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Brothers in Arms: Earned in Blood: Difference between revisions
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[[file:EiB kar98k mele.jpg|thumb|none|600px|Stock attack of the "Karabiner 98k".]] | [[file:EiB kar98k mele.jpg|thumb|none|600px|Stock attack of the "Karabiner 98k".]] | ||
[[file:EiB kar98k world.jpg|thumb|none|600px|World model of "Karabiner 98k".]] | [[file:EiB kar98k world.jpg|thumb|none|600px|World model of "Karabiner 98k".]] | ||
=Grenades & Explosives= | |||
==Mk 2 hand grenade== | |||
The [[Mk 2 hand grenade]]. Appears as "Grenade Mk II". | |||
[[file:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 hand grenade.]] | |||
[[file:EiB Mk2 1.jpg|thumb|none|600px|Mk 2 hand grenade in game.]] | |||
=Mounted Weapons= | =Mounted Weapons= |
Revision as of 18:08, 9 August 2015
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Brothers in Arms: Earned in Blood for current discussions. Content is subject to change. |
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Brothers in Arms: Earned in Blood is a 2005 video-game and follow-up to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".
The following weapons appear in the video game Brothers in Arms: Earned in Blood
Handguns
Colt M1911A1
The Colt M1911A1.
Submachine Guns
MP40
The MP40.
Assault Rifles
M1A1 Carbine
The M1A1 Carbine.
Battle Rifles
Karabiner 98k
The Karabiner 98k.
Grenades & Explosives
Mk 2 hand grenade
The Mk 2 hand grenade. Appears as "Grenade Mk II".
Mounted Weapons
Flakvierling 38
The FlaK 38.
MG42
The MG42.