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Operation 7: Difference between revisions
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Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, will be more hard to aim and sprinting ability is also affected | Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, will be more hard to aim and sprinting ability is also affected | ||
= Pistols = | =Pistols= | ||
== AMT Automag V == | == AMT Automag V == | ||
The [[AMT Automag Pistol Series|AMT Automag V]] is usable in Operation 7, it is available in factory finish, stainless and woodland finishes. | The [[AMT Automag Pistol Series|AMT Automag V]] is usable in Operation 7, it is available in factory finish, stainless and woodland finishes. | ||
[[Image:AMTAutoMagV.jpg|thumb|none| | [[Image:AMTAutoMagV.jpg|thumb|none|350px|AMT Automag V - .50 AE]] | ||
[[Image:AMT Automag Stainless Menu Operation 7.jpg|thumb|none| | [[Image:AMT Automag Stainless Menu Operation 7.jpg|thumb|none|600px|Stainless AMT Automag in the menu.]] | ||
[[Image:AMT Automag Operation 7.jpg|thumb|none| | [[Image:AMT Automag Operation 7.jpg|thumb|none|600px|Holding a factory finish AMT Automag in game.]] | ||
[[Image:AMT Automag Iron Sights Operation 7.jpg|thumb|none| | [[Image:AMT Automag Iron Sights Operation 7.jpg|thumb|none|600px|Aiming down the sights of a AMT Automag.]] | ||
==AMC Auto Mag Pistol== | |||
== AMC Auto Mag Pistol == | |||
The [[AMC Auto Mag Pistol|AMC Auto Mag]] is available for use in game, under the name "ANT Automag .44". It comes in factory stainless with wood grips and a black finish. | The [[AMC Auto Mag Pistol|AMC Auto Mag]] is available for use in game, under the name "ANT Automag .44". It comes in factory stainless with wood grips and a black finish. | ||
[[Image:Automag.jpg|thumb|none| | [[Image:Automag.jpg|thumb|none|350px|.44 AutoMag - .44 AMP]] | ||
[[Image:AMC Automag Menu Operation 7.jpg|thumb|none| | [[Image:AMC Automag Menu Operation 7.jpg|thumb|none|600px|Factory stainless AMC Automag in the game menu.]] | ||
[[Image:AMC Automag Operation 7.jpg|thumb|none| | [[Image:AMC Automag Operation 7.jpg|thumb|none|600px|Holding a Factory Stainless AMC Automag in game.]] | ||
[[Image:AMC Automag Iron Sights Operation 7.jpg|thumb|none| | [[Image:AMC Automag Iron Sights Operation 7.jpg|thumb|none|600px|Aiming down the sights of the AMC Automag.]] | ||
[[Image:AMCAutomagBlackReloadingOperation7.jpg|thumb|none| | [[Image:AMCAutomagBlackReloadingOperation7.jpg|thumb|none|600px|Reloading a black AMC Automag, note that this reload was performed midway through a magazine, and that a magazine is being inserted on a closed slide. This is not possible on a real AMC Automag, which requires the slide to be locked to the rear for a magazine to be inserted.]] | ||
== Beretta 92FS/M9 and 92FS Inox == | ==Beretta 92FS/M9 and 92FS Inox== | ||
The [[Beretta 92FS]]/M9 is the starting pistol for default in game, is balanced but not particularly powerful and iron sights can be quite obstructive to shoot in medium-long distances. | The [[Beretta 92FS]]/M9 is the starting pistol for default in game, is balanced but not particularly powerful and iron sights can be quite obstructive to shoot in medium-long distances. | ||
Also available the Beretta 92FS Inox among the camouflage options on the gun, but the change is only visual. | Also available the Beretta 92FS Inox among the camouflage options on the gun, but the change is only visual. | ||
Curiously, the weapon is referred to as much as 92FS and M9, in-game in choosing Inox finish the gun is still called 92FS/M9. | Curiously, the weapon is referred to as much as 92FS and M9, in-game in choosing Inox finish the gun is still called 92FS/M9. | ||
[[Image:BerettaM92FS.jpg|thumb| | [[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS/M9 - 9x19mm]] | ||
[[Image:Beretta-Inox.jpg|thumb| | [[Image:Beretta-Inox.jpg|thumb|350px|none|Beretta 92FS Inox - 9x19mm]] | ||
