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Conflict: Desert Storm: Difference between revisions

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[[File:ConflictDesertStorm Beretta 92FS.jpg|thumb|none|600px|Beretta 92FS in game.]]
[[File:ConflictDesertStorm Beretta 92FS.jpg|thumb|none|600px|Beretta 92FS in game.]]


== Desert Eagle ==
==Desert Eagle==
An unknown model of a [[Desert Eagle]] in-game, is the main sidearm used by the Heavy Weapons Specialist. A weapon like the Desert Eagle wouldn't be used by any special operations force in real life because of its size and weight, and a smaller handgun like a [[Beretta M9]] or [[M1911A1]] would be more accurate.
An unknown model of a [[Desert Eagle]] in-game, is the main sidearm used by the Heavy Weapons Specialist. A weapon like the Desert Eagle wouldn't be used by any special operations force in real life because of its size and weight, and a smaller handgun like a [[Beretta M9]] or [[M1911A1]] would be more accurate.
[[File:DesertEagle357Black.jpg|thumb|none|350px|Desert Eagle MK VII - .357 Magnum.]]
[[File:ConflictDesertStorm Desert Eagle.jpg|thumb|none|600px|Desert Eagle in game.]]


[[File:DesertEagle357Black.jpg|thumb|none|300px|Desert Eagle MK VII - .357 Magnum.]]
==Makarov PM==
[[File:Cds_deserteagle.jpg|thumb|none|300px|In-game Desert Eagle with one experience star.]]
 
== Makarov PM ==
The [[Makarov PM]] is seen held by an Iraqi interrogator in the beginning of the game.
The [[Makarov PM]] is seen held by an Iraqi interrogator in the beginning of the game.
[[File:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov.]]
[[File:ConflictDesertStorm Makarov.jpg|thumb|none|600px|Makarov PM in game.]]


[[File:MakarovPM.jpg|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov.]]
==SIG-Sauer P228==
[[File:Cds_makarov.jpg|thumb|none|500px|An Iraqi interrogator after been killed, still holds his Makarov PM.]]
 
== SIG-Sauer P228 ==
The [[SIG-Sauer P228]], called "SIG P-228 Silenced Pistol" in-game, is the main sidearm used by the Team Leader\Rifleman, and equipped with a suppressor.  
The [[SIG-Sauer P228]], called "SIG P-228 Silenced Pistol" in-game, is the main sidearm used by the Team Leader\Rifleman, and equipped with a suppressor.  
 
[[File:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm.]]
[[File:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm. This is a really well worn movie blank adapted gun.]]
[[File:ConflictDesertStorm SIG-Sauer P228 1.jpg|thumb|none|600px|SIG-Sauer P228 in game.]]
[[File:Cds_p228.jpg|thumb|none|300px|in-game suppressed P228 with two experience stars.]]


= Submachine Guns =
= Submachine Guns =

Revision as of 20:12, 15 September 2013

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Conflict: Desert Storm for current discussions. Content is subject to change.


Conflict: Desert Storm
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Official Box Art
Release Date: 2002
Developer: Pivotal Games
Publisher: SCi
Series: Conflict
Platforms: PlayStation 2
Xbox
PC
GameCube
Genre: Tactical shooter


The following guns were used in the video game Conflict: Desert Storm:

Handguns

Beretta 92FS

The Beretta 92FS, called "Beretta Model 92 Pistol" in-game, is the main sidearm used by the Sniper.

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Beretta 92FS - 9x19mm.
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Beretta 92FS in game.

Desert Eagle

An unknown model of a Desert Eagle in-game, is the main sidearm used by the Heavy Weapons Specialist. A weapon like the Desert Eagle wouldn't be used by any special operations force in real life because of its size and weight, and a smaller handgun like a Beretta M9 or M1911A1 would be more accurate.

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Desert Eagle MK VII - .357 Magnum.
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Desert Eagle in game.

Makarov PM

The Makarov PM is seen held by an Iraqi interrogator in the beginning of the game.

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Makarov PM - 9x18mm Makarov.
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Makarov PM in game.

SIG-Sauer P228

The SIG-Sauer P228, called "SIG P-228 Silenced Pistol" in-game, is the main sidearm used by the Team Leader\Rifleman, and equipped with a suppressor.

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SIG-Sauer P228 - 9x19mm.
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SIG-Sauer P228 in game.

Submachine Guns

Heckler & Koch MP5SD

An unknown model of a MP5SD, called "MP5-SD Silenced Sub-Machine Gun" in-game, is the main weapon used by the Demolition Expert.

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Heckler & Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm.
File:Cds mp5sd.jpg
In-game MP5SD with one experience star.

