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Counter-Strike: Difference between revisions
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[[Image:Cs1.6 FAMAS 2.jpg|thumb|none|600px|Reloading the FAMAS F1.]] | [[Image:Cs1.6 FAMAS 2.jpg|thumb|none|600px|Reloading the FAMAS F1.]] | ||
== IMI Galil ARM== | == IMI Galil ARM 7.62== | ||
The [[IMI Galil ARM]] appears as the "IDF Defender" in-game, and is only available to the Terrorists. It is modeled after the 7.62x51mm NATO version, but has the 35-round capacity of the 5.56x45mm variant. | |||
[[Image:Galilarm-05.jpg|thumb|none|500px| | [[Image:Galilarm-05.jpg|thumb|none|500px|7.62x51mm NATO variant of the IMI Galil ARM. Note the thicker, straight box magazine]] | ||
[[Image:cs Galil.jpg|thumb|none|600px| | [[Image:cs Galil.jpg|thumb|none|600px|A Galil ARM on de_dust2.]] | ||
[[Image:Cs1.6 Galil 2.jpg|thumb|none|600px|Pulling the bolt handle during reload.]] | [[Image:Cs1.6 Galil 2.jpg|thumb|none|600px|Pulling the bolt handle during reload.]] | ||
== Colt M4A1 | == Colt M4A1 == | ||
The [[Colt M4A1]] is called the "Maverick M4A1 Carbine" in-game and is only available to the Counter-Terrorists. It comes with a a detachable suppressor. ''Note'': the ejection port, mag release, forward assist, and brass deflector are on the wrong side of the receiver, do to all the models in the game being made for left handed players and the models were just flipped for right handed players. Moreover, the player character will chamber it by pulling the forward assist instead of the charging handle. | |||
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine - 5. | [[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56x45mm NATO]] | ||
[[Image:Cs m4a1.jpg|thumb|none|600px|The | [[Image:Cs m4a1.jpg|thumb|none|600px|The Colt M4A1 Carbine with its suppressor attached.]] | ||
[[Image:Cs1.6 M4A1 3.jpg|thumb|none|600px| | [[Image:Cs1.6 M4A1 3.jpg|thumb|none|600px|A CT attaching the M4A1´s suppressor on cs_office.]] | ||
[[Image:Cs1.6 M4A1 2.jpg|thumb|none|600px|Reloading the | [[Image:Cs1.6 M4A1 2.jpg|thumb|none|600px|Reloading the M4A1.]] | ||
== AK-47 == | == AK-47 == | ||
The [[AK-47]] is called the "CV-47" in-game and is only available to the Terrorists. | |||
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|AK-47 - 7.62x39mm]] | [[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Type III AK-47 - 7.62x39mm]] | ||
[[Image:Cs Ak47.jpg|thumb|none|600px| Holding the | [[Image:Cs Ak47.jpg|thumb|none|600px|Holding the AK-47 on cs_militia.]] | ||
[[Image:Cs1.6 AK47 2.jpg|thumb|none|600px|The | [[Image:Cs1.6 AK47 2.jpg|thumb|none|600px|The AK-47 being reloaded.]] | ||
== Steyr AUG A1 == | == Steyr AUG A1 == | ||
The [[Steyr AUG A1]] is simply named the "Bullpup". It is fitted with a gray stock and like the USP45 Tactical, it has an odd blue tint. Only available to the Counter-Terrorists. | |||
[[Image: | [[Image:SteyrAUGBlack.jpg|thumb|none|500px|Steyr AUG A1 with black stock - 5.56x45mm NATO]] | ||
[[Image:Cs Aug.jpg|thumb|none|600px|The | [[Image:Cs Aug.jpg|thumb|none|600px|The Steyr AUG A1 on cs_assault.]] | ||
[[Image:Cs1.6 Aug 2.jpg|thumb|none|600px| | [[Image:Cs1.6 Aug 2.jpg|thumb|none|600px|A CT inserts a new magazine during a reload.]] | ||
== SIG | == SIG SG 552 == | ||
The [[SIG SG 552]] is named the "Krieg 552" in the game. Only available to the Terrorists. It is fitted with a scope to bring it on par with the CT's AUG A1. | |||
[[Image:SIG SG552.jpg|thumb| | [[Image:SIG SG552.jpg|thumb|450px|none|SIG SG 552 Commando - 5.56x45mm NATO]] | ||
[[Image:Cs Sg552.jpg|thumb|none|600px| | [[Image:Cs Sg552.jpg|thumb|none|600px|A Terrorist holding a SIG SG 552 on de_nuke.]] | ||
[[Image:Cs1.6 SG552 2 2.jpg|thumb|none|600px|Reloading the SG 552.]] | [[Image:Cs1.6 SG552 2 2.jpg|thumb|none|600px|Reloading the SG 552.]] | ||
Revision as of 09:11, 23 July 2016
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The following weapons appear in the video game Counter-Strike:
Pistols
Glock 17C
Called the "9x19mm Sidearm" in-game. 2nd Gen Glock 17C's are the starting weapon for the Terrorist faction. It has semi-automatic and (incorrect) 3-round burst firing modes, and an incorrect 20-round magazine capacity.
