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Talk:Army of Two: The Devil's Cartel: Difference between revisions

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==Awesome glitch in Demo==
==Awesome glitch in Demo==
As you might have seen there are a lot of handguns in Devils Cartel but you cant see or use them now cause of the demo. WRONG! Here is how, go to the pistols, choose one (i.e hover over the M1911), then press the back button and proceed to the primary/secondary weapon slot to which you already have a weapon unlocked. Go to the firing range and switch to the pistol. You know can test fire the 1911 (and all other handguns). There are no modifications for the handguns, but the shear volume of them makes me really happy.[[User:Valant]]--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 16:54, 13 March 2013 (EDT)
As you might have seen there are a lot of handguns in Devils Cartel but you cant see or use them now cause of the demo. WRONG! Here is how, go to the pistols, choose one (i.e hover over the M1911), then press the back button and proceed to the primary/secondary weapon slot to which you already have a weapon unlocked. Go to the firing range and switch to the pistol. You know can test fire the 1911 (and all other handguns). There are no modifications for the handguns, but the shear volume of them makes me really happy.[[User:Valant]]--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 16:54, 13 March 2013 (EDT)
==All Weapons Video==
The following video on youtube shows all available weapons in Army of Two: The Devil's Cartel the only weapons that are not being shown are the preorder bonus weapons such as the Glock 18 and the Double Barreled Shotgun.
Check youtube under Army of Two: The Devil's Cartel/All Weapons
[[User:Valant]]--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 19:12, 17 March 2013 (EDT)

Revision as of 23:12, 17 March 2013

Weapons

Here is a list of weapons that (although are not confirmed) have been seen in advertisments and alpha images. Check the Army of Two Facebook page to confirm:

Handguns

Beretta M92F: From the first game makes an appearance in an alpha screen shot, with a type of riot shield combined. [1]

That would either be a M9 or a 92FS--GunGeek

Shotguns

Remington 870: Seen in the last game, this one seems to have a similar stock as in AO2:40D but also has a top rail attachment[2]

Assault Rifles

IMI Tavor: Seen in a promotional image. As this is not an in game screen shot it is debatable if it will be in the final game[3]

M4A1: As seen in the previous two games, the M4A1 shows in an alpha screen shot from Gamescom. This image shows it to be modified in several ways, including a dual magazine clamp, EO-Tech Sight, and either a laser sight or a surefire weapon light.

More images to come so be sure to add them here! --A single bullet can change history 15:42, 8 August 2012 (CDT)Valant

IGN Overkill Trailer

So as of 1/15/13 there is a new trailer for the game on IGN called the "Overkill" Trailer. There are some really cool new gameplay elements shown such as several vehicle segments, and the ability to drive said vehicle in what looks like a first person perspective. There are also a few new weapons that I noticed in the trailer that should be mentioned.

First there is a mounted turret at :50 on the trailer. It looks similar to the XM Turret series seen in the previous AO2 games.

at 1:03, a cartel solider is shown using either an Armsel Protecta or a Cobray Streetsweeper (cant distinguish from either as of yet) and is shown with a folding stock deployed.

Only a few more months away, I have been religiously asking EA to send a beta version of the weapon customization so that we can test it out before the game releases. I hope that it comes out soon! --A single bullet can change history (talk) 15:59, 15 January 2013 (EST) Valant

Mask Customization Trailer

I went on the A02 facebook page today and watched the mask customization tailer (it is in spanish), and found a couple new weapons to ID:

00:26 SPAS 12 being seen equipped by the operative with the "bone daddy" mask

00:34 TDI Vector customized with a EO-TECH site being used by the "Red Tiger" mask, shell casings coming out from it look like the .45ACP they should be

The weapon loadout is turning out to become very impressive, cant wait to see more --A single bullet can change history (talk) 17:19, 8 February 2013 (EST) Valant

GameTrailers Preview

Hi there! So I just watched (2/22/13) the preview on gametrailers.com and discovered some new weapons.

Throughout the trailer the FN SCAR-L (my baby) is prominently seen in the hands of Alpha. In one shot there is also an attachment of a laser sight which I can only assume helps with the recoil.

01:03 a M14 symbol is shown as a weapon the player may choose to pick up, however the game erroneously labels it as an "M1"

02:10 The SPAS 12 (although this shotgun has already been identified earlier from gameplay footage) is labeled as the ASG-Combat. The icon also shows the hook on the butt of the folding stock (which itself is also extended)

There are some more recent gameplay footage from Gamespot/IGN which I will also put down in the next area. User:Valant--A single bullet can change history (talk) 14:39, 22 February 2013 (EST)

Overkill Diaries #3

Alright so the overkill diaries #3 is here and aside from showing some new weapons it also shows the amazing amount of customization for each weapon. The two guns that Alpha is equipped with (being a UMP-45 and M60) each one have a customization on every part possible.

00:33: The M60 as mentioned above is equipped, erroneously identified as the MG-40. User:Valant--A single bullet can change history (talk) 12:46, 24 February 2013 (EST)

Absolutely high hopes for the game

So Ive been watching all the demo videos for this game and simply wow. They really outdid themselves. First the game length (demo level is 34!) though I wish the demo was longer. Then the weapons customization which has been extensified from previous games. So many different customziations each one with their own benefit, so many amazing weapons to choose from. Another great thing is there is a firing range you can go to immediately after making your weapon to test it out and see how it works (a feature dropped from the original). This game is gonna be great, cant wait to see the final product. User:Valant--A single bullet can change history (talk) 17:57, 12 March 2013 (EDT)

Awesome glitch in Demo

As you might have seen there are a lot of handguns in Devils Cartel but you cant see or use them now cause of the demo. WRONG! Here is how, go to the pistols, choose one (i.e hover over the M1911), then press the back button and proceed to the primary/secondary weapon slot to which you already have a weapon unlocked. Go to the firing range and switch to the pistol. You know can test fire the 1911 (and all other handguns). There are no modifications for the handguns, but the shear volume of them makes me really happy.User:Valant--A single bullet can change history (talk) 16:54, 13 March 2013 (EDT)

All Weapons Video

The following video on youtube shows all available weapons in Army of Two: The Devil's Cartel the only weapons that are not being shown are the preorder bonus weapons such as the Glock 18 and the Double Barreled Shotgun. Check youtube under Army of Two: The Devil's Cartel/All Weapons User:Valant--A single bullet can change history (talk) 19:12, 17 March 2013 (EDT)