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The Walking Dead (VG): Difference between revisions
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= Shotguns = | = Shotguns = | ||
== FN SLP == | == FN SLP == | ||
An [[FN SLP]] shotgun is the very first weapon to appear in the game, making its initial appearance in the unnamed Atlanta police officer's squad car as he is driving Lee out of the city. After the car crashes, a dazed Lee can hear (but doesn't see) the police officer using it to fight off attacking walkers. After escaping the crashed car, the dead police officer reanimates and attacks, prompting Lee to use the SLP and one remaining shell to put him down. Another SLP is seen used by one of the Save-Lot bandits to gun down one of his companions in the woods after an argument. It is incorrectly | An [[FN SLP]] shotgun is the very first weapon to appear in the game, making its initial appearance in the unnamed Atlanta police officer's squad car as he is driving Lee out of the city. After the car crashes, a dazed Lee can hear (but doesn't see) the police officer using it to fight off attacking walkers. After escaping the crashed car, the dead police officer reanimates and attacks, prompting Lee to use the SLP and one remaining shell to put him down. Another SLP is seen used by one of the Save-Lot bandits to gun down one of his companions in the woods after an argument. It is depicted incorrectly as a pump action when Lee uses it to gun down the zombified Atlanta police officer in Episode 1, but is depicted correctly as a semi-automatic in its later uses. | ||
[[Image:SLP Standard.jpg|thumb|none|400px|FN SLP Standard - 12 Gauge]] | [[Image:SLP Standard.jpg|thumb|none|400px|FN SLP Standard - 12 Gauge]] | ||
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[[File:Lee Shotgun 2.jpg|thumb|none|600px|Lee, presumably in shock, discards the empty shotgun moments after killing the zombified police officer.]] | [[File:Lee Shotgun 2.jpg|thumb|none|600px|Lee, presumably in shock, discards the empty shotgun moments after killing the zombified police officer.]] | ||
[[File:Bandit Shotgun.jpg|thumb|none|600px|The bandit with his SLP in Episode 2.]] | [[File:Bandit Shotgun.jpg|thumb|none|600px|The bandit with his SLP in Episode 2.]] | ||
[[File:400DaysShotgun1.jpg|thumb|none|600px|The prison bus guard, Clyde, holds his SLP on a prisoner during an altercation on Day 2 of the apocalypse in the 400 Days DLC episode.]] | |||
[[File:400DaysShotgun2.jpg|thumb|none|600px|A clear shot of the weapon's sights.]] | |||
[[File:400DaysShotgun3.jpg|thumb|none|600px|Vince with the SLP.]] | |||
== Remington 870 == | == Remington 870 == |
Revision as of 09:33, 7 July 2013
Developed by Telltale Games and based on the comic by Robert Kirkman, The Walking Dead is an episodic game where players take the role of former UGA (University of Georgia) history professor Lee Everett and must balance their decisions in an attempt to keep their group of survivors together and alive while looking after Clementine, an 8-year-old little girl. It is available on the Playstation 3, Xbox 360, PC, MAC, and Android iOS platforms. It should be noted that the video game follows the continuity of the comics rather than the TV series.
The following weapons are featured in the video game The Walking Dead:
Error creating thumbnail: File missing WARNING! THIS PAGE CONTAINS SPOILERS!
Pistols
Glock 17
The most ubiquitous pistol in the game, almost every major and minor character uses a Glock 17 at some point, having likely scavenged them from around the Macon area. First or second generation models are depicted due to the grip lacking finger rests. Its first appearance, depending on game choices, is either in the hands of police officer Andre Mitchell outside Clementine's house (night time departure only) or Carley, who is exceptionally well-schooled in its use for a reporter, outside the Everett Pharmacy Drugstore when she "introduces" herself by saving Lee and his companions from walkers upon their arrival in Macon. A Glock is also seen in the hands of a man about to execute a prisoner in the trailer for the upcoming DLC episode, 400 Days.
Beretta 92FS Inox
A Beretta 92FS Inox is used by one of the Save-Lot bandits when they attack the Travelier Inn in Episode 3, but he is disarmed of it and Carley quickly commandeers it and turns it against them. Due to events of the game, this particular pistol winds up in Christa's possession when she and Omid join the group in Episode 4. Another Beretta Inox is taken from a house in Episode 5 and used by Kenny for the remainder of the game. Vince can also be seen aiming a Beretta 92FS Inox in the trailer for the upcoming DLC episode, 400 Days.
Single Action Army
Single Action Army revolvers are used by the St. Johns in Episode 2. Charles also uses one off screen at some point in Episode 4 as does Vernon, leader of the cancer survivors group in Savannah, when he holds it threateningly on Lee. If the player opts to take Clementine along during the Crawford raid, she will briefly use one much to Molly's relief. A Single Action Army can also be seen used by Wyatt to fend off an aggressive vehicle in the trailer for the upcoming DLC episode, 400 Days.
Rifles
Browning Automatic Rifle Safari
BAR Safaris, modeled inaccurately with exterior bolt handles, are used by the Macon survivors throughout the game, first appearing in Episode 2 when Lee and Mark are out hunting. Curiously, the rifles function normally as gas-operated semi-automatics during "cutscenes", but are apparently bolt-operated when player-controlled based on a bolt handle sound effect and lengthy delay between follow-up shots.
Winchester Model 70
Several Winchester Model 70 rifles appear, at least two in the Macon survivors' possession and another owned by Danny St. John, who values it very deeply and has affectionately named it "Charlotte". A brass nameplate bearing the name can be seen on the side of Danny's rifle in some shots.
Shotguns
FN SLP
An FN SLP shotgun is the very first weapon to appear in the game, making its initial appearance in the unnamed Atlanta police officer's squad car as he is driving Lee out of the city. After the car crashes, a dazed Lee can hear (but doesn't see) the police officer using it to fight off attacking walkers. After escaping the crashed car, the dead police officer reanimates and attacks, prompting Lee to use the SLP and one remaining shell to put him down. Another SLP is seen used by one of the Save-Lot bandits to gun down one of his companions in the woods after an argument. It is depicted incorrectly as a pump action when Lee uses it to gun down the zombified Atlanta police officer in Episode 1, but is depicted correctly as a semi-automatic in its later uses.
Remington 870
A Remington 870 shotgun is used by Hershel Greene in Episode 1 when walkers attack the farm. Another is grabbed by Lee during the escape from Crawford in Episode 4.
Other Weapons
Horton Scout HD 125 Crossbow
At least two crossbows are seen during encounters with the Save-Lot bandits in Episodes 2 and 3, although they are implied to have several more but these are not shown. The first is in Episode 2, used by Jolene in the woods near the St. John Dairy to hold up Lee and Danny St. John. The second appears wielded by a Save-Lot bandit named Linda during their assault on the Travelier Motel in Episode 3. Both appear to be of the same make/model as Daryl Dixon's crossbow through most of the TV series, a Horton Scout HD 125.
References
Some screenshots courtesy of the Walking Dead Wiki