Heckler & Koch USP45 Tactical
Called the "K&M 45 Tactical Pistol" in-game. The Heckler & Koch USP45 Tactical possesses a stainless steel slide and odd overall blue tint. It serves as the starting weapon of the Counter-Terrorists. It comes with a detachable sound suppressor.
SIG-Sauer P228
Called the "228 Compact" in-game. It is a SIG-Sauer P228 incorrectly chambered in .357 SIG. The P228 was never designed to handle the hotter .357 SIG round do to its lighter weight cast slide that could only take the higher pressure rounds if an overly heavy spring were installed. The .357 SIG round was first introduced with the SIG-Sauer P229 which had a different heavier CNC machined steel slide that could take the high velocity return with a standard spring and not damage the pistol. It also holds 13 rounds as if it's still in the proper 9x19mm chambering even though it should hold 12 rounds if it was actually chambered in .357 SIG.
IMI Desert Eagle Mark XIX
Named the "Nighthawk .50 C" in-game. It can be identified as the Mark XIX version of the Desert Eagle because of the weaver rail over the barrel and the taller cocking serrations on the slide. It correctly holds 7 rounds of .50 Action Express. Counter-Stike is the game that coined the ever popular nickname "Deagle" for the Desert Eagle.
FN Five-seveN
Named the "ES Five-Seven" in-game. The FN Five-seveN is exclusive to the Counter-Terrorists.
Beretta 92G Elite II
The Beretta 92G Elite II is the only dual-wielded weapon in the game and incorrectly has an all-black finish. Called the ".40 Dual Elite", it is a Terrorist exclusive weapon(s). Although its name would imply it's a 96G Elite II model chambered in .40 S&W, each pistol holds 15 rounds like the 92G Elite II in 9x19mm for a total of 30 rounds, as where the .40 S&W model would hold 11 rounds in the standard magazines shown for a total of 22 rounds.
Shotguns
Benelli M3 Super 90
Dubbed the "Leone 12 Gauge Super", The Benelli M3 Super 90 in-game is fitted with a fictional dedicated weaponlight fore-end and heat-shield. It somehow holds 8 rounds in its short 5-round tube magazine.
Benelli M4 Super 90
The Benelli M4 Super 90 appears as the "Leone YG1264 Auto Shotgun" / "XM1014". It correctly holds 7 rounds.
Submachine Guns
Steyr TMP
Called the "Schmidt Machine Pistol". The Steyr TMP is exclusive to the Counter-Terrorists. It comes with a non-detachable suppressor.
Ingram MAC-10
The MAC-10 retains its name because the company holding the rights to the name went bankrupt. Exclusive to the Terrorist faction. The model is erroneously shown as a closed-bolt weapon.
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 appears as the "K&M Submachine Gun" in-game.
Heckler & Koch UMP45
The Heckler & Koch UMP45 appears as the "KM UMP45" in the game. The charging handle incorrectly locks back on its own before reloading. It correctly holds 25 rounds.
FN P90
The FN P90 is called the "ES C90" in-game.
Assault Rifles
FAMAS F1
The FAMAS F1 is dubbed the "Clarion 5.56". A exclusive primary weapon for the Counter-Terrorists.
IMI Galil ARM 7.62
The IMI Galil ARM appears as the "IDF Defender" in-game, and is only available to the Terrorists. It is modeled after the 7.62x51mm NATO version, but has the 35-round capacity of the 5.56x45mm variant.
Colt M4A1
The Colt M4A1 is called the "Maverick M4A1 Carbine" in-game and is only available to the Counter-Terrorists. It comes with a a detachable suppressor. Note: the ejection port, mag release, forward assist, and brass deflector are on the wrong side of the receiver, do to all the models in the game being made for left handed players and the models were just flipped for right handed players. Moreover, the player character will chamber it by pulling the forward assist instead of the charging handle.
AK-47
The AK-47 is called the "CV-47" in-game and is only available to the Terrorists.
Steyr AUG A1
The Steyr AUG A1 is simply named the "Bullpup". It is fitted with a gray stock and like the USP45 Tactical, it has an odd blue tint. Only available to the Counter-Terrorists.
SIG SG 552
The SIG SG 552 is named the "Krieg 552" in the game. Only available to the Terrorists. It is fitted with a scope to bring it on par with the CT's AUG A1.
Sniper Rifles
Steyr Scout
Called the "Schmidt Scout" ingame.
Accuracy International Arctic Warfare Magnum
The Arctic Warfare Magnum appears as the "Magnum Sniper Rifle". Holds 10 rounds. In reality, both the AWM and AWSM have a 5-shot capacity.
SIG SG550 Sniper
Only available to the counter-terrorists and named the "Krieg 550 Commando".
Heckler & Koch G3SG/1
Referred to as the "D3/AU-1" by the game. Can only be bought by the terrorist faction.
Light Machine Guns
FN M249 Para
The M249 retains its name. It is the only available machine gun and among the most expensive weapons in the game. It fires unrealistically slowly, and for some reason it uses a tiny feed cover that opens to the right.
See Also
Counter Strike (disambiguation)
Video Games: