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Talk:Call of Duty: Infinite Warfare: Difference between revisions
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: There's also a general stigma against the Call of Duty series here that's hard to ignore, a lot of people don't like where the games have gone (or the fact that there are so many) and don't want to advertise them on IMFDb. I'm not sure ''why'' this one in particular hasn't been unlocked because it features more than a few real weapons, but that's the reasoning in general. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 02:03, 27 November 2016 (EST) | : There's also a general stigma against the Call of Duty series here that's hard to ignore, a lot of people don't like where the games have gone (or the fact that there are so many) and don't want to advertise them on IMFDb. I'm not sure ''why'' this one in particular hasn't been unlocked because it features more than a few real weapons, but that's the reasoning in general. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 02:03, 27 November 2016 (EST) | ||
:: I'm not aware of any anime pages that have 'fictional weapons'. As said by Simpleton (and as is indeed stated in the [[Rules]]), anime generally has very detailed artwork of what are still very much ''real'' firearms, and thus we list them as they are present in enough detail to ID and be ID'd. Likewise the point for Video Games is to chronicle appearances of what are otherwise ''real'' weapons. Fictional firearms, that is non-real guns, we generally don't list and are frowned upon for listing. Fictional pieces that are based on real weapons are in a somewhat grey area, and that seems to be where the holdup is here. With that I must note that the central point of the site is identify and chronicle appearances of actual firearms, ergo, the point of this page should be to document all the actual guns that are it, and not necessarily document ''all'' the guns that are in it. Obfuscate all you want but it seems mostly simple to me. While I personally agree with the 'stigma' of CoD games, I don't think that applies so much here. If anything it being a CoD game would be a point for inclusion for the sake of completion of a series/franchise. <BR><BR>'''That all being said''', I agree with SeanWolf above that the page could be allowed certainly to document any actual/real firearms, perhaps some other pieces that pass muster (that is, clearly based on a real-world firearm), while the other more questionable pieces should either be ignored or listed here on the discussion page as is done on other pages. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 03:30, 27 November 2016 (EST) | :: I'm not aware of any anime pages that have 'fictional weapons'. As said by Simpleton (and as is indeed stated in the [[Rules]]), anime generally has very detailed artwork of what are still very much ''real'' firearms, and thus we list them as they are present in enough detail to ID and be ID'd. Likewise the point for Video Games is to chronicle appearances of what are otherwise ''real'' weapons. Fictional firearms, that is non-real guns, we generally don't list and are frowned upon for listing. Fictional pieces that are based on real weapons are in a somewhat grey area, and that seems to be where the holdup is here. With that I must note that the central point of the site is identify and chronicle appearances of actual firearms, ergo, the point of this page should be to document all the actual guns that are it, and not necessarily document ''all'' the guns that are in it. Obfuscate all you want but it seems mostly simple to me. Try to work more with what the site is actually about, and not work so hard to work with the site ''isn't'' about. While I personally agree with the 'stigma' of CoD games, I don't think that applies so much here. If anything it being a CoD game would be a point for inclusion for the sake of completion of a series/franchise. <BR><BR>'''That all being said''', I agree with SeanWolf above that the page could be allowed certainly to document any actual/real firearms, perhaps some other pieces that pass muster (that is, clearly based on a real-world firearm), while the other more questionable pieces should either be ignored or listed here on the discussion page as is done on other pages. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 03:30, 27 November 2016 (EST) |
Revision as of 08:31, 27 November 2016
Multiplayer trailer reveal
Given the futuristic nature, I'm not making the page yet (EDIT: I hadn't noticed that it was protected from creation either way lol), but I can already tell that the "Reaver" shotgun is obviously a futuristic Kel-Tec KSG. As for the assault rifles, the "NV-4" is an AR-15 style rifle, and the "Volk" appears to be based on the Parabellum Armament AK-14 (EDIT: or not, more like an AKMSU with a huge barrel shroud and a standard AK stock). Now the "RPR Evo" submachine gun (which can switch between SMG and AR modes), it's Magpul PDR styled. --Ultimate94ninja (talk) 05:32, 3 September 2016 (EDT)
- Saw a Glock and a .45 Vector smg with double magazine (!) But yeah i think IW should have its own page, seeing as BO3 has way more advanced and futurized weaponry^^--Death Shadow20 (talk) 08:38, 3 September 2016 (EDT)
- I think we should wait and see until the games fully out before we make an entry. At this rate, we might as well add an entry for Halo...--AnActualAK47 (talk) 08:51, 3 September 2016 (EDT)
Copy/pasting a couple of my responses to this topic on the main discussion page which show a couple of relevant images:
- I think it probably deserves a page, there are quite a few guns that are based on real guns or use real components. The most obvious is the NV-4 which is pretty much just an M4 with a VLTOR receiver with some relatively minor modifications. Even with the weird stuff like that hybrid sniper thing there are real parts visible: in this case you can see from the receiver that it was modelled from and M14. As for others, to me it looks like the Type-2 (or is it a MOD2?) is based on an FMG-9/FPG, back end of the Reaver looks like it could be a KSG, and the Volk has an AK reciver and a 7.62x39mm style mag. --commando552 (talk) 18:57, 2 September 2016 (EDT)
- By "based on" I mean that the model is actually an altered version of the model of a real gun, rather than it just being vaguely based on the same concept. From what I have seen so far, the guns in this are a lot closer to real life weapons than BO3's guns. The NV-4 is the most notable:Even with that hybrid sniper thing you can see that the model is actually based on an M14 that has been altered:You can see various parts of the original M14 model, including the receiver, safety catch (which has been made totally unusable by the new stock implying that this actually started out as a standard M14 model), heatshield and gas tube. To me it looks like at least some of the guns in this are based on real guns. This is in contrast to BO3 where the guns were, in anything, only in the vague shape of something real, so if anything I would say that IW would be a more valid to build a page for than BO3 which already has one. --commando552 (talk) 08:03, 3 September 2016 (EDT)
- Well then. Now, who's going to buy this game when it comes out? I sure won't. Also, the fire-selector on that AR looks super awkward.--AnActualAK47 (talk) 13:14, 3 September 2016 (EDT)
As well as the obvious looking M4 i'm pretty sure there was a glock style pistol in an earlier campaign trailer. On the MP weapons selection menu there was also a "classics" tab so presumably either classic weapons will return or ballistic weaponry. Some of the interviews mention a "Kendall Ballistics" company so i am expecting regular bullet throwers. Even the Volk- AK style rifle is mentioned as an energy rifle so this is possible. Finally Halo should have a page. If AW and BO3 got one then so should that imo. The MA5C clearly takes inspiration from F2000 etc...--Forrest1985 (talk) 14:48, 3 September 2016 (EDT)
- According to the guy who designed the MA5C, he didn't know about the F2000 and only got to know about it after the game came out.--AnActualAK47 (talk) 15:10, 3 September 2016 (EDT)
- The Resistance series also had its own page where it had an obvious Colt M1911 and the M14 with pistol grip/wooden stock but it also got deleted as well, for shame, rules will be rules though.--Death Shadow20 (talk) 15:18, 3 September 2016 (EDT)
