Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Arma Tactics: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 21: | Line 21: | ||
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS (Semi-Automatic Sniper System) - 7.62x51mm NATO]] | [[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS (Semi-Automatic Sniper System) - 7.62x51mm NATO]] | ||
[[file:ArmA Tactics M110 1.jpg|thumb|none|600px|The M110 in the equipment selection screen.]] | [[file:ArmA Tactics M110 1.jpg|thumb|none|600px|The M110 in the equipment selection screen.]] | ||
[[file:ArmA Tactics M110 2.jpg|thumb|none|600px|Weapons Sergeant Marco "Grim" Salazar armed with an M110 SASS.]] | |||
== M249 Para == | == M249 Para == | ||
Line 35: | Line 36: | ||
Two versions of the [[M18A1 Claymore]] are present in the game; proximity-detonated and command-detonated. | Two versions of the [[M18A1 Claymore]] are present in the game; proximity-detonated and command-detonated. | ||
[[Image:M18a1_07.jpg|thumb|none|150px|M18A1 Claymore anti-personnel mine]] | [[Image:M18a1_07.jpg|thumb|none|150px|M18A1 Claymore anti-personnel mine]] | ||
[[file:ArmA Tactics Clay.jpg|thumb|none|600px|The M18A1 Claymore in the equipment selection screen.]] | |||
==M67 Frag Grenade== | ==M67 Frag Grenade== | ||
The [[M67 hand grenade]] can be used by the player's team. Referred to simply as "Frag Grenade". | The [[M67 hand grenade]] can be used by the player's team. Referred to simply as "Frag Grenade". | ||
[[file:Baseball.jpg|thumb|150px|none|M67 fragmentation grenade.]] | [[file:Baseball.jpg|thumb|150px|none|M67 fragmentation grenade.]] | ||
[[file:ArmA Tactics M67.jpg|thumb|none|600px|The M67 frag grenade in the equipment selection screen.]] | |||
==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
The [[M84 stun grenade]] can be used by the player's team. It blinds the enemies for several turns, resulting in an accuracy and range penalty for them. | The [[M84 stun grenade]] can be used by the player's team. It blinds the enemies for several turns, resulting in an accuracy and range penalty for them. | ||
[[Image:M84stun.jpg|thumb|150px|none|M84 stun grenade]] | [[Image:M84stun.jpg|thumb|150px|none|M84 stun grenade]] | ||
[[file:ArmA Tactics M84.jpg|thumb|none|600px|The M84 stun grenade in the equipment selection screen.]] | |||
=Enemy Weapons= | =Enemy Weapons= | ||
==M1911== | |||
The [[M1911]] pistol is used by some enemies and is misidentified as the "[[Tokarev TT-33]]". | |||
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]] | |||
[[file:ArmA Tactics M1911.jpg|thumb|none|600px|An enemy soldier armed with an M1911-type pistol. The detail is low so it is unknown whether it's the original M1911 or the A1 version.]] | |||
==AK-74== | ==AK-74== | ||
The [[AK-74]] is a common assault rifle used by enemy soldiers. | The [[AK-74]] is a common assault rifle used by enemy soldiers. | ||
Line 59: | Line 68: | ||
[[file:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U (also referred to as the "AKSU" or "Krinkov") - 5.45x39mm]] | [[file:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U (also referred to as the "AKSU" or "Krinkov") - 5.45x39mm]] | ||
[[file:ArmA Tactics AKS-74U.jpg|thumb|none|600px|An unaware insurgent holds an AKS-74U carbine.]] | [[file:ArmA Tactics AKS-74U.jpg|thumb|none|600px|An unaware insurgent holds an AKS-74U carbine.]] | ||
==RPK== | |||
The [[RPK]] with a 75-round drum magazine is used by some enemy soldiers. | |||
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]] | |||
[[file:ArmA Tactics RPK.jpg|thumb|none|600px|An enemy soldier aims his RPK light machine gun.]] | |||
== ZU-23-2 AA Gun == | == ZU-23-2 AA Gun == |
Revision as of 19:09, 2 November 2013
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Arma Tactics for current discussions. Content is subject to change. |
ArmA Tactics is a turn-based strategy game developed by BIS (Bohemia Interactive Studio) for the PC, Nvidia Shield, and android devices. The game follows the story of four Special Forces operatives; Weapons Sergeant Marco "Grim" Salazar, Medical Sergeant Stanley "Stanboy" Dodds, Engineer Sergeant Derek "Boots" Masters, and Communication Sergeant Ian "Bodie" Ellis.
The following weapons can be seen in the game ArmA Tactics:
Player Weapons
M4A1 Carbine
The M4A1 is an all-purpose weapon with balanced stats. The magazine holds enough bullets for 7 short bursts. It can be modified with an ACOG (+ accuracy) and extended magazine (+2 shots per mag).
Benelli M4
The Benelli M4 is a close-range weapon with high damage and low range. It cannot be modified and holds 4 rounds.
M110 SASS
The M110 SASS can be fitted with an extended magazine (+2 shots) and sniper scope (increased accuracy). Holds only 4 rounds.
M249 Para
The FN M249 Paratrooper can be upgraded with an ACOG (+accuracy) and high capacity ammo bag (+2 shots). It holds enough bullets for 5 bursts by default.
M18 Smoke Grenade
The M18 smoke grenade can be used by the player's team.
M18A1 Claymore
Two versions of the M18A1 Claymore are present in the game; proximity-detonated and command-detonated.
M67 Frag Grenade
The M67 hand grenade can be used by the player's team. Referred to simply as "Frag Grenade".
M84 Stun Grenade
The M84 stun grenade can be used by the player's team. It blinds the enemies for several turns, resulting in an accuracy and range penalty for them.
Enemy Weapons
M1911
The M1911 pistol is used by some enemies and is misidentified as the "Tokarev TT-33".
AK-74
The AK-74 is a common assault rifle used by enemy soldiers.
AK-107
Some insurgents are armed with AK-107 assault rifles.
AKS-74U
The AKS-74U is also used by enemy troopers. It is correctly ID'd as an "AKS74U".
RPK
The RPK with a 75-round drum magazine is used by some enemy soldiers.
ZU-23-2 AA Gun
The ZU-23-2 anti-aircraft cannon appears in some missions.