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Battlefield: Bad Company: Difference between revisions
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=== M16 === | === M16 === | ||
The M16 in question is an | The M16 in question is an M16A1 given the detachable carrying handle. It is used by some Acta Non Verba assault troops. | ||
[[Image:m16a1_m203.jpg|thumb|none|450px| | [[Image:m16a1_m203.jpg|thumb|none|450px|M16A1 and a M203 Grenade Launcher]] | ||
== Submachinegun == | == Submachinegun == |
Revision as of 00:09, 28 December 2008
To say something about this game, it's kinda like the game "Black" also made by EA games, with the destrustible background, except in this game, you can blow up more stuff. The guns have unrealistic ammo capacity for every single gun. Also the reload is also sometimes tedious and unnessessary. If you are in the middle of a mag and change out, the game makes the character reload, but also pull the charging handle and for guns like the 416, smack the forward assist, which is a pain when in the middle of a firefight or when a hostile pops out after you inserted a new mag, discarding a half mag.
For the reasons of marketing, EA made it annoying to get 5 particular weapons without doing something that seems tedious like preordering the game, played the demo, register for newletter, check player stats online, or become a veteran.
To add a note from playing this game again. Every single gun aside from pistols are all lefty style. The ejection port is on the left sides of every single gun accept for the AN-94. The only rifle that is a true right handed weapon would be the bolt action sniper rifles. The weird thing is that the M16 and the 416 that have ejection ports on the left - the forward assist is on the otherside. This makes no sense at all. We can only assume the creators did this for copy rights issues.
Assault Rifles
H&K 416 with M203
Standard issue weapon to US Assault troops. One would think that a version used by the US military would use AR style iron sights instead of the H&K style sights. Apparently on closer look, the 416 you use has the ejection on the left side. So it's a lefty 416 which I haven't seen yet. It is odd that you start out with this rifle, but your character is right handed.
FN F2000
Heckler and Koch XM8 - with AG36
Used by some Acta Non Verba Assault troops.
AUGA3 - with M203
Standard issue to MEC Assault troops.
AEK971 with GP30
Standard issue to Russian Assault troops. The one in game is the proposed production version instead of the preliminary prototype pictured here.
AN94
Used by some Russian assault troops.
M16
The M16 in question is an M16A1 given the detachable carrying handle. It is used by some Acta Non Verba assault troops.
Submachinegun
9A91
Standard issue to MEC Specialist troops.
AKS74u
Technically this is a shorty AK, firing rifle rounds, not a real SMG. It is standard issue to Russian specialist troops.
PP2000
Used by some Russian specialist troops.
SCAR
Don't know why they class another assault rifle as an SMG, especially the SCAR. Standard issue to US Specialist troops.
UMP
Used by some Acta Non Verba specialist troops.
UZI
XM8 Compact Carbine
Sinper Rifle
GOL
A German made sniper rifle used by MEC recon troops.
M24
Standard issue to US recon troops.
SV-98
Standard issue to Russian recon troops.
M95
Used by some US and Acta Non Verba recon troops.
QBU88
SVU
Used by some Russian recon troops.
VSS Vintorez
Shotguns
870MCS
Standard issue to US Demolition troops.
NS2000
Used by some Acta non Verba demolition troops.
Saiga12
Standard issue to Russian demolition troops.
SPAS12
Used by some Acta non Verba demolition troops.
SPAS-15
T194
Standard issue to MEC demolition troops.
USAS12
Machinegun
MG36
Used by Acta non Verba support troops.
M249 PARA SAW
Standard issue to US support troops.
M60
PKM
Standard issue to Russian support troops.
QJY88
Standard issue to MEC support troops.
XM8 LMG
Used by Acta non Verba support troops.
MG3
Heavy Weapons
AT-4
Standard issue to US Demolitions troops.
RPG-7
Standard issue to Russian and MEC demolition troops.