Assault Rifles

AK-47

The AK-47, called "AK-47 Assault Rifle" in-game, is one of the primary weapons used by the Iraqi soldiers, also can be equipped by the player. The AK-47 in-game features semi-auto and full-auto fire modes.

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Type I AK-47, hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.
File:Cds ak47.jpg
In-game AK-47 with one experience star.
File:Cds ak47 1.jpg
An Iraqi soldier after been killed, still holds an AK-47.

AKS-74

The AKS-74 is one of the primary weapons used by the Iraqi soldiers, also can be equipped by the player. The AKS-74 in-game features semi-auto and full-auto fire modes.

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AKS-74 - 5.45x39mm.
File:Cds aks74.jpg
In-game AKS-74.
File:Cds aks74 1.jpg
An Iraqi soldier after been killed, still holds an AKS-74.

AKS-74U

The AKSU-74, incorrectly labeled as a submachine gun like in the Call of Duty series and called "AKSU-74 Sub-Machine gun" in-game, is used mainly by Iraqi soldiers but can also be quipped by the player. The AKS-74U in-game features semi-auto and full-auto fire modes.

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AKS-74U (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm.
File:Cds aks74u.jpg
In-game AKS-74U.

Colt M16A2

The M16A2, called "Colt M16A2 Assault Rifle" in-game, is the main weapon used by the Team Leader\Rifleman and equipped with an underbarrel M203 grenade launcher and features semi-auto, 3-round burst, and incorrectly full-auto fire modes. It can be also seen held by American soldiers in the training missions. Another variant of the M16A2, incorrectly labeled as submachine gun and called "M16 Colt Silenced Sub-machine Gun", is the second main weapon used by the Team Leader\Rifleman and is equipped with a suppressor and an unusable scope, also incorrectly features a 32-round magazine.

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M16A2 Rifle - 5.56x45mm NATO.
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M16A2 (5.56x45mm NATO) with M203 grenade launcher (40x46mm).
File:Cds m16.jpg
In-game M16A2\M203 with four experience stars.
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In-game suppressed M16A2 with four experience stars.
File:Cds m16 1.jpg
John Bradley with his M16A2\M203 during the opening scene of the mission "Operation: Desert Saber".
File:Cds m16 2.jpg
An American soldier guarding with a M16A2\M203 in the final training mission.

Machine Guns

FN M240C

The M240C is coaxial-mounted on M2 Bradly IFV and on M1 Abrams MBTs but unusable.

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M240C vehicle coaxial-mount version - 7.62x51mm NATO.

FN M249-E1 SAW

Tthe M249-E1 SAW, called "M249 SAW Light Machine Gun" in-game, is the second primary weapon used by the Heavy Weapons Specialist.

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M249-E1 SAW (Squad Automatic Weapon) with 200-round ammo drum - 5.56x45mm NATO.
File:Cds m249 1.jpg
In-game M249 with three experience stars.
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Mock Connors aiming his M249 during the beginning of the mission "Patriotic Defense". Note the lack of rear iron sight.

M60E3

The M60E3, called "M60E3 Light Machine Gun" in-game, is the first primary weapon used by the Heavy Weapons Specialist.

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M60E3 machine gun - 7.62x51mm NATO.
File:Cds m60e3 1.jpg
In game M60E3 with two experience stars.
File:Cds m60e3.jpg
Mick Connors with his M60E3 in the mission "Safe Passage".

PK Machine Gun

The PK Machine Gun, called "PK Light-Machine Gun" in-game, is used mainly by Iraqi soldiers but can also be equipped by the player.

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PKM with classic (most seen) version of the flash hider - 7.62x54mmR.
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In-game PK with two experience stars.
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An Iraqi soldier after been killed, still holds a PK.

RPK

The RPK, incorrectly referred to as "RPK-74 Light Machine Gun" in-game, is used mainly by Iraqi soldiers, and can also be equipped by the player.

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RPK Light Machine Gun with 40 round magazine - 7.62x39mm.
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In-game RPK.

Sniper Rifles

Accuracy International L96A1

The L96A1 is the third main sniper rifle of the Sniper, replacing the Barrett M82A1 and featuring a suppressed sound when fired, even though doesn't has a suppressor.

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Accuracy International Precision Marksman - 7.62x51mm NATO (Designated L96A1 by the British Military).
In-game L96A1 with four experience stars.

Barrett M82A1

The Barrett M82A1 is the most powerful sniper rifle in-game, which can destroy anti-air armor and helicopters in two shots. This is also the second main sniper rifle of the Sniper, replacing the H&K PSG1.

