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Darkest Hour: Europe '44-'45: Difference between revisions
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[[File:DH MP40 3.jpg|thumb|none|600px|Melee.]] | [[File:DH MP40 3.jpg|thumb|none|600px|Melee.]] | ||
[[File:DH MP40 4.jpg|thumb|none|600px|Reloading. Note the bullets in the new magazine.]] | [[File:DH MP40 4.jpg|thumb|none|600px|Reloading. Note the bullets in the new magazine.]] | ||
==Rifles== | |||
===Karabiner 98k=== | |||
The [[Karabiner 98k]] is the main rifle of the German faction. It is used by the Riflemen, RTO, Mortar Observer/Operator classes. A 98k fitted with a Zeiss ZF 42 is the main weapon of the Sniper class. | |||
[[File:Karabiner-98K.jpg|thumb|none|600px|Karabiner 98k - 7.92x57mm Mauser]] | |||
[[File:Tur3.jpg|thumb|none|600px|Karabiner 98k fitted with Zeiss ZF 42 scope - 7.92x57mm Mauser]] | |||
===Gewehr 41(W)=== | |||
The [[Gewehr 41|Gewehr 41]] is used by the ''Fallschirmjäger'' sub-faction Fireteam Leader and Mortar Observer classes. Note that the [[Gewehr 43]] would be more appropriate. | |||
[[File:G41w.jpg|thumb|none|600px|Gewehr 41 (Walther Design) - 7.92x57mm Mauser]] | |||
===Gewehr 43=== | |||
The [[Gewehr 43]] is used by the German Artillery Officer and Squad/Fireteam Leader classes, as well as as alternate Rifleman class on some maps. A model fitted with the Zeiss ZF 4 scope can be used as an alternate to the [[Karabiner 98k]]. | |||
[[File:K43 nc.jpg|thumb|none|600px|Gewehr 43 - 7.92x57mm Mauser]] | |||
[[File:Gew 43.jpg|thumb|none|600px|Gewehr 43 with Zeiss ZF 4 scope - 7.92x57mm Mauser]] | |||
===FG 42=== | |||
The [[FG 42]] is used by the ''Fallschirmjäger'' sub-faction Squad/Fireteam Leader class. It can be fired from the hip (at the cost of stability) or deployed on a bipod, and fired at semi or full-automatic. | |||
[[File:FG421stPattern.jpg|thumb|none|600px|FG 42 - 7.92x57mm Mauser]] | |||
===Sturmgewehr 44=== | |||
The [[Sturmgewehr 44]] can be used by the Squad/Fireteam Leader and Assault Troop classes. It can be fired at either semi or full-automatic. | |||
[[File:Sturmgewehr 44.jpg|thumb|none|600px|Sturmgewehr 44 - 7.92x33mm]] | |||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] |
Revision as of 08:09, 26 August 2012
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Darkest Hour: Europe '44-'45 for current discussions. Content is subject to change. |
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Darkest Hour: Europe '44-'45 is a popular and critically-acclaimed game mod for Red Orchestra: Ostfront 41-45. A free DLC, Darkest Hour transforms the action from the Eastern Front to the European Theatre of Operations (ETO), adding new features such as:
1) New Armies and Campaigns: Players can control American, British and Canadian soldiers battling across Normandy, jumping into occupied Holland and holding the line against the German counterattack in Belgium.
2) New Weapons and Vehicles: Over a dozen new weapons and vehicles can be used, including several new Wehrmacht weapons.
3) More Classes: Players can call in artillery from the front lines with the help of Artillery Officers and Radio Telephone Operators (RTO's), and deploy playable mortars for fire support.
4) New Gameplay Features: Players under fire can hear supersonic ballistic cracks, suffer dehabilitating bullet suppression, be temporarily dazed by artillery and explosions, suffer wounds specific to body parts (i.e, getting shot in the legs impedes movement), mantle walls and, in some maps, parachute in from the skies.
The following firearms appear in the video game Red Orchestra 2: Ostfront 41-45:
Allied Weapons
Sidearms
Colt M1911A1
The Colt M1911A1 is the main sidearm for the US faction in-game. It is carried by Sergeants, Snipers, Support Gunners, Machine Gunners, Artillery Officers, Anti-tank soldiers Riflemen and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry a back-up .45.
Enfield No.2 Mk. I*
The Enfield No.2 Mk. I* appears in-game as the sidearm for British and Canadian troops, carried by Corporals, Snipers, Machine Gunners, Artillery Officers, Tank Hunters and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry the revolver as a back-up weapon.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is the main submachine gun for the US faction in-game and a secondary for the British and Canadian factions. It is carried by Sergeants, British and Canadian Corporals, Lance Corporals and Tank/Reconnaissance Vehicle Commanders. It fires from a 20-round magazine and can switch between semi-automatic or full-automatic.
M3A1 "Grease Gun"
The M3A1 "Grease Gun" appears in-game as a secondary submachine gun for the US faction. It often appears as an alternative to the M1A1 Thompson or the M1 Carbine. It can be carried by Sergeants, Anti-Tank soldiers, Combat Engineers, RTO's and Tank/Reconnaissance Vehicle Commanders.
Sten Mk II
The Sten Mk II is the main submachine gun for the British and Canadian factions. It can be switched between semi-automatic and full-automatic. It is carried by Corporals, Lance Corporals, Tank Hunters and Tank/Reconnaissance Vehicle Commanders.
Rifles
M1903A4 Springfield
The M1903A4 Springfield, fitted with an M84 scope, is used by the US faction Sniper class.
M1 Garand
The M1 Garand is the main battle rifle of the US in-game. It can be fitted with an M7 bayonet. It is the standard weapon of the Corporal, Rifleman, Artillery Officer, RTO and Mortar Observer classes.
M1 Carbine
The M1 Carbine is also used by the US faction. It is mainly issued to the Ant-Tank Soldier, Combat Engineer and Mortar Operator classes, and some maps allow it as an alternative weapon for the Tank/Reconnaissance Vehicle Commander, Rifleman and RTO classes. Note that the animation includes the twin-magazine pouch on the buttstock.
Lee-Enfield No.4 Mk.I
The Lee-Enfield No.4 Mk.I is the main weapon for the British and Canadian faction. It can be fitted with a "pigsticker" bayonet. It is carried by the Rifleman, Combat Engineer, Artillery Officer, RTO, Mortar Observer and Mortar Operator classes.
Lee-Enfield No.4 Mk.I(T)
The Lee-Enfield No.4 Mk.I(T) is used by the British and Canadian Sniper class, fitted with a No.32 Mk.I scope.
Machine Guns
M1918A2 Browning Automatic Rifle
The M1918A2 Browning Automatic Rifle is used by the US faction Squad Machine Gunner class. It can be fired from the hip, or deployed on a bipod with rear leaf sights for stable firing. The player can also choose to fire at a controlled 450 rpm, or at the full 600 rpm.
Bren Mk1
The Bren Mk1 appears in-game as the squad machine gun for the British and Canadian armies. It can be fired from the hip, or deployed on a bipod. It is also mounted in the bow of the Universal Carrier.
Browning M1919A4
The Browning M1919A4 appears in-game, used by the US, British and Canadian faction Machine Gunner classes. Oddly enough, it is fitted with a deployable bipod despite the real-life M1919A4 using an M2 tripod - although it is clear the weapon in the game is not the later Browning M1919A6. The M1919A4 is also mounted on the turret of the LCVP (Landing Craft, Vehicle, Personnel) and the M3A1 Halftrack, and pintle-mounted on the M8 Greyhound, M5A1 Stuart and the Mk II, M4A1 and M4A3 Sherman tanks.
Besa Machine Gun
The Besa Machine Gun is mounted coaxially and at the Radio Operator's seat on the Cromwell Mk IV.
Launchers
M1A1 Bazooka
The M1A1 Bazooka is used as an anti-tank weapon by the US faction. Note that, in the game, it is possible for rocket launchers to be reloaded either by the user or a teammate.
PIAT
The PIAT is used by the British and Canadian faction Tank Hunters.
M2 Mortar
The M2 Mortar is used by Allied Mortarmen in-game.
Grenades
Mk 2 Hand Grenade
The Mk 2 Hand Grenade is used by the Allied faction.
M18 Smoke Grenade
The M18 Smoke Grenade is used by the Allied faction. Oddly enough, it is referred to the M15 in-game. It comes in White, Red and Purple.
German Weapons
Sidearms
Luger P08
The Luger P08 appears in-game as a secondary sidearm for the German faction. It is carried by Squad and Fireteam Leaders, Snipers, Machine Gunners, Artillery Officers, Anti-tank Hunters and Tank/Reconnaissance Vehicle Commanders and Crewmen.
Mauser M712 Schnellfeuer
The Mauser M712 Schnellfeuer appears in-game as a secondary weapon for Tank/Reconnaissance Vehicle Commanders, firing at both semi and full-automatic. It is fitted with a "broom handle" stock.
Walther P38
The Walther P38 is the main sidearm of the German faction. It can be chosen over the Luger P08 by the same classes.
Submachine Guns
MP40
The MP40 is the designated submachine gun for the German faction. It can be used by the Squad and Fireteam Leaders, Assault Troop, Combat Engineer, Tank Hunter and Tank/Reconnaissance Commander classes.
Rifles
Karabiner 98k
The Karabiner 98k is the main rifle of the German faction. It is used by the Riflemen, RTO, Mortar Observer/Operator classes. A 98k fitted with a Zeiss ZF 42 is the main weapon of the Sniper class.
Gewehr 41(W)
The Gewehr 41 is used by the Fallschirmjäger sub-faction Fireteam Leader and Mortar Observer classes. Note that the Gewehr 43 would be more appropriate.
Gewehr 43
The Gewehr 43 is used by the German Artillery Officer and Squad/Fireteam Leader classes, as well as as alternate Rifleman class on some maps. A model fitted with the Zeiss ZF 4 scope can be used as an alternate to the Karabiner 98k.
FG 42
The FG 42 is used by the Fallschirmjäger sub-faction Squad/Fireteam Leader class. It can be fired from the hip (at the cost of stability) or deployed on a bipod, and fired at semi or full-automatic.
Sturmgewehr 44
The Sturmgewehr 44 can be used by the Squad/Fireteam Leader and Assault Troop classes. It can be fired at either semi or full-automatic.