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Conflict: Denied Ops: Difference between revisions
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[[File:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]] | [[File:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]] | ||
[[File:CDO M230 01.jpg|thumb|none|600px|AH-64D attacking enemies with M230.]] | [[File:CDO M230 01.jpg|thumb|none|600px|AH-64D attacking enemies with M230.]] | ||
[[File:CDO M230 02.jpg|thumb|none|600px|Two Apaches with M230's.]] | |||
=Mounted weapons= | =Mounted weapons= | ||
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=Cutscene weapons= | =Cutscene weapons= | ||
''Weapons that only appear in cutscenes and not during missions'' | |||
==FN FAL 50.61 Paratrooper== | ==FN FAL 50.61 Paratrooper== | ||
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[[File:CDO FAL 01.jpg|thumb|none|600px|Venezuelan soldier firing his FAL]] | [[File:CDO FAL 01.jpg|thumb|none|600px|Venezuelan soldier firing his FAL]] | ||
[[File:CDO FAL 02.jpg|thumb|none|600px|Venezuelan forces with FAL's.]] | [[File:CDO FAL 02.jpg|thumb|none|600px|Venezuelan forces with FAL's.]] | ||
[[File:CDO FAL 03.jpg|thumb|none|600px|Venezuelan soldiers attempting to outrun an Apache.]] | |||
==AK-74M== | ==AK-74M== | ||
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[[File:Gsh18-l.jpg|thumb|none|350px|GSh-18 - 9x19mm]] | [[File:Gsh18-l.jpg|thumb|none|350px|GSh-18 - 9x19mm]] | ||
[[File:CDO GSh-18 01.jpg|thumb|none|600px|''"Hey! You oughta learn some respect!"'']] | |||
==Mk 2 hand grenade== | |||
The men drawing GSh-18's also carry [[Mk 2 hand grenade]]s. | |||
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]] | |||
[[File:CDO Grenades 01.jpg|thumb|none|600px|''"Heey, enough, sit down."'']] | |||
=See Also= | =See Also= |
Revision as of 10:00, 9 February 2015
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Conflict: Denied Ops for current discussions. Content is subject to change. |
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The following weapons appear in the video game Conflict: Denied Ops:
Contrary to the previous installments in the series, none of the enemy weapons appearing in the game are not usable by the player(s), and their own weapons have infinite ammunition.
Player-only weapons
FN Minimi SPW
FN Minimi SPW is Lang's main weapon throughout the game, appearing as "5.56mm LMG". Its first upgrade is a 40mm grenade launcher, then a 200-round belt and then a rapid-fire mechanism, which increases the rate-of-fire by 25%.
Knight's Armament SR-25
SR-25 is Graves' main weapon throughout the game, appearing as "7.62mm SR". Its first upgrade is a mounted camera, which allows Graves to shoot behind corners without exposing himself. The second upgrade is a mounted M26 MASS shotgun, and the third is a suppressor.
Desert Eagle Mark I
A suppressed Desert Eagle MKI is Lang's sidearm.
Heckler & Koch USP
Heckler & Koch USP is Graves' sidearm, also equipped with a suppressor.
MK153 Mod 0 SMAW
Mk 153 Mod 0 SMAW appears as "HEAT-RL", and is used by Lang for anti-vehicle purposes.
M26 MASS
M26 MASS is mounted on Graves' SR-25 as its second upgrade. It holds an incorrect seven rounds, and even more incorrectly can fire in fully automatic after an upgrade.
40mm grenade launcher
A 40mm grenade launcher (without a trigger...) is an upgrade for the FN Minimi SPW. Its model slightly resembles a Heckler & Koch AG36, while its icon shows an M203 grenade launcher.
MK3A2 offensive hand grenade
MK3 offensive hand grenade is used by both Lang and Graves.
M84 stun grenade
M84 stun grenade appears as "Flashbang grenade".
AN/M14 incendiary grenade
AN/M14 incendiary grenade appears simply as "Incendiary Grenade". It is shown labeled as "M15".
Unusable weapons
Used by enemies and allies throughout the game.
PP-19 Bizon
PP-19 Bizon is used by enemies.
Glock 17
Glock 17 is used by some enemies.
AK-47
AK-47 is a common enemy weapon throughout the game. Another version with synthetic furniture appears, possibly standing in for the AK-103 and AK-74M, and is used by some allies.
SVD Dragunov
SVD Dragunov is used by enemy snipers, and Paul Foley (from previous Conflict games) grabs one when he is found. While it has the overall appearance of an SVD, the magazine is placed right in front of the trigger guard as in FPK / PSL Sniper Rifle.
PKM
PKM is used by some enemies.
M16 variant
An M16 variant can be seen shortly in the hands of a Bradley IFV crew member.
M240C
M240C is briefly seen in a Bradley IFV.
Browning M2HB
M2HB is mounted on Bradley IFV.
M242 Bushmaster chain gun
M242 is Bradley IFV's main weapon.
M230 chain gun
M230 Chain Gun is mounted underneath AH-64D Apache helicopters.
Mounted weapons
Mounted weapons can be used by player(s) and NPC's.
Heavy machine gun
A heavy machine gun with spade grips is mounted on machine gun nests and, BMP's and hovercrafts. It somewhat resembles Kord heavy machine gun.
Cutscene weapons
Weapons that only appear in cutscenes and not during missions
FN FAL 50.61 Paratrooper
An FN FAL 50.61 Paratrooper appears in some cutscenes, used by Venezuelan military. The weapons seem to lack the carrying handle.
AK-74M
An actual AK-74M appears in some cutscenes, used by Russian Marines and others. The AK used by private Yelkin switches to AK-47 with synthetic furniture in the mission.
GSh-18
Three men taking part in a drug and weapons deal draw GSh-18 pistols when they're being aimed at with an AK-74M.
Mk 2 hand grenade
The men drawing GSh-18's also carry Mk 2 hand grenades.
See Also
Video Games:
- Conflict: Desert Storm (2002)
- Conflict: Desert Storm 2 (2003)
- Conflict: Vietnam (2004)
- Conflict: Global Terror (2005)
- Conflict: Denied Ops (2008)