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Resident Evil: Revelations: Difference between revisions
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[[Image:REREV 92F 1.jpg|thumb|600px|none|Jill holds her Beretta and shows a good trigger discipline - well, at least in the pre-rendered cutscenes. She will always use the 92FS in these cutscenes, even if the player has already swapped it away for a more powerful weapon - and that will happen because this is the weakest weapon in the whole game.]] | [[Image:REREV 92F 1.jpg|thumb|600px|none|Jill holds her Beretta and shows a good trigger discipline - well, at least in the pre-rendered cutscenes. She will always use the 92FS in these cutscenes, even if the player has already swapped it away for a more powerful weapon - and that will happen because this is the weakest weapon in the whole game.]] | ||
[[Image:REREV 92F 2.jpg|thumb|600px|none|Chris reloads his 92FS. Like in ''[[Resident Evil 5]]'', the game has two different reload animations for pistols, but only one for the "big" guns.]] | [[Image:REREV 92F 2.jpg|thumb|600px|none|Chris reloads his 92FS. Like in ''[[Resident Evil 5]]'', the game has two different reload animations for pistols, but only one for the "big" guns.]] | ||
[[Image:Rev922.jpg|thumb|600px|none|Chris and Jessica draw their Berettas while investigating an icy cave. This is likely a promo image, as in the actual game Jessica carries a Glock 18C | [[Image:Rev922.jpg|thumb|600px|none|Chris and Jessica draw their Berettas while investigating an icy cave. This is likely a promo image, as in the actual game Jessica carries a Glock 18C or a Smith & Wesson 3566.]] | ||
[[Image:REREV 92F 3.jpg|thumb|600px|none|Chris takes aim with the 92FS.]] | [[Image:REREV 92F 3.jpg|thumb|600px|none|Chris takes aim with the 92FS.]] | ||
[[Image:REREV 92F 4.jpg|thumb|600px|none|Chris opens fire on a pack of mutated wolves while waiting for Jessica to get her "sweet ass" there and help him up.]] | [[Image:REREV 92F 4.jpg|thumb|600px|none|Chris opens fire on a pack of mutated wolves while waiting for Jessica to get her "sweet ass" there and help him up.]] | ||
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==Colt Government Model== | ==Colt Government Model== | ||
The [[Colt Government Model]] is the primary handgun used by Jill's partner, Parker Luciani. It holds 7 rounds and shares ammo with the other handguns, such as the Beretta. | The [[Colt Government Model]] is the primary handgun used by Jill's partner, Parker Luciani. It holds 7 rounds and shares ammo with the other handguns, such as the Beretta. It is also used by Jill briefly when Parker gets injured. | ||
[[Image:Colt Goverment Model Stainless.jpg|thumb|none|400px|Colt Government Model - .45 ACP]] | [[Image:Colt Goverment Model Stainless.jpg|thumb|none|400px|Colt Government Model - .45 ACP]] | ||
[[Image:REREV Gov 1.jpg|thumb|none|600px|FBC (Federal Bioterrorism Commission) Agent Parker Luciani fires his Government Model pistol during the flashback to Terragrigia.]] | [[Image:REREV Gov 1.jpg|thumb|none|600px|FBC (Federal Bioterrorism Commission) Agent Parker Luciani fires his Government Model pistol during the flashback to Terragrigia.]] | ||
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==Colt Python== | ==Colt Python== | ||
The 4" | The 4" [[Colt Python]] revolver appears in both Campaign and Raid Mode. It can be compared to the Desert Eagle in terms of firepower. A similar Python was featured in ''[[Resident Evil: Code Veronica|Code Veronica]]''. | ||
[[Image: | [[Image:ColtPythonStdBarrel.jpg|thumb|400px|none|Colt Python with 4" barrel and black rubber combat grips - .357 Magnum]] | ||
[[Image:REREV Python 1.jpg|thumb|none|600px|Jill discovers the Python revolver. Notice the missing vent holes.]] | [[Image:REREV Python 1.jpg|thumb|none|600px|Jill discovers the Python revolver. Notice the missing vent holes.]] | ||
[[Image:REREV Python 3.jpg|thumb|none|600px|Quint Cetcham demonstrates the recoil of the Python.]] | [[Image:REREV Python 3.jpg|thumb|none|600px|Quint Cetcham demonstrates the recoil of the Python.]] | ||
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==Glock 18C== | ==Glock 18C== | ||
The [[Glock 18C]] is a buyable weapon in Raid Mode. Has an unrealistically slow rate of fire, compared to the real G18 and the selector switch is always set to safe | The [[Glock 18C]] is a buyable weapon in Raid Mode. Has an unrealistically slow rate of fire, compared to the real G18 and the selector switch is always set to safe. | ||
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]] | [[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]] | ||
[[Image:REREV Glock 1.jpg|thumb|none|600px|Keith "Grinder" Lumley examines a corpse while holding a Glock 18C machine pistol.]] | [[Image:REREV Glock 1.jpg|thumb|none|600px|Keith "Grinder" Lumley examines a corpse while holding a Glock 18C machine pistol.]] | ||
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==IMI Desert Eagle Mark XIX== | ==IMI Desert Eagle Mark XIX== | ||
The "Lightning Hawk" is a [[Desert Eagle Mark XIX]] identical to the ones in ''[[Resident Evil 2]]'' and ''[[Resident Evil 5]]''. It has a non-fluted barrel, so it cannot be a "Magnum" weapon. | The "Lightning Hawk" is a [[Desert Eagle Mark XIX]] identical to the ones in ''[[Resident Evil 2]]'' and ''[[Resident Evil 5]]''. It has a non-fluted barrel, so it cannot be a "Magnum" weapon. It is similar to the Python but has a much faster firing speed. | ||
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50 AE]] | [[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50 AE]] | ||
[[Image:REREV Desert 2.jpg|thumb|none|600px|Parker Luciani holds a Desert Eagle pistol.]] | [[Image:REREV Desert 2.jpg|thumb|none|600px|Parker Luciani holds a Desert Eagle pistol in Raid Mode.]] | ||
[[Image:REREV Desert 1.jpg|thumb|none|600px|Jill takes aim with the Desert Eagle.]] | [[Image:REREV Desert 1.jpg|thumb|none|600px|Jill takes aim with the Desert Eagle. Notice that the hammer is not cocked - all pistols are shown to operate in incorrect DAO mode.]] | ||
==Smith & Wesson 3566== | ==Smith & Wesson 3566== | ||
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=="Pale Rider"== | =="Pale Rider"== | ||
The "Pale Rider" is one of the four Legendary Weapons that appear in Raid Mode. It is basically a [[Colt Python]] with a very long barrel. It lacks the vent holes, like the standard Python. This is the most powerful small arm in the game. | |||
[[Image:ColtPythonStdBarrel.jpg|thumb|400px|none|Colt Python with 4" barrel and black rubber combat grips - .357 Magnum]] | |||
[[Image:Revsa.jpg|thumb|none|400px]] | [[Image:Revsa.jpg|thumb|none|400px]] | ||
[[Image:Revpr.jpg|thumb|none|400px]] | [[Image:Revpr.jpg|thumb|none|400px]] |
Revision as of 19:59, 28 May 2013
Resident Evil: Revelations is the first "core" game of the Resident Evil video game series to appear on a handheld. This game has an episodic structure that flits between many characters but mainly focuses on Jill Valentine and Chris Redfield. It acts as a prequel to Resident Evil 5. Like always, many of the guns have appeared in previous Resident Evil games. In 2013, Revelations was ported to Playstation 3, Xbox 360, Windows and Wii U as retail and downloadable, called Resident Evil: Revelations Unveiled Edition. It contains several new features as well as full 1080P graphics.
The following weapons can be seen in the game Resident Evil: Revelations:
Handguns
Beretta 92FS
The Beretta 92FS is the primary sidearm of the BSAA agents in all Resident Evil games, and Revelations is no exception to that. It is used by Jill Valentine, Chris Redfield, and Keith Lumley. The starting capacity is ten rounds.
Colt Government Model
The Colt Government Model is the primary handgun used by Jill's partner, Parker Luciani. It holds 7 rounds and shares ammo with the other handguns, such as the Beretta. It is also used by Jill briefly when Parker gets injured.
Colt Python
The 4" Colt Python revolver appears in both Campaign and Raid Mode. It can be compared to the Desert Eagle in terms of firepower. A similar Python was featured in Code Veronica.
Glock 18C
The Glock 18C is a buyable weapon in Raid Mode. Has an unrealistically slow rate of fire, compared to the real G18 and the selector switch is always set to safe.
IMI Desert Eagle Mark XIX
The "Lightning Hawk" is a Desert Eagle Mark XIX identical to the ones in Resident Evil 2 and Resident Evil 5. It has a non-fluted barrel, so it cannot be a "Magnum" weapon. It is similar to the Python but has a much faster firing speed.
Smith & Wesson 3566
The Smith & Wesson 3566 is another handgun for players to choose as their fallback weapon. It is used by Raymond and Jessica in the flashback level. The 3566 has lower stats compared to other handguns but makes up for it by having more customization slots. Only 200 of these were ever made. The Model 3566 Performance Center chambers .356 Team S&W rounds in real life - the one in the game uses "Handgun" ammo. The game refers to it as "PC356" - which is the airsoft version of the real 3566 by Tokyo Marui.
"Pale Rider"
The "Pale Rider" is one of the four Legendary Weapons that appear in Raid Mode. It is basically a Colt Python with a very long barrel. It lacks the vent holes, like the standard Python. This is the most powerful small arm in the game.
Submachine Guns
FN P90
The FN P90 is used by Parker in the flashback level and is the primary automatic firearm of the Federal Bioterrorism Commission. The P90 has a very high rate of fire, holds 60 rounds by default, and uses Machine Gun Ammo.
Heckler & Koch MP5A3
The MP5A3 is similar to the one in Resident Evil 5, with a fore-grip added. Holds 50 rounds in the magazine.
Shotguns
Benelli M3 Super 90
The Benelli M3 appears with a 6-shot capacity and limited to pump-action mode. It is used by Chris, Keith, and Parker.
"Drake" Sawn-Off
Unlockable fictional shotgun.
"Hydra" Sawn-Off Shotgun
A fictional triple-barrelled shotgun that first appeared in Resident Evil 5.
Mossberg 500
This shotgun appears to be a Mossberg 500 judging by the magazine tube cap and pump design.
Assault Rifles
AK-74
The gold-plated AK-74 appears as the "High Roller" and is only unlockable in Raid Mode.
Heckler & Koch G36V
The Heckler & Koch G36V with a shortened barrel is the primary automatic firearm of the Bioterrorism Security Assessment Alliance.
Steyr AUG A2
The Steyr AUG A2 features a conventional trigger guard and a unusable scope. Holds 42 rounds but it is clearly modeled with a 30-rounder magazine.
Sniper Rifles
Heckler & Koch PSG-1
Used by Chris's partner, Jessica.
"Muramasa"
Unlockable and almost certainly fictional sniper rifle.
Remington M40A1
Jill can acquired an M40A1 sniper rifle with a full black finish. It holds 8 round by default instead of the correct five.
Mounted Weapons
GE M134 Minigun
First seen mounted on a hovercraft, and then on a chopper.
Launchers
FIM-92A Stinger
Handed to Jill by Kirk in order to deliver the death blow to a very large B.O.W.