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PUBG: Battlegrounds: Difference between revisions
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(1.0 release updates and added new inventory images. Need help for screenshots for first person view of guns and world models, cuz my laptop runs it at potato graphics.) |
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=Introduction= | =Introduction= | ||
''Playerunknown's Battlegrounds'' is a survival shooter designed by Playerunknown, the same person who created the Battle Royale mod for Arma 3 and H1Z1: King of the Hill. In ''Battlegrounds'', up to 100 players are airdropped onto a fictional | ''Playerunknown's Battlegrounds'' is a survival shooter designed by Playerunknown, the same person who created the Battle Royale mod for Arma 3 and H1Z1: King of the Hill. In ''Battlegrounds'', up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include: | ||
* Vertical foregrip | * Vertical foregrip | ||
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* Choke: tightens the pellet spread of the shotguns. | * Choke: tightens the pellet spread of the shotguns. | ||
* Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | * Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | ||
* Extended magazine (Pistol/SMG/Sniper rifle/AR,S12K) | * Extended magazine (Pistol/SMG/Sniper rifle/AR,S12K): increases magazine size. | ||
* Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): enhances reload speed | * Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): enhances reload speed. | ||
* Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): combination of two above | * Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): combination of two above | ||
* Cheek pad: reduces scope sway while aiming | * Cheek pad: reduces scope sway while aiming | ||
* Tactical stock | * Tactical stock | ||
* Extended Stock | * Extended Stock for Micro Uzi | ||
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The [[Beretta 92F]] appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15. | The [[Beretta 92F]] appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15. | ||
[[File:Beretta92F LeftSide.jpg|thumb|none|300px|Beretta 92F- 9x19mm.]] | [[File:Beretta92F LeftSide.jpg|thumb|none|300px|Beretta 92F- 9x19mm.]] | ||
[[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none| | [[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|650px|A boxart character holding a Beretta 92F in his hand.]] | ||
[[File:Beretta inventory.jpg|thumb|none| | [[File:Beretta inventory.jpg|thumb|none|500px|Inventory icon of the "P92". Note the brown grips.]] | ||
[[File:PUBGBeretta.jpg|thumb|none|1000px|World model of the "P92".]] | [[File:PUBGBeretta.jpg|thumb|none|1000px|World model of the "P92".]] | ||
==Chiappa Rhino 60DS== | ==Chiappa Rhino 60DS== | ||
The [[Chiappa Rhino 60DS]] | The [[Chiappa Rhino 60DS]] appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders. | ||
[[Image:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | [[Image:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | ||
[[File:PUBG ChiappaRhino Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo.]] | [[File:PUBG ChiappaRhino Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo.]] | ||
[[File:PUBG ChiappaRhino menu1.jpg |thumb|none| | [[File:PUBG ChiappaRhino menu1.jpg |thumb|none|500px|Inventory icon of the "R45".]] | ||
==Colt M1911A1== | ==Colt M1911A1== | ||
The [[Colt M1911A1]] appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7. | The [[Colt M1911A1]] appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7. | ||
[[File: | [[File:NickelM1911A1.jpg|thumb|none|300px|Satin Nickel M1911A1 - .45 ACP.]] | ||
[[File:PUBG1911icon.jpg|thumb|none| | [[File:PUBG1911icon.jpg|thumb|none|500px|Inventory icon of the "P1911". It has since been updated with a noticeable nickel finish and black grips.]] | ||
[[File:PUBG1911Model.jpg|thumb|none| | [[File:PUBG1911Model.jpg|thumb|none|500px|Old world model of the "P1911".]] | ||
==Glock 18C== | ==Glock 18C== | ||
The [[Glock 18C]] was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated. | The [[Glock 18C]] was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated. | ||
[[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm.]] | [[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm.]] | ||
[[File:PUBG G18CMenu1.jpg|thumb|none| | [[File:PUBG G18CMenu1.jpg|thumb|none|500px|Inventory icon of the "P18C" with the extended magazine attached.]] | ||
==Nagant M1895== | ==Nagant M1895== | ||
The [[Nagant M1895]] appears as the "R1895", and can be found in random | The [[Nagant M1895]] appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well. | ||
[[File:Nagant-1895.jpg|thumb|none|300px|Nagant M1895- 7.62x38mmR Nagant.]] | [[File:Nagant-1895.jpg|thumb|none|300px|Nagant M1895- 7.62x38mmR Nagant.]] | ||
[[File:PUBG1895Icon.jpg|thumb|none| | [[File:PUBG1895Icon.jpg|thumb|none|500px|Inventory icon of the "R1895"]] | ||
[[File:PUBG1895SilencedIcon.jpg|thumb|none|800px|Inventory icon of the "R1895" with the suppressor attached.]] | [[File:PUBG1895SilencedIcon.jpg|thumb|none|800px|Inventory icon of the "R1895" with the suppressor attached.]] | ||
[[File:PUBG1895Model.jpg|thumb|none|800px|World model of the "R1895".]] | [[File:PUBG1895Model.jpg|thumb|none|800px|World model of the "R1895".]] | ||
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The [[Heckler & Koch UMP]] appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | The [[Heckler & Koch UMP]] appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | ||
[[File:Hk_ump9.jpg|thumb|none|400px|Heckler & Koch UMP9- 9x19mm.]] | [[File:Hk_ump9.jpg|thumb|none|400px|Heckler & Koch UMP9- 9x19mm.]] | ||
[[File:PUBGUMP-9 icon.jpg|thumb|none| | [[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the "UMP-9" with a holographic sight.]] | ||
[[File:PUBGUMP-9.jpg|thumb|none|800px|World model of the "UMP-9"]] | [[File:PUBGUMP-9.jpg|thumb|none|800px|World model of the "UMP-9"]] | ||
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The [[Micro Uzi]] appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25. | The [[Micro Uzi]] appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25. | ||
[[File:MicroUziPistol.jpg|thumb|none|300px|IMI Micro Uzi- 9x19mm.]] | [[File:MicroUziPistol.jpg|thumb|none|300px|IMI Micro Uzi- 9x19mm.]] | ||
[[File:PUBGUZIIcon.jpg|thumb|none| | [[File:PUBGUZIIcon.jpg|thumb|none|500px|The Micro Uzi's inventory icon.]] | ||
[[File:PUBGUZI.jpg|thumb|none|600px|The Micro Uzi's world model.]] | [[File:PUBGUZI.jpg|thumb|none|600px|The Micro Uzi's world model.]] | ||
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The [[TDI Vector]] appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13. | The [[TDI Vector]] appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13. | ||
[[File:KrissSuperV.jpg|thumb|none|400px|TDI Vector- .45 ACP.]] | [[File:KrissSuperV.jpg|thumb|none|400px|TDI Vector- .45 ACP.]] | ||
[[File:PUBGVectorIcon.jpg|thumb|none| | [[File:PUBGVectorIcon.jpg|thumb|none|500px|Inventory icon of the "Vector".]] | ||
[[File:PUBGVectorIcon2.jpg|thumb|none| | [[File:PUBGVectorIcon2.jpg|thumb|none|500px|An Inventory icon of a fairly modded "Vector", with sound suppressor, vertical foregrip, extended magazines, red dot sight and a UBR stock.]] | ||
==M1928/A1 Thompson== | ==M1928/A1 Thompson== | ||
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[[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | [[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | ||
[[File:M1928.jpg|thumb|none|400px|Thompson M1928- .45 ACP.]] | [[File:M1928.jpg|thumb|none|400px|Thompson M1928- .45 ACP.]] | ||
[[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none| | [[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | ||
[[File:Tommygun.jpg|thumb|none|800px|A player character holds the "Thompson" on the warm-up island.]] | [[File:Tommygun.jpg|thumb|none|800px|A player character holds the "Thompson" on the warm-up island.]] | ||
[[File:PUBGTommyIcon.jpg|thumb|none| | [[File:PUBGTommyIcon.jpg|thumb|none|500px|Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default.]] | ||
=Shotguns= | =Shotguns= | ||
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The [[Beretta 686]] appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once. | The [[Beretta 686]] appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once. | ||
[[File:Beretta-686-E-Evo-12-Bore-Shotgun.jpg|thumb|none|400px|Beretta 686 - 12 gauge]] | [[File:Beretta-686-E-Evo-12-Bore-Shotgun.jpg|thumb|none|400px|Beretta 686 - 12 gauge]] | ||
[[File:PUBGBerettaDoubleIcon.jpg|thumb|none| | [[File:PUBGBerettaDoubleIcon.jpg|thumb|none|500px|Inventory icon of the "S686".]] | ||
[[File:Shotty saw.jpg|thumb|none|800px|A player character holds the Beretta on the warm-up island. Note the M249 SAW on his back.]] | [[File:Shotty saw.jpg|thumb|none|800px|A player character holds the Beretta on the warm-up island. Note the M249 SAW on his back.]] | ||
==Winchester M1897== | ==Winchester M1897== | ||
The [[Winchester Model 1897]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock | The [[Winchester Model 1897]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock. | ||
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun"- 12 gauge.]] | [[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun"- 12 gauge.]] | ||
[[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | [[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | ||
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==Saiga-12K== | ==Saiga-12K== | ||
The [[Saiga-12K]] appears in the game as the "S12K", and can be found in random buildings. It cannot be fitted with a choke, but can be fitted with all other assault rifle muzzle devices, | The [[Saiga-12K]] appears in the game as the "S12K", and can be found in random buildings. It cannot be fitted with a choke, but can be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8. | ||
[[File:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K- 12 gauge.]] | [[File:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K- 12 gauge.]] | ||
[[File:PUBGSaigaIcon.jpg|thumb|none|400px|Inventory icon of the "S12K".]] | [[File:PUBGSaigaIcon.jpg|thumb|none|400px|Inventory icon of the "S12K".]] | ||
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==Sawed-Off== | ==Sawed-Off== | ||
A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration is set to appear in the release version of the game as the "Sawed-off" and can be found randomly | A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration is set to appear in the release version of the game as the "Sawed-off" and can be found randomly to the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" with no attachments to it's name. | ||
[[Image:SS311A sawed-off-2.jpg|thumb|none|300px|Sawed-off Savage/Stevens 311A - 12 gauge]] | [[Image:SS311A sawed-off-2.jpg|thumb|none|300px|Sawed-off Savage/Stevens 311A - 12 gauge]] | ||
[[File:PUBG SawedOff Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG SawedOff Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
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==M16A4== | ==M16A4== | ||
The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, | The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices, but only scopes up to the 4X ACOG. | ||
[[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO.]] | [[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO.]] | ||
[[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | [[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | ||
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==Steyr AUG A3== | ==Steyr AUG A3== | ||
The [[Steyr AUG A3]] with a custom lower rail | The [[Steyr AUG A3]] with a custom lower rail appears in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights and muzzle devices. | ||
[[Image:STEYR_AUG_A3_16.jpg|thumb|400px|none|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]] | [[Image:STEYR_AUG_A3_16.jpg|thumb|400px|none|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]] | ||
[[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
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==Accuracy International AWM== | ==Accuracy International AWM== | ||
The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). | The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). | ||
[[File: | [[File:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM- .300 Winchester Magnum.]] | ||
[[File:PUBGAWMIcon.jpg|thumb|none| | [[File:PUBGAWMIcon.jpg|thumb|none|500px|Inventory icon of the "AWM".]] | ||
[[File:PUBGAWMModel.jpg|thumb|none|400px|The "AWM" on player characters back.]] | [[File:PUBGAWMModel.jpg|thumb|none|400px|The "AWM" on player characters back.]] | ||
==SKS== | ==SKS== | ||
The [[SKS]] rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, | The [[SKS]] rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition. | ||
[[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|400px|SKS fitted with a Tapco Intrafuse stock- 7.62x39mm.]] | [[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|400px|SKS fitted with a Tapco Intrafuse stock- 7.62x39mm.]] | ||
[[File:Sks_inventory.jpg|thumb|none| | [[File:Sks_inventory.jpg|thumb|none|500px|Inventory icon for the SKS.]] | ||
[[File:Sks_player.jpg|thumb|none|800px|The same SKS model in 3D.]] | [[File:Sks_player.jpg|thumb|none|800px|The same SKS model in 3D.]] | ||
==Karabiner 98k== | ==Karabiner 98k== | ||
The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad or | The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; unlike the other ingame weapons that do, this is most certainly wrong- the K98k is chambered for 7.92x57mm, rather than any sort of 7.62mm round. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from weapon. | ||
[[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k- 7.92x57mm Mauser.]] | [[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k- 7.92x57mm Mauser.]] | ||
[[File:PUBGKar.jpg|thumb|none| | [[File:PUBGKar.jpg|thumb|none|500px|A player character holds the "Kar98k" on the warm-up island.]] | ||
[[File:PUBGKar98Rail.jpg|thumb|none|800px|You can just see the rail system on the rear sight.]] | [[File:PUBGKar98Rail.jpg|thumb|none|800px|You can just see the rail system on the rear sight.]] | ||
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[[File:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]] | [[File:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]] | ||
[[File:PUBG Mk14 Promo1.jpg|thumb|none|500px|An officially released render of the in-game Mk 14 model, courtesy of the PUBG Twitter page.]] | [[File:PUBG Mk14 Promo1.jpg|thumb|none|500px|An officially released render of the in-game Mk 14 model, courtesy of the PUBG Twitter page.]] | ||
[[Image:PUBG Mk14 menu1.jpg|thumb|none|800px|Inventory icon of the "Mk14 EBR". Here you can see the bipod folded.]] | [[Image:PUBG Mk14 menu1.jpg|thumb|none|800px|Inventory icon of the "Mk14 EBR". Here you can see the bipod folded-in.]] | ||
[[Image:PUBG Mk14 3rdperson1.jpg|thumb|none|800px|"Mk14 EBR" in the inventory screen in it's default state. Here you can see that the bipod is folded out | [[Image:PUBG Mk14 3rdperson1.jpg|thumb|none|800px|"Mk14 EBR" in the inventory screen in it's default state. Here you can see that the bipod is folded out as it is fully functional in-game: the player deploys it while lying prone.]] | ||
==M24 SWS== | ==M24 SWS== | ||
The [[M24]] appears in the game as the "M24", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as | The [[M24]] appears in the game as the "M24", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition. | ||
[[File:Remington_M24.jpg|thumb|none|400px|M24 SWS- 7.62x51mm NATO.]] | [[File:Remington_M24.jpg|thumb|none|400px|M24 SWS- 7.62x51mm NATO.]] | ||
[[File:PUBGM24Icon.jpg|thumb|none|800px|Inventory icon for the "M24".]] | [[File:PUBGM24Icon.jpg|thumb|none|800px|Inventory icon for the "M24".]] | ||
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==Winchester 1894== | ==Winchester 1894== | ||
The [[Winchester 1894]] | The [[Winchester 1894]] appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop. It has a capacity of 8 rounds. | ||
[[Image:PheonixentWinchester1894.jpg|thumb|none|300px|Winchester 1894 - .30-30]] | [[Image:PheonixentWinchester1894.jpg|thumb|none|300px|Winchester 1894 - .30-30]] | ||
[[File:PUBG Winchester1894 Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG Winchester1894 Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
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==DP-28== | ==DP-28== | ||
The [[Degtyaryov DP-28]] machine gun | The [[Degtyaryov DP-28]] machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 4X magnification. | ||
[[Image:DP-28.jpg|thumb|400px|none|Degtyaryov DP-28 machine gun - 7.62x54mm R]] | [[Image:DP-28.jpg|thumb|400px|none|Degtyaryov DP-28 machine gun - 7.62x54mm R]] | ||
[[File:PUBG DP-28 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG DP-28 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
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==M249 SAW== | ==M249 SAW== | ||
The [[M249-E2 SAW]] appears ingame as the "M249", and | The [[M249-E2 SAW]] appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes as attachments. | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW- 5.56x45mm NATO.]] | [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW- 5.56x45mm NATO.]] | ||
[[File:PUBGSAWIcon.jpg|thumb|none|600px|Inventory icon of the "M249".]] | [[File:PUBGSAWIcon.jpg|thumb|none|600px|Inventory icon of the "M249".]] | ||
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[[Mk 2 hand grenade]]s appear in the menu screen, but are not usable ingame. | [[Mk 2 hand grenade]]s appear in the menu screen, but are not usable ingame. | ||
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk. 2 hand grenade.]] | [[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk. 2 hand grenade.]] | ||
[[File:Pubg menu 2.jpg|thumb|none| | [[File:Pubg menu 2.jpg|thumb|none|500px|A menu screen showing Mk. 2 frag grenades on top of two ammo boxes (2nd and 3rd from right).]] | ||
==M26 Frag Grenade== | ==M26 Frag Grenade== | ||
Much like the Mk. 2s, [[M26 hand grenade]]s appear in the menu screen, but aren't usable in game. | Much like the Mk. 2s, [[M26 hand grenade]]s appear in the menu screen, but aren't usable in game. | ||
[[File:200px-M-67handgrenade.jpg|thumb|none|400px|M26 hand grenade.]] | [[File:200px-M-67handgrenade.jpg|thumb|none|400px|M26 hand grenade.]] | ||
[[File:Pubg menu 1.jpg|thumb|none| | [[File:Pubg menu 1.jpg|thumb|none|500px|A menu screen showing an M26 fragmentation grenade on top of a box (right).]] | ||
==M18 Smoke Grenade== | ==M18 Smoke Grenade== | ||
The [[M18 smoke grenade]] appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke. | The [[M18 smoke grenade]] appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke. | ||
[[File:M18red.jpg|thumb|none|200px|M18 smoke grenade.]] | [[File:M18red.jpg|thumb|none|200px|M18 smoke grenade.]] | ||
[[File:PUBGM18Smoke.jpg|thumb|none| | [[File:PUBGM18Smoke.jpg|thumb|none|500px|The inventory icon of the M18 smoke grenade; note the markings.]] | ||
==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
The [[M84 stun grenade]] appears ingame as the "Stun Grenade". | The [[M84 stun grenade]] appears ingame as the "Stun Grenade". | ||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]] | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]] | ||
[[File:Pubg menu 2.jpg|thumb|none| | [[File:Pubg menu 2.jpg|thumb|none|500px|A menu screen showing M84 stun grenades on top of an ammo box (left).]] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 04:32, 23 December 2017
Work In Progress This article is still under construction. It may contain factual errors. See Talk:PUBG: Battlegrounds for current discussions. Content is subject to change. |
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The following weapons appear in the video game Playerunknown's Battlegrounds:
Introduction
Playerunknown's Battlegrounds is a survival shooter designed by Playerunknown, the same person who created the Battle Royale mod for Arma 3 and H1Z1: King of the Hill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:
- Vertical foregrip
- Angled foregrip
- Flash hider (SMG/Sniper rifle/AR,S12K): Hides the weapons muzzle flash
- Suppressor (Pistol/SMG/Sniper rifle/AR,S12K): Suppresses the weapons firing report , but does not completely silence it, being somewhat realistic in it's function.
- Compensator (SMG/Sniper rifle/AR,S12K): Reduces muzzle climb during automatic fire.
- Choke: tightens the pellet spread of the shotguns.
- Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
- Extended magazine (Pistol/SMG/Sniper rifle/AR,S12K): increases magazine size.
- Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): enhances reload speed.
- Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): combination of two above
- Cheek pad: reduces scope sway while aiming
- Tactical stock
- Extended Stock for Micro Uzi
Sights include:
- Red dot sight
- Holographic sight
- 2x scope
- 4x scope (ACOG)
- 8x scope
- 15x scope
As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.
Chiappa Rhino 60DS
The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders.
Colt M1911A1
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.
Glock 18C
The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.
Nagant M1895
The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
Submachine Guns
Heckler & Koch UMP9
The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
IMI Micro Uzi
The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25.
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13.
M1928/A1 Thompson
The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase it's initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).
Shotguns
Beretta 686
The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.
Winchester M1897
The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock.
Saiga-12K
The Saiga-12K appears in the game as the "S12K", and can be found in random buildings. It cannot be fitted with a choke, but can be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
Sawed-Off
A 12 Gauge Double Barreled Shotgun in a sawed-off configuration is set to appear in the release version of the game as the "Sawed-off" and can be found randomly to the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" with no attachments to it's name.
Assault Rifles
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights (as it has a picatinny rail on the receiver cover plate), and muzzle devices.
FN SCAR-L
The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, sights, and muzzle devices.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, sights and muzzle devices, as well as the tactical stock.
M16A4
The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices, but only scopes up to the 4X ACOG.
OTs-14-1A Groza
The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights and a suppressor.
Steyr AUG A3
The Steyr AUG A3 with a custom lower rail appears in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights and muzzle devices.
Rifles
Accuracy International AWM
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).
SKS
The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.
Karabiner 98k
The Karabiner 98k appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; unlike the other ingame weapons that do, this is most certainly wrong- the K98k is chambered for 7.92x57mm, rather than any sort of 7.62mm round. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from weapon.
Mk 14 Mod 0
The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14 EBR" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.
M24 SWS
The M24 appears in the game as the "M24", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases it's capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.
Ruger Mini-14
The Ruger Mini-14, specifically a GB-F variant appears in the September 2017 update as the "Mini 14". It fires "5.56mm" ammunition but it is classified as a 'Sniper' class weapon and as such only accepts muzzle and magazines options for them as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.
VSS Vintorez
The VSS Vintorez appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed scope. Extended magazines increases it's capacity of 10 rounds to 20 rounds.It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.
Winchester 1894
The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop. It has a capacity of 8 rounds.
Machine Guns
DP-28
The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 4X magnification.
M249 SAW
The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes as attachments.
Grenades
M67 Frag Grenade
The M67 appears in game simply as the "Frag Grenade".
Mk. 2 Frag Grenade
Mk 2 hand grenades appear in the menu screen, but are not usable ingame.
M26 Frag Grenade
Much like the Mk. 2s, M26 hand grenades appear in the menu screen, but aren't usable in game.
M18 Smoke Grenade
The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.
M84 Stun Grenade
The M84 stun grenade appears ingame as the "Stun Grenade".