Insurgency: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Insurgency: Difference between revisions
The [[Beretta 92FS]] is used by the Security. It can equip several accessories. It costs 1 supply point.
The [[Beretta 92FS]] is used by the Security. It can equip several accessories. It costs 1 supply point. (A new model has replaced the old - images coming soon)
[[File:Insurgency M9 Loadout.jpg|thumb|none|600px|The Beretta 92FS in the Loadout screen. Note the NWI logo in place of the Beretta logo.]]
[[File:Insurgency M9 Up.jpg|thumb|none|600px|The Beretta 92FS being held up.]]
[[File:Insurgency M9 FPS.jpg|thumb|none|600px|Holding the Beretta 92FS.]]
[[File:Insurgency M9 ADS.jpg|thumb|none|600px|Aiming down the Beretta 92FS sights.]]
[[File:Insurgency M9 Reload.jpg|thumb|none|600px|Reloading the Beretta 92FS.]]
[[File:Insurgency M9 Laser.jpg|thumb|none|600px|The Beretta 92FS with a laser attachment. Like the real deal, the laser helps determine where your gun is pointing without aiming down the sights.]]
[[File:Insurgency M9 Suppress.jpg|thumb|none|600px|Wielding the Beretta 92FS with a suppressor.]]
==Colt M16A4 ==
==Colt M16A4 ==
The [[M16#M16A4 Rifle |M16A4]] is used by the Security. It can be equiped with several accessories and is capable of shooting in burst fire and semi auto. It costs 1 supply point.
The [[M16#M16A4 Rifle |M16A4]] is used by the Security. It can be equiped with several accessories and is capable of shooting in burst fire and semi auto. It costs 1 supply point. A new model of the M16 has the carry handle as default.
[[File:Insurgency M16 M203.jpg|thumb|none|600px|The M16A4 with the M203 in the Loadout screen.]]
[[File:Insurgency M16 M203 (3).jpg|thumb|none|600px|Reloading the M203.]]
==Colt M4A1 ==
The [[M4A1#M4A1 |M4A1]] is used by the Security and it can be equiped with several accessories. Currently, due to a bug with some optics, both M16 and M4 gas blocks are removed. This though, will be fixed in a future update. It costs 3 supply points.
The [[Mossberg 590]] is used by the Security. It can be equiped with slug ammo and other accessories. It costs 1 supply point.
The [[Mossberg 590]] is used by the Security. It can be equiped with slug ammo and other accessories. It costs 1 supply point. (a New model replaced the old one)
[[Image:Mossberg 590.jpg|thumb|none|500px|Mossberg 590 with bayonet lug and heat shield - 12 Gauge]]
[[Image:Mossberg 590.jpg|thumb|none|500px|Mossberg 590 with bayonet lug and heat shield - 12 Gauge]]
[[File:Insurgency Mossberg Loadout.jpg|thumb|none|600px|The Mossberg 590 in the customizations screen.]]
[[File:Insurgency Mossberg FPS.jpg|thumb|none|600px|Holding the Mossberg shotgun.]]
[[File:Insurgency Mossberg ADS.jpg|thumb|none|600px|Aiming the Mossberg 590 sights, though there wasn't much sights to begin with.]]
[[File:Insurgency Mossberg Reload.jpg|thumb|none|600px|Reloading the Mossberg. Here we can see the right side of the receiver]]
==M249-E2 SAW==
==M249-E2 SAW==
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==AK-74==
==AK-74==
The [[AK-74]] will be available in the future update of insurgency as seen in the trailer.
The [[AK-74]] is used by insurgents. It can equip several accessories and costs 2 supply points.
This article is still under construction. It may contain factual errors. See Talk:Insurgency for current discussions. Content is subject to change.
Insurgency 2
Release Date:
22 Jan 2014
Developer:
New World Interactive
Publisher:
New World Interactive
Platforms:
PC
Genre:
First-Person Shooter
Insurgency 2 is the standalone version of the Half Life 2 Mod Insurgency. It is listed simply as "Insurgency" on the Steam page. The game follows a simple team-based conflict with various objectives from capturing objectives to increase territory and spawn waves to search-and-destroy missions on weapon caches. Going for realism, the game lacks most typical HUD seen on today's First-person shooters, such as no ammo counter and no crosshair on screen. The team members are separated into two squads, each with its own special classes meant for specific roles such as rifleman, sniper, demolitions, support, and such.