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Barrett M82A1 - .50 BMG.
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In-game Barrett M82A1 with three experience stars.
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Paul Foley holding a Barrett M82A1 during the opening scene of the mission "Patriotic Defense", while contacting with John Bradley about incoming Iraqi forces.

Heckler & Koch PSG1

The H&K PSG1 is the first main sniper rifle used by the Sniper.

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Heckler & Koch PSG-1 - 7.62x51mm NATO.

SVD Dragunov

The SVD Dragunov is used by Iraqi soldiers, also can be equipped by the player.

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SVD Dragunov sniper rifle - 7.62x54mmR.
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In-game SVD with three experience stars.
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An Iraqi sniper after been killed, still holds a SVD.

Shotguns

Franchi SPAS-12

A stock-less and short barreled Franchi SPAS-12, called "Franchi SPAS-12 Combat Shotgun" in-game, is another secondary weapon used by the Demolition Expert, replacing the Remington 870 in mission "Patriotic Defense".

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Franchi SPAS-12 Short Barreled Version - 12 gauge.
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Franchi SPAS-12 combat shotgun with stock removed – 12 gauge

Remington 870

A sawed-off Remington 870, called "Remington 870 Combat Shotgun" in-game, is the secondary weapon used by the Demolition Expert, also can be seen used by Iraqi soldiers.

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Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge. Note: This is not the same Remington 870 in-game, only similar to it.
File:Cds remington870.jpg
In-game Remington 870.
File:Cds remington870 1.jpg
An Iraqi interrogator after been killed, still holding a Remington 870.

Launchers

FIM-92A Stinger

The FIM-92A Stinger is the main anti-air launcher used by the special operations team.

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FIM-92A Stinger - 70mm.
File:Cds stinger.jpg
Mick Connors readies a FIM-92.

LAW 80

The LAW 80 is one of two main anti-tank launchers used by the special operations team.

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LAW 80 - 94mm.
File:Cds law80 1.jpg
in-game LAW 80 with four experience stars.
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Mick Connors holding a LAW 80 on his shoulder.

M72 LAW

The M72 LAW is one of two main anti-tank launchers used by the special operations team.

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M72A2 LAW - 66mm.
File:Cds m72.jpg
In-game M72.

RPG-7

The RPG-7 is the main anti-tank launcher used by Iraqi soldiers.

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RPG-7 - 40mm.
File:Cds rpg.jpg
In-game RPG-7.
File:Cds rpg 1.jpg
An Iraqi soldier about to shoot the Emir of Kuwait's limousine with a RPG-7.

SA-7 Grail

The SA-7 Grail is the main anti-air launcher used by Iraqi soldiers.

File:Cds grail.jpg
An Iraqi soldier about to shoot down the Black Hawk extracted the special operations team, during the opening scene of the mission "Crash & Burn".
File:Cds sa7.jpg
In-game SA-7 Grail with four experience stars.

Explosives

M18 Smoke Grenade

The M18 smoke grenade is the only smoke grenade in-game and used by the special operations team.

M18 smoke grenade.
File:Cds m18.jpg
In-game M18.

M67 Frag Grenade

The M67 hand grenade is the only frag grenade in-game and used by both the special operations team and Iraqi soldiers.

M67 fragmentation grenade.
File:Cds m67.jpg
In-game M67.

Mounted Weapons

BGM-71 TOW

The BGM-71 TOW, called "M-220 TOW Anti-Tank Guided Missile" in-game, is mounted on M998 HMMWV and M2 Bradley IFV.

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BGM-71 TOW mounted on M220 tripod - 152mm.

Browning M2HB

The Browning M2HB is mounted on M998 HMMWV and on M1 Abrams MBTs. The M2HB is also seen in training missions.

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Browning M2HB on vehicle mount - .50 BMG.
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M2HB in the second training mission.

DShK

The DShK can be found as static mounted in bunkers or on sandbags. This is the equivalent of the Browning M2HB.

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DShKM on tripod - 12.7x108mm.

General Electric GAU-8/A Avenger

The GAU-8/A Avenger is mounted on A-10 Thunderbolt IIs seen in various missions.

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General Electric GAU-8/A Avenger - 30x173mm.

M230 Chain Gun

The M230 Chain Gun is the main armament of the AH-64A Apache.

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Hughes/Alliant Techsystems M230 30mm Chain Gun.

M242 Bushmaster chaingun

The M242 Bushmaster chaingun is the main armament of the M2 Bradly IFV, and effective against personnel and lightly armored vehicles.

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M242 Bushmaster chaingun - 25mm.

Shipunov 2A42

The Shipunov 2A42 is mounted on BMP-2 IFVs.

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Shipunov 2A42 30mm automatic cannon - 30x165mm.

See Also

Conflict (disambiguation)

Video Games: