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Talk:Battlefield Hardline: Difference between revisions
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:Not really, from what I saw of the multiplayer gameplay, it's mostly lethal weapon engagements. You can however cuff a person when you melee them from the sides or behind, similar to knife take downs in previous games, and you do have access to a tazer. We'll see how the single player works out later though. | :Not really, from what I saw of the multiplayer gameplay, it's mostly lethal weapon engagements. You can however cuff a person when you melee them from the sides or behind, similar to knife take downs in previous games, and you do have access to a tazer. We'll see how the single player works out later though. | ||
::SP is what I'm talking about. I learned a long time ago that MP never really changes regardless of what game it is. Just about the only concept people can grasp is players running around and shooting at each other, with differences between games being largely superficial. Such a narrow-minded and objective-less focus isn't something I find all that entertaining anymore (my opinion, no offense intended) and as such I don't play MP. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:47, 13 June 2014 (EDT) | ::SP is what I'm talking about. I learned a long time ago that MP never really changes regardless of what game it is. Just about the only concept people can grasp is players running around and shooting at each other, with differences between games being largely superficial. Such a narrow-minded and objective-less focus isn't something I find all that entertaining anymore (my opinion, no offense intended) and as such I don't play MP. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:47, 13 June 2014 (EDT) | ||
:::Well it's a Battlefield game, change it too much and people will complain, and when changes are not enough, people are still gonna complain. Having played the beta, I'd have to say it's still pretty much the same as any Battlefield game, with new modes and maps to play with, which is a good thing in my books. Also, as with other games, shooting people is only a part of most multiplayer games, a big part yes, but most games has other things going for it other than shooting such as various team objectives. Lets face it, since most games are about shooting other people in single player, it's kind weird if the multiplayer suddenly ask you to plant flowers with each other instead. As for Hardline single player, I've seen lots of handcuffing in the trailers and the game does have a Taser, so there's that. [[User:Bob juan santos|Bob juan santos]] ([[User talk:Bob juan santos|talk]]) 06:24, 13 June 2014 (EDT) |
Revision as of 10:24, 13 June 2014
Just got it up
Just started the page, I'm waiting for the beta to drop for me so i can get some pics and gun info in here, for now the articles contain guns i've seen from trailers.
- I didn't read the beta agreement but I'm pretty sure there's some sort of NDA that you'd be breaking by doing that. The Wierd It (talk) 02:28, 11 June 2014 (EDT)
- Considering that people are putting up youtube videos of their beta play sessions and not getting shut down, I doubt I'll be breaking any rules. Bob juan santos (talk) 05:06, 11 June 2014 (EDT)
This should be interesting
I just hope there's some kind of emphasis on bringing suspects in alive, otherwise there's no point in a law enforcement theme. Spartan198 (talk) 03:02, 10 June 2014 (EDT)
- Not really, from what I saw of the multiplayer gameplay, it's mostly lethal weapon engagements. You can however cuff a person when you melee them from the sides or behind, similar to knife take downs in previous games, and you do have access to a tazer. We'll see how the single player works out later though.
- SP is what I'm talking about. I learned a long time ago that MP never really changes regardless of what game it is. Just about the only concept people can grasp is players running around and shooting at each other, with differences between games being largely superficial. Such a narrow-minded and objective-less focus isn't something I find all that entertaining anymore (my opinion, no offense intended) and as such I don't play MP. Spartan198 (talk) 05:47, 13 June 2014 (EDT)
- Well it's a Battlefield game, change it too much and people will complain, and when changes are not enough, people are still gonna complain. Having played the beta, I'd have to say it's still pretty much the same as any Battlefield game, with new modes and maps to play with, which is a good thing in my books. Also, as with other games, shooting people is only a part of most multiplayer games, a big part yes, but most games has other things going for it other than shooting such as various team objectives. Lets face it, since most games are about shooting other people in single player, it's kind weird if the multiplayer suddenly ask you to plant flowers with each other instead. As for Hardline single player, I've seen lots of handcuffing in the trailers and the game does have a Taser, so there's that. Bob juan santos (talk) 06:24, 13 June 2014 (EDT)
- SP is what I'm talking about. I learned a long time ago that MP never really changes regardless of what game it is. Just about the only concept people can grasp is players running around and shooting at each other, with differences between games being largely superficial. Such a narrow-minded and objective-less focus isn't something I find all that entertaining anymore (my opinion, no offense intended) and as such I don't play MP. Spartan198 (talk) 05:47, 13 June 2014 (EDT)