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Army of Two: The 40th Day: Difference between revisions

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==XM312==
==XM312==
The [[XM307 & XM312|XM312]] turret weapon is encountered throughout the campaign.
The [[XM307 & XM312|XM312]] turret weapon is encountered throughout the campaign. When approached the turret can be flipped around.
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]
[[Image:Ao2TFD_XM312_1.jpg|thumb|none|600px|Salem manning XM312.]]
[[Image:Ao2TFD_XM312_1.jpg|thumb|none|600px|Salem manning XM312.]]

Revision as of 03:27, 11 March 2013

The following weapons appear in the video game Army of Two: The 40th Day:

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Army of Two: The 40th Day (2010)


Handguns

Type 77

The Type 77 is the starting handgun in game. It is chrome plated. Used by JD and as a sidearm by the Fortieth Day Initiative mercenary army. This is by far the weakest weapon of the game and the overall improved stats of the Desert Eagle make it an insignificant weapon.

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Type 77 - 7.62x17mm
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Stock Type 77
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Rios with Type 77

Converted Glock 17

The G18C is in fact a converted Glock 17, as it lacks the slide-mounted selector switch. It can be customized with a 33 round magazine. Alice is given one of these when you save her at the Embassy with a standard 20 round magazine. Salem later uses these akimbo in the final cutscene of the game.

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Full-auto converted Glock 17 with 33-round extended magazine - 9x19mm
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Note the lack of selector on slide.
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With 33-round magazine.
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Rios with converted Glock 17 with extended magazine.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX is labeled as a ".44" in the game, even though it has no fluted barrel. It starts with a eight round magazine, but can be upgraded to 12 rounds. Capable of blowing an enemy's head off in one shot. It is the sidearm of Breznev. Compared to the Type 77 this is the best and only handgun aside from the Glock that players should choose.

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Desert Eagle Mark XIX - .50 AE
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Stock Desert Eagle MK XIX.
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Rios with Desert Eagle MK XIX.

Submachine Guns

Heckler & Koch MP5A3

The MP5A3 is listed as simply the MP5.

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Heckler & Koch MP5A3 with Navy trigger group - 9x19mm
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Stock MP5
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Rios with MP5.

TDI Vector

The TDI Vector in the game is referred as the "TD-V 0.45 SMG" and it costs $35,000.

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TDI Kriss Super V Vector SMG - .45 ACP
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Stock TDI Vector
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Rios with TDI Vector.

QCW-05

The QCQ-05 appears in the game as the "Type 05 SMG". One of the starting weapons available without purchase. Of all the primary weapons this has the least amount of customization options available.

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QCQ-05 - 5.8x21mm DCV05
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Stock QCW-05
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Rios with QCW-05

FN P90

After saving civilians in Chapter 3, the FN P90 is unlocked.

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Fabrique Nationale P90 - 5.7x28mm
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Stock FN P90.
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Rios with P90.


Assault Rifles

Heckler & Koch G36C

Rios and Salem start with Heckler & Koch G36Cs. It is also used by FDI mercenaries early in the game and can be picked up from them. JD also carries one. Can be modded into an MG36.

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Heckler & Koch G36C - 5.56x45mm
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Stock G36C.
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Rios with G36C.


FAMAS F1

The FAMAS F1 is referred to as the "FELIN-2C". Although shown carrying an AK in cutscenes, Brezhnev uses this as his standard weapon.

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FAMAS-F1 - 5.56x45mm
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Stock FAMAS F1.
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Rios with FAMAS F1.
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Brezhnev in battle with FAMAS F1.

QBZ-03

The QBZ-03 can be bought.

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QBZ-03 - 5.8x42mm
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Stock QBZ-03.
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Rios with QBZ-03.

M4A1

The M4A1 is simply labelled "M4" in game. Used by FDI mercenaries towards the middle of the game.

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Colt M4A1 - 5.56x45mm
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Stock M4A1.
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Rios with M4A1.

Heckler & Koch HK416

The Heckler & Koch HK416 can only be obtained after the second morality decision if you choose the negative route. Referred to as "M416."

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Heckler & Koch HK416 - 5.56x45mm
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Stock HK416.
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Rios with HK416.

FN SCAR-L

The FN SCAR-L comes in the game with the desert tan paint and costs $21,000. Used in the later stages of the game by FDI mercenaries.

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FN SCAR-L - 5.56x45mm
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Stock SCAR-L.
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Rios with SCAR-L.
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Dropped SCAR-L.

AK-47

The AK-47 is one of the weapons available from the start. Breznev is shown using this weapon in cutscenes. It seems to have a AKS-74U muzzle device attached to it as standard.

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AK-47 - 7.62x39mm
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Stock AK-47.
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Rios with AK-47.
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Brezhnev back with AK-47 in cut scene.

Sniper Rifles

SVD

The starting default sniper rifle is the SVD.

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SVD Dragunov - 7.62x54mm R
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Stock SVD.
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Rios with SVD.

VSS Vintorez

The VSS Vintorez is available for purchase as "VSS." It is the only sniper rifle that players are able to pick up off the ground and use as a fourth weapon.

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VSS Vintorez - 9x39mm
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Stock VSS Vintorez.
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Rios with VSS Vintorez.

Barrett M107 CQ

The Barrett M107 CQ is listed simply as M107. Its availability depends on the choices you make during the game.

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Barrett M107CQ - .50 BMG
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Stock Barrett M107 CQ.
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Rios with Barrett M107 CQ.


Knight's Armament M110

The Knight's Armament M110 is available for purchase as the M110 KAC.

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M110 SASS - 7.62x51mm NATO
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Stock M110.
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Rios with M110.

Shotguns

Shotguns are powerful weapons in AO2:40D, having amazing stopping power and the ability to blow up heads. This advantage is sacrificed by three factors: Pellet spray, reload speed, and Aggro.

Molot Bekas-12M

A Molot Bekas-12M pump-action shotgun dubbed the "FSB Shotgun" appears in the game.

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Bekas-12M with 21-inch barrel and a pistol grip - 12 Gauge
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Stock Bekas 12-M Shotgun.
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Rios with Bekas 12-M Shotgun.

Remington 870

The Remington 870 is available for purchase. Used by FDI heavy troopers. Equipped with a folding stock and synthetic furniture.

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Remington 870 Folder - 12 Gauge
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Stock Remington 870. Notice that the icon is fully stocked while the default configuration has a folding stock.
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Rios with Remington 870.

Remington 870 MCS

The MCS version of the Remington 870 in breaching configuration is available as a front mount attachment. In game it is known as the "870 MCS Master Key." Unlike the first game, this one is shown correctly as having a 4 shell capacity with pump action reloading. A great add-on to your weapon.

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Remington 870 MCS in Breaching Configuration - 12 Gauge
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870 MCS front mount attachment.
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Rios with M4 w/ 870 MCS
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M32 MGL with 870 MCS. (Why? Because you can.)

Hawk Semi-auto Shotgun

The Hawk Semi-Auto shotgun is available as "HM Shotgun" only by choosing the negative decision on the second morality decision.

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Hawk Semi-Auto shotgun - 12 Gauge
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Stock Hawk Semi-auto Shotgun.
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Rios with Hawk Semi-auto Shotgun.

AA-12

The AA-12 is available for purchase. The 20-round drum is available for purchase later. As you would expect, firing off only a couple shells will lead to the Aggro meter skyrocketing to one side.

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MPS Auto Assault-12 - 12 Gauge
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Stock AA-12.
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Rios with AA-12.

Machine Guns

M249 SAW

A hybrid M249 SAW is available as the only LMG for purchase. The stock gun comes with the fixed stock of a full-sized M249, but with the short barrel of a M249 Para, as well as the ammo bag of a M249 Para. The M249 E1 barrel, 120-round ammo box, and Para telescoping stock are available upgrades.

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M249 SAW Paratrooper - 5.56x45mm
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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum.- 5.56x45mm
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Stock M249 SAW.
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Upgraded M249 SAW with longer barrel and 120-round ammo box.
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Rios with M249 SAW.

XM312

The XM312 turret weapon is encountered throughout the campaign. When approached the turret can be flipped around.

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XM312 - .50 BMG
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Salem manning XM312.

General Dynamics GAU-19/A

The General Dynamics GAU-19/A is used by the FDI machine gun heavy. Once the heavy is defeated, the player can pick it up however, the few times in the game in which this happens there are almost no enemies to use it on.

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General Dynamics GAU-19/A - .50 BMG
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Character portrait of machine gun heavy.

Grenades/Grenade Launchers

Milkor MGL Mk 1L

The MGL Mk 1L is available to the players as the "MK Grenade Launcher." Used by grenadier FDI heavies.

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Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
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Stock MGL Mk 1L.
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Rios with the MGL Mk 1L.
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Dropped MGL Mk 1L next to dead grenadier heavy.
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Character portrait of grenadier heavy.

M203 grenade launcher

The M203 grenade launcher is available as a front mount attachment as "M203 40mm GL."

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M203 grenade launcher - 40x46mm
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M203 front mount attachment.
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Rios with M4 w/M203


RPG-7

The RPG-7 is available for purchase. Like in the first game, there's no way to customize it other than paint scheme. Used extensively by FDI mercenaries.

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RPG-7 - 40mm
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Stock RPG-7.
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Rios with RPG-7.
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Dropped RPG-7.


M67 Grenade

The grenades available in-game, can also be customized to be diamond encrusted (whether or not this is cosmetic or changes damage is unknown)

M67 fragmentation grenade

Fan Designs

AS-KR1

The American winners of the Army of Two design contest created the AS-KR1. They were members of a website called The Angry Joe Show and call themselves the Angry Joe Army. Design was drawn up by internet artist Marobot.

Chambered in 7.62 X 39mm with enhanced accuracy due to the built in ranged scope. The weapon comes with an underslung shotgun that can chamber regular shotgun shells, airburst shells, and less lethal tazer shells (supposedly to imitate the webshow host's chain lightning ability).

The submission video is below.

http://blip.tv/play/g85dgZDQDgI

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Stock AS-KR1. It cannot be customized.
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Rios with AS-KR1.


Sniper Launcher aka S8-Z "Grand Pinger"

The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OPERATORchan. The rifle's name is derived from the M1 Garand and the distinctive sound that is made when a clip is ejected. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, EoTech along with a backwards mounted ACOG. It also features a backwards vertical grip, a paintball gun hopper, a backwards laser sight, a backwards flashlight, and a small suppressor. The final product, while retaining many features of the original, has been modified. It was entered as a joke, with a description describing it as "designed by Mack of FutureWeapons".

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Rios with the "Grand Pinger".