- No real guns were harmed in the making of the HALO weapons, so it doesn't warrant a page. After all, we would have basically nothing to say about them. AW and BO3 both feature guns that (arguably) are based on real guns, but also feature standard unmodified real weaponry to a lesser extent. BO3 is kind of a grey area though (there are only a couple of unmodified weapons and it is questionable whether the futuristic guns are actually based on anything specific), but there is the argument that as it is part of a larger series it can be included for completeness sake. If a game with the BO3 weapons came out and it was unrelated to anything else it would probably be deemed ineligible. --commando552 (talk) 20:43, 3 September 2016 (EDT)
- Remember what I said about forcing open doors we don't want opened? --Funkychinaman (talk) 22:52, 4 September 2016 (EDT)
- We already have many pages (cough, BO3, cough) which appear to be far less deserving of a page than this game so I don't see why we should arbitrarily draw the line here. As for opening the door, we have always had deluded people wanting to make a HALO page, this guy is nothing new. --commando552 (talk) 07:50, 5 September 2016 (EDT)
- Thread in a nutshell.--AgentGumby (talk) 12:09, 4 September 2016 (EDT)
- Remember what I said about forcing open doors we don't want opened? --Funkychinaman (talk) 22:52, 4 September 2016 (EDT)
- No real guns were harmed in the making of the HALO weapons, so it doesn't warrant a page. After all, we would have basically nothing to say about them. AW and BO3 both feature guns that (arguably) are based on real guns, but also feature standard unmodified real weaponry to a lesser extent. BO3 is kind of a grey area though (there are only a couple of unmodified weapons and it is questionable whether the futuristic guns are actually based on anything specific), but there is the argument that as it is part of a larger series it can be included for completeness sake. If a game with the BO3 weapons came out and it was unrelated to anything else it would probably be deemed ineligible. --commando552 (talk) 20:43, 3 September 2016 (EDT)
Sorry Commando552 but who are you calling "deluded" i merely stated that BO3 uses weapons vaguely resembling real world weapons, as does Halo. I dont think that makes me deluded. The fact that 90% of my post was about ballistic weapons in IW speaks volume to me. I do admit i was wrong on AW as it has AK12 and ARX160 among others. I'm not looking for an arguement just found your post insulting considering we know nothing about one another! --Forrest1985 (talk) 09:51, 5 September 2016 (EDT)
- I was referring to people in the past who tried to argue that HALO uses weapons based on specific real world guns, not you specifically. In this case it was actually more in referrence to AgentGumby not you, who thinks that shitty memes are the best form of discussion. As for Halo eligibility the most compelling argument you can make for the HALO guns is "it has a long carry handle so it is a FAMAS" or "it has a sight in a cowling so it is an F2000". This is in contrast to guns in this game which (from what I have seen so far) are actually modified models of real guns, rather than just a vague assemblage of parts that if you quint and turn your head the right way sort of looks like something real. Unless they make a prequel for HALO or something that is set closer to modern day and uses real weapons, we will never have a HALO page. --commando552 (talk) 13:35, 5 September 2016 (EDT)
Okay then, well i think we can agree fully on that. It just urks me that bar the KN44, ICR-1 and one or two others none of BO3 weapons resemble real firearms. You could argue that MA5 series was based off F2000 although as stated above, the designer Rob McLees noticed this after designing the rifle. But he also said it was surreal to see how close the Halo rifle was to its real world FN counterpart. I accept we cannot have a Halo page but by same vein we shouldnt really have a BO3 or Alien Resurection page. Rant over. I do find it odd that IW is further forward in future than BO3 yet has more "grounded" weapons. I imagine some modern or "classic" weapons will be included which i think was hinted at in the weapon selection menu during latest trailer. --Forrest1985 (talk) 16:45, 5 September 2016 (EDT)
