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Trigun: Difference between revisions

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[[File:Trigun0206.jpg|thumb|none|500px|Mr. Cliff opens his jacket, revealing the submachine guns hidden beneath it.]]
[[File:Trigun0206.jpg|thumb|none|500px|Mr. Cliff opens his jacket, revealing the submachine guns hidden beneath it.]]


===Uzi-Style Submachine Gun===
===Ingram MAC-15===
One of the mercenaries in episode 4 uses a pair of machine guns that are mechanically similar to an [[Uzi#Uzi|IMI Uzi]]. An alternate variant without the vertical foregrip is seen at the beginning of episode 5.
Several mercenaries, thugs, and lowlifes are seen using a fictional submachine gun variant marked as an "Ingram MAC-15". As the name suggests, the weapon is a compact, open bolt design that draws heavily from the [[MAC-10]], but also incorporates elements form the [[Uzi#Uzi|IMI Uzi]]. The MAC-15 appears to come standard with a (removable) vertical foregrip and can be fitted with a skeleton stock.
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]]
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 open bolt submachine gun - .45 ACP]]
[[File:Trigun0409.jpg|thumb|none|500px|The merc aims his weapons at a hostage.]]
[[Image:Trigun0409.jpg|thumb|none|500px|A merc aims his weapons at a hostage. (Ep.04)]]
[[File:Trigun0410.jpg|thumb|none|500px|The mercenary fires his submachine guns.]]
[[Image:Trigun0410.jpg|thumb|none|500px|The mercenary fires his MAC-15s. (Ep.04)]]
[[File:Trigun0506.jpg|thumb|none|500px|The bounty hunters in episode 5 open fire at Vash.]]
[[Image:Trigun0506.jpg|thumb|none|500px|The bounty hunters open fire at Vash. Note the absence of a vertical foregrip on the MAC-15. (Ep.05)]]
[[Image:Trigun1502.jpg|thumb|none|500px|A member of the Rodrick gang opens fire with his MAC-15. Note the marking stamped on the side of the upper reciever. (Ep.15)]]
[[Image:Trigun1503.jpg|thumb|none|500px|Two of the Rodricks open fire on Legato. Note the stock attached to the MAC-15. (Ep.15)]]


===Fictional Hybrid Submachine Gun===
===Fictional Hybrid Submachine Gun===

Revision as of 06:02, 9 September 2013

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Trigun for current discussions. Content is subject to change.

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Trigun (1996 - 1997)

Progress: 14 out of 26 Episodes Covered

Trigun is a 26 episode anime "Space-Western" series from Madhouse Studio based on the manga by Yasuhiro Nightow. Set on a desert planet populated by small towns of human settlers, the story follows Vash the Stampede, an outlaw known as the "Humanoid Typhoon" with a 6,000,000,000$$ ("double dollar") bounty on his head. The show draws heavily from the Hollywood portrayal of the American frontier (especially Spaghetti Westerns) and relies heavily on guns and gunplay, boasting a wide array of firearms ranging from real-world models to carefully designed fictional firearms. The series is notable for being one of the major anime titles in the U.S. in the 90's, where it gained (and still maintains) far more popularity than in it's native Japan.

Note: Many of the weapons in the series are based on real-world designs but have been modified to appear more futuristic. Most modifications are largely cosmetic and will simply be noted as "Futuristic" in the section header.

The following weapons appear in the anime Trigun:

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Handguns

Vash's Revolver

Vash the Stampede's primary weapon is a fictional silver-plated double-action, .45 Long Colt revolver. It possesses a 6 o' clock position barrel similar to a Mateba Autorevolver, a break-top mechanism similar to a Schofield Model 3. The revolver's internal operation is somewhat unclear. The barrel mates up with the lowest chamber of the cylinder, but when fired, the hammer does not appear to be striking the round in that chamber. There may be an internal mechanism that redirects the force of the hammer down to the correct round. It appears to be styled in this way to keep the gun looking more conventional, instead of having the more unusual-looking hammers of the Mateba handguns. At the beginning of the series, the weapon has fallen into disrepair (Vash states that it is "three inches off from only ten yards") until episode 3 when the gunsmith Frank Marlon "changes the cylinder and hammer parts" and gives it a general tuneup.

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An excerpt from the Trigun Artbook showcasing Vash's revolver.
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Vash draws his revolver.
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Vash opens his revolver's action and sees why it wouldn't fire at the mob of enemies charging at him. Note the auto-ejector.
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Vash empties his revolver, giving the audience a good demonstration of it's auto-ejector.
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Marlon returns Vash's weapon. Note how the new cylinder is smooth.
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A composite image showing the right side of Vash's revolver.
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Vash aims his revolver, giving the audience a clear view of the barrel and rifling.

High Standard Derringer

Insurance agent Meryl Stryfe carries a multitude of High Standard Derringers lining the inside of her coat.

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High Standard Derringer, nickel plated with black plastic grips - .22 Magnum
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An excerpt from the Trigun Artbook showcasing Meryl's Derringers.
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Descartes catches a glimpse of one of Meryl's H.S. Derringers.
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Meryl opens her coat to reveal her Derringers.
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A closeup of Meryl's Derringer holsters.

Crossbow Pistol

Marshal Marianne's weapon of choice is a crossbow-style handgun.

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Marianne stashes her pistol in her desk drawer.
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Marianne primes her crossbow pistol.
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Marianne confronts Cliff.

Mr. Cliff's pistol

At the end of episode 2, Mr. Cliff uses a fictional semi-auto pistol. While it doesn't appear to be based off of any particular weapon, the design is fairly believable and features a cut-away slide similar to many Beretta handguns.

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Mr. Cliff aims his pistol.

Grader Single Hand 2043

Nicholas Wolfwood carries several fictional 1911-style handguns called the "Grader Single Hand 2043". According to markings on the weapon, it is a .45ACP handgun, manufactured by a "Grader Arms Co.", based out of July City. The most distinguishing feature about these weapons is the cocking lever; the front of the triggerguard is separate form the rest of the triggerguard and is attached directly to the slide. This allows the shooter to rack the slide with their shooting hand, allowing the pistol to be used completely one-handed.

A replica of the Grader Single Hand manufactured by the Japanese replica company Poseidon.
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An excerpt from the Trigun Artbook showcasing the Single Hand 2043.
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The gun rack built into the Punisher loaded with several Grader Single Hand pistols.
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Wolfwood opens fire with a pair of Single Hand 2043 pistols.

Futuristic Single Action Army

A frequently seen weapon is a futuristic version of the Single Action Army revolver with two ejector rods that comes in three different barrel lengths.

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Colt Single Action Army w/ 5.5" barrel known as the "Artillery" model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt
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An excerpt from the Trigun Artbook showcasing the futuristic SAA variants.
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Two thugs in episode 1 draw their SAAs.
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Vash grab's a thug's pistol in episode 3.
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One of the thugs with a SAA in episode 3.
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A good profile view of one of the SAAs in episode 3.
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A closeup of a SAA in episode 4.
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Wolfwood:"Keep knocking them dead out there!"
Vash:"That goes for you too."
Vash passes Wolfwood a revolver, informing him that he too is now signed up for the shooting contest.

"Frank Marlon Special"

A large portion of episode 3 centers around the history of a small town where gunsmith Frank Marlon had previously armed the population with custom-built revolvers referred to as "Frank Marlon Specials".

An excerpt from the Trigun artbook showing the "Frank Marlon Special".
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A "Frank Marlon Special" hanging on the wall of the town saloon.
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A closeup of the barrel of a "Frank Marlon Special".
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Another "Frank Marlon Special" with a different finish, suggesting that not all of these weapons were identical.

Lighter Pistols

The gang leader in episode 3 uses a pair of lighter pistols modeled after the basic design of several Early Colt revolvers during his introduction. It is never shown if these are actual pistols with a lighter mechanism built in or just a pair of ostentatious cigarette lighters as he never uses them again.

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A closeup of one of the lighter pistols.
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A closeup of the lighter mechanism.
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The gang leader with both of his lighter pistols.

Futuristic Remington 1875

Several futuristic versions of the Remington 1875 revolver are seen throughout the show.

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Remington 1875 - .45 Long Colt.
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The sheriff in episode 4 draws his futuristic 1875.

Fictional Square Revolver

One of the mercenaries in episode 4 uses a pair of fictional revolvers with twin angular barrels and square cylinders.

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Fictional C96-Pattern Pistol

One reoccurring weapon is a fictional semiautomatic pistol that uses design concepts from an assortment of real-world pistols. It features a forward-mounted magazine and cocking handle similar to the TEC-9, while the action operates like the Mauser C96.

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A mercenary in episode 4 shows his excessive enthusiasm.
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The mercenaries in episode 4 open fire at Milly and Meryl.
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A bounty hunter draws his pistol in episode 5.
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The bounty hunter cocks his pistol. Note how the bolt cocks the hammer.
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One of the sand steamer's crewmen with a futuristic pistol.

Remington 1866 Derringer

Elizabeth uses a Remington 1866 Derringer in episode 6.

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Remington 1866 Derringer - .41 R.F. Caliber. Polished Steel with yellow pearl grips
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Elizabeth threatens Vash with her 1866 Derringer.

Custom Remington 1866 Derringer

Gofsef Nebraska's father uses a custom Remington 1866 Derringer with an extended barrel in episode 5.

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Remington 1866 Derringer - .41 R.F. Caliber. 4th model - Blued with black grips.
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An excerpt from the Trigun artbook showing Nebraska's 1866 Derringer.
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Nebraska aims his 1866 Derringer.

Fictional Pocket Pistol

A waitress at the diner in episode 5 threatens Vash with a fictional pocket pistol.

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B.D. Neon's Magnum

Brilliants Dynamite Neon carries a fictional .45 caliber (likely meaning that it's chambered for the .45 Winchester Magnum) magnum pistol that is a combination of the barrel and recoil spring setup as the AMC Auto Mag Pistol, the grip design of a Wildey Magnum, and a series of neon lights wrapped around the chamber.

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.44 AutoMag - .44 AMP (Auto Magnum Pistol)
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.475 Wildey Magnum
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An excerpt from the Trigun Artbook showing B.D.N.'s magnum.
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B.D. Neon with his magnum pistol.
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B.D.N. fires his magnum. Note how the ejection port is wider than either of it's real-world counterparts, the ring hammer (cocked by the bolt as it cycles), and the ends of the recoil spring guides visible below the barrel.
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A closeup of B.D.N.'s pistol. Note the Romanized spelling of 'magnum' above the trigger.

Break-Action Pistol

Several members of the Rodrick gang are armed with double-barreled break-action pistols similar to the Lancaster Howdah pistol.

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Lancaster Over and Under Howdah pistol
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A member of the Rodrick gang aims his double-barreled pistol at Legato.

Submachine Guns

Futuristic IMI Micro Uzi

Several of the assorted criminals and thugs in the show use futuristic Micro Uzi submachine guns. The cocking handle on these submachine guns wrap around the top of the receiver (as opposed to the real Micro Uzi's cocking handle, which is just a hook-shaped protrusion), and the triggerguard has been altered.

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IMI Micro Uzi with folding stock - 9x19mm
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Descarte's men draw draw their weapons at Vash.
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Descarte's men open fire at Vash.
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Descarte (right) gloats over the captured Vash.
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The henchman fires his Micro Uzis at Vash.
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Vash commandeers a pair of Micro Uzis.
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One of B.D.N.'s henchmen takes a boot to the face and drops his Micro Uzi.

Futuristic PPSh-41

One of Descarte's goons uses a futuristic PPSh-41 submachine gun with a squared-off muzzle.

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Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
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Descarte's men draw draw their weapons at Vash.
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Descarte's men open fire at Vash.
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Vash redirects the henchman's line of fire.

Mr. Cliff's coat guns

Mr. Cliff carries six small submachine guns hidden in his coat. Each one is rigged up to a metal arm that raises them into position and fires them when he opens his jacket far enough. Despite their effectiveness as a surprise weapon, they are shown to have a very limited ammunition supply.

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Mr. Cliff opens his jacket, revealing the submachine guns hidden beneath it.

Ingram MAC-15

Several mercenaries, thugs, and lowlifes are seen using a fictional submachine gun variant marked as an "Ingram MAC-15". As the name suggests, the weapon is a compact, open bolt design that draws heavily from the MAC-10, but also incorporates elements form the IMI Uzi. The MAC-15 appears to come standard with a (removable) vertical foregrip and can be fitted with a skeleton stock.

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Ingram MAC-10 open bolt submachine gun - .45 ACP

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A merc aims his weapons at a hostage. (Ep.04)
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The mercenary fires his MAC-15s. (Ep.04)
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The bounty hunters open fire at Vash. Note the absence of a vertical foregrip on the MAC-15. (Ep.05)
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A member of the Rodrick gang opens fire with his MAC-15. Note the marking stamped on the side of the upper reciever. (Ep.15)
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Two of the Rodricks open fire on Legato. Note the stock attached to the MAC-15. (Ep.15)

Fictional Hybrid Submachine Gun

One of the mercenaries in episode 4 is armed with a submachine gun that uses components from various designs, most notably the magazine of a MG34 machine gun. This same design resurfaces in episode 10.

