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Damn, we're going to need some new weapon images. They really made some odd picks- I don't even know what the SMG-2 ''is'', although I think it's based on an Uzi Pro pistol. On a different note, what do you guys think about these new operators? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:02, 20 November 2017 (EST) | Damn, we're going to need some new weapon images. They really made some odd picks- I don't even know what the SMG-2 ''is'', although I think it's based on an Uzi Pro pistol. On a different note, what do you guys think about these new operators? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:02, 20 November 2017 (EST) | ||
:The "SMG-12" seems to be some sorta amalgamation of a Masterpiece Arms MAC variant with the folding stock of a Mini Uzi. The K1A is listed in game as an SMG, despite very clearly being a carbine (probably due to Daewoo referring to it as such), and the "M762" is more than likely a full length Beryl 7.62 with a ''disgusting'' thumbhole stock. Interestingly enough, it uses Western optics instead of Ruskie ones, which makes me question why they even gave her an AK to begin with. And, of course, that stupid airsoft gun from Wildlands has reared its head again. Thanks Canada. As for the ops themselves, I'm gonna go ahead and say real quick that Zofia is stupidly powerful. She gets all the utility of Ash, and she can revive herself. Why? Great question. But either way she's definitely gonna see a lot of combat time by high level teams. Vigil is certainly a fun choice, as he's especially good against teams who are on their drones a lot, and I really love his design in general. And then we have Dokkaebi who, while definitely being a very strange operator in nature, could be a cheeky pick of casual matches, like Caveira. Though she is unfortunately saddled with a DMR and shotgun, so, as with Echo, you're probably gonna be using her machine pistols more than her primaries. --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 17:48, 20 November 2017 (EDT) | :The "SMG-12" seems to be some sorta amalgamation of a Masterpiece Arms MAC variant with the folding stock of a Mini Uzi. The K1A is listed in game as an SMG, despite very clearly being a carbine (probably due to Daewoo referring to it as such), and the "M762" is more than likely a full length Beryl 7.62 with a ''disgusting'' thumbhole stock. Interestingly enough, it uses Western optics instead of Ruskie ones, which makes me question why they even gave her an AK to begin with. And, of course, that stupid airsoft gun from Wildlands has reared its head again. Thanks Canada. As for the ops themselves, I'm gonna go ahead and say real quick that Zofia is stupidly powerful. She gets all the utility of Ash, and she can revive herself. Why? Great question. But either way she's definitely gonna see a lot of combat time by high level teams. Vigil is certainly a fun choice, as he's especially good against teams who are on their drones a lot, and I really love his design in general. And then we have Dokkaebi who, while definitely being a very strange operator in nature, could be a cheeky pick of casual matches, like Caveira. Though she is unfortunately saddled with a DMR and shotgun, so, as with Echo, you're probably gonna be using her machine pistols more than her primaries. --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 17:48, 20 November 2017 (EDT) | ||
Western optics on Polish-made rifle made after the '90s made sense, Patfast. Poland is on NATO side now.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 10:11, 29 November 2017 (EST) | |||
::The Beryl stock looks like a Hera Arms CQR, despite that not being normally intended for AK-type rifles. I don't quite get why they gave Zofia that Krytac gun, or why they gave the South Koreans a tactical O/U. I mean, sure, asset recycling is a factor, but they could've given her a dozen other machine guns that they already had models for (the KAC LMG, the HK121, etc), or maybe created a more appropriate model, like a UKM-2000 (considering that she is a Pole). And as for the shotgun, they could've used a KSG (which that group apparently actually uses), or even a proper South Korean shotgun, the USAS-12 (as hard as that would be to balance). Generally speaking, they made some odd choices with the weapons here. I do think that Zofia's gadget is going to be a force to be reckoned with, considering the quick breaching potential of the impact grenades (and the infuriation potential of the concussion grenades), but I don't think that the self-revive thing is going to be that big of a deal. I mean, she gets up with ''one'' hitpoint. Someone breathes on her too hard and she'll be down for the count. I frankly just think that they included that for the sake of one-in-a-million dramatic clutches that people pull off on Twitch streams (y'know, 1 HP and a dream), but I might be proven wrong. All we can do is wait and see. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:01, 20 November 2017 (EST) | ::The Beryl stock looks like a Hera Arms CQR, despite that not being normally intended for AK-type rifles. I don't quite get why they gave Zofia that Krytac gun, or why they gave the South Koreans a tactical O/U. I mean, sure, asset recycling is a factor, but they could've given her a dozen other machine guns that they already had models for (the KAC LMG, the HK121, etc), or maybe created a more appropriate model, like a UKM-2000 (considering that she is a Pole). And as for the shotgun, they could've used a KSG (which that group apparently actually uses), or even a proper South Korean shotgun, the USAS-12 (as hard as that would be to balance). Generally speaking, they made some odd choices with the weapons here. I do think that Zofia's gadget is going to be a force to be reckoned with, considering the quick breaching potential of the impact grenades (and the infuriation potential of the concussion grenades), but I don't think that the self-revive thing is going to be that big of a deal. I mean, she gets up with ''one'' hitpoint. Someone breathes on her too hard and she'll be down for the count. I frankly just think that they included that for the sake of one-in-a-million dramatic clutches that people pull off on Twitch streams (y'know, 1 HP and a dream), but I might be proven wrong. All we can do is wait and see. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:01, 20 November 2017 (EST) | ||
:::I was hoping to see the whole Daewoo family - K7 SMG, K3 SAW and K5 pistol, but I guess the hipster-operators (seriously, did they hire Tumblr artists to create the characters and abilities for this season?) we got have to go with weird weapon choices. Although its cool to see the Rock Island M14, that variant never really shows up in anything. --[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:22, 20 November 2017 (EST) | :::I was hoping to see the whole Daewoo family - K7 SMG, K3 SAW and K5 pistol, but I guess the hipster-operators (seriously, did they hire Tumblr artists to create the characters and abilities for this season?) we got have to go with weird weapon choices. Although its cool to see the Rock Island M14, that variant never really shows up in anything. --[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:22, 20 November 2017 (EST) | ||
::::I agree, I think this is the worst match of equipment and CTU, I don't understand the reasoning behind choosing weapons for CTU. You don't even need to hire active/former CTU member/veteran for that kind of info (MoHW was great though), even Wikipedia has information about it mostly with sources. To me it looks like "k2,k1,k7 - they're another c8-sfw,c7nld,416c,sr25" and I hope it's not the case. Maybe I'm glad I'm not getting Israel CTU for now, I don't want them to receive the same treatment as GROM (writing-wise) and them having no Galil, ACE or MTAR. Like IMFDB, I'm looking forward for more weapon representation in games. Also, [[User:AgentGumby|AgentGumby]] thank you for rearranging and formatting new weapons properly. I was almost triggered how Ubisoft gave [[AK-12]] to Polish operator first time I saw it in TTS, but then I noticed the fixed rear sight and, just like [[User:Pyr0m4n14c|Pyr0m4n14c]] said, it's HERA Arms CQR stock with some "aftermarket dust cover?" and handguards. And... it's almost certain their design team visited [http://www.thefirearmblog.com/blog/2016/12/30/hera-arms-cqr-stock-ak-rifle/ this page] for "inspiration" for "M762" (and not actual "Beryl M762" from Google Search or FB page). [[User:Terramax|Terramax]] ([[User talk:Terramax|talk]]) 06:06, 21 November 2017 (EST) | ::::I agree, I think this is the worst match of equipment and CTU, I don't understand the reasoning behind choosing weapons for CTU. You don't even need to hire active/former CTU member/veteran for that kind of info (MoHW was great though), even Wikipedia has information about it mostly with sources. To me it looks like "k2,k1,k7 - they're another c8-sfw,c7nld,416c,sr25" and I hope it's not the case. Maybe I'm glad I'm not getting Israel CTU for now, I don't want them to receive the same treatment as GROM (writing-wise) and them having no Galil, ACE or MTAR. Like IMFDB, I'm looking forward for more weapon representation in games. Also, [[User:AgentGumby|AgentGumby]] thank you for rearranging and formatting new weapons properly. I was almost triggered how Ubisoft gave [[AK-12]] to Polish operator first time I saw it in TTS, but then I noticed the fixed rear sight and, just like [[User:Pyr0m4n14c|Pyr0m4n14c]] said, it's HERA Arms CQR stock with some "aftermarket dust cover?" and handguards. And... it's almost certain their design team visited [http://www.thefirearmblog.com/blog/2016/12/30/hera-arms-cqr-stock-ak-rifle/ this page] for "inspiration" for "M762" (and not actual "Beryl M762" from Google Search or FB page). [[User:Terramax|Terramax]] ([[User talk:Terramax|talk]]) 06:06, 21 November 2017 (EST) |
Revision as of 15:11, 29 November 2017
Already...