- For the record, I recently did some major cleanup to the BO3 page (following some discussions on its talk page); as such, it doesn't feature anymore the extremely fictional weapons that it used to show. --Ultimate94ninja (talk) 05:51, 19 September 2016 (EDT)
- I think it's neat that they gone with slightly more realistic weapons. I watched this video recently, goes to show that the future of firearms isn't about laser guns but slapping more stuff onto ARs. All the talk about the system however just makes me think of MGS4...--AnActualAK47 (talk) 17:26, 5 September 2016 (EDT)
In his latest video, Youtuber Ali-A has confirmed that after being hands on with IW, that MP will feature classic guns from past infinity ward games. First of these will be Intervention sniper rifle. Other details are sketchy but as far as the page is concerned, this would at least add real word weapons into the mix along with weapons such as the M4 type rifle, Glock and Volk/AK energy rifle we have already seen.--Forrest1985 (talk) 15:10, 16 September 2016 (EDT)
- Three real weapons have ultimately been confirmed so far. The Zombies in Spaceland trailer showed an ADS view of an
M14 variantM1 Garand, and the Infinite Warfare Stream video about this game mode showed a CheyTac M200 and a SPAS-12. --Ultimate94ninja (talk) 14:14, 23 September 2016 (EDT)
Weapons Video
This shows some of the weapons based on real guns.--Quarax (talk) 00:58, 4 September 2016 (EDT)
- From what I could make out, looks like there's a AK varient, a UMP, what looks like the Honey Badger from Ghosts, A TDI Vector, A burst-fire Revolver (...), The Shotgun from FEAR 3, and a Glock of sorts. And I thought Destiny had some odd looking weapons.--SeanWolf (talk) 15:36, 4 September 2016 (EDT)
Agreed! The AR that splits in two is just plain wierd! There was also an odd P90/MTAR style rifle i noticed. The Sniper rifle shown will no doubt be based off (even loosely) a real bolt action. I will watch it again as must have missed the Honey Badger, good spot! --Forrest1985 (talk) 16:10, 4 September 2016 (EDT) Just re-watched vid and did a bit of googling. The SMG with fast/slow rates of fire is the RPR-EVO. Its basically the Ripper from ghosts with dual SMG/AR fire modes. Still couldnt see a Honey Badger unless i missed it. What minute on vid was it at? The Rifle that splits into dual wields is the "type 2" & its pickup icon makes it look like an FMG9 with a front hand guard.They have called the Vector the Karma 45 which has "built in dual mags for faster reloads". --Forrest1985 (talk) 16:31, 4 September 2016 (EDT)
- I've pretty much concluded that all COD weapon design sessions are held at 4:20 PM. Pyr0m4n14c (talk) 18:14, 4 September 2016 (EDT)
- I SAID Honey Badger cause the model looks suspiciously like the one from Ghosts.--SeanWolf (talk) 20:57, 4 September 2016 (EDT)
- That is the NV-4, pictured in the topic above. --commando552 (talk) 07:50, 5 September 2016 (EDT)
- I actually really like these designs. A lot of them seem crazy and futuristic, but at the same time familiar and functional. Which I like a lot better than BO3. --PyramidHead (talk) 00:59, 5 September 2016 (EDT)
I really can't see any resemblance of the Honey Badger in that AR, aside from the charging handle.--AnActualAK47 (talk) 10:16, 5 September 2016 (EDT)
- The yellow tab is an aftermarket AR15 charging handle accessory, it's not exclusive to a Honey Badger. The model in game is probably built off of the Ghosts Honey Badger though.--AgentGumby (talk) 10:20, 5 September 2016 (EDT)
- I doubt it is actually based on it, as firstly the latch is of a different design being a hollow square more like a Badger Ordnance one (no relation to Honey Badger) or something similar, and secondly the upper is based on a VLTOR MUR one rather than the proprietary Honey Badger one. --commando552 (talk) 13:42, 5 September 2016 (EDT)
- I only said Honey Badger cause that's what I was reminded of. Still though, a burst fire revolver? Seriously?--SeanWolf (talk) 14:11, 5 September 2016 (EDT)
- The revolver's reloading animation is retarded. Now Half-Life's gluon gun is back as the "Steel Dragon"... but dat Erad SMG is fucking ugly. Also funny thing is that the "Eraser" combat rig pistol is aimed in gangsta-style. But the record-breaking thing is how they modeled the DCM-8 shotgun after a P90 look-alike (WHAT??) --Ultimate94ninja (talk) 15:46, 5 September 2016 (EDT)
- I only said Honey Badger cause that's what I was reminded of. Still though, a burst fire revolver? Seriously?--SeanWolf (talk) 14:11, 5 September 2016 (EDT)
- I doubt it is actually based on it, as firstly the latch is of a different design being a hollow square more like a Badger Ordnance one (no relation to Honey Badger) or something similar, and secondly the upper is based on a VLTOR MUR one rather than the proprietary Honey Badger one. --commando552 (talk) 13:42, 5 September 2016 (EDT)
Video games.--AnActualAK47 (talk) 16:19, 5 September 2016 (EDT)
- EDIT: The DCM-8 turned out to be looking nothing like a P90 aside from the magazine system, I didn't see the in-game model closely before, but now I saw a third-person view of it as well. There's the "FHR40" SMG however, which is essentially a futuristic P90 with a Magpul FMG-9-like carrying handle. --Ultimate94ninja (talk) 15:57, 18 September 2016 (EDT)
- Oh and we have the
LH44Kendall 44 pistol that looks like a Glock 19, the Spartan-SA3 showcasing CoD's love for the Carl Gustav M3, and theGL3Howitzer grenade launcher that looks more like a shotgun, for instance a Serbu Super Shorty knockoff with a stock. And on the topic of burst-firing revolvers, I found some interesting stuff here and here. --Ultimate94ninja (talk) b08:10, 25 September 2016 (EDT)- Wasn't there a burst revolver in Watch Dogs too? From that gameplay video it looks like a rhino/unica(not sure which) which was the same burst gun in watch dogs. --Slemke1998 (talk) 20:22, 27 October 2016 (EDT)
- The revolver here looks almost like a cross between a Rhino, a Mateba, and an RSH-12.7. Also, gotta love the reloading animation- 4 chambers with 3 superimposed rounds in each, all of which seem to be cased (on the subject, this site's spell-checking always changes "caseless" to either "baseless" or "careless"), and basically the entirety of the cylinder save the exterior shell just falls out, begging the question of how it stays in in the first place. Cheers, Pyr0m4n14c (talk) 08:15, 24 November 2016 (EST)
- Wasn't there a burst revolver in Watch Dogs too? From that gameplay video it looks like a rhino/unica(not sure which) which was the same burst gun in watch dogs. --Slemke1998 (talk) 20:22, 27 October 2016 (EDT)
- Oh and we have the
- EDIT: The DCM-8 turned out to be looking nothing like a P90 aside from the magazine system, I didn't see the in-game model closely before, but now I saw a third-person view of it as well. There's the "FHR40" SMG however, which is essentially a futuristic P90 with a Magpul FMG-9-like carrying handle. --Ultimate94ninja (talk) 15:57, 18 September 2016 (EDT)
New Gameplay Video
Looked at some gameplay from the recent beta and I was able to spot a few more weapons: A Valmet M82 that seems to have parts of a CR-21 mashed in, along with a FN90 mixed with a Magpul PDR. Also, there's a shotgun called a Reaver that is basically a Kel-Tec KSG and a Dual-Magazine(...) TDI Vector called the Karma-45.--SeanWolf (talk) 14:52, 25 October 2016 (EDT)
Some of the weapons, especially the ballistic ones are clearly grounded in modern firearms. Coupled with the return of Classic Weapons i think a page should be started. Is it still protected? --Forrest1985 (talk) 06:18, 31 October 2016 (EDT)
- It is still protected, and I doubt that it will be created for now, at least not before the game is released (i.e. until we get more real weapons, namely game modes-exclusive ones or mounted heavy machine guns in campaign). If it is created, users will have to keep in mind to only have the real weapons in it (including the 7 classic weapons) and the ones that are clearly based on particular weapons (such as the NV4, HVR, Kendall 44 and Spartan SA3). --Ultimate94ninja (talk) 07:13, 31 October 2016 (EDT)
Interesting, you say 7 classic weapons? I read 10. We already have UMP, intervention, spas12, Glock18, M1 & ARX160. Although a rumour, i have heard that the ACR is scheduled to make an appearance in the final 4 classics. I agree with you that the rest of the weapons need a common sense approach. Not repeating those you have listed, but the reaver is clearly the Keltec KSG. The widowmaker is a "futuristic" MSR and the FHR40 (?) is a P90. The Vector is in there. The AK influence on the Volk cannot be ignored and the Type 2 is a larger FMG9. The other assault rifles bear "traits" of modern bullpups but i think thats starting to push it. I imagine most of the mounted weapons in game will be energy based.--Forrest1985 (talk) 15:07, 31 October 2016 (EDT)
