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Battlefield: 1942: Difference between revisions

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[[Image:COLTM1911 1913.jpg|thumb|400px|none|Original Colt M1911 (dated 1913) - .45 ACP]]
[[Image:COLTM1911 1913.jpg|thumb|400px|none|Original Colt M1911 (dated 1913) - .45 ACP]]
[[File:BF42M1911Zoom.jpg|thumb|600px|none|]]
[[File:BF42M1911Zoom.jpg|thumb|600px|none|A Societ soldier kills a German machinegunner during the Battle of Berlin; someone has seen fit to equip him with a weapon he'd never carry in reality, and, judging by the uncocked hammer, a broken one at that.]]
[[Image:BF 1942 Colt 1911 Reload Frame 1.jpg|thumb|600px|none|An SAS Commando begins the process of reloading his 1911, the slide helpfully locking back for him. It's possible this is accurate to the time, as the SAS ''did'' field a few Colts chambered in .455, although it's likely more a matter of DICE programming the wrong guns. The slide has already partially locked back, for no discernible reason. The streak to the player's right is from a bazooka, though perspective conspires to make it seem the Colt is firing rockets.]]
[[Image:BF 1942 Colt 1911 Reload Frame 1.jpg|thumb|600px|none|An SAS Commando begins the process of reloading his 1911, the slide helpfully locking back for him. It's possible this is accurate to the time, as the SAS ''did'' field a few Colts chambered in .455, although it's likely more a matter of DICE programming the wrong guns. The slide has already partially locked back, for no discernible reason. The streak to the player's right is from a bazooka, though perspective conspires to make it seem the Colt is firing rockets.]]
[[Image:BF 1942 1911 Reload Frame 2.jpg|thumb|600px|none|A US Army Ranger, likely a member of the 101st Airborne, finishes the reload animation for his 1911. He is preparing to rack the slide; he is ''not'' applauding the empty tank before him.]]
[[Image:BF 1942 1911 Reload Frame 2.jpg|thumb|600px|none|A US Army Ranger, likely a member of the 101st Airborne, finishes the reload animation for his 1911. He is preparing to rack the slide; he is ''not'' applauding the empty tank before him.]]

Revision as of 00:33, 24 March 2016

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Battlefield: 1942 for current discussions. Content is subject to change.

Handguns

Unlike many modern first person shooters, Battlefield treats handguns as a part of a player's "kit" and therefore switching to another faction's kit (i.e., playing as the Red Army, killing a German sniper, and stealing his rifle) will result in changing handguns. This is, in reality, purely cosmetic, as both sidearms are functionally the same.


Walther P38

The Walther P38 is the standart pistol of the German forces. It has black grips and a silver finish. Unpatched, it is also the standard handgun of the Imperial Japanese Army, despite Japan never issuing it to their forces. Statistically, it is identical to the Colt in all respects.

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Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm
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M1911

The M1911 (just referred as "Colt") is the standart sidearm for all Allied forces. It is highly incorrect, shown as a double-action handgun, and firing from an eight round magazine. While this would be possible when reloading with a round in the chamber, the player pulls back the slide whenever a reload is initiated. This is because it is just a reskin of the game's other handgun, inflicting the same damage, having the same capacity and rate of fire, and being just as accurate.

The pistol is the standard handgun of all American military forces, but is also seen in the hands of Commonwealth, Soviet, and Free French soldiers as well. While it's possible in the case of the Canadians and French, the British should be using a Webley revolver or Browning Hi Power (when playing as the SAS) and the Soviets instead fielded a completely different pistol.

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Original Colt M1911 (dated 1913) - .45 ACP
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A Societ soldier kills a German machinegunner during the Battle of Berlin; someone has seen fit to equip him with a weapon he'd never carry in reality, and, judging by the uncocked hammer, a broken one at that.
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An SAS Commando begins the process of reloading his 1911, the slide helpfully locking back for him. It's possible this is accurate to the time, as the SAS did field a few Colts chambered in .455, although it's likely more a matter of DICE programming the wrong guns. The slide has already partially locked back, for no discernible reason. The streak to the player's right is from a bazooka, though perspective conspires to make it seem the Colt is firing rockets.
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A US Army Ranger, likely a member of the 101st Airborne, finishes the reload animation for his 1911. He is preparing to rack the slide; he is not applauding the empty tank before him.

Submachine Guns

Sten MK.II Submachine Gun

The Sten Mk.II Submachine Gun serves as an alternative for the British and as the standard for the Free French Forces Medic class in the expansion pack Battlefield 1942: The Road to Rome. A suppressed version, the Sten Mk.IIS is also available in the expansion pack Battlefield 1942: Secret Weapons of WWII for the SAS Medic class.

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Sten Mk.II 9x19mm Parabellum
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Sten Mk.IIS - 9x19mm Parabellum
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An SAS Medic holds a suppressed Sten during a raid on a German weapons factory in Secret Weapons of WWII.
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The same soldier "aims" his Sten, giving us a better look at the model, including its apparently empty magazine.

M1A1 Thompson Submachine Gun

The M1A1 Thompson Submachine Gun is the standard weapon for the American, British, and Canadian Medic classes.

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M1A1 Thompson Submachine Gun - .45 ACP
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A member of the 101st Airborne participates in fierce fighting to the south of the famous Kehlsteinhaus (Eagle's Nest), Thompson in hand. Such a battle is completely fictional, but makes for interesting gameplay, and is the closest to historical accuracy in Secret Weapons of WWII.

Shotguns

Browning Automatic 5

Introduced in the expansion pack Secret Weapons of WWII, the Browning Automatic 5 is issued to the SAS Engineer class and is simply called "shotgun." It is the first shotgun in the series, and is extremely lethal in close quarters. Due to the game not having the ability to keep tracking individual shells (as the only other internally fed weapons are bolt action snipers with stripper clips), the A-5 has an extremely odd reload, wherein the player awkwardly tilts the weapon, apparently inserts a few shells, then pulls the charging lever; ammo is represented in full magazines, as it is for all other guns, and reloading from a non-empty magazine will result in lost shells.

The A5 is the most powerful close quarters weapon in the game, and is surprisingly deadly at range as well, often lethal from the chest up even at medium range.

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Browning Automatic 5 - 12 gauge
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A British SAS Engineer wields a Browning Auto 5 during a raid on a German weapons factory in Secret Weapons of WWII.
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The visible portion of the A5's reloading animation, which consists of dropping the weapon out of view, then raising it back up and pulling the charging lever. Somehow, this completely empties the weapon (and destroys any unfired shells) and refills it, all in the space of about three seconds, with no noise. The Engineer in question has just gotten a kill with the weapon, and its name can be seen in the "killfeed" to the upper left.

Light Machine Guns=

Bren Mk.2 Light Machine Gun

The Bren Mk.2 Light Machine Gun is the standard weapon for the SAS Assault class in the expansion pack Battlefield 1942: Secret Weapons of WWII.

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Bren Mk.2 Light Machine Gun - .303 British
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The player reloads his Bren Mk.2 during an SAS raid on a German weapons plant, a burning Flak Panzer in the foreground.