It seem that the M1911 Variant has an incorrect 10 rounds in a 8 rounds magazine. There is IN FACT a 10 rounds magazine for M1911s but it seem it's not in this one --James Dalcan
New footage
Numerous new features can be seen clearly here: the MP5 ingame is referred to as the MP5F and has an unusual crooked stock (12:17), there is a USP for the terrorists, various attachments for the G36C including an oddly-reticuled ACOG scope, and the identification (at least ingame) of the 1911 as the M45 MEUSOC. At this stage it would appear that the MP5 has replaced the Mac-10 as the terrorists' weapon of choice. Sandymon (talk)
https://www.youtube.com/watch?v=SN9CMGuyGvQ
Alpha weapons
Someone leaked some footage of the Alpha so we can't "use" it, but it showed a FAMAS G2, P90, UMP, Mossberg 591A1, P226, HK33A2, S&W M586, FNP-9, and a stand-alone M320
There's also a MAC-11. Don't know if that's the same gun as what's labeled as the MAC-10.Temp89 (talk)
- I am still waiting for the alpha key... Although I did answer that I don't play CoD, BF, nor Titanfall so maybe they won't even send the key... :( - bozitojugg3rn4ut (talk) 03:32, 22 March 2015 (EDT)
They released a bunch of official footage today. FMG9, 5-7 USG, HK417, SA80 with DD rails, SG 556 XI, Remington R4. I think a Glock was briefly shown in a loadout window. FAMAS G2 is an F1 despite the name.Temp89 (talk)
- Here's a screencap from the official site, the same picture also appears in the end of some videos, and I think there's MPX with a suppressor as in the MPX-SD variant, but the weapon itself is about the same length as the basic variant. Perhaps we see it in a future video. --CnC Fin (talk) 16:03, 31 March 2015 (EDT)
Unidentified firearms
I'm entirely certain that the unidentified VSN is a Vityaz-SN, a 9mm Parabellum submachine gun in use with the Russian special units that belong to the Ministry of Internal Affairs, MVD. It is also used by some specialized police detachments, such as Grom of the Federal Drug Control Service.
The unidentified machine gun with a canted ammo box is actually a relatively well represented (as of late) PKP general purpose machine gun in an updated bullpup kit by the Russian company Zenit. It was supposed to be used by special forces in close quarter urban combat apparently, but it didn't quite catch on. Still the initial batch was retained and could see limited action. Interestingly enough, Zenit is the same company that made the rail system and stock used by the Vityaz-SN. Ultimately, Zenit dropped the exotic bullpup kit and went for something more conventional. --BeloglaviSup (talk) 10:06, 30 July 2015 (EDT)
The M590A1
I'm pretty sure that the M590A1 is the Blackwater variant as it has a picatinny rail on the receiver and it appears that the ghost ring is part of the rail. The inventory image also shows that it has the "Speed Feed" stock and the tri-rail handguard; both standard on the Blackwater variant. Majorcamo (talk) 22:21, 15 September 2015 (EDT)
Vepr-12?
Are we absolutely certain that's a Molot Vepr and not actually a Saiga? It's missing the elongated magazine well typical of the Vepr. Kadorhal (talk) 17:39, 30 November 2015 (EST)
Flash-hiders
Am I the only the one noticed that every gun that has a flash-hider, sans the P90, has an A2 flash-hider? Mr. Wolf (talk) 00:15, 1 December 2015 (EST)
Weapons actually used
How many of the weapons in this game are actually used by special forces (of whatever they are called) in real life? I've seen some GIGN guys use revolvers and SAS have used the MP5, but the L85, AK12 etc seems rather out of place.--AnActualAK47 (talk) 05:29, 1 December 2015 (EST)
- The L85 and AK12 fit the SAS and Spetsnaz factions respectively.....given said weapons origins. They may not be standard issue but it's safe to assume that high tier counterterrorist units have access to almost any weapon they want.AgentGumby (talk) 13:04, 1 December 2015 (EST)
MasterPiece Arms MPA10SST
It seems the "MAC-11" is a MPA10SST James Dalcan (talk) 05:25, 4 December 2015 (EST)
Noticed something on the wall of the armory in Club House
Spotted a Bizon, an RPG-7 and a very low resolution model of what it seems to me an AK-103 with wood furniture similar to the one in Far Cry 3^^
--Death Shadow20 (talk) 15:45, 10 January 2016 (EST)DH20
- Nice picture, contains a lot of words.--AnActualAK47 (talk) 16:40, 10 January 2016 (EST)
Damn, sorry Its my first time posting in here, i was trying to get a screencap off my PS4 with the share button but couldn't do it, it seems :( but trust me i know what i saw AK. --Death Shadow20 (talk) 16:49, 10 January 2016 (EST)DH20
- Those are some shitty models, looks like the game is running on ultra low or something.--AnActualAK47 (talk) 09:58, 11 January 2016 (EST)
P12/USP Tactical
Game says it's chambered in .45ACP, however weapon capacity is 15+1. Should it be 9mm, not .45ACP which has capacity of 10 or 12 in a mag? ---Sentinel- (talk) 15:29, 7 February 2016 (EST)
- I'd put "though it says it's a .45 it incorrectly holds 15+1 like a 9mm USP instead of 12+1 like a real USP45." Mr. Wolf (talk) 23:03, 7 February 2016 (EST)
Leaked operator with SIG MPX
A friend linked me a leaked picture of an upcoming operator, supposedly a Navy SEAL, that seems to be wielding a SIG-Sauer MPX --Jaffaceksi (talk) 18:50, 13 February 2016 (EST)
Browning Hi-Power
The in game Hi-Power has an odd serrations on the slide, one side are all tight like in the ones pictured on the Hi-Power page, and the other side has them thicker and widely spaced similar to the one seen in Call of Duty: Black Ops II, is this an error, or is there a newer version that is like this? The only Hi-Power I've ever used was my Grandfathers old service piece from the 50's, and that one didn't have the variation between sides.--RedRobinAlpha (talk) 12:59, 5 March 2016 (EST)
Delta gun
From one of the Idris vids
http://s23.postimg.org/bg73fjsmj/ddd.png
Has an Army of Two style shield on the gun and the rail cover extends past the end of the barrel.Temp89 (talk)
The MPX doesn't look right to me
Look at the MPX's magazine well, it looks much too big for its round, and looks like it doesn't seat properly. By the way, is the article going to be updated soon to add the Operation: Dust Line weapons?
Rainbow Six Siege MPX CloversCorner (talk) 15:57, 11 May 2016 (EDT)
- Looks more like the magazine is misporportioned, wait until the final release. I'm kinda bummed that the new characters have super trope-y weapons like the Deagle and SPAS-12.....AgentGumby (talk) 23:01, 11 May 2016 (EDT)
- I'm more than bummed by the Desert Eagle. Rainbow Six Siege is supposed to be a realistic squad based game inspired by real units and the weapons and equipment they use. And then they stick a frigging Desert Eagle as a Navy SEAL sidearm. Pandering to the COD crowd. I'm rather pissed off that they did that. --cool-breeze (talk) 05:11, 12 May 2016 (EDT)
- Yeah, I just don't get it. I mean, the SCAR and the MK. 11 make sense, the MPX is okay with me, and the SPAS-12, well, it's not the most practical thing in the world, but it's not necessarily bad (although, with the 6+1 capacity, they may as well have used the compact model to fit in with the CQB theme). Still, seriously? A Desert Eagle? I mean, if you wanted a big, imposing handgun, you could go with a Mk. 23, which is infinitely more practical than the DE (though, granted, that's not exactly saying much), has been in previous R6 games, and was actually meant for the US military. Seriously, it's just downright illogical. Pyr0m4n14c (talk) 17:19, 2 September 2016 (EDT)
- Looks like the magazine size is off. Took this myself. http://www.imfdb.org/images/4/4d/SIEGE_MPX.jpeg Zombiedrd (talk) 10:58, 12 May 2016 (EDT)
- I'm more than bummed by the Desert Eagle. Rainbow Six Siege is supposed to be a realistic squad based game inspired by real units and the weapons and equipment they use. And then they stick a frigging Desert Eagle as a Navy SEAL sidearm. Pandering to the COD crowd. I'm rather pissed off that they did that. --cool-breeze (talk) 05:11, 12 May 2016 (EDT)
C8 barrel length
Not sure what to make of it, as it falls in between the SFW and CQB models. Looks to 11.5in..?
- It doesn't help that like all the assault rifles in the game, it has an A2 birdcage flash hider. When in doubt, I say it's closer to the CQB do to the short barrel, even if it's a little longer. Mr. Wolf (talk) 12:48, 25 May 2016 (EDT)
- 11.5" barrel would make it a Colt 933. Spartan198 (talk) 19:59, 1 September 2016 (EDT)
Other unusable wall weapons in Kafe Dostoyevsky
Presumably a pair of Colt SAA's, flintlock pistols, and some three barreled pepperbox revolver. These can be found in the room next to the train exhibit.--AgentGumby (talk) 12:19, 12 June 2016 (EDT)
- I'll also leave the Dust Line background image here:
- --AgentGumby (talk) 12:20, 24 June 2016 (EDT)
On the subject of unusable guns in menu screens, some menus include M6290 flashbangs. Pyr0m4n14c (talk) 09:12, 1 September 2016 (EDT)
- And, for that matter, there's a Jericho 941 on the logo of Operation
No RefundsHealth. Pyr0m4n14c (talk) 12:43, 31 July 2017 (EDT)
New guns in Skull Rain
Ok, so we are getting a Beretta M12, Spas-15 for the defender operator Caveira, while the offensive gets a M249, DSA SA58 and for sidearm there is a Beretta 92 series pistol (not sure on the model yet, probably a Taurus PT)
What are your thoughts? Personally i think we have enough of these shotgun-wielding gals but that's just me°-°
- It's nice to see a SPAS-15 pop up, but hopefully it isn't a copy-paste of Valkyrie/Frost's shotguns. I was kinda hoping one of them would shootdodge like Max Payne lol.--AgentGumby (talk) 17:09, 28 July 2016 (EDT)
- The M249 seems to fire at an unrealistically slow 690 RPM (probably lowered for balance reasons). Caveira's PT92 gets a super cool suppressor sleeve and apparently fires "non-lethal" ammo (despite her visibly killing someone during the gameplay demo...).
