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Uncharted: Golden Abyss: Difference between revisions
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[[Image:UGA Cover.jpg|thumb|300px|right|''Uncharted: Golden Abyss'' (2011 / 2012)]] | [[Image:UGA Cover.jpg|thumb|300px|right|''Uncharted: Golden Abyss'' (2011 / 2012)]] | ||
'''''Uncharted: Golden Abyss''''' is a PS Vita exclusive video game, the fourth entry in the acclaimed ''Uncharted'' series. The game takes place before the events of ''[[Uncharted: Drake's Fortune]]''. | '''''Uncharted: Golden Abyss''''' is a PS Vita exclusive video game, the fourth entry in the acclaimed ''Uncharted'' series. The game takes place before the events of ''[[Uncharted: Drake's Fortune]]''. | ||
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== Desert Eagle Mark XIX == | == Desert Eagle Mark XIX == | ||
The [[Desert Eagle Mark XIX]] is known as the "Desert-5" and has a 7-round magazine. It is a one-shot kill weapon, like the Smith. Jason Dante carries a Desert Eagle in the first part of the game. | The [[Desert Eagle Mark XIX]] is known as the "Desert-5" and has a 7-round magazine. It is a one-shot kill weapon, like the Smith (not counting armored targets). Jason Dante carries a Desert Eagle in the first part of the game. | ||
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | [[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | ||
[[Image:UGA DE 1.jpg|thumb|600px|none|Nate holds a nickel-plated Desert Eagle. The tall cocking serrations indicate that this is the Mark XIX version, even though the scope rails cannot be seen clearly.]] | [[Image:UGA DE 1.jpg|thumb|600px|none|Nate holds a nickel-plated Desert Eagle. The tall cocking serrations indicate that this is the Mark XIX version, even though the scope rails cannot be seen clearly.]] | ||
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== Smith & Wesson Model 629 Classic == | == Smith & Wesson Model 629 Classic == | ||
The [[Smith & Wesson Model 629 Classic]] appears as the "Wes-44" and can kill enemies with one shot. As in other ''Uncharted'' games, this is Victor Sully's weapon of choice. | The [[Smith & Wesson Model 629 Classic]] appears as the "Wes-44" and can kill normal enemies with one shot. As in other ''Uncharted'' games, this is Victor Sully's weapon of choice. | ||
[[Image:SW629BD2.jpg|thumb|none|400px|Smith & Wesson Model 629 Classic with custom wood grips - .44 Magnum]] | [[Image:SW629BD2.jpg|thumb|none|400px|Smith & Wesson Model 629 Classic with custom wood grips - .44 Magnum]] | ||
[[Image:UGA Smith 1.jpg|thumb|600px|none|A close-up shot of Nate holding a Smith & Wesson 629 Classic revolver.]] | [[Image:UGA Smith 1.jpg|thumb|600px|none|A close-up shot of Nate holding a Smith & Wesson 629 Classic revolver.]] | ||
[[Image:UGA Smith 2.jpg|thumb|600px|none|Nate reloads his Smith & Wesson revolver.]] | [[Image:UGA Smith 2.jpg|thumb|600px|none|Nate reloads his Smith & Wesson revolver.]] | ||
=Submachine | =Submachine Gun= | ||
== Micro Uzi == | == Micro Uzi == | ||
The [[Micro Uzi]] is a full-auto secondary weapon with a 20-round capacity. | The [[Micro Uzi]] is a full-auto secondary weapon with a 20-round capacity even though it is modeled with a 15-rounder mag. | ||
[[Image:MicroUziPistol.jpg|thumb|none|350px|Micro Uzi with 15-round magazine - 9x19mm]] | [[Image:MicroUziPistol.jpg|thumb|none|350px|Micro Uzi with 15-round magazine - 9x19mm]] | ||
[[Image:UGA Uzi 1.jpg|thumb|none|600px|A Micro Uzi in Nate's shoulder holster.]] | [[Image:UGA Uzi 1.jpg|thumb|none|600px|A Micro Uzi in Nate's shoulder holster.]] | ||
[[Image:UGA Uzi 2.jpg|thumb|none|600px|Nate wields a Micro Uzi submachine gun.]] | |||
=Assault Rifles= | =Assault Rifles= | ||
== AK-47 == | == AK-47 == | ||
The [[AK-47]] is probably the most common automatic weapon in the game. | The Type III [[AK-47]] is probably the most common automatic weapon in the game. | ||
[[Image:TypeIII AK47.jpg|thumb|450px|none|AK-47 - 7.62x39mm]] | [[Image:TypeIII AK47.jpg|thumb|450px|none|AK-47 - 7.62x39mm]] | ||
[[Image:UGA AK47 1.jpg|thumb|600px|none|Nate with an AK-47 assault rifle.]] | [[Image:UGA AK47 1.jpg|thumb|600px|none|Nate with an AK-47 assault rifle.]] | ||
[[Image:UGA AK47 2.jpg|thumb|600px|none|Blindfiring the AK from safe cover.]] | |||
[[Image:UGA AK47 3.jpg|thumb|600px|none|Nate reloads his AK-47.]] | |||
== GUU-5/P == | == GUU-5/P == | ||
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[[Image:GUU-5P.jpg |thumb|none|450px|GUU-5/P with Gen3 stock - 5.56x45mm NATO]] | [[Image:GUU-5P.jpg |thumb|none|450px|GUU-5/P with Gen3 stock - 5.56x45mm NATO]] | ||
[[Image:UGA GUU5P 1.jpg|thumb|600px|none|Nate holds an "M4". Note the stepped barrel, the full fence lower, and slickside upper. Also note the flashlight taped to the handguard and the LE stock.]] | [[Image:UGA GUU5P 1.jpg|thumb|600px|none|Nate holds an "M4". Note the stepped barrel, the full fence lower, and slickside upper. Also note the flashlight taped to the handguard and the LE stock.]] | ||
[[Image:UGA GUU5P 2.jpg|thumb|600px|none|Nate fires the GUU-5/P. This particular chapter appears twice in the game; interestingly, first time the enemy troopers are carrying AK's, the second time GUU-5/P's.]] | |||
[[Image:UGA GUU5P 3.jpg|thumb|600px|none|Nate reloads the GUU-5/P.]] | |||
== FN FAL 50.00== | == FN FAL 50.00== | ||
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[[Image:play_110.jpg|thumb|400px|none|Mossberg Maverick 88 with pistol grip - 12 Gauge]] | [[Image:play_110.jpg|thumb|400px|none|Mossberg Maverick 88 with pistol grip - 12 Gauge]] | ||
[[Image:UGA Moss 1.jpg|thumb|600px|none|A good shot of a Maverick 88 on Nate's back. The safety on the trigger guard is clearly visible on this screencap.]] | [[Image:UGA Moss 1.jpg|thumb|600px|none|A good shot of a Maverick 88 on Nate's back. The safety on the trigger guard is clearly visible on this screencap.]] | ||
[[Image:UGA Moss 2.jpg|thumb|600px|none|Nate holds a Mossberg Maverick shotgun. Notice how there is no safety on the top of the receiver, further confirming that it is a Maverick 88, and not a very similar M500.]] | [[Image:UGA Moss 2.jpg|thumb|600px|none|Nate holds a Mossberg Maverick shotgun. Notice how there is no safety on the top of the receiver, further confirming that it is a Maverick 88, and not a very similar [[Mossberg 500 Cruiser|M500]].]] | ||
== Franchi SPAS-12 == | == Franchi SPAS-12 == | ||
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=Sniper Rifle= | =Sniper Rifle= | ||
== SVD == | == SVD == | ||
The [[SVD]] appears as the "Dragon Sniper Rifle" and is modeled with the magazine immediately in front of the trigger guard. | The [[SVD]] appears as the "Dragon Sniper Rifle" and is modeled with the magazine immediately in front of the trigger guard. It holds only 5 rounds instead of the correct 10. | ||
[[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov sniper rifle - 7.62x54mm R]] | [[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov sniper rifle - 7.62x54mm R]] | ||
[[Image:UGA Dragon 1.jpg|thumb|600px|none|A "Dragon" sniper rifle on Nate's back.]] | |||
[[Image:UGA Dragon 2.jpg|thumb|600px|none|View through the scope of the SVD. As per video game tradition, enemy snipers use SVD's with laser sights. On the right, the zooming level can be adjusted using the touchscreen of the Vita.]] | |||
=Launchers= | =Launchers= | ||
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A portable [[Minigun]] with 5 barrels instead of 6, referred to as the "[[General Dynamics GAU-19/A|GAU-19]]". It is used by some heavy troopers. When picked up, it acts as a tertiary weapon and will not replace Drake's long gun. | A portable [[Minigun]] with 5 barrels instead of 6, referred to as the "[[General Dynamics GAU-19/A|GAU-19]]". It is used by some heavy troopers. When picked up, it acts as a tertiary weapon and will not replace Drake's long gun. | ||
[[Image:Minigun_2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' - (fake) 7.62x51mm NATO]] | [[Image:Minigun_2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' - (fake) 7.62x51mm NATO]] | ||
[[Image:UGA Minigun 1.jpg|thumb|600px|none|A minigun on the ground, next to a ''really'' shiny AK.]] | |||
[[Image:UGA Minigun 3.jpg|thumb|600px|none|Nate wields a portable minigun.]] | |||
[[Image:UGA Minigun 2.jpg|thumb|600px|none|Pick-up icon of the gun, showing the wrong name and icon.]] | |||
== M1919A4 == | == M1919A4 == |
Revision as of 18:37, 30 March 2013
Uncharted: Golden Abyss is a PS Vita exclusive video game, the fourth entry in the acclaimed Uncharted series. The game takes place before the events of Uncharted: Drake's Fortune.
Notice: The PS Vita system puts the game's title in the lower right corner of the screenshots taken using its built-in screengrab feature.
The following weapons can be seen in the video game Uncharted: Golden Abyss:
Handguns
Beretta 92FS Brigadier Inox
The Beretta 92FS Brigadier Inox appears as the "92FS-9mm" and has a standard 15-round magazine and black controls. It is used by General Guerro, Jason Dante, and many goons throughout the game.
Colt Defender
The Colt Defender is Nate's starting pistol in the game. Even though it is called ".45 Defender", it holds 9 rounds in the magazine, which is the capacity of the 9mm Colt Defender in real life.
Makarov Pistol
The Makarov appears as the "PM 9mm" and holds 8 rounds. Offers moderate accuracy and poor stopping power.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX is known as the "Desert-5" and has a 7-round magazine. It is a one-shot kill weapon, like the Smith (not counting armored targets). Jason Dante carries a Desert Eagle in the first part of the game.
Smith & Wesson Model 629 Classic
The Smith & Wesson Model 629 Classic appears as the "Wes-44" and can kill normal enemies with one shot. As in other Uncharted games, this is Victor Sully's weapon of choice.
Submachine Gun
Micro Uzi
The Micro Uzi is a full-auto secondary weapon with a 20-round capacity even though it is modeled with a 15-rounder mag.
Assault Rifles
AK-47
The Type III AK-47 is probably the most common automatic weapon in the game.
GUU-5/P
The GUU-5/P is a powerful and accurate assault rifle unlocked in the final chapters of the game. Listed as the "M4".
FN FAL 50.00
The FAL 50.00 holds 30 rounds, and features a red dot sight and a 3-round burst fire mode.
Shotguns
Mossberg Maverick 88
The Mossberg Maverick 88 appears as the "Moss-12" and holds 6 shells.
Franchi SPAS-12
The SPAS-12 appears in-game as the "SAS-12". In reality, the SAS-12 was a version of the SPAS-12 that was limited to pump-action fire. Another variant was the LAW-12, which was semi-auto only.
Sniper Rifle
SVD
The SVD appears as the "Dragon Sniper Rifle" and is modeled with the magazine immediately in front of the trigger guard. It holds only 5 rounds instead of the correct 10.
Launchers
M79 Grenade Launcher
The M79 grenade launcher appears in two different forms in the game: The "M79" is a standard M79 grenade launcher with a pistol grip and no stock, and the "GP32-BND", which has a shorter barrel and looks like an over-sized revolver shooting frag grenades.
RPG-7
The RPG-7 makes an appearance in the last missions of the game.
Heavy Weapons
Portable Minigun
A portable Minigun with 5 barrels instead of 6, referred to as the "GAU-19". It is used by some heavy troopers. When picked up, it acts as a tertiary weapon and will not replace Drake's long gun.
M1919A4
The Browning M1919A4 is seen mounted throughout the game. It is depicted with spade grips. Has unlimited ammunition. In one scene, Sully refers to it as a .50 caliber machine gun that will chew the hide off a rhino.
Grenade
M67 Hand Grenade
The M67 hand grenade is the resident fragmentation grenade used in the game. Referred to as "Mk-NDI". The maximum carrying capacity for the M67 is four grenades. The grenades must be thrown using the Vita's touch screen, as there is no button reserved for this action.