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F.E.A.R. 2: Project Origin: Difference between revisions
(New page: "'The following guns are used in "F.E.A.R. 2: Project Origin":'" ==Andra FD-99== This is the primary submachine gun in F.E.A.R. 2. It seems to be based off of the FN Herstal P90. It’...) |
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==Andra FD-99== | |||
This is the primary submachine gun in F.E.A.R. 2. It seems to be based off of the FN Herstal P90. It’s compact size and rate of rire (not to mention an integrated red-dot sight) make it an ideal weapon for close-quarters to mid-range combat. It fires a 5.6mm ammunition and holds up to 50 rounds from a magazine that is fed from the top of the weapon, just like the P90. It has a pistol grip. | |||
This is the primary submachine gun in F.E.A.R. 2. It seems to be based | |||
off of the FN Herstal P90. It’s compact size and rate of rire (not to mention | |||
an integrated red-dot sight) make it an ideal weapon for close-quarters | |||
to mid-range combat. | |||
==SHO Series-3== | ==SHO Series-3== | ||
An eight-round, 10-gauge combat shotgun that bears a slight resemblance | |||
to the Benelli M4. While it provides dominance in tighter quarters, it loses it effectiveness | An eight-round, 10-gauge combat shotgun that bears a slight resemblance to the Benelli M4. While it provides dominance in tighter quarters, it loses it effectiveness at ranges past several meters. | ||
at ranges past several meters. | |||
==Patten PK470A Elite== | ==Patten PK470A Elite== | ||
More or less a compilation of the Baksha ASP Rifle, the Rakow G2A2, and the VES Advanced | |||
Rifle. Sporting thirty rounds, a red-dot scope, more-than-decent range, and a striking resemblance | More or less a compilation of the Baksha ASP Rifle, the Rakow G2A2, and the VES Advanced Rifle. Sporting thirty rounds, a red-dot scope, more-than-decent range, and a striking resemblance to the Heckler and Koch XM8, this is a weapon that can be used for Close-Quarters Combat, Mid-range combat, and even Counter-Sniping. It also draws it's designs from the M16/M4 rifles from when you reload, you slap the release on the side of the rifle and the magazines look more like thermold mags. | ||
to the Heckler and Koch XM8, this is a weapon that can be used for Close-Quarters Combat, Mid- | |||
range combat, and even Counter-Sniping. | |||
==RAAB KM50== | ==RAAB KM50== | ||
The barrel of an AS50. The Body of an L96 AWP. The Buttstock of an M14 EBR. This bolt-action | The barrel of an AS50. The Body of an L96 AWP. The Buttstock of an M14 EBR. This bolt-action | ||
sniper weapon is | sniper weapon is a beast. It fires 9.6mm rounds or as the game calls them .50 BMG. Equipped with a magnifying scope and a six round magazine. | ||
Equipped with a magnifying scope and a six round magazine | |||
== | ==Andra SR5== | ||
A missile launcher bearing five rockets to a magazine, an integrated 8x targeting scope, | A missile launcher bearing five rockets to a magazine, an integrated 8x targeting scope, | ||
and featuring a built-in rangefinder, the SR5 wasbuilt for taking down heavily armored | and featuring a built-in rangefinder, the SR5 wasbuilt for taking down heavily armored | ||
vehichles and opponents such as heavy troopers, REV-6 mechs and Elite Powered Armor. | vehichles and opponents such as heavy troopers, REV-6 mechs and Elite Powered Armor. | ||
[[Category:Video Game]] |
Revision as of 19:11, 31 January 2009
"'The following guns are used in "F.E.A.R. 2: Project Origin":'"
Andra FD-99
This is the primary submachine gun in F.E.A.R. 2. It seems to be based off of the FN Herstal P90. It’s compact size and rate of rire (not to mention an integrated red-dot sight) make it an ideal weapon for close-quarters to mid-range combat. It fires a 5.6mm ammunition and holds up to 50 rounds from a magazine that is fed from the top of the weapon, just like the P90. It has a pistol grip.
SHO Series-3
An eight-round, 10-gauge combat shotgun that bears a slight resemblance to the Benelli M4. While it provides dominance in tighter quarters, it loses it effectiveness at ranges past several meters.
Patten PK470A Elite
More or less a compilation of the Baksha ASP Rifle, the Rakow G2A2, and the VES Advanced Rifle. Sporting thirty rounds, a red-dot scope, more-than-decent range, and a striking resemblance to the Heckler and Koch XM8, this is a weapon that can be used for Close-Quarters Combat, Mid-range combat, and even Counter-Sniping. It also draws it's designs from the M16/M4 rifles from when you reload, you slap the release on the side of the rifle and the magazines look more like thermold mags.
RAAB KM50
The barrel of an AS50. The Body of an L96 AWP. The Buttstock of an M14 EBR. This bolt-action sniper weapon is a beast. It fires 9.6mm rounds or as the game calls them .50 BMG. Equipped with a magnifying scope and a six round magazine.
Andra SR5
A missile launcher bearing five rockets to a magazine, an integrated 8x targeting scope, and featuring a built-in rangefinder, the SR5 wasbuilt for taking down heavily armored vehichles and opponents such as heavy troopers, REV-6 mechs and Elite Powered Armor.