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Wolfenstein: Enemy Territory: Difference between revisions

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== MG42 ==
== MG42 ==
The [[MG42]] machine gun has a tremendous rate of fire, very inaccurate when fired from a standing position but deadly accurate from prone position. It is also fitted with a set of bipods. The player can deploy the MG and sacrifice the mobility for increased accuracy and reduced kick.  
The [[MG42]] machine gun has a tremendous rate of fire, very inaccurate when fired from a standing position but deadly accurate from prone position. It is also fitted with a set of bipods. The player can deploy the MG and sacrifice the mobility for increased accuracy and reduced kick.  
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm]]
 
[[File:MG42 Left.jpg|thumb|none|400px|MG42 with sling and bipod collapsed - 7.92mm Mauser]]
[[Image:WET-MG42-1.jpg‎ |thumb|none|400px|The portable MG42 in W:ET.]]
[[Image:WET-MG42-1.jpg‎ |thumb|none|400px|The portable MG42 in W:ET.]]
[[Image:WET-MG42-2.jpg‎ |thumb|none|400px|Firing the MG42.]]
[[Image:WET-MG42-2.jpg‎ |thumb|none|400px|Firing the MG42.]]

Revision as of 11:33, 16 February 2014

Wolfenstein: Enemy Territory official logo

Wolfenstein: Enemy Territory (often called Enemy Territory, W:ET or E.T.) is a free multiplayer game developed by Splash Damage (creators of Brink). Activision planned to release the game with Return to Castle Wolfenstein, but due to scheduling conflicts it was released only in 2003 as a freeware multiplayer game.

The following weapons appear in the video game Wolfenstein: Enemy Territory:


M1 Garand

The M1 Garand is available to the Covert Ops and Engineer classes. The Covert Ops uses a scoped and suppressed version to maintain stealth and pick enemies from a long distance. The Engineer can attach a "rifle grenade" onto the muzzle and use the M1 Garand as a grenade launcher.

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M1 Garand in .30-06
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An Engineer holding the M1 Garand.
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Reloading the M1 Garand.
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Attaching a grenade onto the rifle.
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The scoped variant of the M1 Garand.

Karabiner 98k

The Karabiner 98k appears in Enemy Territory as "Mauser Rifle" (Karabiner 98k). Has the same attributes as the Allied M1 Garand.

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Karabiner 98k 7.92x57mm Mauser
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The Engineer variant of the Kar98.
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The scoped variant of the same weapon.

Thompson M1A1 Submachine Gun

The Thompson Submachine Gun is the standard Allied weapon in the game. Available to all classes but the Covert Ops, which uses the suppressed STEN or a sniper rifle. Has a 30-round magazine and high stopping power.

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M1A1 Thompson .45 ACP
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The Thompson in-game.
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The player reloading the Thompson.

MP40

The MP40 is the Thompson's Axis counterpart. Has exactly the same stats as the Tommy Gun.

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MP40 in 9mm Parabellum
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The MP40 in-game.
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Reloading animation of the MP40 SMG.

Colt M1911A1

The sidearm of all the American soldiers is the M1911A1. The Covert Ops class can use the suppressed version. Holds 8 bullets in the magazine, while the real gun holds only 7. The player can wield two pistols akimbo style after reaching a certain number of "Light Weapons" skill.

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World War 2 issued Colt M1911A1 Pistol - .45 ACP.
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The M1911A1 in W:ET.
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Reloading the M1911A1.
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A suppressed M1911A1.
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The player attaches the suppressor onto the pistol.

Luger P08

The Luger P08 appears as the standard German sidearm in the game. Holds 8 bullets like the M1911A1. Only the German Covert Ops can use the suppressed Luger. Can be dual-wielded like the Colt.

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Luger P08 9x19mm
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The Luger in Wolfenstein: Enemy Territory.
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The suppressed version of the same weapon.

FG 42

The FG 42 is the main light machine gun for the German Army. It is equipped with Zeiss ZF4 telescopic sight. Comes with a 20-round box magazine and high rate of fire. Strangely, even Allied covert ops soldiers use it as their primary weapon.

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FG42 in 7.92x57mm Mauser
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FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser
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The FG42 in Wolfenstein: Enemy Territory.
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The player about to insert a new magazine into the FG42.
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The player pulls the charging handle of the weapon.

Sten

The Sten Mk IIS is a silenced weapon, and must be fired in bursts to prevent it overheating. If it overheats, there is a brief pause when it can't fire and steam escapes from the barrel shroud. It is also used by Axis soldiers, not only by Allied ones.

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Sten Mk IIS - 9x19mm
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The Sten in Wolfenstein: Enemy Territory.
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Firing the Sten. Notice the red bar indicating the overheating level.
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The player reloading the Sten in the game.

M2 Flamethrower

The M2 Flamethrower is an extremely effective short range weapon and it can be used with great success as both an offensive and defensive weapon.

M2 Flamethrower
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The M2 flamethrower in Wolfenstein: Enemy Territory.
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The M2 in action.

MG42

The MG42 machine gun has a tremendous rate of fire, very inaccurate when fired from a standing position but deadly accurate from prone position. It is also fitted with a set of bipods. The player can deploy the MG and sacrifice the mobility for increased accuracy and reduced kick.

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MG42 with sling and bipod collapsed - 7.92mm Mauser
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The portable MG42 in W:ET.
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Firing the MG42.
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A mounted MG42.
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The player manning the mounted MG42 machine gun.

Panzerfaust

The Panzerfaust is available for the German and Allied soldiers as a primary weapon replacing the Tommy Gun/MP40.

Panzerfaust 30 - 44mm with 140mm warhead
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In-game model.

Mk 2 hand grenade

The standard American grenade in the game is the Mk 2 hand grenade.

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Mk 2 hand grenade
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The player holding the Mk 2 grenade.

Model 24 Stielhandgranate

The Model 24 Stielhandgranate appears as the Wehrmacht hand grenade. Same as the Mk 2.

Model 24 Stielhandgranate "Potato Masher" High-Explosive Fragmentation hand grenade
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The player holding the Model 24 grenade.

S-Mine

Antipersonnel mine used by both sides in the game. Only Engineers can plant the S-Mine.

S-Mine
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The player holding the S-Mine in W:ET.

Time Bomb

Used by the Engineer class.

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The player holding the time bomb in his hand.
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The player about to set the fuse of the bomb.

Mortar

The mortar is totally useless in close quarters combat. This is meant as a powerful support weapon for use in large open areas.

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The player about to deploy the mortal.

Satchel charge

The satchel charge can be remotely detonated to kill enemy players from a distance.

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In-game model.