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Squad: Difference between revisions
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The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher). | The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher). | ||
The standard [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] with a correct three-round burst selector is usable by | The standard [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] with a correct three-round burst selector is usable by Militia riflemen. It comes in a single configuration, with plastic handguards and iron sights. | ||
[[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm]] | [[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm]] | ||
[[file:ColtM4 FirstVersion.jpg|thumb|none|350px|Colt M4 in standard configuration, as used by | [[file:ColtM4 FirstVersion.jpg|thumb|none|350px|Colt M4 in standard configuration, as used by the Militia forces in the game - 5.56x45mm]] | ||
[[file:M4_configurations.jpg|thumb|none|600px|Some of the configurations of the M4A1 Carbine. (''from left to right'') M4A1 fitted with an Aimpoint CompM4 red dot sight, M4A1 and M203 launcher (note the flip-up grenade sights), and M4A1 fitted with a ACOG optical sight]] | [[file:M4_configurations.jpg|thumb|none|600px|Some of the configurations of the M4A1 Carbine. (''from left to right'') M4A1 fitted with an Aimpoint CompM4 red dot sight, M4A1 and M203 launcher (note the flip-up grenade sights), and M4A1 fitted with a ACOG optical sight]] | ||
[[file:Squad_m4_variants_ads.jpg|thumb|none|600px|Aiming down the available sights on the shooting range]] | [[file:Squad_m4_variants_ads.jpg|thumb|none|600px|Aiming down the available sights on the shooting range]] | ||
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=Mounted Weaponry= | =Mounted Weaponry= | ||
== Browning M2HB | == Browning M2HB == | ||
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] is | The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] is usable by the US Army, either mounted on tripods or HMMWVs. | ||
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|350px|Browning M2HB on M3 tripod - .50 BMG]] | [[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|350px|Browning M2HB on M3 tripod - .50 BMG]] | ||
[[Image: | [[Image:Squad_m2hb_tripod.jpg|thumb|none|600px|A Browning M2HB mounted on an M3 tripod in the firing range. The same M2's can be deployed in the field]] | ||
[[Image:Squad_m2hp_firing.jpg|thumb|none|600px|Opening fire on an unsuspecting SUV with the Humvee-mounted M2]] | |||
[[Image:squad_m2hb_explosion.jpg|thumb|none|600px|''BOOM!'' At this time, there are no reload animations for the heavy machine guns and the player has to sit through a good 15 seconds of nothing to recover from all the fun]] | |||
== DShKM == | |||
The [[DShK heavy machine gun|DShKM]] is usable by Insurgent and Militia forces, either mounted on tripods or SUVs. | |||
[[File:DShK_HMG.jpg|thumb|none|350px|DShKM machine gun - 12.7x108mm]] | |||
[[Image:Squad_dshk_tripod.jpg|thumb|none|600px|A DShKM mounted on a tripod in the firing range. The same DShK's can be deployed in the field]] | |||
[[Image:Squad_dshk_sights.jpg|thumb|none|600px|Taking aim at a distant target with the heavy machine gun]] | |||
[[Image:Squad_dshk_suv.jpg|thumb|none|600px|The SUV-mounted DShKM]] | |||
[[Image:Squad_dshk_fire.jpg|thumb|none|600px|Avenging a fallen brother. Note the realistically gigantic muzzle flash]] | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 10:13, 31 October 2016
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Squad is a tactical first-person shooter video game. It is set to be self-published through Steam and is a spiritual successor to the multi-award winning Project Reality modification for Battlefield 2. The goal of Squad is to create a "tactical first person shooter built around teamwork and cooperation". The development was announced in October 2014 and it is currently in a pre-alpha state.
The following weapons appear in the video game Squad:
Pistols
Beretta M9A1
The Beretta M9A1 is revealed as the main sidearm of the U.S. Army Faction in the March 2015 Update.
Makarov PM
The Makarov PM is the standard the sidearm for the insurgents.
Walther P99
Some U.S. Army soldiers are seen with a Walther P99 holstered. Oddly, the frame uses the Walther P99 but it appears with a slide, hammer, safety decocker, muzzle, and a rear sight similar to the Beretta 92FS. The weapon is non-usable.
Assault rifles
AK-74
The AK-74 is the first weapon to be showcased in the Pre-alpha Gameplay, along with the M4. AK-74 will be set as the standard primary weapon for the insurgents.
M4/M4A1 Carbine
The M4A1 carbine is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher).
The standard M4 carbine with a correct three-round burst selector is usable by Militia riflemen. It comes in a single configuration, with plastic handguards and iron sights.
Sniper Rifles
SVD Dragunov
The SVD Dragunov is revealed to be a work in progress in the February 2015 update.
Machine Guns
M249
The M249 is revealed in the January 2015 update. It is seen being fitted with an ACOG scope (looks to be a ACOG TA31H with TA91 Anti-Reflection Device), a 200-round ammo drum, and a RIS Handguard.
RPK Light Machine Gun
The RPK light machine gun is first revealed in the November 2014 animation testing. It is fitted with a 75-round drum magazine and features a stamped receiver (as opposed to the milled receiver).
Hand Grenades
F-1 Hand Grenade
The F-1 hand grenade is revealed in the April 2015 update as the Insurgent's standard hand grenade.
M18 Smoke Grenade
The M18 smoke grenade will be featured as the non-lethal smoke grenade for the U.S. Army and currently as a placeholder smoke grenade for the Insurgents as the RDG-2 Smoke Grenade is still in development.
M67 Hand Grenade
The M67 hand grenade is revealed as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army. It is revealed in the February 2015 update.
RKG-3 Anti-Tank Grenade
The RKG-3 Anti-Tank Grenade is revealed to be a work in progress in the April 2015 update.
RDG-2 Smoke Grenade
The RDG-2 smoke grenade is said to be in development stage and will be set as the insurgent's smoke grenade.
Grenade Launchers
GP-25 Grenade Launcher
The GP-25 grenade launcher is added in the April 2015 update. The GP-25 appears to be mounted on the AK-74.
M203 Grenade Launcher
The M203 grenade launcher is added in the April 2015 update. The M203 is seen as underbarrel grenade launcher for the M4/M4A1 Carbine.
Launchers
RPG-7
The RPG-7 was added in the February 2015 update and later in April 2015 update. Currently in Pre-Alpha, the RPG-7 uses the OG-7V HE-Frag warhead rocket. PG-7VM HEAT and TBG-7 warhead rockets are seen in game but still unusable. It should be noted that Squad is one of the few games thus far that has included the lethal back-blast of the RPG and other similar launchers.
Mounted Weaponry
Browning M2HB
The Browning M2HB heavy machine gun is usable by the US Army, either mounted on tripods or HMMWVs.
DShKM
The DShKM is usable by Insurgent and Militia forces, either mounted on tripods or SUVs.