Spotted a new gun
There is a S&W M&P in one of the posters seen in oregon, in the first set of beds on the dormitory, next to the west window, i'd love to upload the picture but i don't have the necessary means to do it :( Sorry.--Death Shadow20 (talk) 15:41, 31 August 2016 (EDT)
Next DLC
So... the next DLC will consist of Japanese operators. I've heard speculation of a P229 or P220, a Benelli Supernova, a Howa Type 89, and a Mineba PM9. I'd also expect a Howa Type 64, and maybe an AR-18. Thoughts? Pyr0m4n14c (talk) 17:23, 13 November 2016 (EST)
- It's been confirmed as the Supernova for both operators, the Type 89 for Hibana, and a MP5SD4 for Echo. Sidearms are the P229 and PM-9.--AgentGumby (talk) 17:59, 13 November 2016 (EST)
SVU question
I played this for the free weekend that just concluded, and when I played the "Cold Zero" situation I saw no such red tint through the SVU's magnifier as the section for that gun mentions. I'm assuming it was removed at some point, given one of our screenshots shows it, and this video from just after release still has it, but this one from a month ago lacks it. Kadorhal (talk) 18:36, 13 November 2016 (EST)
- It looks like it is still there, just toned down a bit (similar to in the initial release, your vision went very greyscale at low health).--AgentGumby (talk) 19:32, 13 November 2016 (EST)
Spanish Operators
https://www.youtube.com/watch?v=hTke6uUPvNw
Looks like a Kriss Vector, Fabarm STF 12, Fabarm STF 12 Short, POF PSG, and Diemaco C7E. Can't tell if that USP is a new Compact model.Temp89 (talk)
- are you sure it is a POF PSG and not an UDP-9? You can tell by the trigger guard but then again the PSG is in Ghost Recon: Wildlands and there it looks like a complete different model than the one portrayed in Siege.--Death Shadow20 (talk) 10:27, 6 February 2017 (EST)
Somebody mentioned Diemaco C7 as NLD on reddit. Probably Colt Canada C7NLD. ---Sentinel- (talk) 11:19, 7 February 2017 (EST)
- Undoubtedly.--BlackHawk510 (talk) 12:28, 7 February 2017 (EST)
Question
Why this game stopped having updates?--Dannyguns (talk) 11:32, 27 June 2017 (EDT)
- Except it's still being updated and current operation is Operation Health. It was updated in June 7, 2017 to 2.2.1 and next patch 2.2.2 is scheduled to sometime in July 2017. The point is: this operation doesn't bring any content updates like operators, weapons or maps (it will introduce Alpha Packs though aka lootboxes) and instead focuses on matchmaking and bug fixes. For new ops and maps you need to wait for August (if not September). --Terramax (talk) 12:30, 27 June 2017 (EDT)
Thank you Terramax. It just looked weird that no Operations were made in almost 1 year.I dont own the game so I cant knew it.--Dannyguns (talk) 13:12, 27 June 2017 (EDT)
Grzmot mines ID
Them look like a Polish WW2 mines, which I dont remember the names, any idea? --Dannyguns (talk) 09:47, 1 September 2017 (EDT)
White Noise
Damn, we're going to need some new weapon images. They really made some odd picks- I don't even know what the SMG-2 is, although I think it's based on an Uzi Pro pistol. On a different note, what do you guys think about these new operators? Pyr0m4n14c (talk) 17:02, 20 November 2017 (EST)
- The "SMG-12" seems to be some sorta amalgamation of a Masterpiece Arms MAC variant with the folding stock of a Mini Uzi. The K1A is listed in game as an SMG, despite very clearly being a carbine (probably due to Daewoo referring to it as such), and the "M762" is more than likely a full length Beryl 7.62 with a disgusting thumbhole stock. Interestingly enough, it uses Western optics instead of Ruskie ones, which makes me question why they even gave her an AK to begin with. And, of course, that stupid airsoft gun from Wildlands has reared its head again. Thanks Canada. As for the ops themselves, I'm gonna go ahead and say real quick that Zofia is stupidly powerful. She gets all the utility of Ash, and she can revive herself. Why? Great question. But either way she's definitely gonna see a lot of combat time by high level teams. Vigil is certainly a fun choice, as he's especially good against teams who are on their drones a lot, and I really love his design in general. And then we have Dokkaebi who, while definitely being a very strange operator in nature, could be a cheeky pick of casual matches, like Caveira. Though she is unfortunately saddled with a DMR and shotgun, so, as with Echo, you're probably gonna be using her machine pistols more than her primaries. --Patfast (talk) 17:48, 20 November 2017 (EDT)
Western optics on Polish-made rifle made after the '90s made sense, Patfast. Poland is on NATO side now.--Dannyguns (talk) 10:11, 29 November 2017 (EST)
- The Beryl stock looks like a Hera Arms CQR, despite that not being normally intended for AK-type rifles. I don't quite get why they gave Zofia that Krytac gun, or why they gave the South Koreans a tactical O/U. I mean, sure, asset recycling is a factor, but they could've given her a dozen other machine guns that they already had models for (the KAC LMG, the HK121, etc), or maybe created a more appropriate model, like a UKM-2000 (considering that she is a Pole). And as for the shotgun, they could've used a KSG (which that group apparently actually uses), or even a proper South Korean shotgun, the USAS-12 (as hard as that would be to balance). Generally speaking, they made some odd choices with the weapons here. I do think that Zofia's gadget is going to be a force to be reckoned with, considering the quick breaching potential of the impact grenades (and the infuriation potential of the concussion grenades), but I don't think that the self-revive thing is going to be that big of a deal. I mean, she gets up with one hitpoint. Someone breathes on her too hard and she'll be down for the count. I frankly just think that they included that for the sake of one-in-a-million dramatic clutches that people pull off on Twitch streams (y'know, 1 HP and a dream), but I might be proven wrong. All we can do is wait and see. Pyr0m4n14c (talk) 19:01, 20 November 2017 (EST)
- I was hoping to see the whole Daewoo family - K7 SMG, K3 SAW and K5 pistol, but I guess the hipster-operators (seriously, did they hire Tumblr artists to create the characters and abilities for this season?) we got have to go with weird weapon choices. Although its cool to see the Rock Island M14, that variant never really shows up in anything. --AgentGumby (talk) 19:22, 20 November 2017 (EST)
- I agree, I think this is the worst match of equipment and CTU, I don't understand the reasoning behind choosing weapons for CTU. You don't even need to hire active/former CTU member/veteran for that kind of info (MoHW was great though), even Wikipedia has information about it mostly with sources. To me it looks like "k2,k1,k7 - they're another c8-sfw,c7nld,416c,sr25" and I hope it's not the case. Maybe I'm glad I'm not getting Israel CTU for now, I don't want them to receive the same treatment as GROM (writing-wise) and them having no Galil, ACE or MTAR. Like IMFDB, I'm looking forward for more weapon representation in games. Also, AgentGumby thank you for rearranging and formatting new weapons properly. I was almost triggered how Ubisoft gave AK-12 to Polish operator first time I saw it in TTS, but then I noticed the fixed rear sight and, just like Pyr0m4n14c said, it's HERA Arms CQR stock with some "aftermarket dust cover?" and handguards. And... it's almost certain their design team visited this page for "inspiration" for "M762" (and not actual "Beryl M762" from Google Search or FB page). Terramax (talk) 06:06, 21 November 2017 (EST)
- I was hoping to see the whole Daewoo family - K7 SMG, K3 SAW and K5 pistol, but I guess the hipster-operators (seriously, did they hire Tumblr artists to create the characters and abilities for this season?) we got have to go with weird weapon choices. Although its cool to see the Rock Island M14, that variant never really shows up in anything. --AgentGumby (talk) 19:22, 20 November 2017 (EST)
- The Beryl stock looks like a Hera Arms CQR, despite that not being normally intended for AK-type rifles. I don't quite get why they gave Zofia that Krytac gun, or why they gave the South Koreans a tactical O/U. I mean, sure, asset recycling is a factor, but they could've given her a dozen other machine guns that they already had models for (the KAC LMG, the HK121, etc), or maybe created a more appropriate model, like a UKM-2000 (considering that she is a Pole). And as for the shotgun, they could've used a KSG (which that group apparently actually uses), or even a proper South Korean shotgun, the USAS-12 (as hard as that would be to balance). Generally speaking, they made some odd choices with the weapons here. I do think that Zofia's gadget is going to be a force to be reckoned with, considering the quick breaching potential of the impact grenades (and the infuriation potential of the concussion grenades), but I don't think that the self-revive thing is going to be that big of a deal. I mean, she gets up with one hitpoint. Someone breathes on her too hard and she'll be down for the count. I frankly just think that they included that for the sake of one-in-a-million dramatic clutches that people pull off on Twitch streams (y'know, 1 HP and a dream), but I might be proven wrong. All we can do is wait and see. Pyr0m4n14c (talk) 19:01, 20 November 2017 (EST)