[[Image:OP792FSM9.jpg|thumb|600px|none|The Default "Berete 92F" has is called in-game]] | [[Image:OP792FSM9.jpg|thumb|600px|none|The Default "Berete 92F" has is called in-game]] | ||
[[Image:OP792FSINOX.jpg|thumb|600px|none| The Inox finish "M9"]] | [[Image:OP792FSINOX.jpg|thumb|600px|none| The Inox finish "M9"]] | ||
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[[Image:OP792FSTANRE.jpg|thumb|600px|none|Reloading]] | [[Image:OP792FSTANRE.jpg|thumb|600px|none|Reloading]] | ||
== Beretta 93R == | ==Beretta 93R== | ||
The [[Beretta 93R]] is available for use in game, under the misspelled name "Berete 93R". It is available in a factory black finish with wood grips, and a golden finish. | The [[Beretta 93R]] is available for use in game, under the misspelled name "Berete 93R". It is available in a factory black finish with wood grips, and a golden finish. | ||
[[Image:Beretta M93.jpg|thumb|350px|none|Beretta 93R with wood grips - 9x19mm]] | |||
[[Image:Beretta Raffica Menu Operation 7.jpg|thumb|600px|none|Beretta 93R in the game menu.]] | |||
[[Image:Beretta Raffica Operation 7.jpg|thumb|600px|none|Holding a Beretta 93R in game, note the odd compensator on the end.]] | |||
[[Image:Beretta Raffica Iron Sights Operation 7.jpg|thumb|600px|none|Aiming down the sights of the Beretta 93R.]] | |||
[[Image:Beretta Raffica Gold Empty Reload Operation 7.jpg|thumb|600px|none|Reloading the Golden Beretta 93R.]] | |||
==Colt M1911A1== | |||
== Colt M1911A1 == | |||
The [[Colt M1911A1]] is one of the first weapons that can be acquired with gold, and has more power than regular 9mm guns but limited charger can be a problem. | The [[Colt M1911A1]] is one of the first weapons that can be acquired with gold, and has more power than regular 9mm guns but limited charger can be a problem. | ||
The gun comes with 3 finishes available, the first is finished GI model, the second finish is a two-tone finish that looks like a Colt MK IV Series 80 Combat Elite and third finish available seems to have been gold plated sliding black and carved ivory grips | The gun comes with 3 finishes available, the first is finished GI model, the second finish is a two-tone finish that looks like a Colt MK IV Series 80 Combat Elite and third finish available seems to have been gold plated sliding black and carved ivory grips | ||
[[Image:M1911Colt.jpg|thumb|none|350px|Standard M1911a1 - .45 ACP]] | |||
[[Image:M1911Colt.jpg|thumb|none| | [[Image:80elite6-1-.jpg|thumb|none|350px|Colt MK IV Series 80 Combat Elite - .45 ACP]] | ||
[[Image:80elite6-1-.jpg|thumb|none| | |||
[[Image:OP7M1911A1.jpg|thumb|none|600px|The "Kolt M1911A1" as it is called in-game]] | [[Image:OP7M1911A1.jpg|thumb|none|600px|The "Kolt M1911A1" as it is called in-game]] | ||
[[Image:OP780ELITE.jpg|thumb|none|600px|The M1911A1 that looks like a MK IV Series 80 Combat Elite in the shop]] | [[Image:OP780ELITE.jpg|thumb|none|600px|The M1911A1 that looks like a MK IV Series 80 Combat Elite in the shop]] | ||
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[[Image:OP7M1911A1CUSTOMRE.jpg|thumb|none|600px|Reload]] | [[Image:OP7M1911A1CUSTOMRE.jpg|thumb|none|600px|Reload]] | ||
== Daewoo K5 == | ==Daewoo K5== | ||
The [[Daewoo DP-51 / K5 Pistol|Daewoo K5]] is available for use in game. | The [[Daewoo DP-51 / K5 Pistol|Daewoo K5]] is available for use in game. | ||
[[Image:DaewooDP51.jpg|thumb|none|350px|Daewoo DP-51 Pistol (commercial name for the Military K5 Pistol) - 9x19mm]] | |||
[[Image:K5 Menu Operation 7.jpg|thumb|none|600px|The Daewoo K5 in the game menu.]] | |||
[[Image:K5 Operation 7.jpg|thumb|none|600px|Holding the Daewoo K5 in game.]] | |||
[[image:K5 Iron Sights Operation 7.jpg|thumb|none|600px|Looking down the Iron Sights of the Daewoo K5.]] | |||
[[Image:K5 Firing Operation 7.jpg|thumb|none|600px|Firing the Daewoo K5.]] | |||
==GLOCK 18C== | |||
== GLOCK 18C == | |||
A Third Generation [[Glock]] 18C is available for use in game. It comes with a large suppressor and 30 round box magazine. | A Third Generation [[Glock]] 18C is available for use in game. It comes with a large suppressor and 30 round box magazine. | ||
[[Image:Glock18c 01-1-.jpg|thumb|none|350px|Glock 18C (3rd Generation) - 9x19mm]] | |||
[[Image:Glock 18 Menu Operation 7.jpg|thumb|none|600px|Glock 18C in the game menu.]] | |||
[[Image:Glock 18 Operation 7.jpg|thumb|none|600px|Holding the Glock 18C in game.]] | |||
[[Image:Glock 18 Iron Sights Operation 7.jpg|thumb|none|600px|"Aiming" down the sights of the Glock 18C, which are almost entirely obstructed by the massive suppressor.]] | |||
[[Image:Glock 18 Empty Reload Operation 7.jpg|thumb|none|600px|Reloading the Glock 18C.]] | |||
==IMI Desert Eagle Mark XIX== | |||
The Desert Eagle Mark XIX in .50 AE appears in game. It comes in a chrome finish with wood grips, designed to be a nod towards the Desert Eagle featured in the Resident Evil series of video games, A full black finish with matching plastic grips and a golden finish with black plastic grips. | The Desert Eagle Mark XIX in .50 AE appears in game. It comes in a chrome finish with wood grips, designed to be a nod towards the Desert Eagle featured in the Resident Evil series of video games, A full black finish with matching plastic grips and a golden finish with black plastic grips. | ||
[[Image:DesertEagle50AE.jpg|thumb|none|350px|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | |||
[[Image:Tm-gbb-bio2desv.jpg|thumb|none|350px|Airsoft version of Desert Eagle as seen in RE2]] | |||
[[Image:Desert Eagle Menu Operation 7.jpg|thumb|none|600px|The Resident Evil styled Desert Eagle Mark XIX in the game menu.]] | |||
[[Image:Desert Eagle Operation 7.jpg|thumb|none|600px|Holding the Desert Eagle Mark XIX in game.]] | |||
[[Image:Desert Eagle Iron Sights Operation 7.jpg|thumb|none|600px|Looking down the iron sights of the Desert Eagle.]] | |||
[[Image:Black Desert Eagle ReloadOperation 7.jpg|thumb|none|600px|Reloading the black Desert Eagle Mark XIX.]] | |||
[[Image:Gold Desert Eagle Reload Op7.jpg|thumb|none|600px|Reloading the Golden Desert Eagle Mark XIX.]] | |||
==SIG-Sauer P226== | |||
== SIG-Sauer P226 == | |||
The Sig-Sauer P226 appears in game as the misspelled "CIG-Sauer P226e". it comes in factory Black, Gold or Stainless finishes. | The Sig-Sauer P226 appears in game as the misspelled "CIG-Sauer P226e". it comes in factory Black, Gold or Stainless finishes. | ||
[[Image:SigP226.jpg|thumb|none| | [[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]] | ||
[[Image:Sig P226 Black Menu Operation 7.jpg|thumb|none| | [[Image:Sig P226 Black Menu Operation 7.jpg|thumb|none|600px|The Factory black Sig-Sauer P226 in the game menu.]] | ||
[[Image:Sig P226 Black Operation 7.jpg|thumb|none| | [[Image:Sig P226 Black Operation 7.jpg|thumb|none|600px|Holding the Sig-Sauer P226 in game.]] | ||
[[Image:Sig P226 Black Iron Sights Operation 7.jpg|thumb|none| | [[Image:Sig P226 Black Iron Sights Operation 7.jpg|thumb|none|600px|Aiming down the sites of the Sig-Sauer P226.]] | ||
[[Image:Sig P226 Silver Empty Reload Operation 7.jpg|thumb|none| | [[Image:Sig P226 Silver Empty Reload Operation 7.jpg|thumb|none|600px|Reloading the Stainless P226, note the wood grips.]] | ||
[[Image:Sig P226 Gold Firing Operation 7.jpg|thumb|none| | [[Image:Sig P226 Gold Firing Operation 7.jpg|thumb|none|600px|Firing the Golden P226.]] | ||
== H&K HK45 == | ==H&K HK45== | ||
The HK45 appears in game in two finishes, the standard factory black and a two tone finish with a tan frame. | The HK45 appears in game in two finishes, the standard factory black and a two tone finish with a tan frame. | ||
[[Image:HH45.jpg|thumb|none|350px|Heckler & Koch HK45 - .45 ACP]] | |||
[[Image:HK .45 Menu Operation 7.jpg|thumb|none|600px|The HK45 in the game menu.]] | |||
[[Image:HK45 Operation 7.jpg|thumb|none|600px|Holding the HK45 in game.]] | |||
[[Image:HK45 Iron Sights Operation 7.jpg|thumb|none|600px|Aiming down the Iron Sights of the HK45.]] | |||
[[Image:HK45 Tan ReloadingOperation 7.jpg|thumb|none|600px|Reloading the Two Tone Tan HK45.]] | |||
==Smith & Wesson M&P 45== | |||
== Smith & Wesson M&P 45 == | |||
The Smith & Wesson M&P 45 appears in game as the "MNP 45". It has two finishes, the default factory black and a two tone finish with a tan frame. | The Smith & Wesson M&P 45 appears in game as the "MNP 45". It has two finishes, the default factory black and a two tone finish with a tan frame. | ||
[[Image:S&W M&P 45acp.jpg|thumb|none|350px|Smith & Wesson M&P Semiautomatic Pistol - .45 ACP]] | |||
[[Image:M&P 45 Brown.jpg|thumb|600px|none|A Smith & Wesson M&P with tan frame - .45 ACP.]] | |||
[[Image:MNP 45 Menu Operation 7.jpg|thumb|600px|none|The Smith & Wesson M&P 45 in the game menu.]] | |||
[[Image:MNP 45 Operation 7.jpg|thumb|600px|none|Holding the M&P 45 pistol in game.]] | |||
[[Image:MNP 45 Iron Sights Operation 7.jpg|thumb|600px|none|Aiming down the sights of the M&P 45 Pistol.]] | |||
[[Image:MNP 45 Tan Reloading Operation 7.jpg|thumb|600px|none|Reloading the two tone tan M&P 45]] | |||
==FN FNP-45== | |||
== FN FNP-45 == | |||
The FNP-45 appears in game as the "FMP45". It comes in black, two tone tan or stainless finishes. | The FNP-45 appears in game as the "FMP45". It comes in black, two tone tan or stainless finishes. | ||
[[Image:FNP-45.jpg|none|thumb|350px|FNP-45 - .45 ACP]] | |||
[[Image:FNP 45 Menu Operation 7.jpg|none|thumb|600px|The FNP-45 in the game menu.]] | |||
[[Image:FNP 45 Operation7.jpg|none|thumb|600px|Holding the FNP-45 In-game.]] | |||
[[Image:FNP 45 Iron Sights Operation 7.jpg|none|thumb|600px|Aiming down the sights of the FNP-45.]] | |||
[[Image:FNP 45 Tan Reloading Op7.jpg|none|thumb|600px|Reloading the Two Tone Tan FNP-45.]] | |||
[[Image:FNP 45 Stainless Reload Op7.jpeg|none|thumb|600px|Reloading the Two Tone Tan FNP-45.]] | |||
==Smith & Wesson Model 29 and Model 629== | |||
Recently added, the [[Smith & Wesson Model 29|M29]] is the only gun in the game (for now) also use exclusively (for now) .44 magnum ammo, due to the nature of gun, the gun can not keep a bullet in the chamber as the others in the game is reloaded with a curiously invisible, speedloader, ammunition to be loaded are also invisible until last second when the character removed the hand. | Recently added, the [[Smith & Wesson Model 29|M29]] is the only gun in the game (for now) also use exclusively (for now) .44 magnum ammo, due to the nature of gun, the gun can not keep a bullet in the chamber as the others in the game is reloaded with a curiously invisible, speedloader, ammunition to be loaded are also invisible until last second when the character removed the hand. | ||
You can also buy a [[Smith & Wesson Model 629|S&W Model 629]] by changing the camouflage/finish but like the Beretta 92FS with 92FS Inox, the change is purely visual and does not affect gameplay. | You can also buy a [[Smith & Wesson Model 629|S&W Model 629]] by changing the camouflage/finish but like the Beretta 92FS with 92FS Inox, the change is purely visual and does not affect gameplay. | ||
[[Image:Smith&WessonModel29.jpg|thumb|none| | [[Image:Smith&WessonModel29.jpg|thumb|none|350px|S&W Model 29 - .44 Magnum]] | ||
[[Image:S&WModel629.jpg|thumb|none| | [[Image:S&WModel629.jpg|thumb|none|350px|S&W Model 629 - .44 Magnum]] | ||
[[Image:OP7M29MENU.jpg|thumb|none|600px|the S&W Model 29 simply called M29 ingame]] | [[Image:OP7M29MENU.jpg|thumb|none|600px|the S&W Model 29 simply called M29 ingame]] | ||
[[Image:OP7M629MENU.jpg|thumb|none|600px|Note how the change to stainless finish does not change the name of the weapon and still referred as M29]] | [[Image:OP7M629MENU.jpg|thumb|none|600px|Note how the change to stainless finish does not change the name of the weapon and still referred as M29]] | ||
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[[Image:OP7M629RE.jpg|thumb|none|600px|Reload]] | [[Image:OP7M629RE.jpg|thumb|none|600px|Reload]] | ||
==Tokarev TT-33== | |||
Paint is Gold | Paint is Gold | ||
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]] | [[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]] |
Revision as of 08:49, 9 March 2013
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The following weapons appear in the video game Operation 7:
Overview
Operation 7 is an online first person shooter that is characteristic for its high level of realism to the weapons, almost all of which can be customized in some way, the primary weapons are far more customizable secondary weapons. among the aspects that can be chosen to build the primary weapon are: barrels, scopes, rifle, Receivers, chargers, camouflage / finishes, handles can even choose the ammo to use, the secondary weapons can only be customized with different camouflage / finishes and ammo. The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used. Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, will be more hard to aim and sprinting ability is also affected
Pistols
AMT Automag V
The AMT Automag V is usable in Operation 7, it is available in factory finish, stainless and woodland finishes.
AMC Auto Mag Pistol
The AMC Auto Mag is available for use in game, under the name "ANT Automag .44". It comes in factory stainless with wood grips and a black finish.
Beretta 92FS/M9 and 92FS Inox
The Beretta 92FS/M9 is the starting pistol for default in game, is balanced but not particularly powerful and iron sights can be quite obstructive to shoot in medium-long distances. Also available the Beretta 92FS Inox among the camouflage options on the gun, but the change is only visual. Curiously, the weapon is referred to as much as 92FS and M9, in-game in choosing Inox finish the gun is still called 92FS/M9.
Beretta 93R
The Beretta 93R is available for use in game, under the misspelled name "Berete 93R". It is available in a factory black finish with wood grips, and a golden finish.
Colt M1911A1
The Colt M1911A1 is one of the first weapons that can be acquired with gold, and has more power than regular 9mm guns but limited charger can be a problem. The gun comes with 3 finishes available, the first is finished GI model, the second finish is a two-tone finish that looks like a Colt MK IV Series 80 Combat Elite and third finish available seems to have been gold plated sliding black and carved ivory grips
Daewoo K5
The Daewoo K5 is available for use in game.
GLOCK 18C
A Third Generation Glock 18C is available for use in game. It comes with a large suppressor and 30 round box magazine.
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX in .50 AE appears in game. It comes in a chrome finish with wood grips, designed to be a nod towards the Desert Eagle featured in the Resident Evil series of video games, A full black finish with matching plastic grips and a golden finish with black plastic grips.
SIG-Sauer P226
The Sig-Sauer P226 appears in game as the misspelled "CIG-Sauer P226e". it comes in factory Black, Gold or Stainless finishes.
H&K HK45
The HK45 appears in game in two finishes, the standard factory black and a two tone finish with a tan frame.
Smith & Wesson M&P 45
The Smith & Wesson M&P 45 appears in game as the "MNP 45". It has two finishes, the default factory black and a two tone finish with a tan frame.
FN FNP-45
The FNP-45 appears in game as the "FMP45". It comes in black, two tone tan or stainless finishes.
Smith & Wesson Model 29 and Model 629
Recently added, the M29 is the only gun in the game (for now) also use exclusively (for now) .44 magnum ammo, due to the nature of gun, the gun can not keep a bullet in the chamber as the others in the game is reloaded with a curiously invisible, speedloader, ammunition to be loaded are also invisible until last second when the character removed the hand. You can also buy a S&W Model 629 by changing the camouflage/finish but like the Beretta 92FS with 92FS Inox, the change is purely visual and does not affect gameplay.
Tokarev TT-33
Paint is Gold
Shotguns
Mossberg 590 Compact Cruiser
A Mossberg 590 Compact Cruiser is usable in the game, called incorrectly a "Mossberg 590e Kruz". It is equipped with Ghost Ring sights. The Mossberg comes in factory black, silver or desert camo finishes.
Franchi SPAS-12
The SPAS-12 appears in game misspelled as the "SAPS-12S". It has its stock removed and is available in default factory black, winter, desert and woodland camouflage.
Franchi SPAS 15
The Franchi SPAS 15 is available in game.
Valtro PM-5
USAS-12
Saiga-12K
AA-12
Sub-Machine Guns
Brügger & Thomet MP9
Spectre M4
- Spectre PCC
SCA M11
- SCA M11 thompson
- SCA M11 carbine
Heckler & Koch MP5A4 and Faux MP5K-PDW
This is the first series of SMG available to buy in the game from level 1 with gold, it is interesting to note a couple of errors in the fire selector, model the game has a regular fire selector of 3 positions lock - semi-auto - auto what make its a MP5A2 but in the gameplay the selector includes the bursts making it an MP5A4. parts available to customize the MP5 type weapons are: stocks fixed A2 style, retractable A3 style, folding PDW style, the only barrels are available are standard length, with and without suppressor, magazines of 15 and 30 rounds, handguards "tropical" style, slimline with different frontsight and one with an MP5K foregrip but longer way so that they fit with the standard barrel, there are 2 sights of beyond the iron sights, one are holographic and the other are a red dot, there no other receivers available.
Heckler & Koch MP7A1
Heckler & Koch UMP
- UMP45
- USC45
Ingram MAC-M10
PP-19 BIZON
FN P90
- P90
- PS90
Assault Rifles
K2
COLT AR-15 series
- M4 Carbine
In the game fixed stock model
- M4 Commando
- M16A4
Heckler & Koch HK416
- HK416 Commando
- HK416 Carbine
Heckler & Koch G36
- G36C
- G36K
TYPE 89
- TYPE 89 Carbine
- TYPE 89 Para
- TYPE 89 Standard
SIG SG550
- SG550
- SG551
- SG552
- SG550Sniper
AK74
- AK74M
- AKS74
- AKS74M
- AKS74U
AN94
Since the game cannot handle variable firing rates in the same fire mode, the AN-94's unique automatic firing mode, which fires the first two-rounds at 1800 RPM (like the burst option) and subsequent shots at 600 RPM, has been restricted to 600 RPM. The burst function still fires at 1800 RPM.
FAMAS
- FAMAS F1
- FAMAS Sniper
- FAMAS Commando
- FAMAS G2
Steyr AUG
- AUG Commando
- AUG Carbine
- AUG Standard
FN SCAR
- SCAR-L
- SCAR-H
SA80
- L85A1
- L85A2
- L22A1
TAR-21
- TAR-21
- CTAR-21
- MTAR-21
XM8
- XM8 Carbine
- XM8 Compact
- XM8 Sharpshooter
Bushmaster ACR
The ACR is available through the premium rewards section (Ncash+Gold, costs 5000 ncash and 7500 gold altogether.)
Battle Rifles
M1 GARAND
M14
- M14A1
- M14 EBR
- M14 DMR
FN FAL
- FAL para
- FAL Sniper
- L1A1
- DSA58
- DSA58 OSW
- DSA58 Elite
- DSA58 Tactical
- DSA58 SPR
H&K G3
Machine Guns
M249
- M249 PARA
- MK46 MOD 0
M60
- M60E3
- M60E4
- MK43 MOD 1
MG3
- MG3
Sniper Rifles
M24
FN SPR
MSG90
Knight's Armament SR-25
M110 SASS
DRAGUNOV
- DRAGUNOV-SVD
- DRAGUNOV-SVDS
- DRAGUNOV-Tiger
PSL
Desert Tactical Arms Stealth Recon Scout
WA2000
The WA 2000 is a semi-automatic bullpup sniper rifle that was produced by the Carl Walther GmbH Sportwaffen company. It was produced in three different calibers. Production of the rifle was limited and it was shortly stopped because it was too expensive to achieve widespread sales. The rifle is currently rare and very valuable.
Accuracy International Arctic Warfare Magnum
Barrett M 107 CQ
Cheyenne Tactical M-200 Intervention
Grenade Launcher
OP7 M203