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Arma 3: Difference between revisions
Dannysaysnoo (talk | contribs) (→Submachine guns: Added detailed PDW2000 shots, removed Beta references.) |
Dannysaysnoo (talk | contribs) (→Assault Rifles: Total tidying up. Removed alpha/beta images. Tidied up pre-alpha images, and dirty images.) |
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= Assault Rifles = | = Assault Rifles = | ||
[[ | == "MX 6.5mm" == | ||
U.S. Army soldiers use a fictional assault rifle (designed by real-life CMMG, Inc.), that has design elements borrowed from the [[Remington ACR]] and [[Robinson Armament XCR]]. Compact and light machine gun variants are also available. By default, it fires caseless 6.5mm ammunition, although it could possibly fire traditional cased ammunition, due to the presence of an ejection port on the right-hand side of the weapon. | |||
The MX comes in five variants. A standard rifle, a carbine, an underbarrel launcher, a squad support weapon, and a Designated Marksman variant. | |||
[[Image:Robarm XCR R.jpg|thumb|none|400px|Robinson Armament XCR-L Standard - 5.56x45mm]] | |||
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights - 5.56x45mm NATO]] | |||
[[image:mxhud.jpg|thumb|none|600px|The standard MX rifle in FPS view.]] | |||
[[image:mxworld.jpg|thumb|none|600px|A NATO soldier and his trusty MX rifle.]] | |||
[[image:mxchud.jpg|thumb|none|600px|The FPS view of the shortened MXC.]] | |||
[[image:mxcworld.jpg|thumb|none|600px|In the shade of a house, a soldier aims down his MXC's sights.]] | |||
[[ | [[image:mxswhud.jpg|thumb|none|600px|The heavy MXSW aimed down a tranquil street.]] | ||
[[ | [[image:mxswworld.jpg|thumb|none|600px|A soldier prepares to lay down suppressing fire. Bipods, unfortunately, do not unfold in ArmA 3.]] | ||
[[image: | [[image:mx3glhud.jpg|thumb|none|600px|FPS view of the MX 3GL. 3 round magazines for the 3GL do exist, but are not common.]] | ||
[[image: | [[image:mx3glworld.jpg|thumb|none|600px|A NATO squad lead takes aim with his MX 3GL rifle.]] | ||
[[image: | [[image:mxmhud.jpg|thumb|none|600px|FPS view of the MXM overwatching the village.]] | ||
[[image: | [[image:mxmworld.jpg|thumb|none|600px|Gripping his foregrip tightly, a NATO soldier takes aim with his MXM.]] | ||
== DIO KH2002 Sama == | == DIO KH2002 Sama == | ||
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[[Image:Kh2002 2009 improved.jpg|thumb|none|450px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]] | [[Image:Kh2002 2009 improved.jpg|thumb|none|450px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]] | ||
[[ | [[image:katibahud.jpg|thumb|none|600px|FPS view of the Katiba, as the wielder moves into a power plant.]] | ||
[[image:katibaworld.jpg|thumb|none|600px|A CSAT soldier on duty with his Katiba rifle.]] | |||
[[image:katibacarbinehud.jpg|thumb|none|600px|FPS view of the Katiba Carbine, as the owner observes the Agios Solar's facilities.]] | |||
[[image:katibacarbineworld.jpg|thumb|none|600px|A soldier standing atop one of the power plant's facilities, with his Katiba Carbine.]] | |||
[[image:katibaglhud.jpg|thumb|none|600px|An old power transformer, overseen by a CSAT soldier and his Katiba GL.]] | |||
[[image:katibaglworld.jpg|thumb|none|600px|A shady soldier, and his Katiba GL.]] | |||
== FN F2000 Tactical == | |||
A fictional variant of the [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is used by INDFOR soldiers and appears as the '''Mk 20'''. It features the Monolith Arms rail system, and can be customized with a variety of attachments. A grenade launcher is available for the weapon and called the "Mk 20GL". It is based on the [[FN GL-1]]. | |||
[[File:FS2000 monolith arms handguard.jpg|thumb|none|500px|FN FS2000 with a C-more red dot sight and Monolith Arms rail system - 5.56x45mm NATO.]] | |||
[[image:mk20hud.jpg|thumb|none|600px|An AAF soldier peeks around a wall, Mk 20 rifle in hand.]] | |||
[[image:mk20world.jpg|thumb|none|600px|A soldier takes a knee, with his Mk 20.]] | |||
[[image:mk20chud.jpg|thumb|none|600px|A soldier takes aim at a suspicious set of ruins, his Mk 20 C trained tight on the dangerous target.]] | |||
[[image: | [[image:mk20cworld.jpg|thumb|none|600px|Mk 20 C in hand, an Altian soldier walks by a telephone pole.]] | ||
[[image: | [[image:mk20eglmhud.jpg|thumb|none|600px|An Altian team leader aims at a house, with his Mk 20 EGLM.]] | ||
[[image: | [[image:mk20eglmworld.jpg|thumb|none|600px|Moving in with his Mk 20 EGLM, a soldier prepares to take some scalps.]] | ||
== IMI Tavor TAR-21 == | == IMI Tavor TAR-21 == | ||
The [[IMI Tavor TAR-21]] is used by the NATO faction, specifically the FIA guerrillas. It's in game designation is the '''TRG-21''', and is chambered in 5.56 NATO. | |||
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm NATO]] | [[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm NATO]] | ||
[[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]] | [[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]] | ||
[[image:trg21hud.jpg|thumb|none|600px|The TRG-21 in the hands of an FIA guerrilla.]] | |||
[[ | [[image:trg21world.jpg|thumb|none|600px|This FIA fighter takes his fuse-changing seriously, his TRG-21 always with him in his electrical duties.]] | ||
[[ | [[image:trg20hud.jpg|thumb|none|600px|The TRG-20, a carbine variant, looking over some sandbags.]] | ||
[[ | [[image:trg20world.jpg|thumb|none|600px|A shemag'ed soldier, towering over the landscape, in a tower, with his TRG-20.]] | ||
[[image:trg21eglmhud.jpg|thumb|none|600px|A squad lead props his TRG-21 EGLM on a set of sandbags.]] | |||
[[ | [[image:trg21eglmworld.jpg|thumb|none|600px|An FIA leader, his radical bandana, and his TRG-21 EGLM, in the shade of a small coniferous bush.]] | ||
[[ | == Kel-Tec RFB Carbine == | ||
The [[Kel-Tec RFB Carbine]] appears as the '''SDAR 5.56mm''', and is used by all factions, modified into a fictional underwater weapon. It remains visually identical, though | |||
[[Image: | [[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB Carbine - 7.62x51mm NATO]] | ||
[[image: | [[image:Sdarhud.jpg|thumb|none|600px|A diver takes cover by a rock, as his target fish swims away. The SDAR is mostly useless beyond 30m, this figure getting worse the deeper one goes.]] | ||
[[image: | [[image:Sdarworld.jpg|thumb|none|600px|This diver is taking a good, close look at the seaweed, with his SDAR close by.]] | ||
= Sniper Rifles = | = Sniper Rifles = |
Revision as of 03:51, 13 September 2013
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Arma 3 for current discussions. Content is subject to change. |
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ArmA III is an upcoming military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ArmA series, officially announced on May 19, 2011, and is built around the new Real Virtuality 4 engine owned by BIS. Release date for the game is to be announced during 2013. The playable alpha version of the game was made purchasable on the Steam store and BIS' page on March 5, 2013.
The storyline is set in mid-2030s during an international conflict between NATO and the Iranian Armed Forces in the Aegean Sea. The main protagonist is Captain Scott Miller, a former United Kingdom Special Forces (UKSF) operator who becomes stranded on a 350km² fictional Mediterranean island called "Altis" (Based upon the 475km² Greek island, Lemnos), and must fight his way out by building an effective resistance force in the process and cooperate with the local population.
Traditionally with the ArmA series, the player will also be able to play with three more characters: Lieutenant Jeff Larkin, a helicopter pilot; Sergeant Rick Hutchinson, a (possibly) tank commander; and Corporal Ben Kerry, a light infantry soldier - all are serving in different units of the United States Army 7th Infantry Division (7th US Army Europe).
The following weapons are currently seen in early release footage and the playable alpha of the upcoming video game ArmA III:
Handguns
Walther P99
The Walther P99 serves as the standard sidearm of NATO forces. It's in game designation is P07, and it's chambered for 9x21mm, the same as the OPFOR pistol.
MP-443 Grach
The MP-443 Grach appears as the OPFOR pistol under the fictional classification of Rook 40. Like the P99, it is chambered in 9x21mm, and their magazines are interchangable.
"ACP-C2"
The ACP C2 is the sidearm of the GREENFOR forces. It is a 1911 variant, based on a combination of a variety of models, namely the Kimber Custom Covert II, with the Kimber Desert Warrior and the Colt Rail Gun. It is chambered in .45 ACP and has a magazine capacity of nine.
Submachine guns
TDI Vector
The TDI Vector is the BLUFOR SMG of choice. It is known as the Vermin SBR, and fires .45 ACP, with a magazine capacity of 30.
CZ SCORPION EVO 3 A1
The CZ SCORPION EVO 3 A1 is the OPFOR SMG of choice. It's known in game as the Sting 9mm, and uses 9x21mm ammo.
ST Kinetics CPW
The ST Kinetics CPW is the INDFOR SMG of choice. It's know in game as the PDW2000, and uses 9x21mm ammo.
Assault Rifles
"MX 6.5mm"
U.S. Army soldiers use a fictional assault rifle (designed by real-life CMMG, Inc.), that has design elements borrowed from the Remington ACR and Robinson Armament XCR. Compact and light machine gun variants are also available. By default, it fires caseless 6.5mm ammunition, although it could possibly fire traditional cased ammunition, due to the presence of an ejection port on the right-hand side of the weapon.
The MX comes in five variants. A standard rifle, a carbine, an underbarrel launcher, a squad support weapon, and a Designated Marksman variant.
DIO KH2002 Sama
Iranian soldiers are seen with a fictional variant of the DIO KH2002 Sama, known in game as the Katiba 6.5mm. It fires caseless 6.5mm rounds. The front sight has been removed and the carrying handle has been lowered and modified with a rail system. Like the other assault rifles, the KH2002 can be customized with various attachments.
FN F2000 Tactical
A fictional variant of the FN F2000 Tactical is used by INDFOR soldiers and appears as the Mk 20. It features the Monolith Arms rail system, and can be customized with a variety of attachments. A grenade launcher is available for the weapon and called the "Mk 20GL". It is based on the FN GL-1.
IMI Tavor TAR-21
The IMI Tavor TAR-21 is used by the NATO faction, specifically the FIA guerrillas. It's in game designation is the TRG-21, and is chambered in 5.56 NATO.
Kel-Tec RFB Carbine
The Kel-Tec RFB Carbine appears as the SDAR 5.56mm, and is used by all factions, modified into a fictional underwater weapon. It remains visually identical, though
Sniper Rifles
Gepard GM6 Lynx
The GM6 Lynx anti-material rifle is shown during the Arma 3 GamesCom presentation.
Mark 14 Mod 0 Enhanced Battle Rifle
The Mk 14 Mod 0 EBR is seen used by NATO soldiers.
CheyTac M200
The CheyTac M200 is the anti-materiel rifle of the BLUFOR faction, and is labelled as the M320 LRR .408 ingame. It is chambered in .408 CheyTac, and shares a rifle optic with the GM6 Lynx.
Machine Guns
Knight's Armament Company Light Machine Gun
The KAC LMG, appearing as the Mk200 6.5mm, is one of the machine guns available to OPFOR in-game. It features a Magpul UBR stock and can be fitted with various accessories. It fires 6.5mm caseless ammunition.
IMI Negev
The IMI Negev is the OPFOR medium machine gun, chambered in 7.62mm, and appears as the Zafir 7.62mm. It is fitted with a variety of modern furniture, including a FAB Defense stock.
Launchers
Metal Storm 3GL
The Metal Storm 3GL is the standard underbarrel launcher of NATO forces.
EGLM
FN EGLM launchers are seen mounted on certain Tavor TAR-21 rifles in-game.
NLAW
The NLAW (British designation for the MBT LAW) is the standard launcher of NATO troops. Currently, in the Alpha build, anti-tank launchers can also be used as guided missile launchers. This will be remedied before finalization.
RPG-32
The RPG-32 appears as the RPG-42 and is the standard OPFOR launcher.
Rafael Mini-Spike
The Rafael Mini-Spike appears as the Titan.
Mounted Weapons
Browning M2 Heavy Barrel
The Browning M2HB is seen mounted on the Unmanned Ground Vehicle (UGV) used by the NATO faction in-game, alongside a possibly unknown model of a grenade launcher. The M2HB is also mounted on the "Panther" Armored Personnel Carrier (derived from the Namer APC), as well as the armed variant of the "Hunter" light armored vehicle (derived from the Oshkosh M-ATV), both used by the Iranian Armed Forces faction.
Dillon Aero M134 Minigun
A possibly DA M134 Minigun is seen mounted on the "AH-9" attack helicopter (derived from the AH-6 Little Bird) used by the NATO faction in-game.
Heckler & Koch GMG
Strider ARCs that come mounted with turrets use the H&K GMG.
General Dynamics GAU-19/A
The GD GAU-19/A is seen mounted on the "Mi-48 Kajman" attack helicopter (derived from the Mi-28 "Havoc") used by the Iranian Armed Forces faction in-game. It is unclear why the GAU-19/A is featured as the main armament of the Mi-48 instead of the Shipunov 2A42, although this reason could be for ArmA III's futuristic background.
General Dynamics XM301
The GD XM301 is seen mounted on RAH-66 Comanche attack helicopter used by the NATO faction in-game.
XM312
The XM312, appears as the "M312" in-game, is seen mounted on a patrol boat used by the NATO faction.
ZVI Plamen PL-20 2x20mm gun pod
The L-159 Alca comes with an underslung gun pod with dual 20mm cannons.
Cut Weapons
As of the moment the following weapons have been removed from the game despite being fully functioning in earlier builds. The developers say that they might make their way back in post-release, "maybe".
Benelli M4 Super 90
The Benelli M4 Super 90 appears as the "M4 SASS".
Kel-Tec KSG
The Kel-Tec KSG is a confirmed weapon to be featured in the game, and can be fitted with various accessories.
Heckler & Koch XM25
The H&K XM25 is a confirmed weapon to be featured in the game.
General Dynamics GAU-22/A
The GD GAU-22/A is most likely the main armament of the F-35B Lightning II used by the NATO faction in-game.
See Also
- ArmA series
- Operation Flashpoint (also known as ArmA: Cold War Assault)
- ArmA: Armed Assault (also known as ArmA: Combat Operations)
- ArmA II