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Soldier of Fortune: Payback: Difference between revisions

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== Milkor MGL ==
== Milkor MGL ==
The MGL (Multiple Grenade Launcher) is a lightweight 40 mm semi-automatic, 6-shot grenade launcher developed and manufactured in South Africa by the Milkor company (renamed Rippel Effect in 2007). The MGL was demonstrated as a concept to the South African Defence Force in 1981. The operating principle was immediately accepted and subjected to a stringent qualification program. The MGL was then officially accepted into service with the SADF as the Y2. After its introduction in 1983, the MGL was gradually adopted by the armed forces and law enforcement organizations of over 30 countries; it has since proven its effectiveness in harsh environments ranging from rain forests to deserts. Total production since 1983 has been more than 18,000 units.
The MGL is multiple-shot weapon, intended to significantly increase a small squad's firepower when compared to traditional single-shot grenade launchers like the M203. The MGL is designed to be simple, rugged and reliable. It uses the well-proven revolver principle to achieve a high rate of accurate fire which can be rapidly brought to bear on a target. A variety of rounds such as HE, HEAT, anti-riot baton, irritant or pyrotechnic can be loaded and fired at a rate of one per second; the cylinder can be loaded or unloaded rapidly to maintain a high rate of fire. Although intended primarily for offensive/defensive use with high-explosive rounds, with appropriate ammunition the launcher is suitable for anti-riot and other security operations.
Design details
The MGL is a low-velocity, shoulder-fired spring-driven 40 mm grenade launcher with a six-round revolver-style magazine capable of accepting most 40x46mm grenades. The cylinder is spring-loaded and rotates automatically while firing, but it must be wound back up after every reload. The MGL grenade launcher consists of a lightweight, progressively rifled steel barrel, sight assembly, frame with firing mechanism, spring-actuated revolving cylinder magazine and a folding stock. The stock is adjustable to suit the eye relief and firing stance of the user. The position of the front vertical grip is also adjustable for comfort. The weapon has a fire selector safety switch just above the rear pistol grip which can be operated from either side. The launcher cannot be accidentally discharged if dropped.
The launcher is loaded by releasing the cylinder axis pin and swinging the steel frame away from the cylinder. The rear of the cylinder (including the pistol grip) is unlatched and pivoted counter-clockwise to expose the chambers during reload. By inserting the fingers into the empty chambers and rotating the aluminum cylinder it is then wound against its driving spring. The grenades are then inserted into the chambers, one by one (because the cylinder cannot be removed), the frame closed and the axis pin re-engaged to lock. When the trigger is pressed, a double action takes place and the firing pin is cocked and released to fire the grenade. Gas pressure on a piston unlocks the cylinder and allows the spring to rotate it until the next chamber is aligned with the firing pin, whereupon the next round can be fired. If a misfire occurs the trigger can be pulled repeatedly.
The MGL is equipped with the Armson Occluded Eye Gunsight (OEG); a collimating reflex sight which provides a single aiming dot. The shooter aims with both eyes open and the effect is to see the aiming spot superimposed on the target, both target and aiming dot being in sharp focus. The launcher is also fitted with an artificial boresight which can be used to zero the reflex sight. The OEG sight includes a radioluminous lamp which provides the spot contrast and which has a life of approximately 10 years. The Armson sight was designed to be used to determine the range to the target and instantly adjusted. It enables the user to increase the hit probability at ranges up to 375 m. The range quadrant is graduated in 25 m increments and aim is automatically compensated for drift.
Each MGL is supplied complete with an OEG sight, a sling, a cleaning kit and a user's manual. As well as being a hand-held launcher, the MGL has also been used on vehicles.
Variants
In the last decade, several upgrades were made to the original design. After over 12 years of production and more than a decade of user feedback from different countries around the world, it became evident that a redesign of some component groups would make the weapon even more user-friendly and reliable, while at the same time simplifying maintenance. This development, known as the MGL Mk 1 was introduced to the market in 1996. All weapons previously supplied can be upgraded to the Mk 1 configuration. Parts, such as the steel barrel, are interchangeable with a minimum of workshop modifications involving a few special tools and cutting dies.
Two "product improved" variants were introduced in 2004 by Milkor Marketing. The first is the Mk 1S, which replaces the aluminum frame of the Mk 1 with a stronger stainless steel body, and adds several Picatinny rails: four around the barrel, and one more on top of the main frame. The folding stock is also adjustable for length of pull. The second variant is the Mk 1L, which features a new sliding buttstock and a 140 mm (5.5 in) long cylinder. Certain special-purpose grenades such as tear gas canisters and less-lethal impact rounds are too long to fit in older models of the MGL, but they will fit in the Mk 1L's extended chambers. As a result, the weapon can fire a wider range of ordnance, and is more suitable for use in peacekeeping and riot control operations. The Mk 1L also incorporates all the improvements found in the Mk 1S. A reflex sight was added in 2005, replacing the Armson OEG sight. This sight automatically adjusts for changing light conditions and is compatible with 3rd generation night vision equipment. It includes a cross hair design reticule that helps estimate range.
The MGL-140 was introduced in 2005 by Milkor USA. It features a Crane-style Vltor Modstock, a "SOPMOD Tan" finish, and a weighted two-stage trigger. It has a 140 mm (5.5 in) long chamber designed to accept all lengths of standard low velocity 40x46mm grenades including the new Hellhound "hyper-lethal" wide blast radius ammunition manufactured by Martin Electronics Inc (MEI). The MGL/Hellhound combo is being touted as a significant improvement over traditional grenade launcher systems. In late October 2005, the United States Marine Corps awarded Milkor USA a contract to produce some 200 MGL-140 launchers, featuring unspecified modifications made at the USMC's request. The order was manufactured in the United States by Milkor USA Inc. This new version, designated M32 Multiple Grenade Launcher, was deployed to Iraq in March 2006 for testing with all Marine battalions.
The latest version introduced in 2007 is the XRGL40 named for its extended firing range of 800 m it offers over the standard 375 m. It uses a new "extended range low pressure" (ERLP) 40x51mm grenade that launches at 125 m/s (410.1 ft/s) instead of the standard 76 m/s (249.3 ft/s) without an increase in chamber pressure. It remains compatible with conventional 40x46mm grenades. In addition to this change, it is also slightly lighter and has a modified sight (with laser rangefinder).
Users
    *  Brazil
    *  Chile
    *  Colombia: 200 units.
    *  Croatia: Croatia's K K Metallic produces an unlicensed version of the MGL, known as the RBG-6 (Ručni Bacač Granata).[citation needed]
    *  Denmark
    *  India
    *  Malaysia
    *  Mexico
    *  Peru: Acquired approx. 668 launchers.
    *  Republic of China
    *  South Africa
    *  Sri Lanka[2]
    *  United States: Employed by the United States Marine Corps as the M32 MGL.


== RPG-7v ==
== RPG-7v ==

Revision as of 00:52, 5 April 2009

Soldier of Fortune: Payback

These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reason's most of the names of the firearm's were altered for licensing purposes.

Pistols

Heckler & Koch Mk. 23 SOCOM

One of the Starting pistols of the game. Is a .45 Calibre Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in "Akimbo" in-game.

Strayer-Voigt Infinity 1911

A .45 Calibre Handgun made on designs of the Strayer-Voigt Infinity 1911 series handguns, the in-game model is the 6.0 version. Is labeled as the 1991A1 in-game and features a two toned blued and cromed finish with a classic wooden grip. It carries 10 rounds, possibly using High Capacity Double Stack Magazines as standard as their appears to be no signs of a extended single stack magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.

Berreta PX4 Storm

A .9mm and .40 Calibre handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Calibre round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.

File:Beretta-cx4-px4-storm-09.jpg
Beretta PX4 Storm with extended magazine

File:Beretta-px4-1.jpg


Glock 18C

The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.

File:300px-G18 mag.jpg
Glock 18C Handgun displayed next to a 33 round extended magazine

File:Glock18 lockedbackleft.jpg

Israeli Military Industries (IMI) Desert Eagle .50 Action Express

The IMI Desert Eagle .50 Calibre Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Calibre Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and calibre even when the character holds it one handed! It also comes availible akimbo while still having low recoil despite both gun's being held one handed.

Taurus Raging Bull .454

The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.

File:Raging bull.jpg

Metal Storm VLE

Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.

File:Metal Storm VLE 1.jpg
Metal Storm VLE pistol showing an internal design of the compenants

File:20031026T060000-0500 50737 OBS A SMART GUN THAT ONLY AUTHORISED USERS CAN FIRE 1.jpg

Shotguns

Mossberg 590 Compact Cruiser

A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.

File:HDS1.jpg
12 Gauge Mossberg 590 Compact Cruiser modified with an M4 style collapsable Stock and forward hand grip

File:Tacgun.jpg

Benelli M4 Super 90

The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.

File:M1014M401.jpg
M1014 Shotgun with stock collasped

Neostead Shotgun

The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.

File:Neo 200.jpg
Neostead Shotgun, front view

File:Granite.jpg

SMG (Sub Machine Guns)

Heckler & Koch MP7

The H&K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.

File:Mp7-1.jpg
HK MP7

File:Tm mp7 4.jpg

Heckler & Koch MP5SD5

The H&K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.

File:Mp5sd5fm.jpg
MP5SD5 with Red Dot Sight

File:Tm mp5sd5.jpg

FN P90TR

Error creating thumbnail: File missing
FN P90 Triple Rail with attached Suppressor, Flashlight and Red Dot Sight

File:Fn p90 1.jpg

Kriss Super V

Error creating thumbnail: File missing
TDI Kriss Super V, .45 ACP

PP-2000

File:Pp2000-2.jpg

Agram 2000

File:Agram2000.jpg

Assault Rifles

G36K

the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model

M16A3

its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one

AK47

FN SCAR-L

FN SCAR-H

XM8

Heckler & Koch 416

Armalite AR-10

Sniper Rifles

M40A3

Heckler & Koch SL-8

Barret XM500

Machine Guns

M249 SAW

RPK-47

Mk. 48 SAW

PKM

Explosives

M203

EGLM

M320

Milkor MGL

The MGL (Multiple Grenade Launcher) is a lightweight 40 mm semi-automatic, 6-shot grenade launcher developed and manufactured in South Africa by the Milkor company (renamed Rippel Effect in 2007). The MGL was demonstrated as a concept to the South African Defence Force in 1981. The operating principle was immediately accepted and subjected to a stringent qualification program. The MGL was then officially accepted into service with the SADF as the Y2. After its introduction in 1983, the MGL was gradually adopted by the armed forces and law enforcement organizations of over 30 countries; it has since proven its effectiveness in harsh environments ranging from rain forests to deserts. Total production since 1983 has been more than 18,000 units.

The MGL is multiple-shot weapon, intended to significantly increase a small squad's firepower when compared to traditional single-shot grenade launchers like the M203. The MGL is designed to be simple, rugged and reliable. It uses the well-proven revolver principle to achieve a high rate of accurate fire which can be rapidly brought to bear on a target. A variety of rounds such as HE, HEAT, anti-riot baton, irritant or pyrotechnic can be loaded and fired at a rate of one per second; the cylinder can be loaded or unloaded rapidly to maintain a high rate of fire. Although intended primarily for offensive/defensive use with high-explosive rounds, with appropriate ammunition the launcher is suitable for anti-riot and other security operations.

Design details

The MGL is a low-velocity, shoulder-fired spring-driven 40 mm grenade launcher with a six-round revolver-style magazine capable of accepting most 40x46mm grenades. The cylinder is spring-loaded and rotates automatically while firing, but it must be wound back up after every reload. The MGL grenade launcher consists of a lightweight, progressively rifled steel barrel, sight assembly, frame with firing mechanism, spring-actuated revolving cylinder magazine and a folding stock. The stock is adjustable to suit the eye relief and firing stance of the user. The position of the front vertical grip is also adjustable for comfort. The weapon has a fire selector safety switch just above the rear pistol grip which can be operated from either side. The launcher cannot be accidentally discharged if dropped.

The launcher is loaded by releasing the cylinder axis pin and swinging the steel frame away from the cylinder. The rear of the cylinder (including the pistol grip) is unlatched and pivoted counter-clockwise to expose the chambers during reload. By inserting the fingers into the empty chambers and rotating the aluminum cylinder it is then wound against its driving spring. The grenades are then inserted into the chambers, one by one (because the cylinder cannot be removed), the frame closed and the axis pin re-engaged to lock. When the trigger is pressed, a double action takes place and the firing pin is cocked and released to fire the grenade. Gas pressure on a piston unlocks the cylinder and allows the spring to rotate it until the next chamber is aligned with the firing pin, whereupon the next round can be fired. If a misfire occurs the trigger can be pulled repeatedly.

The MGL is equipped with the Armson Occluded Eye Gunsight (OEG); a collimating reflex sight which provides a single aiming dot. The shooter aims with both eyes open and the effect is to see the aiming spot superimposed on the target, both target and aiming dot being in sharp focus. The launcher is also fitted with an artificial boresight which can be used to zero the reflex sight. The OEG sight includes a radioluminous lamp which provides the spot contrast and which has a life of approximately 10 years. The Armson sight was designed to be used to determine the range to the target and instantly adjusted. It enables the user to increase the hit probability at ranges up to 375 m. The range quadrant is graduated in 25 m increments and aim is automatically compensated for drift. Each MGL is supplied complete with an OEG sight, a sling, a cleaning kit and a user's manual. As well as being a hand-held launcher, the MGL has also been used on vehicles.

Variants In the last decade, several upgrades were made to the original design. After over 12 years of production and more than a decade of user feedback from different countries around the world, it became evident that a redesign of some component groups would make the weapon even more user-friendly and reliable, while at the same time simplifying maintenance. This development, known as the MGL Mk 1 was introduced to the market in 1996. All weapons previously supplied can be upgraded to the Mk 1 configuration. Parts, such as the steel barrel, are interchangeable with a minimum of workshop modifications involving a few special tools and cutting dies.

Two "product improved" variants were introduced in 2004 by Milkor Marketing. The first is the Mk 1S, which replaces the aluminum frame of the Mk 1 with a stronger stainless steel body, and adds several Picatinny rails: four around the barrel, and one more on top of the main frame. The folding stock is also adjustable for length of pull. The second variant is the Mk 1L, which features a new sliding buttstock and a 140 mm (5.5 in) long cylinder. Certain special-purpose grenades such as tear gas canisters and less-lethal impact rounds are too long to fit in older models of the MGL, but they will fit in the Mk 1L's extended chambers. As a result, the weapon can fire a wider range of ordnance, and is more suitable for use in peacekeeping and riot control operations. The Mk 1L also incorporates all the improvements found in the Mk 1S. A reflex sight was added in 2005, replacing the Armson OEG sight. This sight automatically adjusts for changing light conditions and is compatible with 3rd generation night vision equipment. It includes a cross hair design reticule that helps estimate range.

The MGL-140 was introduced in 2005 by Milkor USA. It features a Crane-style Vltor Modstock, a "SOPMOD Tan" finish, and a weighted two-stage trigger. It has a 140 mm (5.5 in) long chamber designed to accept all lengths of standard low velocity 40x46mm grenades including the new Hellhound "hyper-lethal" wide blast radius ammunition manufactured by Martin Electronics Inc (MEI). The MGL/Hellhound combo is being touted as a significant improvement over traditional grenade launcher systems. In late October 2005, the United States Marine Corps awarded Milkor USA a contract to produce some 200 MGL-140 launchers, featuring unspecified modifications made at the USMC's request. The order was manufactured in the United States by Milkor USA Inc. This new version, designated M32 Multiple Grenade Launcher, was deployed to Iraq in March 2006 for testing with all Marine battalions.

The latest version introduced in 2007 is the XRGL40 named for its extended firing range of 800 m it offers over the standard 375 m. It uses a new "extended range low pressure" (ERLP) 40x51mm grenade that launches at 125 m/s (410.1 ft/s) instead of the standard 76 m/s (249.3 ft/s) without an increase in chamber pressure. It remains compatible with conventional 40x46mm grenades. In addition to this change, it is also slightly lighter and has a modified sight (with laser rangefinder).

Users
   *  Brazil 
   *  Chile
   *  Colombia: 200 units.
   *  Croatia: Croatia's K K Metallic produces an unlicensed version of the MGL, known as the RBG-6 (Ručni Bacač Granata).[citation needed]
   *  Denmark
   *  India
   *  Malaysia
   *  Mexico
   *  Peru: Acquired approx. 668 launchers.
   *  Republic of China
   *  South Africa
   *  Sri Lanka[2]
   *  United States: Employed by the United States Marine Corps as the M32 MGL.

RPG-7v

Mk. 2 Fragmention Hand Grenade