- The ACR was indeed rumored at some point, but until now it hasn't been confirmed. And regarding the current classic weapons, I said seven because there's also the FN 40GL grenade launcher, which is equipped on the in-game ARX-160. --Ultimate94ninja (talk) 16:22, 31 October 2016 (EDT)
- Good info, but I'm pretty sure that the Widowmaker is a straight-up M200 Intervention. It holds 12 rounds, and, for absolutely no discernible reason, fires in 2-round bursts. No, you didn't read that wrong; you pull the trigger, 2 shots are fired in quick succession, and then you work the bolt. Sometimes, I just don't even know... Pyr0m4n14c (talk) 18:29, 31 October 2016 (EDT)
- From your rants on the recent CoD games, I can tell you're a fan of two-shot sniper rifles. --Ultimate94ninja (talk) 16:33, 23 November 2016 (EST)
- Good info, but I'm pretty sure that the Widowmaker is a straight-up M200 Intervention. It holds 12 rounds, and, for absolutely no discernible reason, fires in 2-round bursts. No, you didn't read that wrong; you pull the trigger, 2 shots are fired in quick succession, and then you work the bolt. Sometimes, I just don't even know... Pyr0m4n14c (talk) 18:29, 31 October 2016 (EDT)
Your right! The widowmaker is an intervention (albeit a far fetched equivalent) i meant the longbow as the MSR. I imagine we will see the ACR and i am hoping the AK from either MW2/3 makes an appearance. Guess we will find out later this week. --Forrest1985 (talk) 09:50, 1 November 2016 (EDT)
- I'd be more comfortable in seeing an AK-103 rather than such a frankengun tbh. --Ultimate94ninja (talk) 16:07, 2 November 2016 (EDT)
Something like this perhaps? Even looks like MW2 variant --Forrest1985 (talk) 16:29, 2 November 2016 (EDT)
My gosh, once again shotguns that are reloaded with each shell individually are still cocked during a mid-reload. Is it so hard for CoD developers to correct this? I mean, in the 10-year old Call of Duty 3 they got it correct, yet in ALL the later games they didn't. --Ultimate94ninja (talk) 15:00, 4 November 2016 (EDT)
The game's out, unlock the page already.
- From what I've gathered in the above discussion, the reluctance of allowing this page really doesn't have much if anything to do with the release date. That said, asking would be more polite. StanTheMan (talk) 02:51, 5 November 2016 (EDT)
Well the "classic" guns, like the UMP, ARX, G18 and such can be added. Futuristic guns should not be included. - bozitojugg3rn4ut (talk) 14:27, 5 November 2016 (EDT)
I disagree. As per the above discussion, many of those futuristic guns are clearly grounded in real life weapons. However, a fair few of them aren't and just like the blops3 page they shouldn't be included. Weapons like the Volk, widowmaker, Kendall 44 etc... are easily identifiable as real world weapons, so why should they not be included?--Forrest1985 (talk) 07:53, 6 November 2016 (EST)
- Forrest is right.--AnActualAK47 (talk) 10:45, 6 November 2016 (EST)
- Dunno if Bozito was talking about most future weapons or only the ones that are too much futuristic (such as the Erad and the Mauler). But if the page is made (namely if it becomes notable, especially if the game turns out to contain some real mounted weapons as I mentioned above), the guns that are definitely in my mind to be added (aside from the classic ones) are the Kendall 44, FHR-40, Karma-45, NV4 and Spartan SA3. To a lesser extend, the other ones that would be worth mentioning would be the Reaver, RPR Evo, Type-2, Volk and Howitzer (these ones seem to be even more visually modified compared to the others). I gotta note however that the Rack-9, HVR, Widowmaker and DMR-1 would probably be kinda redundant (worth mentioning, but not as actual main weapon titles), since their counterparts are already present among the classic weapons. --Ultimate94ninja (talk) 11:17, 6 November 2016 (EST)
Yeah that kinda annoyed me that they added classic weapons, yet very similar weapons already existed? If they wanted to add the M1 they could have used any number of modern DMR type weapons for the other sniper! The Spas 12/ UMP are basically in it twice just with/without stocks --Forrest1985 (talk) 17:53, 6 November 2016 (EST)
IF this gets a page
If this game gets a page, I feel we should include other games as well (no I don't mean Halo). I understand this game includes a few real life guns but if we include all those "well it uses an M4 magazine so let's say it's an M4" guns, we should take a look at adding games like Resistance, possibly Killzone, and Titanfall 2 (I haven't played the first one). Resistance's main rifle is obviously based on the LMG version of the M14, Killzone has more than enough guns with real life similarities (Famas, LR-300) I mean come on, look at Blops 3's page. And finally, Titanfall 2. That game has an obvious M14 (G2), bullpup AK (flatline), mocked up M4 (Hemlock), M240 (Spitfire), you could almost say most of the guns are based on the Kriss Vector if you go by just looks, which is what we have done with blops 3 and probably will do this (IW) page. Just saying, if we allow this page, we should allow some others as they are more than qualified if we allow the guns that are NOT real. Majorcamo (talk) 02:03, 24 November 2016 (EST)
- First off, I think that some of those pages would be a good idea. However, be sure to try and make a good page, as one of the things that has caused most people to be against the idea of such pages was simply how poor in quality many of their pages were. As for the Black Ops 3 page, part of the reason it was included was for the sake of completeness in a series, and to inform the uninformed just how far from reality many of the guns were. That being said, it did have a few more-or-less unmodified guns (with notable mounted MG42s and a slightly hybrid Sten), and a few guns that have rather obvious origins (the FFAR, KN-44, Locus, 48 Dredge, etc.), in addition to some of its unholy abominations (to the person that designed the Gorgon, I have 2 questions for you: what were you smoking when you created that thing, and where can I get some?). All in all, I think that your pages could work, but you're going to have to make a good 1st impression to get some of the others on board. Also, given the obvious guns (Karma 45= Vector, NV4= M4 w/ VLTOR upper, EMC=Springfield XDM compact, FHR40=P90, etc.) and the Classic weapons (ARX160, G18C, M1 Garand, SPAS-12, etc.), this is DEFINITELY getting a page. Best of luck with those page ideas; I'll try and help out where I can. Sincerely, Pyr0m4n14c (talk) 08:11, 24 November 2016 (EST)
I think Killzone (if done properly) does deserve a page. At least if one or two of the games are done well then the others can be included for "completeness, as part of a series" jk :) Seriously though the first game had decent "grounded" weapons, bar the flak cannon thing?!?? Titanfall i am not sure of. A few weapons are loosely based off the Super Kriss receiver but thats a slippery slope imo. A lot of the Blops3 weapons were moved off main page for being loosely based off certain weapon & rightly so. infinite warfare on other hand has many weapons that are clearly modified versions of real weapons, even if some now fire laser beams! --Forrest1985 (talk) 14:12, 25 November 2016 (EST)
- I don't know if Titanfall does warrant a page (cause half of the guns don't even seem to be based on anything), but as for Infinite Warfare...I'd say save the main page for the guns that are unmistakably based on real-world guns and save the "future" guns for the discussion page, like BlOps 3.--SeanWolf (talk) 14:32, 25 November 2016 (EST)
Classic Weapons
Do you guys think is a good idea?--Treliazz (talk) 23:59, 24 November 2016 (EST)
- What do you mean with "a good idea"? To have them in the game? I wouldn't know. To give them an entry? Yes.--AnActualAK47 (talk) 05:43, 25 November 2016 (EST)
Yes it's a great idea but I disagree with their choices. Except the ARX and Glock, all of those weapons were already in game, UMP-HVR etc... Personally if they were going to include those particular classics, which are all solid weapons, then they should have picked different guns for IW. Or pick different classics. I hope future batches of classics (its inevitable) include more thought out choices. --Forrest1985 (talk) 05:22, 26 November 2016 (EST)
Fictional weapons?