The following weapons appear in the video game Insurgency 2:
The Beretta 92FS is used by the Security. It can equip several accessories. It costs 1 supply point. (A new model has replaced the old - images coming soon)
Colt M16A4
The M16A4 is used by the Security. It can be equiped with several accessories and is capable of shooting in burst fire and semi auto. It costs 1 supply point. A new model of the M16 has the carry handle as default.
The Demolition, Breacher, and Specialist classes in the game allows the M16A4 to be wielded with a M203 Grenade Launcher.
Colt M4A1
The M4A1 is used by the Security and it can be equiped with several accessories. Currently, due to a bug with some optics, both M16 and M4 gas blocks are removed. This though, will be fixed in a future update. It costs 3 supply points.
Mk. 18 Mod 0
The Mk. 18 is used by the Security. Unlike the M16A4, it can shoot in full-auto and semi-auto and can be equiped with several accessories. It costs 3 supply points.
H&K MP5KN
The H&K MP5KN is used by the Security. It is incorrectly shown to be capable of burst fire. It can equip several accessories. It costs 2 supply points.
H&K UMP45
The H&K UMP45 is used by the Security. It is incorrectly shown to be capable of burst fire. It can equip several accessories. It costs 2 supply points.
Mossberg 590
The Mossberg 590 is used by the Security. It can be equiped with slug ammo and other accessories. It costs 1 supply point. (a New model replaced the old one)
M249-E2 SAW
The M249 is used by the Security. It can be equiped with several accessories. It costs 4 supply points.
Mk 14 Mod 1 Enhanced Battle Rifle
The Mk 14 Mod 1 EBR is used by the Security, it is incorrectly named "M14 EBR" which is a common mistake. It can be equiped with several accessories. It costs 3 supply points.
Ruger AC556
The Ruger AC556 is used by the Security. The model is still the default Mini 14 and has 20 rounds magazine. It can equip several accessories. It costs 2 supply points.
M40A1 Sniper Rifle
The M40A1 is used by the Security. It can equip several accessories. It costs 1 supply point
M136 AT4
The M136 AT4 is used by the Security as their primary rocket launcher.
Weapons used by the Insurgents
Makarov PM
The Makarov PM is used by the Insurgents. It can equip several accessories. It costs 1 supply point.
AK-74
The AK-74 is used by insurgents. It can equip several accessories and costs 2 supply points.
AKMS
The AKMS is used by the Insurgents. It is incorrectly named "AKM" and can be fitted with several accessories. It's the only weapon that doesn't require supply points (0 supply points)
The Demolition, Breacher, and Specialist classes in the game allows the AKMS to be wielded with a GP-25.
AKS-74U
The AKS-74U is used by the Insurgents. It can equip several accessories. It costs 2 supply points.
Norinco SKS-D
The Norinco SKS-D can be used by the Insurgents. Strangely enough, the SKS barrel seems to be cut down. It can equip several accessories, and comes with a 20 round magazine by default. It costs 1 supply point.
FN FAL
The FN FAL can be used by the Insurgents. It can equip several accessories. It costs 3 supply points.
TOZ-194
The TOZ-194 (simply called "TOZ" in-game) is used by Insurgents. Like the Mossberg, it can be equiped with slug ammo and can equip several accessories. It costs 1 supply point.
RPK/AKM Hybrid
The RPK/AKM Hybrid is used by Insurgents. This RPK uses a longer AKM barrel (Noticed by it muzzle brake). Like in the mod, it comes with a 75 rounds drum magazine and can be equipped with several accessories. It costs 2 supply points
Mosin Nagant 1891/30
The Mosin Nagant is used by the Insurgents. It can equip several accessories. It costs 1 supply point
M1A1 Carbine
The M1A1 Carbine is used by the Insurgents. It can equip several accessories. It costs 2 supply point
MP40
The MP40 is used by the Insurgents. It can equip several accessories. It costs 2 supply point