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Hitman 2: Silent Assassin: Difference between revisions

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= Others =
= Others =


== Crossbow ==
The Crossbow is included as a long range-weapon.  It is found in the level "The Hidden Valley" and gives silenced fire but has low stopping power.
[[Image:HSA-Crossbow-INV.jpg|thumb|none|550px|The Crossbow in the game's inventory]]
[[Image:HSA-Crossbow-FPV.jpg|thumb|none|550px|The Crossbow in the first-person view.]]


=See Also=
=See Also=

Revision as of 13:13, 20 February 2014


Hitman 2: Silent Assassin
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Official Box Art
Release Date: 2002
Developer: IO Interactive
Publisher: Eidos
Series: Hitman
Platforms: Microsoft Windows
Playstation 2
Xbox
Gamecube
Genre: Stealth/Third-Person Shooter


The following weapons are used in the video game Hitman 2: Silent Assassin:

WARNING: Beware of possible spoilers.


Handguns

File:HSA-Handguns.jpg
Clockwise from top-right:Desert Eagle,Ruger Mk II, Beretta 92FS Suppressed, Dual Suppressed Silverballers, Dual Silverballers, Beretta 92FS, PSM and Colt Python.

Beretta 92FS

The Beretta 92FS is the most common pistol in the game, appearing in 10 levels-"Anathema", "St. Petersburg Stakeout", "Kirov Park Meeting", "Invitation to a Party", "Tracking Hayamoto", "Basement Killing", "The Graveyard Shift", "The Jacuzzi Job", "Death of Hannelore"and "Redemption at Gontranno" mostly used by bodyguards and security guards. It is referred as the '9mm Pistol'.

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Beretta 92FS, 9x19mm
File:HSA-92FS-INV.jpg
File:HSA-92FS-FPS.jpg

A suppressed version, known as the '9mm Pistol Suppressed', is also available.

File:HSA-92FSSD-INV.jpg
File:HSA-92FSSD-FPV.jpg

AMT Hardballer

A dual wield only AMT Hardballers are referred as the 'Silverballers'. They are the starting pistol for any mission in the game.

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AMT Hardballer, .45 ACP
File:HSA-AMT-INV.jpg
Inventory view of Dual Ballers.
File:HSA-AMT-FPV.jpg
First-person view of Dual Ballers.
File:HSA-AMT-FPV-2.jpg
First-person view of Dual Ballers being fired

A silenced version can be unlocked by completing one mission in the game with a Silent Assassin ranking.

File:HSA-AMTSD-FPV.jpg
First-person view of Suppressed Dual Ballers.

Colt Python

A snub-nosed 2.5" Colt Python revolver appears in the game simply as a 'Revolver' and has some sort of custom grips on it. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in three levels-"Anathema", on the primary target Giuseppe Giulliani, "Jacuzzi Job", both on the female bodyguards of Charlie Sidjan and in the control-room as well, "Murder at the Bazaar", on the primary target Colonel Mohhamad Amin,

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Nickel plated, Snub nose Colt Python , .357 Magnum
File:HSA-ColtPython-INV.jpg
Inventory view of Colt Python.
File:HSA-ColtPython-FPV.jpg
First-person view of the Colt Python in game.

PSM Pistol

A rusty and worn-out PSM pistol is present in the game as the '.54 Pistol', they seem to get the decimal point wrong by one place (it's calibre is 5.45 mm, .54 In). It is seen in two levels-carried by a guard at one of the roadblocks in "St. Petersburg Stakeout" and by the Spetsnaz agent in "Invitation to a Party".

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KBP PSM, 5.45x18mm
File:HSA-PSM-INV.jpg
Inventory view of PSM.
File:HSA-PSM-FPV.jpg
First-person view of PSM.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels, "Anathema", carried by two guards, "Temple City Ambush", used by Agent Smith and in "St. Petersburg Revisited" by Agent 17. It is very powerful at close range but useless at a distance.

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Desert Eagle Mark XIX, .50 AE
File:HSA-DesertEagle-INV.jpg
File:HSA-DesertEagle-FPV.jpg

Ruger MK II

The Ruger Mk II appears in-game as the '.22 Suppressed' and is found in a single level, "Shogun Showdown". It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off.

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Ruger MK II, .22 LR
File:HSA-MK2-INV.jpg
File:HSA-MK2-FPV.jpg

Submachine Guns

File:HSA-Submachineguns.jpg
From top:Uzi, MP5SD6 and MP5A4.

IMI Uzi

The Uzi with stock extended can be only seen with the guards in the level "Terminal Hospitality". It has a good rate of fire but highly inaccurate as compared to the MP5s.

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IMI Uzi, 9mm
File:HSA-UZI-INV.jpg
File:HSA-UZI-FPV.jpg
First-person view of Uzi.

Heckler & Koch MP5A5

The MP5 can be found in fourth level in St. Petersburg, Russia. Referred in the game as SMG.

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Heckler & Koch MP5A3, 9x19mm
File:HSA-MP5-INV.jpg
File:HSA-MP5-FPV.jpg

Heckler & Koch MP5SD6

Referred as the SMG-SD6.

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Heckler & Koch MP5SD6, 9x19mm
File:HSA-MP5SD6-INV.jpg
Inventory view of the MP5SD6.
File:HSA-MP5SD6-FPV.jpg
FPV of MP5SD6.