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The mercenaries confront Milly and Meryl.
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The mercenaries open fire at Milly and Meryl.
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A contestant at the shooting competition in episode 10 opens fire with his submachine gun.

Rifles

Futuristic AKMS

One of Descarte's henchmen uses a AKMS assault rifle. The weapon is modeled after the custom-built short-barreled AKMS rifles seen in American films, but has been heavily altered around the muzzle and receiver. A small number of these assault rifles appear throughout the rest of the series, most notably as the weapon-of-choice of the Bad Lad Gang.

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Custom AKMS with shortened barrel, as seen in Terminator 3: Rise of the Machines, Pineapple Express, Rambo, and Taken - 7.62x39mm
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Descarte's men draw draw their weapons at Vash.
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Descarte's men open fire at Vash.
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A futuristic AK in a flashback in episode 4.
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A Voldoor citizen with a futuristic AK in episode 5.
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One of B.D.N.'s henchmen with a futuristic AKMS in episode 7.
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Thre members of the Bad Lad Gang with AK rifles.
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"What a haul! Now we've got some guns to play with!" Vash with a pair of AKs taken off of two downed Bad Lad thugs.

Ruth's Rifle

In episode 1, bounty hunter Ruth Loose (aka "The Constance Rifle") uses a fictional double--barreled lever-action rifle. The weapon feeds from two separate stick magazines, each one connected to a separate barrel. Operating the lever causes the barrels and magazines to rotate counter-clockwise, ejecting the spent round from the previously-fired barrel and chambering a round in the top-aligned barrel.

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An excerpt from the Trigun Artbook showcasing Ruth's rifle.
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Hearing that Vash is nearby, Ruth retrieves his rifle before heading after Vash.
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Ruth with his rifle.
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A closeup of the barrels on Ruth's rifle.
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Ruth aims his rifle at Descartes.
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Ruth aims his rifle.
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Ruth aims his rifle at Descartes.
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Ruth cycles the action on his rifle.

Unknown Single-Shot Rifle

One of the deputies in episode 4 uses a generic single-shot rifle.

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The deputy with his rifle.
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The deputy drops his rifle during the shootout.

M1 Garand

One Voldoor citizen is seen with a M1 Garand rifle in episode 5.

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M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
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The citizens of Voldoor confront Vash.

Semi-Automatic Rifle

Several of the shooting contenstants turned vigilantes in episode 10 are armed with semi-automatic rifles that draw from older designs such as the M1 Garand and SKS.

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The shooting match contestants open fire on Vash and Wolfwood.
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Vash shoots the rifles out of the hand of his attackers.
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Vash shoots the rifles out of the hand of his attackers.

Shotguns

Futuristic Winchester Model 1897

Several futuristic Winchester Model 1897 shotguns are seen throughout the show. The forward sling/bayonet mount has been altered from its real-world counterpart, and the receiver has some sort of vent-like structure over its front half. Several short-barreled versions sans bayonett mount) are also seen throughout the show.

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Winchester Model 1897 "Trench Gun" - 12 Gauge.
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Descarte's henchman fires his shotgun at Vash in episode 1.
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Mr. Cliff confronts an intruder with his shotgun in episode 2.
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A deputy with a shotgun in episode 4.
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One of the mercenaries in episode 4 fires a sawed-off shotgun.
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An impromptu bounty hunter with a shotgun in episode 5.
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Some of the shooting contestants turned vigilantes are armed with sawed-off shotguns in episode 10.
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Vash shoots the rifles out of the hand of his attackers. Note the shotguns' bayonet mount visible in the background.

Futuristic Break-Action O/U Shotgun

In addition to the 1897, several minor characters use a futuristic double-barreled over/under pattern shotgun.

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Browning 5.25 O/U - 12 gauge.
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A thug threatens Vash with an O/U shotgun in episode 4.
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A closeup of the O/U shotgun in episode 4.
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The citizens of Voldoor confront Vash in episode 5.
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The citizens of Voldoor confront Vash in episode 5.

Machine Guns

Machine Gun Multi-Weapon

The gang leader in episode 3 uses a fictional machine gun as his primary weapon. Racking the shotgun-style pump causes the barrel shroud to open up, revealing a large variety of alternate functions (none of which are actually used onscreen).

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An excerpt from the Trigun Artbook showcasing the gang leader's machine gun.
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The gang leader reveals his weapon.
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The gang leader threatens to shoot the approaching Vash.
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The gang leader opens fire at Vash.
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The gang leader drops his weapon after deploying it's alternate functions.

Unidentified Machine Gun

B.D.N.'s henchmen use an assortment of improvised armored vehicles in episode 7, most of which are armed with machine gun turrets. The only clear shot of these weapons is of the muzzle, making it difficult to positively identify them.

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B.D.N.'s Dynamos

The massive pauldrons on Brilliants Dynamite Neon's outfit house a pair of hidden machine guns (refered to as his "Dynamos" by one of his henchmen).

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The neon cap on B.D.N.'s pauldron slides upwards as the pauldron tips forward, revealing the machinegun hidden inside.
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One of B.D.N.'s Dynamos. Note the compensator cuts in the barrel and spring-wound drum magazine.
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Monev the Gale's Machine Guns

Monev the Gale, an assassin hired to kill Vash, uses a massive and complex setup of two rotary machine guns, one mounted to each wrist to where the barrels spin around his forearm. These machine guns are connected to an ammo feed system attached to his back containing six ammuntition canisters (three per gun) arranged in a circle with the two canisters on each side feeding the machine guns. After the active canisters run dry, the backpack system automatically disengages the active canisters, then rotates the assembly until a pair of fresh canisters are lined up, then engages the fresh canisters so that Monev can resume firing.

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An excerpt from the Trigun Artbook showing Monev with his machine guns.
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An excerpt from the Trigun Artbook detailing the feed canister system attached to Monev's machine guns and the guns themselves.
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Monev the Gale makes his enterance.
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Monev aims his right-arm mounted machine gun at Vash. Note both the wheel-like assembly designed to rotate all eight barrels around Monev's arm, and the yellow feed belt running from the gun to his backpack.
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A shot of Monev's backpack. Each of the six canisters houses an unspecified amount of ammo,
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As Monev's guns run dry, his backpack disengages the spent ammo drums, then rotates and replaces them with a fresh pair.

Shoulder-Mounted Mult-Weapon System

After his primary weapon runs dry, Monev the Gale switches to his backup plan; a massive shoulder-mounted rotary machine gun (complete with two sets of barrels that spin in opposite directions and a built-in bullet shield) and rocket launcher combo. Both its size and the the level of devestation it causes suggests that it fires a round on par with most aircraft-mounted cannons.

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An excerpt from the Trigun Artbook showing Monev's shounder mounted weapon system.
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Monev makes a dramatic (re)entrence, now armed with his shoulder mounted rotary cannon.
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Monev aims his weapon at Vash. Note both the weapon's massive size as well as the two bullet shields protecting him from incoming fire.
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A shot of the back half of Monev's.
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A shot of the front half of Monev's shoulder-mounted weapon as he begins to fire the machine gun component.
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Monev opens fire with his machine gun, chewing into a multi-ton bank vault door.
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After a well-placed shot from Vash's revolver disables the rotary gun component, Monev jettisons the machine gun's outer barrel assembly and bullet shields, leaving just the rocket launcher.

Grenades

Model 24 "Geballte Ladung"

Ruth uses a Model 24 "Geballte Ladung" when making his escape in episode 1.

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Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.
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Ruth throws a Geballte Ladung at his pursuers.


Other Weapons

Milly's Stun-Gun

Insurance agent Milly Thompson carries with her a large Gatling-style concussion gun, usually concealed under her coat. It fires long projectiles which unfold into 4-armed crosses which have enough force to incapacitate people, or flip over trucks. Despite it's design and resemblance to a typical Gatling gun, Milly's Stun-Gun is semi-automatic.

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An excerpt from the Trigun Artbook showcasing Milly's Stun-Gun.
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Milly accidentally drops her Stun Gun, giving the audience a good view of the trigger mechanism.
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Milly picks up her Stun-Gun.
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Milly bashfully shoulders her Stun-Gun while the other bar patrons realize that harassing the Insurance agents is not in their best interest.
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Milly aims her Stun-Gun.
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A composite image showing the operation of the Stun-Gun's ammunition.

Rocket Launcher

One of the townsfolk in episode 5 fires a fictional rocket launcher at Vash.

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Cybernetic Arm Gun

During his battle with Monev the Gale, Vash reveals that his left arm is actually a cybernetic prosthesis that houses a semiautomatic firearm of an unknown chambering.

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An excerpt from the Trigun Artbook detailing Vash's fake arm and its concealed weapon.
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Vash reveals his secret weapon.