 attachment" trope that pisses me off the most, but it's the fact that Ubisoft actually locks some attachments to multiplayer only and you have to download a patch to be able to use them in SP. (Like the SPAS-12 suppressor and the SVD illuminated sight). Nobody even plays Far Cry multiplayer, so why even bother doing that??? --Patfast (talk) 14:25, 25 May 2017 (EDT)
On the subject of attachments, here's hoping that extended magazines actually change the weapon models now. Now, a lot of these changes that we hope for aren't likely, but hey, a man can dream. Pyr0m4n14c (talk) 20:08, 25 May 2017 (EDT)

To be fair, the RPG-7 is one of few (common) reusable rocket launcher out there, so if they're gonna include any at all (which they will, because it's Far Cry, come on), is not a poor choice. The Desert Eagle and MP5 will also likely return, seeing as how they've been in every major Far Cry game to date. --Sergeant Simpleton (talk) 18:23, 25 May 2017 (EDT)


I hope they really switch up the current Far Cry formula of "you must defeat le psychotic bad guy by capturing ALL the radio towers", but knowing Ubisoft, probably not. Also, $50 on there being at least one Buford T. Justice caricature of a southern police officer. --Aidoru (talk) 01:22, 25 May 2017 (EDT)

Nice job out there! Only 5 more bell towers to go and you can buy an RPG from an unsuspecting gun store, because obviously that's how it works in America! --Patfast (talk) 14:16, 25 May 2017 (EDT)
They're going to set it in an Amish community, so all this will be new to them. Evil Tim (talk) 14:22, 25 May 2017 (EDT)
I can't find the pic, but someone did photoshop the image so it said Duck Dynasty 5 instead. That made me chuckle.--SeanWolf (talk) 01:02, 26 May 2017 (EDT)

Grrrrhhh it will be a Far Cry 3/4 just with a different skin (hero join a La Resistânce group for defeat the Bad Guy/Guys)... they should had done something revolutionary like they did Far Cry 3. It didnt look the same to Far Cry 2, and if werent for the title you won't even assume they were same series...--Dannyguns (talk) 09:42, 29 May 2017 (EDT)

Well I've pre-ordered my copy, based on the knowledge that /k/ will hunt me down and kill me if I don't screencap this. Let's just hope it doesn't have some godforsaken random multiplayer unlock system to stash weapons behind like the CoD games decided to have. And doesn't need me to grind for hours in a phone app to get one of the unique weapons, that would be nice too. Evil Tim (talk) 05:33, 25 March 2018 (EDT)

Trailer Dropped

Well, UbiSoft dropped the trailer and it looks good. In terms of weapons, I don't think I saw any from the previous games (thankfully), but I did see two shotguns I couldn't ID, what looks to be a PDW, an AK-74, and a VERY quick shot of a revolver. --SeanWolf (talk) 13:18, 26 May 2017 (EDT)

Looks like there's a Remington 870 with wooden furniture as well, and another short-barreled "cruiser" pump-action with polymer furniture, Browning M2HBs on the technicals, a MAC-10/11. According to the Far Cry website, the game's AR-type gun is called the "AR-C", and doesn't look to be based on any particular AR variant (that I know of), though the selector switch looks kind of like an HK's. The sawed-off "D2 Shotgun" from Far Cry 4 appears to be returning, but with a new model this time (thank god it's not the cut down Double Rifle.) Though this time around it looks like it was manufactured that way, seeing that it has front sights and a proper finish, making it technically not "sawed-off" at all. The 1911 is also back, and also has a new model. Looks to be an amalgamation of several M1911 variants (Springfield Armory, Kimber, etc.) rather than a single one.

--Sergeant Simpleton (talk) 16:44, 26 May 2017 (EDT)

I've never been particularly good at telling pump-action shotguns apart (unless it's a SPAS-12 or maybe an Ithaca they really all look nearly the same to me), but taking a close look at the shotgun in the trailer and comparing it to screenshots from Far Cry 4, I think it might possibly be the FC4 M133 model. Again. Damnit. Kadorhal (talk) 04:15, 27 May 2017 (EDT)
If you watch the character trailers, you can see it's not the same model (it's especially clear at the end of the one set in the bar.) It's got a much longer barrel and a shorter magazine tube than the MP133. Which is good, because not only is reusing the models dumb, but the Baikal is also a pretty bad choice in rural America when you have the equally common and near-identical M870. --Sergeant Simpleton (talk) 18:09, 28 May 2017 (EDT)
Is the MP133 a copy of R870? From what I know, it's just further development of Baikal-81, which seems to be quite an independent development. --Slon95 (talk) 09:30, 28 March 2018 (EDT)
Here's an amalgamation of several trailers into one, giving some good shots of some of the weapons: https://www.youtube.com/watch?v=sxav5An1sAs Pyr0m4n14c (talk) 16:53, 26 May 2017 (EDT)

Luckily Ubi decided to get it together and give most of the weapons new models this time around. --yocapo32 (talk) 02:27, 28 May 2017 (EDT)

I think that the reason the AR and 1911 don't seem to be based on any particular model might be intended to reflect how people will custom build their AR's and 1911's rather than just buying a full one off the shelf A LOT nowadays, which is something I've been wanting to see in a game for a while.--BlackHawk510 (talk) 14:35, 28 May 2017 (EDT)

Gun Wishlist

What do you folks want? --Dannyguns (talk) 09:24, 29 May 2017 (EDT)

Well already there appears to be some kind of high caliber lever gun from what I see from the trailer. Guide gun maybe? I'd love a Browning BLR, maybe a BAR Safri as a Hunting/Sniper Rifle too. I'm fully expecting some kind of AK as well, whether it be a video game mashup or maybe even a civi variant like a Romanian WASR converted for full auto, because I highly doubt FC5 will have fire controls for selective fire. Also expecting some more Revolvers too, although I'm hoping for a more traditional .357 revolver over the .44 Magnum. Draco122 (talk) 12:08, 29 May 2017 (EDT)


I'm just hoping we get a few of the "American classics" in there - Single Action Army, Thompson, M1 Garand, etc. Older American movie guns like the TEC-9, MP5A3, Winchester 1887, and Desert Eagle, all of which have been in FC games in the past, hopefully will reappear as well (some, like the MAC-10 are already confirmed.) --Sergeant Simpleton (talk) 13:11, 29 May 2017 (EDT)
The Coonan, though that's probably hoping for too much, considering how obscure the damned thing is. --yocapo32 (talk) 15:17, 29 May 2017 (EDT)
Aaaand cue this random guy listing off a bunch of stuff that's varying degrees of strange, and will never get into the game: A Ruger PMR-30, a Chiappa Rhino, literally anything made by Mateba, a COP 357, a Taurus Judge, a Thompson Center Contender, a Magnum Research BFR, a Remington XP-100, an Arsenal AF2011A1, an HK VP70M, a Ruger 10/22, with a 25-round BX-25 magazine and an aftermarket full-auto trigger pack (yes, those exist, and they are absolutely hilarious), an American-180, an AR-18, an M2 Carbine, an STGW-57, an Ithaca MAG-10 Roadblocker, a Chiappa Triple Threat, a DP-12, an SRM M1216, a K31 with an optional aftermarket scope mount, a Mossberg 464 SPX, a Hadar II, an HK SL8, the .700 Nitro side-by-side from FC4, a Kel-Tec RFB, a Lahti L-39, an M2 Flamethrower (to replace the jury-rigged LPO-50 from the earlier games), a Manville Gas Gun, a Gyrojet, a Hawk MM1... on one hand, listing off all these random-ass weapons makes me happy; on the other hand, realizing that they'll never be in this game (and, most likely, a fair amount of them won't be in many/any games at all) makes me sad. Yours truly dishonestly, Pyr0m4n14c (talk) 17:45, 29 May 2017 (EDT)


I'd kill for not the Colt Python, but its more obscure just-as-cool cousin the Colt Trooper Mk III ( 4in. blued is a must ). Pistols I would like would be the SIG P210, a First Model CZ 75, the AMC Auto Mag Pistol, the Smith & Wesson 39, and a Mauser HSc. The only other thing is to have a Federal Gas Riot Gun as a launcher. -SeptemberJack (talk) 20:55, 29 May 2017 (EDT)
An M9A3, Browning Hi Power, Glock 19, the Judge someone mentioned earlier, the M500 (because Far Cry), and the M29 for handguns/magnums. A good old tried and true AR-15 as a basic rifle would be nice, along with the Mini-14 and maybe a full-size M14 for DMRs, the expected AK and M16 variants for assault rifles, an M1903 (ala Far Cry 2), M1 (which you can upgrade into an M1-C), and some form of Barret rifle for snipers, the 870, Ithaca (with mods for making it a Stakeout), KSG, and some form of Armsel drum-fed shotgun for shotguns, and the tried and true M249, M60, and M2 for machine guns of various flavors. I'd also like to see the M79 come back from Far Cry 2 because it adds such a new dynamic to gunplay. --That's the Way It's Done (talk) 22:30, 29 May 2017 (EDT)
For the record, the M79 was also in Far Cry 4, and it was awesome there too, I'd love for it to make another return. Personally, I'd also like to see a FAL of some variety (preferably a full-size model just so they at least have to put some work into it instead of just copying over the Future Soldier/Blacklist SA58 and calling it a day) and some more revolvers. Maybe a Charter Arms Bulldog, they could make the Signature version into the Blade Runner gun. Kadorhal (talk) 00:34, 30 May 2017 (EDT)
If they do that, it needs to fire rifle rounds, a la Fallout New Vegas.--That's the Way It's Done (talk) 22:52, 3 June 2017 (EDT)

They should add civilian variants of military guns like the ARX-100, the Texan-buiod MSBS,SCAR-L, the SIG-Sauer P320 that is now standard of US Army,Glocks,SR-47...--Dannyguns (talk) 07:51, 30 May 2017 (EDT)

I wish for an actual regular Glock. G17, or G19 and it isn't a full auto Glock as the default. Make the full auto Glock a special gun you get later. For handguns, an M&P series, maybe in .40 since your character will be a cop of sorts or LEO. For new gun flavors, I want to see the MPX, Scorpion Evo 3, MDR. Let's see some Kel-tec guns like their KSG, even though it isn't really a new hotness anymore or the RFB or the RDB. There are so many guns in America to choose from. I want to see an SKS or something Excalibur01 (talk) 10:43, 30 May 2017 (EDT)

Personally I'd love to see some factual basis for the guns in this game. Having the likes of say an ultimax or PKP say just doesn't fit. I'd also like say a Krebs or Rifle Dynamics AK. Both are good US made platforms and not seen in a VG before. Also ditch the staple weapons. No desert eagle, no P416, no AK103 variant. A decent domestic AR15 variant would be nice as opposed to the standard M4/M16 we see from typical VG. Also add a glock, a SIG and a SCAR H/RFB instead of the ACE.--Forrest1985 (talk) 13:26, 2 June 2017 (EDT)

The Desert Eagle would make more sense in the American setting than any of the other Far Cry games, ironically enough. --Sergeant Simpleton (talk) 14:10, 2 June 2017 (EDT)

The 2016 version would be awesome.--Dannyguns (talk) 15:11, 2 June 2017 (EDT)

I wouldn't mind them bringing back the Tec-9. Add a MAC-10 with the big old suppressor would be cool. I seriously doubt a non-American company like Ubisoft to be aware of specific custom gun makers like Rifle Dynamics or Taran Tactical unless those companies reach out to Ubisoft to have their guns represented or someone on the design team reach out to them Excalibur01 (talk) 15:56, 2 June 2017 (EDT)

Mac-10 in place of tec9 from FC4 wold be nice with the huge suppressor as the signiture edition. With regards to desert eagle, its really accurate but for me its an overused hollywood wonder weapon bit like Glock 18. I'd prefer a nice S&W or Colt revolver in the classic VG "hand cannon" slot instead. With regards to RD, Krebs, or TT I am sure Ubisoft have google? Activision seems to make great use of it for their weapon choses. It was my personal wishlist hence the addition of an american based AK designer. If they wanted an authentic setting rather than just re-use guns from R6 siege and watch dogs then perhaps they could have done some research? I do love Ubisoft but they are definitely following the COD rinse and repeat when it comes to firearms. A classic 1911 would be nice perhaps with the back story that it was the main characters Grandads piece from WW2. --Forrest1985 (talk) 16:24, 2 June 2017 (EDT)

Screenshots

https://postimg.org/image/jatr0x2id/ & https://postimg.org/image/hkapzfkz9/

Ubisoft uploaded a few screenshots to their website, these are high def variants. They look doctored to me, but assuming this is anything like what the game will be (ha ha), there are a few things that stick out: the WW2 plane in the second image is definitely a frankenplane, a bastard child of a Ju 87 and Bf 109 by the looks of it. It looks like the rear facing MG15 has been replaced by a Browning M2, or maybe an AN/M2 (something I'm okay with, because an actual firing MG15 would make very little sense.) Also, in the first image, you can see the ally on the right has an AR-type that's very similar to the one the player & enemies are holding, but it's a longer-barreled variant and has a custom paint job (and no sights at all, ugh.) This, combined with the fact that there are even more AR-types shown in promo images or trailers makes me think that weapon customization will actually be somewhat extensive in this game, rather than the "two attachments per gun" thing Far Cry 3 & 4 had going. It COULD just be a signature rifle or something, but I'm willing to bet it might be more. --Sergeant Simpleton (talk) 11:44, 2 June 2017 (EDT)

I can already tell the AR has the front sight on backwards...like the last game. The rail kinda reminds me of Daniel Defense's new M-Lok rail Excalibur01 (talk) 15:57, 2 June 2017 (EDT)

E3 footage

There's a revolver, AR-15-based assault and sniper rifles, a shotgun, an AK, and several pistols from what I can see: https://www.youtube.com/watch?v=YNbtgJreV80 --MJ79 (talk) 18:01, 12 June 2017 (EDT)

No video anymore, it's been taken down. --DeltaOne (talk) 23:02, 12 June 2017 (EDT)
https://www.youtube.com/watch?v=WX_h8rneDxU Pretty sure this is the same video as the one taken down.--Aidoru (talk) 00:36, 13 June 2017 (EDT)
Said sniper rifle has a telescoping that's fully retracted. What exactly did the developers think the lever was for? --VladVladson (talk) 04:08, 13 June 2017 (EDT)
Well, the chick shooting it does look kinda short, maybe it sits better on her shoulder like that. I mean, that is the idea behind adjustable stocks after all. --yocapo32 (talk) 04:44, 13 June 2017 (EDT)

Sad News...

New firearms confirmed are : Fabarm FP6,M4A1(yeah),M11A1 variant,MBP.50 (high caliber rifle). Sad News?

Suspance...


Another bit..


Most of them are recycled. So we get the usual arsenal. AGAIN. So pissed.--Dannyguns (talk) 05:11, 12 July 2017 (EDT)

Where did you get any of this information? I haven't seen anything recycled thus far, except for the Vz.61 Skorpion on the game's expanded cover which is clearly the same as the one in Ghost Recon: Wildlands (or at least rendered the same.) But even that doesn't confirm it'll be ingame that way, or in the game at all for that matter. --Sergeant Simpleton (talk) 10:18, 22 July 2017 (EDT)

I get it on the wikia.--Dannyguns (talk) 03:09, 4 September 2017 (EDT)


The Far Cry wiki is poorly maintained and none of the recycled guns listed there are sourced, nor have they appeared in any promo material I could find. --Sergeant Simpleton (talk) 13:40, 17 September 2017 (EDT)

Screenshots

https://ubistatic19-a.akamaihd.net/ubicomstatic/en-US/global/media/FC5_Screenshot_E3_car_293319.jpg I can't figure out what the hell the gun in the technical is, though it kinda looks like an M60D, and the guy in the Mustang has what looks like a FABARM with wood furniture and rifle sights.

https://ubistatic19-a.akamaihd.net/ubicomstatic/en-US/global/media/FC5_Screenshot_E3_coop_293329.jpg That looks like the original 9mm MAC-10, and the guys on the ground are probably using the AR-C they mentioned earlier.

https://ubistatic19-a.akamaihd.net/ubicomstatic/en-US/global/media/FC5_Screenshot_E3_dog_293337.jpg Once again, the AR-C and a guy with only one kneecap.

https://ubistatic19-a.akamaihd.net/ubicomstatic/en-US/global/media/FC5_Screenshot_E3_cult_293335.jpg And the M1911 again, I thought it had a tan frame, but that's just the lightning.

Question, since the trailer dropped already, shouldn't we make the page and not just stick around here? --yocapo32 (talk) 18:30, 1 August 2017 (EDT)

Weapon classifications

Is it accurate to list machine pistols as SMGs and the flamethrower as a launcher? --Slemke1998 (talk) 11:31, 24 December 2017 (EST)

The Skorpion is called an SMG as often as it's called a machine pistol, and a flamethrower is a launcher. It launches flames. More to the point flamethrowers usually get put in launchers because it's rare for there to be more than one of them in a given work so giving them their own category is a bit silly. Evil Tim (talk) 11:46, 24 December 2017 (EST)
Sure,I can see how the Skorpion qualifies but not the MAC. I don't see any reason why flamethrowercan't be categorised as"other". --Slemke1998 (talk) 12:52, 24 December 2017 (EST)
MAC-10 is also classified as an SMG at least as often as it's called a machine pistol. SMG at least benefits from having a real definition (pistol calibre automatic) while with machine pistol once you get outside auto versions of actual pistols you're left spinning in the wind mumbling about form factors. And every other Far Cry page lists the flamethrower under launchers, it's something of a standard. I don't think it's worth fretting over. Evil Tim (talk) 16:05, 24 December 2017 (EST)
Well as far as I can tell an SMG is an automatic or select fire weapon with a carbine length barrel and chambered ina pistol cartridge. That description doesn't fit either gun. Also I still think it's wrong to list a flamethrower as a launcher. I can't be the only one who thinks it's bizarre that liquid propellants and rockets are the same according to this page. --Slemke1998 (talk) 16:50, 24 December 2017 (EST)
Naw, that definition doesn't work because there's some SMGs that don't have carbine-length barrels: for example, the TDI Vector's barrel is only 5.5 in, only half an inch longer than an M1911's, while an MP5K's barrel is shorter than an M1911's at 4.5 in, which is the same length as a Skorpion's and 0.01 in longer than a MAC-10's. Kedr PP-91 only has a 4.7 inch barrel, too.
The LPO-50 specifically is a weapon that uses an explosive charge to fire, so is basically a gun that happens to fire a projectile that's liquid. Calling it a launcher is actually completely accurate to how it operates. Also as I said, it's not really worth worrying about. Evil Tim (talk) 17:02, 24 December 2017 (EST)
Bah, we've long rolled machine pistols into SMG categories with a few exceptions those being the rather few automatic variants of otherwise semiauto-only pistol model-groups (Glock, Beretta, CZ). MAC-10/11, Skorpions, Mini/Micro Uzi, etc are not related to sidearm-vein handguns and thus they fill more a SMG aesthetic while still also meeting all the other criteria (pistol caliber, select fire, and many have folding or detachable stocks allowing them to be technically 'shoulder fired'). Barrel length is rather irrelevant as Tim pointed out - I'll add that longer barreled guns like the Calicos and the earliest 'sub' guns are likewise listed as SMGs as they meet the other requirements while having barrel lengths as long as many rifles. An aside, I'm not seeing the difference between Skorpions and MACs in this discussion at all. Anyway, all-told yes it is.. if not 'accurate', then certainly not improper to categorize them as such. The alternative is come up with a 'machine pistol' category which really just opens up another can of worms.

As for the flamethrower, that is even less of a question mark, since as ET noted, it is indeed technically a launcher that propels flame instead of grenades or rockets. What it propels is rather irrelevant in this regard. I'd put gas dischargers under the same, also. Anyway, no one is saying they're the "same", just that they share some similar characteristics enough to be grouped together. A Blunderbuss and a AA-12 are certainly not the same except for the single fact they both fire shot - which is enough to categorize them both in one section. Now while I grant flamethrowers are generally put in 'other' sections in many other pages, those pages also don't diversify into explosives and launchers as is done here - hand grenades and rocket launchers would be lumped with them. That and the 'other' section is already used for another purpose it seems - it would be bizarre to do it that way here by my reckoning. Now I suppose the launchers and explosives could all be lumped together into an 'other' section while the existing other with the listing about the cover weapons could be renamed 'special' or something. But as said, this is part of a series with this one weapon listed a certain way and I would lean to keeping it so for the sake of consistency among the set, especially when it's not improperly listed otherwise. Bottom-line, I more agree with Tim in that this ain't worth making a stink about - and this coming from someone who has made stinks about things of this sort in the past. StanTheMan (talk) 23:27, 24 December 2017 (EST)

Possible lever gun in trailer

At around 43 seconds in the Announcement Trailer you can someone hunting a deer with what appears to be some sort of lever action rifle, though you can't see a lever so it might be a semi-auto sporting rifle. If someone can ID this should it be added? I don't think it's gameplay footage so I'm not sure if this counts. Also, I hate to bring up categories again but if this gun is in the game then the categories need a small overhaul. It's not really a sniper and it certainty isn't an AR. --Slemke1998 (talk) 11:06, 28 December 2017 (EST)

Marlin 1895

What makes this a "Sniper Rifle"? You can tell from my post history that I am a bit pedantic but I don't see how an unscoped lever action rifle qualifies as a sniper. Has this just been categorised as such for simplicity's sake or am I missing something here? --Slemke1998 (talk) 19:45, 9 March 2018 (EST)

I think it’s classified as so in game and can mount the sniper scopes, so that’s the reason.--AgentGumby (talk) 20:50, 9 March 2018 (EST)
If it's in the sniper rifles category in the game it's probably treated as one in terms of things like the ammo it uses and the upgrades it gets. It's probably just that the low-tier sniper rifles don't come with a scope by default. Might change it to "Sniper / Marksman Rifles" I suppose. Evil Tim (talk) 03:04, 10 March 2018 (EST)

Moved

Beretta 92FS

The Beretta 92FS appears in the perk menu and in the game files as the "M9." Its appearance in game is as of yet unconfirmed.

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Beretta 92FS - 9x19mm

Luger P08

The Luger P08 appeared in pre-release media and in the game files as the "Luger." Its appearance in game is as of yet unconfirmed.

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Luger P08 - 9x19mm

I'll take a look for some evidence of these later, but if it's just finding names in the game files that's not worth including. Evil Tim (talk) 03:03, 28 March 2018 (EDT)

Click sounds

Can somebody explain to me why some games such as this one and CS:GO have those ANNOYING empty click-like sounds simultaneously with each round that you fire, when your magazine is almost empty? (no matter if your weapon is full-auto or bolt-action) CoD WWII has also has this, albeit on the last round only. --Ultimate94ninja (talk) 13:09, 29 March 2018 (EDT)

It's supposed to help you keep track of your remaining ammo since the HUD element for the ammo counter is so small, I think. Evil Tim (talk) 13:14, 29 March 2018 (EDT)
I had it in my mind that it's for this reason, but if it's merely for this one it's stupid (not to mention that the HUD is still visible in these games), and as I've said, really annoying (and loud compared to the firing sound), especially on automatic weapons. Now on the opposite end of the scale, I somehow remembered Operation Black Mesa, which was supposed to come out as a remake for Half-Life: Opposing Force, and where apparently there wouldn't have been any HUD at all, so you'd have your character check the chamber before reloading. --Ultimate94ninja (talk) 16:13, 29 March 2018 (EDT)

Lackluster gun selection

I was honestly hoping for more stuff and weird that not a single American made shotgun. Was hoping for the MDR or UMP, or other variants of M4s or something. Excalibur01 (talk) 17:34, 29 March 2018 (EDT)

Hope (County) that there will be "DLC"s like in GTA V or Ghost Recon: Wildlands. In this times game are rarely released full finished. But yeah you are right. For my opinion they should take off the "Prestige" variants and replace them with completely different guns. The U.S. of A. are the lands of guns! --Dannyguns (talk) 04:48, 30 March 2018 (EDT)

1911

I don't think the 1911 is based on any S&W model as the in-game gun has no external extractor, as all SW1911s have. --SmithandWesson36 (talk) 12:57, 4 April 2018 (EDT)

They probably just forgot to put it there, like the belt box on the M60. Evil Tim (talk) 14:34, 4 April 2018 (EDT)
I feel like they went with a different model of Kimber for the 1911, other then the front serrations, it reminds me a lot of the Kimber Two Tone. Bristow8411 (talk) 22:59, 4 April 2018 (EDT)

ArtStation for Lead Artist

Not sure if it would be useful, but I found the Artstation for the lead artist at Ubisoft Montreal, Greg Rassam, who's got many pictures of their weapon assets. --Wuzh (talk) 05:57, 7 April 2018 (EDT)

It's kind of neat to look at, but I wouldn't really use those on the page because (a) they're watermarked and (b) they're high-poly models rather than the in-game assets. Evil Tim (talk) 14:52, 7 April 2018 (EDT)

AR-C

I don't understand why the description on the page seems to imply that it's some sort of frankenrifle. To me, it seems like it was obviously supposed to be some sort of fictional custom AR15 carbine build, rather than some sort of rifle "inspired" by the AR15. --BlackHawk510 (talk) 15:07, 14 April 2018 (EDT)

The word "inspired" is only used with regard to how the receiver is put together, and that's because the rear part of the receiver doesn't seem to come together in quite the same way an AR upper and lower would. The name would lead people to think it's supposed to be an ACR, it does have some gross features of an ACR, but it has features an ACR wouldn't have but an AR would. It looks rather like someone who almost knew the mechanics of the AR tried to design an AR that looked like an ACR, really. Evil Tim (talk) 15:41, 14 April 2018 (EDT)
I think I see your point now about the receiver. For reference, this is an example of a slanted AR10 upper on a more typical (DPMS) curved lower.--AgentGumby (talk) 16:57, 14 April 2018 (EDT)
I feel like the weapons designer took some inspiration from the Mega Arms MKM Airsoft Rifle, other than the markings and rail system, the upper looks quite similar. Bristow8411 (talk) 00:36, 15 April 2018 (EDT)
I think I've got it:
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Mega Arms MATEN ambidextrous billet upper and lower set - .308
Error creating thumbnail: File missing
"AR-C"
Obvious basis, though still not quite the same, can chalk that up to modelling error. Looks like they referenced the .308 MATEN for most of the receiver but copied the magwell from one of the company's 5.56mm lowers onto it. Evil Tim (talk) 02:23, 15 April 2018 (EDT)