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IGI 2: Covert Strike: Difference between revisions

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The [[Heckler & Koch Mark 23]] is referred in-game as the 'SOCOM' and comes with a usable LAM unit. It provides suppressed but effective shots and is used by David in the Libyan mission. Anya holds one in the last cutscene of the game.
The [[Heckler & Koch Mark 23]] is referred in-game as the 'SOCOM' and comes with a usable LAM unit. It provides suppressed but effective shots and is used by David in the Libyan mission. Anya holds one in the last cutscene of the game.
[[Image:SOCOM.jpg|thumb|none|350px|SOCOM, .45 ACP]]
[[Image:SOCOM.jpg|thumb|none|350px|'''Airsoft''' Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP]]
[[Image:IGI2_MK23_SOCOM.jpg|thumb|600px|none|SOCOM in-game.]]
[[Image:IGI2_MK23_SOCOM.jpg|thumb|600px|none|SOCOM in-game.]]



Revision as of 15:49, 8 January 2013

The following guns can be found in the game Project IGI 2: Covert Strike:

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Project IGI 2: Covert Strike (2003)

Sidearms

Glock 17

The Glock 17 referred to as the 'G17 SD' is the starting pistol in the Russian levels and comes with a suppressor. It provides accurate but weak firepower. Robert Quest holds one while betraying David Jones during the final cutscene of the 'Production Facility' mission.

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Glock 17 9mm.
File:IGI2 GLOCK17.jpg
Glock 17 in-game.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX appears in the game being used by Zaleb Said and his guards in the Libyan missions and also by a Chinese scientist in the 'Secret Weapons Lab' mission. It is one of the most powerful pistols in the game.

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Desert Eagle, .50 AE.
File:IGI2 DESERTEAGLE 50AE FIRE.jpg
Desert Eagle .50 AE in-game.

Heckler & Koch Mk 23 Mod 0

The Heckler & Koch Mark 23 is referred in-game as the 'SOCOM' and comes with a usable LAM unit. It provides suppressed but effective shots and is used by David in the Libyan mission. Anya holds one in the last cutscene of the game.

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Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP
File:IGI2 MK23 SOCOM.jpg
SOCOM in-game.

Colt Anaconda

Can only be found in the multiplayer.

File:Colt-Anaconda.gif
Colt Anaconda, .44 Magnum
File:Anaconda.jpg
Colt Anaconda in multiplayer.

Makarov PM

Used by Russian guards and also by Russian and Chinese scientists as a backup weapon. Wu Xing uses one to kill Philip White, who accused him of having executed Quest. Interestingly, during this cinematic the Makarov uses the Desert Eagle's firing sound, most likely due to the more dramatic sound of the Desert Eagle.

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Makarov PM, 9x18mm
File:IGI2 MAKAROV.jpg
Makarov PM in-game.

Heckler & Koch SMG II

It comes with a suppressor, and is used by David only.

File:HK SMG 2.gif
Heckler & Koch SMG-2, 9mm.In the game it is fitted with a sound suppressor.
File:IGI2 SMG2.jpg
H&K SMG-2 in-game.

Submachine Guns

Heckler & Koch MP5

Available in the game as MP5A3. Although the MP5 in the game is a A3 model it offers the 3-round burst option. The player starts the game with this weapon, and it is seen in the hands of a Libyan guard.

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Heckler & Koch MP5A3 - 9mm
File:IGI2 MP5A3.jpg
Heckler & Koch MP5A3 in-game.

IMI Uzi

Used by Libyan guards. Double-wielded Uzi can only be found in the multiplayer.

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IMI Uzi, 9mm
File:IGI2 UZI.jpg
IMI Uzi in-game.
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Double-wielded IMI Uzi in multiplayer.

Ingram MAC-10

Used by Russian guards.

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Ingram MAC-10, .45 ACP
File:IGI2 MAC10.jpg
MAC-10 in-game.

Type 64 SMG

Used by Chinese special forces.

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Type 64 SMG, 7.62mm
File:IGI2 TYPE64.jpg
Type 64 in-game.

Assault Rifles

Norinco Type 56

Wrongly referred in the game as AK-47. Used by Russian and Chinese guards and Libyan special forces. Strangely, if Jach Priboi is executed in the 'Libyan Rendezvous' mission, he will drop one, even though he is supposed to be unarmed.

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Norinco Type56S - 7.62x39mm
File:IGI2 TYPE56.jpg
Norinco Type 56 in-game.

M16A2/M203

Can be found in the Russian missions, used by David. It is also the equipment of the IGI special forces during the last cutscene of the game (for some reason, during this cinematic, the M16A2s use the G36E's firing sound).

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M16A2, 5.56mm with M203 - 40mm
File:IGI2 M16A2M203.jpg
M16A2 with a M203 in-game.

Heckler & Koch G36E

Can be found in the Libyan missions. Used by David only.

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Heckler & Koch G36 -5.56mm
File:IGI2g36e.jpg
Heckler & Koch G36E in-game.

Steyr AUG

Can be found in the Chinese missions. Used by David only.

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Steyr AUG - 5.56mm
File:IGI2aug.jpg
Steyr AUG in-game.

Heckler & Koch G11

Used by General Wu Xing in a Chinese mission. Unrealistically can fire only in semi-auto. Offers a scoped view.

File:HK G11 caseless Rifle.jpg
Heckler & Koch G11 - 4.7 mm
File:IGI2 G11.jpg
Heckler & Koch G11 in-game.

Shotguns

Franchi SPAS-12

Used by Russian special forces.

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Franchi SPAS-12, 12 Gauge
File:IGI2 SPAS-12.jpg
Franchi SPAS-12 in-game.

Pancor Jackhammer

Can be found in the Libyan missions, and is used by Priboi and Zaleb.

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Pancor Jackhammer, 12 Gauge
File:IGI2 JACKHAMMER.jpg
Pancor Jackhammer in-game.

Benelli M4 Super 90

Used by Libyan and Chinese special forces.

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M1014, 12 Gauge
File:IGI2 M1014.jpg
M1014 in-game.

Sniper Rifles

SVD Dragunov

Used by Russian and Chinese guards.

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SVD Dragunov, 7.6x54mm
File:IGI2 DRAGUNOV.jpg
SVD Dragunov in-game.

Heckler & Koch PSG-1

Available in the game as PSG-1 and as well as PSG-1 SD. Used by Libyan special forces.

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Heckler & Koch PSG-1, 7.62x51mm NATO
File:IGI2 PSG.jpg
Heckler & Koch PSG-1 in-game.

Barrett M82A1

Available in the game as M82A1 and as well as M82A1 with Thermal vision scope. Used by Chinese special forces.

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Barrett M82, .50 BMG
File:IGI2 M82A1.jpg
Barrett M82A1 in-game.

Heavy Weapons

FN Minimi

Used by Chinese guards and is also found in the Libyan missions. Robert Quest uses one before he is killed.

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FN Minimi, 5.56mm
File:IGI2 MINIMI.jpg
FN Minimi in-game.

RPG-7

Used by Chinese guards and Libyan special forces.

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RPG-7
File:IGI2 RPG7.jpg
RPG-7 in-game.

LAW 80

Can only be found in the multiplayer.

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LAW 80, 94mm
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LAW 80 in multiplayer.

Grenades

L2A2 Hand Grenade

The main hand grenade in the game is the L2A2 hand grenade, the British version of the American M26 hand grenade.

L2A2 HE Frag hand grenade.
File:IGI2 L2A2.jpg
L2A2 hand grenade in multiplayer.
File:IGI2 L2A2 Close.jpg
Close shot of L2A2 hand grenade.

ALS T-470 Stun Grenade

Used by Russian, Libyan and Chinese special forces. http://www.alstechnologies.com/index.php?page=ALST470 - looks like a same grenade in IGI 2 --RedCharger 15:17, 7 April 2010 (UTC)

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ALS T-470 stun grenade in multiplayer.
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Close shot of ALS T-470 stun grenade. Note the inscription on a grenade - "Sound and Flash with Teargas CN, STD = 9.83".

M18 Smoke Grenade

Can only be found in the multiplayer.

M18 smoke grenade
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M18 smoke grenade in multiplayer.
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Close shot of M18 smoke grenade.

Emplaced Weapons