Just a quick one really, what is the difference between fictional weapons being allowed on Anime pages, but not so for video games? Movies/TV have physical props regardless whether its a blank firing/non gun or just a made up prop, but both video games and anime have neither. Not wishing to start ww3 here but games like Halo and Gears use almost entirely fictional weapons. Games like COD have weapons largely based on real firearms with a few fictional ones thrown in, just like most anime. The difference is Anime seems to get an easier ride where the rules are concerned, why is that? *stands off soap box* --Forrest1985 (talk) 11:25, 26 November 2016 (EST)
- (Lots of) Anime shows are known for their super-realistic portrayal of firearms, to a point that it's almost surreal in some of them. There's even one show out there (forget its name) where the characters are literally personified real-world guns. Japan as a whole has a rather fond culture built around firearms despite most of the populace having no access to them, and besides Anime and television you can also see it elsewhere - Japanese Airsoft companies and replica manufacturers are known for being almost perfect recreations of the real thing (albeit made out of plastic.) I once owned a Tokyo Marui Glock 17 and unless you looked down the barrel or saw it be cocked or fired you'd have no way of knowing it wasn't a real gun. The problem with a lot of these new CoD games is that their weapons seem to be more fictional than real now.
- There's also a general stigma against the Call of Duty series here that's hard to ignore, a lot of people don't like where the games have gone (or the fact that there are so many) and don't want to advertise them on IMFDb. I'm not sure why this one in particular hasn't been unlocked because it features more than a few real weapons, but that's the reasoning in general. --Sergeant Simpleton (talk) 02:03, 27 November 2016 (EST)
- I'm not aware of any anime pages that have 'fictional weapons'. As said by Simpleton (and as is indeed stated in the Rules), anime generally has very detailed artwork of what are still very much real firearms, and thus we list them as they are present in enough detail to ID and be ID'd. Likewise the point for Video Games is to chronicle appearances of what are otherwise real weapons. Fictional firearms, that is non-real guns, we generally don't list and are frowned upon for listing. Fictional pieces that are based on real weapons are in a somewhat grey area, and that seems to be where the holdup is here. With that I must note that the central point of the site is identify and chronicle appearances of actual firearms, ergo, the point of this page should be to document all the actual guns that are it, and not necessarily document all the guns that are in it. Obfuscate all you want but it seems mostly simple to me. Try to work more with what the site is actually about, and not work so hard to work with the site isn't about. While I personally agree with the 'stigma' of CoD games, I don't think that applies so much here. If anything it being a CoD game would be a point for inclusion for the sake of completion of a series/franchise.
That all being said, I agree with SeanWolf above that the page could be allowed certainly to document any actual/real firearms, perhaps some other pieces that pass muster (that is, clearly based on a real-world firearm), while the other more questionable pieces should either be ignored or listed here on the discussion page as is done on other pages. StanTheMan (talk) 03:30, 27 November 2016 (EST)
- I'm not aware of any anime pages that have 'fictional weapons'. As said by Simpleton (and as is indeed stated in the Rules), anime generally has very detailed artwork of what are still very much real firearms, and thus we list them as they are present in enough detail to ID and be ID'd. Likewise the point for Video Games is to chronicle appearances of what are otherwise real weapons. Fictional firearms, that is non-real guns, we generally don't list and are frowned upon for listing. Fictional pieces that are based on real weapons are in a somewhat grey area, and that seems to be where the holdup is here. With that I must note that the central point of the site is identify and chronicle appearances of actual firearms, ergo, the point of this page should be to document all the actual guns that are it, and not necessarily document all the guns that are in it. Obfuscate all you want but it seems mostly simple to me. Try to work more with what the site is actually about, and not work so hard to work with the site isn't about. While I personally agree with the 'stigma' of CoD games, I don't think that applies so much here. If anything it being a CoD game would be a point for inclusion for the sake of completion of a series/franchise.