Sniper: Ghost Warrior 2: Difference between revisions
Sniper: Ghost Warrior 2: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Sniper: Ghost Warrior 2: Difference between revisions
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]].
[[file:Mk 14 Mod 0.jpg|thumb|none|350px|Mk 14 Mod 0 Enhanced Battle Rifle - 7.62x51mm NATO]]
[[file:Mk 14 Mod 0.jpg|thumb|none|350px|Mk 14 Mod 0 Enhanced Battle Rifle - 7.62x51mm NATO]]
[[file:Bonus sniperghost large.jpg|thumb|none|600px|Mk 14 Mod 0 Info.]]
[[file:Bonus sniperghost large.jpg|thumb|none|600px|Mk 14 Mod 0 Info.]]
Revision as of 13:41, 21 March 2013
Sniper: Ghost Warrior 2
PC Boxart
Release Date:
2013
Developer:
City Interactive Aka CI Games
Publisher:
City Interactive Aka CI Games
Series:
Sniper: Ghost Warrior
Platforms:
Microsoft Windows, PlayStation 3, Xbox 360
Genre:
First-person shooter
Sniper: Ghost Warrior 2 is the sequel to Sniper: Ghost Warrior from City Interactive, available on Microsoft Windows, PlayStation 3 and Xbox 360. The game utilizes Crytek's Cry Engine 3.
The following weapons can be seen in the video game Sniper: Ghost Warrior 2:
The SIG-Sauer P220 is Anderson's sidearms and holds 10 rounds. It can kill an enemy at 500 meters. The silencer is non removable though a few videos/cutscenes show the gun without a silencer.
IMI/ Magnum Desert Eagle Mark VII
A Desert Eagle Mark VII is used by an enemy in Act 1 and can not be used by the player.
Assault Rifles
Heckler & Koch XM8
A Heckler & Koch XM8 is the most common assault rifle used by the allies, generally fitted with a suppressor, and is unusable by the player.
IMI Tavor TAR-21
The IMI Tavor TAR-21, generally fitted with a suppressor, is used by the enemy and unusable by the player.
INSAS
The INSAS Assault Rifle the main weapon of the opposition, and in Sarajevo your spotter carries a suppressed model. Like the Tavor, is is unusable by the player
A Accuracy International Arctic Warfare 50. appears in the last mission in the game. The antagonist's main rifle. Unfortunately the player can not use it. Weapon only appears in this one mission.
Barrett XM500
A Barrett XM500 is used during selective parts of a mission [usually to cover allies assaulting places] available in the key moments of the game, When shooting at over 1000 meters. Also available in multiplayer.
The DSR-Precision DSR-1 with a sound suppressor is a pre-order bonus weapon.
Izhmash SVD Dragunow
A Izhmash SVD Dragunow is available in each mission. Used mainly by the enemy snipers. In some cases, it is impossible to pick up. It is very fast and accurate and little recoil. It has a standard 10 rounds magazine. It also has a standard PSO-1 telescope.
The Rheinmetall MG3 is the main mounted weapon on vehicles. You can see it in both the patrol boats, cars, SUVs, trucks and tanks. Weapons are hooked to aminicji feed. It also has an additional mechanical sight. A player can not use it.
Grenades and Explosives
C4
During several missions the player must plant a C4 in key areas. In Act 1 C4 primer in the building to make a diversion in the ranks of the enemy. In Act 2 we have to destroy two anti-aircraft guns. In Act 3 we need to plant the C4 in the composition of aminicją, also to make a diversion. You can not throw or use it outside of the key places.
M26 hand grenade
The M26 hand grenade. Grenade have enemies. They hooked it to the belt. It can be to shoot. Explosions could kill 3 enemies. Such situations are fixed by the developers. The enemy does not throw grenades. Players also can not use it.
Launchers
M136 AT4
Enemy soldeirs in the first act carry M136 AT4 anti-tank rockets
Others
ZU-23
The player must destroy some ZU-23 anti-aircraft guns in Sarajevo.