Assault Rifles

File:HSA-AssaultRifles.jpg
From top: AKS-74U and M4A1.

AKS-74U

The AKS-74U is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in the levels-"St. Petersburg Stakeout", "Kirov Park Meeting", "Tubeway Torpedo", used by Russian guards, "Murder at the Bazaar", "Motorcade Interception", "Tunnel Rat", by Middle-Eastern guards, "Temple City Ambush", "Terminal Hospitality", used by Indian guards.

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AKS-74U, 5.45x39mm
File:HSA-AKS74U-INV.jpg
Inventory view of AKS-74U.
File:HSA-AKS74U-FPV.jpg
FPV of AKS-74U.
File:HSA-AKS74U-FPV-2.jpg
FPV of AKS-74U.

Colt M4A1

The Colt M4A1 is the rarest weapon in the game and comes with a scope that cannot be used. It can only be received by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level "Motorcade Interception" (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.

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Colt M4A1, 5.56x45mm
File:HSA-M4-INV.jpg
File:HSA-M4-FPV.jpg
File:HSA-M4-FPV-2.jpg

Shotguns

File:HSA-Shotguns.jpg
From top: Sawn-off Double Barreled Shotgun, SPAS-12 and Double Barreled Shotgun.

Franchi SPAS-12

A Franchi SPAS-12 shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels-"Temple City Ambush", at the first agency pickup along with ammo, "St. Petersburg Revisited" on certain enemy guards and lastly is used by the antagonist, Sergei in the level "Redemption at Gontranno".

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Franchi SPAS-12, 12 Gauge
File:HA-SPAS12-INV.jpg
The Franchi SPAS-12 in the game's inventory.
File:HSA-SPAS12-FPV.jpg
The SPAS-12 in first-person view.
File:HSA-SPAS12-FPV-2.jpg
Firing the shotgun in first-person view.

Double Barreled Shotgun

The Double Barreled Shotgun can be found in the first level, "Anathema", on one of the guards outside of the mansion.

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Savage/Stevens 311A - 12 Gauge.
File:HSA-DBS-INV.jpg
File:HSA-DBS-FPV.jpg

The Sawed-off Double Barreled Shotgun is given to the player on getting the Silent Assassin rank in any two levels.

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Sawed-off Savage/Stevens 311A - 12 gauge.
File:HSA-SODBS-INV.jpg
File:HSA-SODBS-FPV.jpg

Sniper Rifles

File:HSA-Sniperrifles.jpg
From top: Barrett M95, WA 2000, SVD Dragunov, R93 LRS2, Custom WA 2000

SVD Dragunov

The SVD Dragunov is referred in-game as the 'SVD Sniper'. It is found in several levels- "St. Petersburg Stakeout", at the agency pickup inside the Metro station, "Kirov Park Meeting", at the agency pickup behind the garbage bins, "Murder at the Bazaar", inside a house marked by a point of interest, "St. Petersburg Revisited" at the agency pickup and in "Redemption at Gontranno" on several enemy snipers.

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SVD Dragunov, 7.62x54 R
File:HSA-SVD-INV.jpg
Inventory view of the SVD.
File:HSA-SVD-FPV.jpg
First-person view of the SVD.
File:HSA-SVD-FPV-2.jpg
Scope view of the SVD's PSO-1.

Walther WA 2000

The Walther WA 2000 can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels-"Invitation to a Party", on the balcony of the embassy, and in "St. Petersburg Revisited" on Agent 47's nemesis Agent 17.

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Walther WA 2000, .300
File:HSA-WA2000-INV.jpg
File:HSA-WA2000-FPV.jpg

The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja sniper on towers in levels "Hidden Valley" and "At the Gates". It also makes an appearance in the final level "Redemption at Gontranno", carried by enemy snipers.

File:HSA-WA2000MOD-INV.jpg
File:HSA-WA2000MOD-FPV.jpg

Barrett M95

The Barrett M95 is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level "Motorcade Interception", where it used to kill the Sheik.

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Barrett M95, .50 BMG
File:HSA-M95-INV.jpg
File:HSA-M95-FPV.jpg

Blaser R93 Tactical

The Blaser R93 Tactical in the game as the 'R93 Sniper'. It is found in three levels-"Anathema", inside garage, "Temple City Ambush" on the assassin sniper and in "Terminal Hospitality" inside the temple.

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Blaser R93 Tactical - 7.62x51mm NATO
File:HSA-R93-INV.jpg
File:HSA-R93-FPV.jpg

Machine Guns

File:HSA-Machinegun.jpg
M60

M60E3

A M60E3 appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in- "The Motorcade Interception", used by some UN soldiers and also found at the Agency pickup, "Tunnel Rat", where it is used by numerous enemy soldiers.

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M60, 7.62x51mm NATO
File:HSA-M60-INV.jpg
The M60 in the game's inventory.
File:HSA-M60-FPV.jpg
The M60 in the first-person view.
File:HSA-M60-FPV-2.jpg
Firing the M60 in first-person view.

Others

Crossbow

The Crossbow is included as a long range-weapon. It is found in the level "The Hidden Valley" and gives silenced fire but has low stopping power.

File:HSA-Crossbow-INV.jpg
The Crossbow in the game's inventory
File:HSA-Crossbow-FPV.jpg
The Crossbow in the first-person view.

See Also

Hitman (disambiguation)

Video Games:

Film: