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Vietcong: Difference between revisions

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==Winchester Model 70==
==Winchester Model 70==
A .30'06 caliber bolt-action hunting rifle, depicted in game without scope. While the game names this as a Winchester Model 70 it is actually a Winchester Model 52, which is a 22.LR rifle.
The [[Winchester Model 70]]. A .30'06 caliber bolt-action hunting rifle, depicted in game without scope. While the game names this as a Winchester Model 70 it is actually a Winchester Model 52, which is a 22.LR rifle.
[[file:Win70-2.jpg‎ |thumb|none|350px|Winchester Model 70]]
[[file:Win70-2.jpg‎ |thumb|none|350px|Winchester Model 70 - .30-06]]
[[file:Vietcong Winchester Model 70 holding.jpg|thumb|none|600px|The player holds the "Winchester Model 70".]]
[[file:Vietcong Winchester Model 70 holding.jpg|thumb|none|600px|The player holds the "Winchester Model 70".]]
[[file:Vietcong Winchester Model 70 aim.jpg|thumb|none|600px|The player aims to "Winchester Model 70".]]
[[file:Vietcong Winchester Model 70 aim.jpg|thumb|none|600px|The player aims to "Winchester Model 70".]]

Revision as of 11:21, 24 January 2013

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Vietcong for current discussions. Content is subject to change.


Vietcong
PC Boxart
Release Date: 2003
Developer: Pterodon Illusion Softworks
Publisher: Gathering of Developers
Series: Vietcong
Platforms: PC
Genre: Tactical first-person shooter


Vietcong: Fist Alpha Expansion Pack (2004)

Vietcong is a tactical first-person shooter video game developed by Pterodon & Illusion Softworks for the PC set during the Vietnam War. The following weapons are used in the video game Vietcong and its expansion pack, Vietcong: Fist Alpha:


Handguns

Colt M1911A1

The Colt M1911A1. Standard issue U.S. pistol since 1917 World War 1. Rarely used by U.S. Army soldiers in single player but is the most common equipment for U.S. multiplayer classes.

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Colt M1911A1 - .45 ACP
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The player holds the "Colt M1911A1".
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The player aims to "Colt M1911A1".
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The player reloads "Colt M1911A1".
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World model of "Colt M1911A1".

Izhmekh Makarov PM

The Izhmekh Makarov PM. Another Soviet pistol. Instead of a realistic 8 round magazine, in the game this pistol has a 9 round mag. Like the TT-33, the Makarov is rare in single player, in multiplayer it is used by the "Machine gunner", "Sniper" and "Radioman" classes. Both Soviet and Chinese (Type 59) models are used.

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Makarov PM 9x18mm Makarov.
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The player holds the "Izhmekh Makarov PM".
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The player aims to "Izhmekh Makarov PM".
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The player reloads "Izhmekh Makarov PM".
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World model of "Izhmekh Makarov PM".

Smith & Wesson 39 aka Mk.22 Model 0

The Smith & Wesson 39 aka Mk.22 Model 0. Seen equipped with a suppressor, and called the "Hush Puppy". In the game it shares the .45ACP ammunition of the M1911A1 instead of the correct 9x19 NATO. It is used by U.S. Special Forces and is the primary pistol used in the Tunnel Rat mission.

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Smith & Wesson 39 aka Mk 22 Model 0 - 9x19mm
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The player holds the "Smith & Wesson 39 aka Mk.22 Model 0".
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The player aims to "Smith & Wesson 39 aka Mk.22 Model 0".
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The player reloads "Smith & Wesson 39 aka Mk.22 Model 0".
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World model of "Smith & Wesson 39 aka Mk.22 Model 0".

Smith & Wesson Model 10

The Smith & Wesson Model 10. Described in the game as a Chinese copy of some Colt revolver. It is the main handgun of the Vietcong; particularly prevalent in the tunnel levels, it is quite accurate but slow to reload although a speedloader appears to be used. In multiplayer mode, it is used by the "Medic" class on both teams.

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Smith & Wesson Model 10 - .38 Special
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The player holds the "Smith & Wesson Model 10".
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The player aims to "Smith & Wesson Model 10".
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The player reloads "Smith & Wesson Model 10".
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World model of "Smith & Wesson Model 10".

Tula Tokarev TT-33

The Tula Tokarev T-33. Standard sidearm of the North Vietnam Army along with the Chinese copy (Type 54). Rare in the single player campaign, in Vietcong: Fist Alpha it is more common. It also is a standard weapon for the "Fighter" and "Sapper" Vietcong classes in multiplayer.

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Tula Tokarev TT-33, caliber 7.62x25mm Tokarev
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The player holds the "Tula Tokarev TT-33".
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The player aims to "Tula Tokarev TT-33".
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The player reloads "Tula Tokarev TT-33".
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World model of "Tula Tokarev TT-33".

Submachine Guns

M3/M3A1 Grease Gun

The M3/M3A1 Grease Gun. U.S. machine pistol. The recoil (in game) drives the muzzle down instead of up. The M3 was rarely issued to US forces (except for armoured vehicle and aircraft crews). However, it was used extensively by the South Vietnamese, especially irregular troops like the Civic Guard. US Marines, and US Army special forces also used it. The M3 is rare in the game. In the single player campaign it is often used by local Vietcong fighters. In multiplayer it can be chosen by US soldiers and the Radioman. The M3 shares the same ammunition as the Thompson.

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M3/M3A1 Grease Gun - 0.45 ACP.
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The player holds the "M3/M3A1 Grease Gun".
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The player aims to "M3/M3A1 Grease Gun".
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The player reloads "M3/M3A1 Grease Gun".
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World model of "M3/M3A1 Grease Gun".

M1A1 Thompson

The M1A1 Thompson. U.S. main submachine gun, the first selectable automatic weapon, widely used by US soldiers in the single player campaign. Its main characteristics are the high firing rate, good stopping power and the short reload time.

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M1A1 Thompson - 0.45 ACP.
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The player holds the "M1A1 Thompson".
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The player aims to "M1A1 Thompson".
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The player reloads "M1A1 Thompson".
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World model of "M1A1 Thompson".

Sten Mk IIS

The Sten Mk IIS is a suppressed version of the British World War II Sten submachine gun. It is available in the Vietcong: Fist Alpha expansion.

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Sten Mk IIS - 9x19mm
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Sten Mk IIS title card in Vietcong
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A Sten Mk IIS in Vietcong. Please note the correct grip of the left hand (on the gun's body and not on the magazine
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View down the Sten's sights.

Samopal Vzor 1961 or SA Vz.61 Skorpion

A compact Czechoslovakian weapon with a high rate of fire and easily controllable in full auto, due to the reaction of the 7.65x17mm Browning cartridge. Available in the Vietcong: Fist Alpha expansion.

Note: the name "Skorpion" or "Scorpion" was created only as after-market term used after the '90 to indicate both the SA 361 machine pistol and the SA 91s civilian pistol.

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Vz.61 with a 10 round mag
File:Skorpion.jpg
Vz.61 Skorpion title card in Vietcong: Fist Alpha with a 20 round magazine.
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A Skorpion in Vietcong: Fist Alpha.
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View down the Skorpion's sight.
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Vietcong firing a Skorpion.

PPS-43

The PPS-43. Soviet machine pistol, common throughout the campaign. It has a curved magazine with a capacity of 35 7.62x25mm Tokarev rounds. In multiplayer is the Vietcong's common primary weapon along with the AK-47. The Chinese copy is designated Type 54.

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PPS-43 - 7.62x25mm.
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The player holds the "PPS-43.
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The player aims to "PPS-43".
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The player reloads "PPS-43".
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World model of "PPS-43".

PPSh-41

The PPSh-41. Soviet submachine gun loaded with 71 round drum magazine, share the same ammunition of the PPS-43. Used mainly by the Vietcong, but can sometimes be seen used by NVA officers. The Chinese copy is designated Type 50.

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PPSh-41 - 7.62x25mm.
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The player holds the "PPSh-41.
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The player aims to "PPSh-41".
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The player reloads "PPSh-41".
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World model of "PPSh-41".

Shotguns

Baikal IZH-43

The Baikal IZH-43. A Russian/Soviet double-barrelled side-by-side hunting shotgun, can fire either one, or both shells. Rare in single player, and likely the U.S. counterpart, in multiplayer is used only in close combat or for a "personal challenge" (due its short range, the small "clip" and the long reload time make it rather difficult to use effectively).

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Baikal IZH-43 - 12 Gauge.
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The player holds the "Baikal IZH-43".
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The player aims to "Baikal IZH-43".
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The player reloads "Baikal IZH-43".
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World model of "Baikal IZH-43".

Remington 870

The Remington 870. In game it has a 7 round magazine and plastic composite furniture. In the SP Campaign it is often used by the ARVN Soldier Sgt. Le Duy Nhut. In multiplayer is deadly at short range.

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Remington 870 with Black Synthetic Furniture - 12 gauge
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The player holds the "Remington 870.
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The player aims to "Remington 870".
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The player reloads "Remington 870".
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World model of "Remington 870".

Rifles

Winchester M1 Carbine

The Winchester M1 Carbine. Widely used by ARVN soldiers and sometimes by Vietcong fighters, fitted with a detachable bayonet.

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Winchester M1 Carbine - .30 Carbine.
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The player holds the "Winchester M1 Carbine".
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The player aims to "Winchester M1 Carbine".
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The player reloads "Winchester M1 Carbine".
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World model of "Winchester M1 Carbine".

Colt XM16E1

The Colt XM16E1. Standard U.S. Army assault rifle, fitted with a detachable M7 knife bayonet. Probably the best and most used weapon in game. In Vietcong his rifle uses 20 round magazines loaded with 18 rounds (N.B. loading a magazine with two rounds less than standard capacity is a trick often used by troops to reduce magazine-related malfunctions) and it can be found in the armoury later in the game, the arrival of the "new M16 rifles" is quoted in Hawkins' diary.

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Colt XM16E1 - 5.56x45mm.
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The player holds the "Colt XM16E1".
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The player aims to "Colt XM16E1".
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The player reloads "Colt XM16E1".
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World model of "Colt XM16E1".

Springfield Armory M14

The M-14 is available only in the Vietcong: Fist Alpha expansion and can also fitted with an ART optical sight. It is used by U.S. Army snipers.

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File:M14.jpg
A M14 in Vietcong: Fist Alpha.
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View down the M-14's sights.
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M14 with the ART optical sight.
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M14 with optical sight in Vietcong: Fist Alpha.

Winchester Model 70

The Winchester Model 70. A .30'06 caliber bolt-action hunting rifle, depicted in game without scope. While the game names this as a Winchester Model 70 it is actually a Winchester Model 52, which is a 22.LR rifle.

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Winchester Model 70 - .30-06
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The player holds the "Winchester Model 70".
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The player aims to "Winchester Model 70".
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The player reloads "Winchester Model 70".
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World model of "Winchester Model 70".

Simonov SKS-45

Soviet battle rifle with non-detachable 10 round magazine that can be reloaded only when empty. The SKS is fitted with an integral under-barrel folding spike bayonet that can be used in the Vietcong: Fist Alpha expansion. Used by Vietcong fighters and North Vietnam Army (NVA) soldiers.

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Simonov SKS-45 - 7.62x39mm.
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The player holds the "Simonov SKS-45".
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The player aims to "Simonov SKS-45".
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The player reloads "Simonov SKS-45".
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World model of "DSimonov SKS-45".

Izhmash AK-47

The Izhmash AK-47. The standard Soviet assault rifle, used by Main Force Viet Cong fighters and NVA soldiers. The version seen in the game is the Type III version with milled receiver, equipped with a detachable AK-47 Type 1 knife bayonet and magazine loaded with only 28 rounds instead of the normal 30 rounds. In the conflict the Vietnamese forces used it alongside the slightly more modern AKM and the Chinese Type 56.

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AK-47 Type III - 7.62x39mm
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The player holds the "Izhmash AK-47".
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The player aims to "Izhmash AK-47".
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The player reloads "Izhmash AK-47".
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World model of "Izhmash AK-47".

Tokarev SVT-40

Available only in the Fist Alpha expansion pack, also fitted with a PU optical sight and used by Regional Vietcong snipers. Strangely enough it is equipped with a 20 round magazine and has the capability to fire in full automatic mode, more like an AVT-40.

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A SVT-40 with an optical sight in Vietcong: Fist Alpha.
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VC aiming the SVT-40 (note: the VC doesn't appear to be using the sights).
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View down the SVT-40's sights (N.B. all in game weapons with optical sights present this type of view, even if the weapon has usable iron sights).
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An SVT-40 in Vietcong: Fist Alpha.
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View down the SVT-40's sights.

Mosin Nagant 1938 Carbine

Russian and Soviet WW2 military bolt-action rifle, used by Local Vietcong snipers and fighters.

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Mosin Nagant M38 Carbine - 7.62x54R.
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The player holds the "Mosin Nagant 1938 Carbine.
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The player aims to "Mosin Nagant 1938 Carbine".
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The player reloads "Mosin Nagant 1938 Carbine".
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World model of "Mosin Nagant 1938 Carbine".

Sniper Rifles

Dragunov SVD-63

Soviet-made designated marksman rifle, fitted with a PSO-1 4x optical sight and a detachable AKM Type 1 knife bayonet. Rare to see in Single player, it is usually used by NVA snipers, but it is possible to see it used by an ARVN marksman during the "Hamburger Hill" mission. Great damage, rapid fire capability and high precision make this rifle one of the most deadly weapons of the game. Note that the bayonet becomes useable in Vietcong: Fist Alpha.

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Dragunov SVD-63 - 7.62x54mm R.
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The player holds the "Dragunov SVD-63".
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The player aims to "Dragunov SVD-63".
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The player reloads "Dragunov SVD-63".
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World model of "Dragunov SVD-63".

Springfield Armory M1D

The scoped M1D variant is the standard U.S. Army sniper rifle in the original game.

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The player holds the "Springfield Armory M1D".
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The player aims to "Springfield Armory M1D".
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The player reloads "Springfield Armory M1D".
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World model of "Springfield Armory M1D".

Machine Guns

M60

The only U.S. portable Machine Gun, it's heavy and affected by a wild recoil and is the main weapon of Sergeant First Class C.J. Hornster. All the models seen in game have the bipod and front-sight removed. It it also seen as a mounted weapon in some levels.

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First version of the M60
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The player holds the "M60".
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The player aims to "M60".
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The player reloads "M60".
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World model of "M60".

Degtyarev DP-28

World War II-era Soviet drum-fed light machine gun added in "Fist Alpha", with accuracy problems and heavy recoil. Used only by Local Vietcong units, it is later replaced by the Degtyarev RPD.

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Degtyarev DP-28
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A DP-28 in Vietcong Fist Alpha.
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View down the DP-28's sights.
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VC aiming his DP-28.

Degtyarev RPD

Often used by the VC and NVA, it is more accurate than the M60.

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Degtyarev RPD
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The player holds the "Degtyarev RPD".
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The player aims to "RDegtyarev RPD".
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The player reloads "Degtyarev RPD".
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World model of "Degtyarev RPD".

Vzor 37 or Zbrojovka Brno 53

Czechoslovakian heavy machine gun mounted on tripod. Used by Regional Vietcong in "Fist Alpha".

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ZB37 in Vietcong.
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Aiming the ZB37.
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Firing ZB37.

Browning M2HB

U.S. heavy machine gun, mounted on M151 Jeeps, UH-1 Hueys and in bunkers.

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Browning M2HB on vehicle mount - .50 BMG
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Launchers

M79 Grenade Launcher

A top-break single-shot grenade launcher. Used to cover the intermediate distance between the hand grenade and light mortar ranges. Useable only in single player and in very few missions.

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M79 grenade launcher - 40mm
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The player holds the "M79 Grenade Launcher".
File:Vietcong m79 aim.jpgg
The player aims to "M79 Grenade Launcher".
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The player reloads "M79 Grenade Launcher".
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World model of "M79 Grenade Launcher".

Other Weapons

M26 (Grenade)

A U.S. fragmentation grenade, copied by many NATO Countries. The real grenade have different shape, longer than the game one. I think it's the M67 instead. (http://www.shootercbgear.com/images/DSCN9128.JPG)

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Real M26 hand grenade
File:M26.jpg
M26 hand grenade in game is same M67 ball grenade.
File:Grenade1.jpg
Player holding the grenade (the normal position when the grenade is selected).
File:Grenades2.jpg
Player removing the safety pin.
File:Grenade3.jpg
Player allowing the safety lever to fly away.
File:Grenadewater.jpg
M26 exploding in water.

Chicom Type 67 Stick Grenade (VC Grenade)

A Chinese stick hand grenade, widely imported and used by Vietcong and NVA.

File:Vcgrenade.jpg
Player holding the grenade (the normal position when the grenade is selected).
File:Vcgnready.jpg
Pulling the safety toggle.
File:Vcgnthrow.jpg
Grenade in flight.

Booby Trap

Improvised mines, or punji traps used by Vietcong to kill or harass U.S., ARVN, South Korean and Australian troops. Common types in the game include camouflaged pits containing punji stakes, and grenades in cans attached to trip wires (the pin is removed from the grenade, and the delay fuze is removed, when the trip wire is crossed, the grenade comes out of the can, the safety lever comes away, and the grenade detonates instantly). In single player they can be deactivated by cutting their activation wire. In multiplayer only the "Engineer" and "Sapper" can place booby traps. It is impossible to deactivate them, but they can be blown up by shooting them.

M18A1 Claymore

A U.S. remote controlled mine. It has a small detonation radius. In the game it is used only in multiplayer by the "Engineer" or "Sapper" class.

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M18A1 Claymore anti-personnel mine
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M18A1 Claymore in Vietcong.
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M2 Mortar

The M2 Mortar use by both side.

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M2 Mortar - 60mm.

Headline text

Map

Mission map can used in single mission and multiplayer mode (presumably the artillery is the M1A1 105mm Howitzer, the M114 155mm Howitzer, or the M109 155mm self Propelled Howitzer). It's not a true firearm but can be used to call in artillery fire in some single player mission. In multiplayer all classes are equipped with a map, but only the radiomen are allowed to call the support fire.

File:Map.jpg
You can zoom in by right clicking.